Jund Raccoon Gangster: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Dash
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Menace Whenever Al Coonpon deals damage to a player, put a theft counter on target noncreature permanent. You take control of it until end of turn and untap it. 3/4
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If you paid a spell cost only with mana coming from treasures, you may copy that spell and choose new target if needed to.
Equip cost are reduced by .Buy one, get the other one for free!
2/2
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Exile X card from the top of your library. Target opponent may look at half of those cards, rounded down. Create two pile : target player chose a pile. You may play those cards without paying their mana cost. Exile all cards in the other pile.
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When Roadside Extortionist enter the battlefield under your control, create X treasure tokens, where X is the number of artifacts and enchantments an opponent control that you dealt combat damage this turn.
2/1
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Menace
Whenever Raccoon Gambler deals combat damage to a player, look at the top card of your library. All opponents have 1 chance to guess which type it is. If they do not guess right, you may dray that card. 3/2
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Equipped has reach and "
: deal 4 damage to any target".
Equip ![]() Yo hold it sideways, does way more damage.
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If a player would draw cards this turn, he create that many treasures token instead.
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Whenever a creature enters the battlefield under your control, create a "Gun" artifact equipment token with equip
and "Equipped creature has " : deal 2 damage to any target."" and equip it with it. |
Target player exile their graveyard. They take 1 damage for all artifacts exiled this way.
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Blitz
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Whenever Alley Thugs enter the battlefield under your control, create 3 2/2 black and green raccoon creature token. 2/2
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Create X treasure token whenever a creature controlled by an opponent attacks, X being the number of attacking creature.
2/6
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Discard 2 cards. Draw 2 cards.
You may put The Hustle Never Ends in your hand from your graveyard if you dealt combat damage to a player this turn. |
Deathtouch
When Mafia Assassin enter the battlefield under your control, put a "Wanted" target on a creature your opponent control. Creature with "Wanted" must block Mafia Assassin. If a creature with a "Wanted" counter would die from damage dealt by Mafia Assassin, put another "Wanted" counter on an other target creature controlled by another opponent. 2/1
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Sacrifice Hustler: draw a card.
You may cast Hustler from your graveyard using only mana from treasure token. 2/1
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Al Coonpon
(rare)
Weapon Seller
(uncommon)
Make a Run for it
(uncommon)
Roadside Extortionist
(uncommon)
Raccoon Gambler
(common)
Glock
(common)
Time is Money
(common)
Tony, get em Bing Bangs
(common)
Dumpster Fire
(common)
Alley Thugs
(common)
Club Bouncer
(common)
The Hustle Never Ends
(common)
Mafia Assassin
(common)
Hustler
(common)
Island
(basic)





: deal 4 damage to any target".
