Grixis Ninja Turtles: Virtual Booster

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Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Elder Frog Wizard
Undying
You may cast spell from exile without paying their mana cost.
If a spell cast from exile would go to graveyard, put it at the bottom of your library instead.
Partner
2/2
 U 
Sorcery
Draw cards equal to the number of creature you control who dealt combat damage to opponent this turn.
 U 
Creature – Turtle Ninja
Ninjutsu {u}{u}{u}
Whenever Ninja of the Deep Sauce deals combat damage to an opponent, draw X card from every library., X being the amount of damage dealt this way.
Cycle {2}
1/4
 U 
Sorcery
Create 5 token copy of target creature you control, they are not legendary. They have haste until end of turn.
Foretell {3}{u}
 C 
Creature – Monkey Ninja
Delve, islandwalk
Scuba Diver can't be blocked.
Scuba Diver has hexproof as long as it is attacking.
3/6
 C 
instant
Deal 3 damage to target creature or player.
Whenever an opponent draws 2 card on the same turn, you may return Punishing Shuriken to your hand.
 C 
Creature – Turtle Ninja
Ninjutsu {4}{r}{r}
Whenever Fuego Turtle enter the battlefield under your control, deal 6 damage divided any way you choose to any number of target.
2/5
 C 
Sorcery
Creature in your graveyard have ninjutsu until end of turn, their ninjutsu cost is equal to their converted mana cost.
Flashback {2}{b}{b}
 C 
Artifact – Vehicle
Flying
Creature can crew this vehicle from your hand.
Creatures that crew Turtle Copter are returned to your hand at the end of turn.
Crew {3}
2/6
 C 
Instant
Target opponent transform X land they control into snow desert, X being the number of creature that dealt them damage this turn.
 C 
Artifact
{1} and pay 2 life : Shuffle a card from your hand in your deck and search a card with the same type in your library and put it in your hand.
 C 
Instant
Return target permanent you control to your hand. You may play it without paying its mana cost until end of turn.
 C 
Creature – Turtle Ninja
Ward {2}
If a card would be put into an opponent's graveyard from anywhere, exile it instead with a void counter.
Whenever a creature you control deals combat damage to an opponent, you may cast a card with a void counter on it.
1/4
 C 
instant
Destroy target permanent with any amount of counters and draw cards equal to the number of counters on destroyed target permanent.
 C 
Instant
Deal 3 damage to any target. If this spell was foretold, this spell has storm.
Foretell {2}{r}{r}

Pepe Le Frog (rare)
Industrial Espionnage (uncommon)
Ninja of the Deep Sauce (uncommon)
Shadow Clone Jutsu (uncommon)
Scuba Diver (common)
Punishing Shuriken (common)
Fuego Turtle (common)
Back for More (common)
Turtle Copter (common)
Ninjartic (common)
Mindjutsu Stone (common)
Shadowstep (common)
Turtle Voidwalker (common)
Testicular Torsion (common)
Delayed Grapebolt (common)