Dog Cowboy
Dog Cowboy: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Showing all 41 cards
Show frames: W R M A
Show rarities: C U R
Or view by sections
Whenever a dog creature goes to a graveyard, if it isn't a angel, return it to the battlefield under its owner control, except it has flying and is angel in addition to its other types.
s/o to Stray Child
0 comments
Each opponent destroy a land they control and create a desert.
Creature you control have desertwalk.
Creature you control have desertwalk.
Vigilance
Whenever a land enter the battlefield under an opponent's control, if that player has more lands than you, create a treasure.
Whenever a land enter the battlefield under an opponent's control, if that player has more lands than you, create a treasure.
s/o Wisnu Tan
3/2
Exalted, Support 1
Triggered abilities of permanent you control trigger an additionnal time.
Whenever an ability of a permanent you control trigers, draw a card.
Triggered abilities of permanent you control trigger an additionnal time.
Whenever an ability of a permanent you control trigers, draw a card.
2/2
Vigilance, Exalted
Creature you control have support 1.
Whenever Dog Pack enter the battlefield create 3 2/2 white dog cowboy creature token with vigilance.
Creature you control have support 1.
Whenever Dog Pack enter the battlefield create 3 2/2 white dog cowboy creature token with vigilance.
2/2
Enchant target permanent.
Enchanted permanent becomes an island and loose all other abilities.
Enchanted permanent becomes an island and loose all other abilities.
Lifelink
Whenever you gain life, all player draw a card. This ability triggers only once per turn.
Whenever you gain life, all player draw a card. This ability triggers only once per turn.
1/1
Player can't cast spells or activate abilities of permanent they control except target player until end of turn.
Support 1
: Investigate
Whenever Scooby Doo deals combat damage to an opponent, look at the top card of that opponent library. You may put that card at the bottom of their library.
: Investigate
Whenever Scooby Doo deals combat damage to an opponent, look at the top card of that opponent library. You may put that card at the bottom of their library.
Counter target spell if its your turn.
Whenever Tavern Host enter the battlefield and at every of your upkeep, support 1.
Exalted
Whenever a creature you control with a +1/+1 counter attacks alone, create a treasure token.
Exalted
Whenever a creature you control with a +1/+1 counter attacks alone, create a treasure token.
Target attacking creature controlled by an opponent get +4/+4 until end of turn.
Draw a card.
Draw a card.
Horsemanship
Trusty Steed deals damage equal to its thoughness.
Ride 2
Trusty Steed deals damage equal to its thoughness.
Ride 2
2/2
First strike
Whenever an oponent creature enter the battlefield with power or thoughness greater than Underdog, put 2 +1/+1 counters on Underdog.
Whenever an oponent creature enter the battlefield with power or thoughness greater than Underdog, put 2 +1/+1 counters on Underdog.
1/1
All non-combat damage is prevented.
Combat damage dealt by creature you control deals twice that much damage.
Combat damage dealt by creature you control deals twice that much damage.
Deal 13 damage to all creature that entered the battlefield this turn.
This spell cost X less to cast, X being the number of creature that entered the battlefield this turn.
This spell cost X less to cast, X being the number of creature that entered the battlefield this turn.
Deal X damage to each creature controlled by each opponent, X being the power of target creature you own 3 times.
Miracle
Miracle
Convoke
Deal X damage to any target, X being the total power of each creature tapped to cast Dog Piled.
Deal X damage to any target, X being the total power of each creature tapped to cast Dog Piled.
Shadow
Whenever Dog'law deals combat damage to target opponent, they discard a card. You draw that discarded card.
Whenever Dog'law deals combat damage to target opponent, they discard a card. You draw that discarded card.
3/2
Exile the top card of your library, you may cast all exiled cards this way.
Storm
Storm
Roll a D20 : Create X treasure token, X being the number rolled.
Miracle
Miracle
Haste
: Destroy target creature with converted mana cost 2 or less.
: Destroy target creature with converted mana cost 2 or less.
2/2
Any creature you control may fight any creature you dont control until end of turn.
Creature you control have +1/+1 until end of turn.
Creature you control have +1/+1 until end of turn.
Menace
The Biggest Dog on the Block's power and thoughness is equal to the biggest thougness and power on the battlefield plus 1.
Other creature have -1/-1.
The Biggest Dog on the Block's power and thoughness is equal to the biggest thougness and power on the battlefield plus 1.
Other creature have -1/-1.
