Jund Raccoon Gangster
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Showing 17 of 17 Multicolour cards
Go to section: Black (5) Red (9) Green (5) Multicolour (17) Hybrid (1) Artifact (5)
Show rarities: C U R
Whenever Gangsta Thief deals damage to a player, thay player reveal their hand. Take a card from their hand unless that player loose 6 life.
This a hold up, hands in the air and no one gets hurt.
3/2
Menace
Whenever Raccoon Gambler deals combat damage to a player, look at the top card of your library. All opponents have 1 chance to guess which type it is. If they do not guess right, you may dray that card.
Whenever Raccoon Gambler deals combat damage to a player, look at the top card of your library. All opponents have 1 chance to guess which type it is. If they do not guess right, you may dray that card.
3/2
Discard 2 cards. Draw 2 cards.
You may put The Hustle Never Ends in your hand from your graveyard if you dealt combat damage to a player this turn.
You may put The Hustle Never Ends in your hand from your graveyard if you dealt combat damage to a player this turn.
Whenever Torture Connoisseur deals combat damage to a player, all your opponents exile the top card of their library. You may play those cards this turn.
Draw a card whenever you cast spell that you do not own.
Draw a card whenever you cast spell that you do not own.
Tell me what you know or we're watching the Emoji Movie again.
3/2
Creature you control have haste and +X/+0, X being the number of artifact your opponents controls.
All creature you control must attack every turn.
All creature you control must attack every turn.
3/2
Draw cards equal to the number of creature you control that dealt combat damage this turn either from your library or from an opponent library that have been dealt combat damage from your creature this turn.
Whenever Gang Spy deals combat damage to a player, they reaveal the top card of their library. If its a creature spell, populate. If its an instant, sorcery or enchantment spell draw a card. If its an artifact or a land, create a treasure token.
2/2
Whenever a player discard a card, create a treasure token.
...is another man's treasure.
Dash
Menace
Whenever Al Coonpon deals damage to a player, put a theft counter on target noncreature permanent. You take control of it until end of turn and untap it.
Menace
Whenever Al Coonpon deals damage to a player, put a theft counter on target noncreature permanent. You take control of it until end of turn and untap it.
3/4
Any player may activate Everything has a Price ability.
Yiu may get control of any nonland permanent as long as they pay X with treasure tokens, X being its converted mana cost. X cannot be 0.
Yiu may get control of any nonland permanent as long as they pay X with treasure tokens, X being its converted mana cost. X cannot be 0.
Whenever you sacrifice a treasure token, reveal the top of your library until you reveal a land card. For all creature card reveal this way, create a 2/2 black, green and red raccoon gangster token. Shuffle all cards reveal this way under you library in any order.
You may draw a card and discard a card whenever a creature you control deals damage to a player.
Creature you control have +1/+1 if there are 4 types of cards in your graveyard.
Creature you control have +1/+1 if there are 4 types of cards in your graveyard.
3/2
Your opponents first spell are uncounterable if they allow you to create a treasure token and to draw a card and discard a card. Otherwise, they loose 2 life and you gain 2 life.
and sacrifice a creature: deal X damage to any target, X being the sacrificed creature power.
Creature you control that cost 2 or less have blitz.
Creature you control that cost 2 or less have blitz.
3/3
Haste, Doublestrike
Your hand size is reduced to 4.
Draw a card every time a creature you control deals combat damage to a player.
Pay 2 life : discard a card and draw a card.
Discard a card : Creature you control get +1/+0 until end of turn.
Your hand size is reduced to 4.
Draw a card every time a creature you control deals combat damage to a player.
Pay 2 life : discard a card and draw a card.
Discard a card : Creature you control get +1/+0 until end of turn.
2/2
When Biggie Raboom deals combat damage to a player, shuffle Biggie Raboom in defending player library.
If Biggie Raboom is drawn, milled or exiled, you gain 20 life, add 10 mana of any color, draw 5 cards and deal 2 damage to all creature controlled by that player. Put Biggie Raboom on the battlefield under your control.
If Biggie Raboom is drawn, milled or exiled, you gain 20 life, add 10 mana of any color, draw 5 cards and deal 2 damage to all creature controlled by that player. Put Biggie Raboom on the battlefield under your control.
5/4
Go to section: Black (5) Red (9) Green (5) Multicolour (17) Hybrid (1) Artifact (5)
Show rarities: C U R
Jund Raccoon Gangster: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
All life a player would gain is also gained for all other players from this group.