Grixis Ninja Turtles: Card List
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# | Name | Colour | Rarity | Cost | Type | P | T | Card text | Comments | Recent comment |
---|---|---|---|---|---|---|---|---|---|---|
1 | Double Turtle Trouble | Blue | Rare | ![]() ![]() |
Enchantment | Whenever a creature you control is attacking, create a copy of that creature tapped and attacking. Destroy the copy at the end of turn. | 0 | |||
2 | Master of Diversion | Blue | Uncommon | ![]() ![]() ![]() |
Creature – Turtle Ninja | 1 | 3 |
Flash
When Master of Diversion enter the battlefield under your control, damage cant be prevented this turn and creatures controlled by opponents cannot block creature you own this turn. |
0 | |
3 | Ninja of the Deep Sauce | Blue | Uncommon | ![]() ![]() |
Creature – Turtle Ninja | 1 | 4 |
Ninjutsu ![]() ![]() ![]() Whenever Ninja of the Deep Sauce deals combat damage to an opponent, draw X card from every library., X being the amount of damage dealt this way. Cycle ![]() |
0 | |
4 | Ninjartic | Blue | Common | ![]() ![]() ![]() |
Instant | Target opponent transform X land they control into snow desert, X being the number of creature that dealt them damage this turn. | 0 | |||
5 | Penguin Ninja | Blue | Common | ![]() ![]() |
Snow Creature – Penguin Ninja | 1 | 3 |
Ninjutsu ![]() ![]() Whenever Penguin Ninja enter the battlefield under your control you may either tap target permanent or untap target permanent. Permanent tapped this way do not untap at their next untap step. |
0 | |
6 | Scuba Diver | Blue | Common | ![]() ![]() |
Creature – Monkey Ninja | 3 | 6 |
Delve, islandwalk
Scuba Diver can't be blocked. Scuba Diver has hexproof as long as it is attacking. |
0 | |
7 | Shadow Clone Jutsu | Blue | Uncommon | ![]() ![]() ![]() ![]() |
Sorcery |
Create 5 token copy of target creature you control, they are not legendary. They have haste until end of turn.
Foretell ![]() ![]() |
0 | |||
8 | Shadowstep | Blue | Common | ![]() |
Instant | Return target permanent you control to your hand. You may play it without paying its mana cost until end of turn. | 0 | |||
9 | Turtle Shield | Blue | Common | ![]() |
Instant | Counter target spell that targets you or a creature you control. | 0 | |||
10 | Back for More | Black | Common | ![]() ![]() |
Sorcery |
Creature in your graveyard have ninjutsu until end of turn, their ninjutsu cost is equal to their converted mana cost.
Flashback ![]() ![]() ![]() |
0 | |||
11 | Dense Fart | Black | Uncommon | ![]() ![]() |
Enchantment | Creature that attack alone have shroud and shadow. | 0 | |||
12 | Gaslighting | Black | Common | ![]() ![]() ![]() |
Sorcery |
Gaslighting cost ![]() ![]() Gain control of target permanent. |
0 | |||
13 | Industrial Espionnage | Black | Uncommon | ![]() ![]() |
Sorcery | Draw cards equal to the number of creature you control who dealt combat damage to opponent this turn. | 0 | |||
14 | Shadow Turtle | Black | Common | ![]() ![]() ![]() |
Creature – Turtle Ninja | 2 | 4 |
Shadow, Ward ![]() If an attacking creature you control would be unblocked, you may play Shadow Turtle without paying its mana cost tapped and attacking. |
0 | |
15 | Shadowrealm | Black | Rare | ![]() ![]() ![]() |
Enchantment |
Creature you control have foretell ninjutsu. (Creature have "During your turn, you may pay ![]() |
0 | |||
16 | Testicular Torsion | Black | Common | ![]() |
instant | Destroy target permanent with any amount of counters and draw cards equal to the number of counters on destroyed target permanent. | 0 | |||
17 | Turtle Reanimator | Black | Uncommon | ![]() ![]() ![]() |
Creature – Turtle Ninja Necromancer | 1 | 4 |
Ninjutsu ![]() ![]() ![]() Whenever Turtle Reanimator deals combat damage to a player, put target card from a graveyard on the battlefield under your control. |
0 | |
18 | Turtle Voidwalker | Black | Common | ![]() ![]() |
Creature – Turtle Ninja | 1 | 4 |
Ward ![]() If a card would be put into an opponent's graveyard from anywhere, exile it instead with a void counter. Whenever a creature you control deals combat damage to an opponent, you may cast a card with a void counter on it. |
0 | |
19 | Zombie Turtle | Black | Common | ![]() |
Creature – Zombie Turtle Ninja | 1 | 3 |
Ninjutsu ![]() ![]() ![]() Undying Whenever Zombie Turtle enter the battlefield, target opponent mills cards equal to Zombie Turtle power. |
0 | |
20 | Amogus | Red | Rare | ![]() |
Enchantment |
Cumulative upkeep ![]() Whenever Amogus enter the battlefield, 3 player create a "player" enchantment token and 1 player create a double face "impostor" enchantment token at random. At the begining of your turn, all player vote to exile a creature. If the player with the "impostor" token is the only one with creature on the battlefied, they win the game. |
0 | |||
21 | Delayed Grapebolt | Red | Common | ![]() |
Instant |
Deal 3 damage to any target. If this spell was foretold, this spell has storm.