*/*
Menace
Whenever The Dogtons deals combat damage do an opponent, target opponent search their library for a land card and put it on your battlefield tapped.
Whenever The Dogtons deals combat damage do an opponent, target opponent search their library for a land card and put it on your battlefield tapped.
2/2
Target player reveal their hand.
Add for each nonland card revealed this way.
Add for each nonland card revealed this way.
Exile the top 6 cards of your deck. You may play any cards exiled this way without paying their mana cost. You take 3 damage for each creature revealed this way.
Vigilance
Discard 2 card : Counter target spell.
Whenever you counter target spell, draw a card and put a +1/+1 on Pat Patrouille.
Partner
Discard 2 card : Counter target spell.
Whenever you counter target spell, draw a card and put a +1/+1 on Pat Patrouille.
Partner
2/2
Whenever Snoop Dog enter the battlefield under your control, create 3 treasure token.
Whenever a treasure is sacrificed, the player that is at the right of the owner of the destroyed treasure creates a treasure.
Whenever you sacrifice a treasure, put a +2/+2 on Snoop Dog.
Partner
Whenever a treasure is sacrificed, the player that is at the right of the owner of the destroyed treasure creates a treasure.
Whenever you sacrifice a treasure, put a +2/+2 on Snoop Dog.
Partner
2/2
Whenever you cast a creature, put a counter on Burning Man and create a 1/1 white hippie token.
Creature you control have +1/+1 for each counter on Burning Man.
Creature you control have +1/+1 for each counter on Burning Man.
Fucking hippies
Flash, first Strike, death touch, vigilance
When Doggy Luke rides a creature, it gives it all its abilities.
When Doggy Luke rides a creature, it gives it all its abilities.
1/1
Menace, vigilance, mentor
Other dog you control have +1/+1
Whenever Leader of the Pack deals combat damage to an opponent, you may search your library for a dog creature. Put it into your hands and shuffle your library.
and sacrifice Leader of the Pack : Prevent all damage dealt to you and creature you control.
Other dog you control have +1/+1
Whenever Leader of the Pack deals combat damage to an opponent, you may search your library for a dog creature. Put it into your hands and shuffle your library.
and sacrifice Leader of the Pack : Prevent all damage dealt to you and creature you control.
2/2
Dog creature you own cost less to cast.
Whenever you cast a dog creature, gain life equal to its mana value and exile that many card from the top of your library. You may cast these cards this turn.
Whenever you cast a dog creature, gain life equal to its mana value and exile that many card from the top of your library. You may cast these cards this turn.
2/2
First strike, vigilance
You and other permanents you control have hexproof as long as Sherrif is untapped.
: Draw 2 cards and discard 2 cards.
You and other permanents you control have hexproof as long as Sherrif is untapped.
: Draw 2 cards and discard 2 cards.
3/2
Indestructible
Equipped creature has first strike and death touch.
You may equipped Big Iron at instant speed.
Equip
Equipped creature has first strike and death touch.
You may equipped Big Iron at instant speed.
Equip
Equipped creature has +1/-1. If equipped creature is a dog creature, it has +3/-3 and undying instead.
Whenever equipped creature dies, draw a card.
Equip
Whenever equipped creature dies, draw a card.
Equip
Equipped creature can ride creature and crew vehicle as though its power was 10 or greater.
When equipped creature ride a creature or crew a vehicle, it gets double strike.
Equip
When equipped creature ride a creature or crew a vehicle, it gets double strike.
Equip
Equip
Equipped creature has "At the begining of your upkeep, double the number of treasure token you own. You can't sacrifice treasure."
Equipped creature has "At the begining of your upkeep, double the number of treasure token you own. You can't sacrifice treasure."
Trample, Desertwalk
Whenever Far West Train deals combat damage to a player, draw that many card and create that many treasure token.
Crew 8
Whenever Far West Train deals combat damage to a player, draw that many card and create that many treasure token.
Crew 8
10/10
Haste, First strike
Whenever Mechanical Bull is crewed, you may tap it. If you do, draw 2 cards and discard a card.
Crew 3
Whenever Mechanical Bull is crewed, you may tap it. If you do, draw 2 cards and discard a card.
Crew 3
4/4
: Exile target creature permanent.
Player may pay at any moment. If they do, they may play a card they owned exiled by The Dog House without paying its mana cost.
Player may pay at any moment. If they do, they may play a card they owned exiled by The Dog House without paying its mana cost.
Show frames: W R M A
Show rarities: C U R
Or view by sections
Dog Cowboy: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |