Grixis Ninja Turtles: Virtual Booster

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Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Elder Frog Wizard
Undying
You may cast spell from exile without paying their mana cost.
If a spell cast from exile would go to graveyard, put it at the bottom of your library instead.
Partner
2/2
 U 
Creature – Turtle Ninja
Ninjutsu {u}{u}{u}
Whenever Ninja of the Deep Sauce deals combat damage to an opponent, draw X card from every library., X being the amount of damage dealt this way.
Cycle {2}
1/4
 U 
Sorcery
Draw cards equal to the number of creature you control who dealt combat damage to opponent this turn.
 U 
Sorcery
Create 5 token copy of target creature you control, they are not legendary. They have haste until end of turn.
Foretell {3}{u}
 C 
Sorcery
Gaslighting cost {x} less to cast, {x} being the amount of combat damage dealt by creature you control this turn.
Gain control of target permanent.
 C 
Creature – Turtle Ninja
Ward {2}
If a card would be put into an opponent's graveyard from anywhere, exile it instead with a void counter.
Whenever a creature you control deals combat damage to an opponent, you may cast a card with a void counter on it.
1/4
 C 
Instant
Target opponent transform X land they control into snow desert, X being the number of creature that dealt them damage this turn.
 C 
Artifact – Vehicle
Flying
Creature can crew this vehicle from your hand.
Creatures that crew Turtle Copter are returned to your hand at the end of turn.
Crew {3}
2/6
 C 
Artifact
{1} and pay 2 life : Shuffle a card from your hand in your deck and search a card with the same type in your library and put it in your hand.
 C 
Creature – Zombie Turtle Ninja
Ninjutsu {1}{b}{b}
Undying
Whenever Zombie Turtle enter the battlefield, target opponent mills cards equal to Zombie Turtle power.
1/3
 C 
Instant
Deal 3 damage to any target. If this spell was foretold, this spell has storm.
Foretell {2}{r}{r}
 C 
Instant
Return target permanent you control to your hand. You may play it without paying its mana cost until end of turn.
 C 
Instant
All ninjustu abilities cost {0} this turn.
 C 
Creature – Turtle Ninja
Shadow, Ward {1}
If an attacking creature you control would be unblocked, you may play Shadow Turtle without paying its mana cost tapped and attacking.
2/4
 C 
Creature – Monkey Ninja
Delve, islandwalk
Scuba Diver can't be blocked.
Scuba Diver has hexproof as long as it is attacking.
3/6

Pepe Le Frog (rare)
Ninja of the Deep Sauce (uncommon)
Industrial Espionnage (uncommon)
Shadow Clone Jutsu (uncommon)
Gaslighting (common)
Turtle Voidwalker (common)
Ninjartic (common)
Turtle Copter (common)
Mindjutsu Stone (common)
Zombie Turtle (common)
Delayed Grapebolt (common)
Shadowstep (common)
Kawabunga (common)
Shadow Turtle (common)
Scuba Diver (common)