Foretell ![]() ![]() ![]() |
0 | |||
22 | Fruit Ninja | Red | Uncommon | ![]() ![]() |
Creature – Turtle Ninja | 1 | 4 |
Ninjutsu ![]() ![]() ![]() ![]() Doublestrike Whenever Fruit Ninja deals damage to an opponent, create treasure token equal to the damage dealt this way. |
0 | |
23 | Fuego Turtle | Red | Common | ![]() ![]() ![]() |
Creature – Turtle Ninja | 2 | 5 |
Ninjutsu ![]() ![]() ![]() Whenever Fuego Turtle enter the battlefield under your control, deal 6 damage divided any way you choose to any number of target. |
0 | |
24 | Gangsta Ninja | Red | Uncommon | ![]() ![]() |
Creature – Turtle Ninja | 1 | 3 |
Ninjutsu ![]() ![]() ![]() Whenever Gangsta Ninja deals combat damage to an opponent, there is another combat phase after this one. This ability triggers only once per turn. |
0 | |
25 | Kawabunga | Red | Common | ![]() ![]() |
Instant |
All ninjustu abilities cost ![]() |
0 | |||
26 | Kung Fu Fighting | Red | Uncommon | ![]() ![]() |
Enchantment |
Creature you control have first strike and myriad.
Creature you control that enter the battlefield through a ninjutsu trigger get a +3/+0 counter. |
0 | |||
27 | Pizza Deliver | Red | Uncommon | ![]() ![]() |
Creature – Turtle Ninja Shaman | 2 | 4 |
Ninjutsu ![]() ![]() ![]() Whenever Pizza Deliver deals combat damage to an opponent, exile cards from the top of your library equal to the damage dealt this way. You may cast creature exiled this way without paying their mana cost. Cycle ![]() |
0 | |
28 | Punishing Shuriken | Red | Common | ![]() ![]() |
instant |
Deal 3 damage to target creature or player.
Whenever an opponent draws 2 card on the same turn, you may return Punishing Shuriken to your hand. |
0 | |||
29 | Turtle Fury | Red | Rare | ![]() ![]() ![]() ![]() ![]() |
Enchantment |
Damage is trippled.
Creature that enter the battlefield under your control get a +1/+1 counter. |
0 | |||
30 | Turtle Strategist | Multicolour | Uncommon | ![]() ![]() ![]() |
Creature – Turtle Ninja | 1 | 4 |
Ninjutsu abilities of permanent you control cost ![]() Whenever a creature you control return to your hands from the battlefield, deal 2 damage to any target. |
0 | |
31 | Turtle Tyranny | Multicolour | Uncommon | ![]() ![]() ![]() |
Enchantment | Whenever a creature you control deals combat damage to an opponent, deal that much damage to all creature that opponent controls and draw that many cards. | 0 | |||
32 | Master Oogway | Multicolour | Rare | ![]() ![]() ![]() ![]() |
Legendary Creature – Turtle Ninja Wizard | 1 | 5 |
Ward ![]() Whenever Master Oogway enter the battlefield under your control and at every of your upkeep choose one - - Creature you control get a +1/+1 counter. - Creature you control have double strike, deathtouch or flying until end of turn. - Draw 2 cards. |
0 | |
33 | Pepe Le Frog | Multicolour | Rare | ![]() ![]() ![]() |
Legendary Creature – Elder Frog Wizard | 2 | 2 |
Undying
You may cast spell from exile without paying their mana cost. If a spell cast from exile would go to graveyard, put it at the bottom of your library instead. Partner |
0 | |
34 | Pizza Time | Hybrid | Uncommon | ![]() |
Instant |
Creature you control have flash until end of turn.
You may cast spells from the top of your library until end of turn. Flashback ![]() ![]() ![]() |
0 | |||
35 | Mindjutsu Stone | Artifact | Common | ![]() |
Artifact |
![]() |
0 | |||
36 | Mox Jade | Artifact | Rare | Artifact |
Ninjutsu ![]() ![]() |
0 | ||||
37 | Turtle Copter | Artifact | Common | ![]() |
Artifact – Vehicle | 2 | 6 |
Flying
Creature can crew this vehicle from your hand. Creatures that crew Turtle Copter are returned to your hand at the end of turn. Crew ![]() |
0 | |
38 | Turtle Shell | Artifact | Common | ![]() |
Artifact – Equipment |
Equipped creature has hexproof and "![]() Equip ![]() |
0 | |||
39 | Turtlezawa Jitte | Artifact | Rare | ![]() |
Legendary Artifact – Equipment |
Equipment ninjutsu ![]() ![]() ![]() Whenever equipped creature deals combat damage, put 2 counters on Turtlezawa Jitte. Remove a charge counter from Turtlezawa Jitte : Choose one – Target player discard their hand and draw 5 cards; Deal 3 damage to any target; Add ![]() ![]() ![]() Equip ![]() |
0 |
Grixis Ninja Turtles: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |