Jund Raccoon Gangster: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever Torture Connoisseur deals combat damage to a player, all your opponents exile the top card of their library. You may play those cards this turn.
Draw a card whenever you cast spell that you do not own. Tell me what you know or we're watching the Emoji Movie again.
3/2
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Whenever a creature you control dies from combat damage, creatures you control may fight the creature that dealt the combat damage.
Fuck with the crew and find out.
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Whenever Gangsta Thief deals damage to a player, thay player reveal their hand. Take a card from their hand unless that player loose 6 life.
This a hold up, hands in the air and no one gets hurt.
3/2
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If you paid a spell cost only with mana coming from treasures, you may copy that spell and choose new target if needed to.
Equip cost are reduced by .Buy one, get the other one for free!
2/2
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Deathtouch
When Mafia Assassin enter the battlefield under your control, put a "Wanted" target on a creature your opponent control. Creature with "Wanted" must block Mafia Assassin. If a creature with a "Wanted" counter would die from damage dealt by Mafia Assassin, put another "Wanted" counter on an other target creature controlled by another opponent. 2/1
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Creature you control have haste and +X/+0, X being the number of artifact your opponents controls.
All creature you control must attack every turn. 3/2
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Draw cards equal to the number of creature you control that dealt combat damage this turn either from your library or from an opponent library that have been dealt combat damage from your creature this turn.
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Tempting offer – Starting your library for a card, put in your hand. Each opponent may search their library and put a card in their hand. For each player who does, you may as well. All player shuffle their libraries.
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Create X treasure token whenever a creature controlled by an opponent attacks, X being the number of attacking creature.
2/6
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Target player exile their graveyard. They take 1 damage for all artifacts exiled this way.
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Discard 2 cards. Draw 2 cards.
You may put The Hustle Never Ends in your hand from your graveyard if you dealt combat damage to a player this turn. |
Haste, Hexproof.
Crew 4 8/8
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Whenever a creature enters the battlefield under your control, create a "Gun" artifact equipment token with equip
and "Equipped creature has " : deal 2 damage to any target."" and equip it with it. |
: Exile a card from a player graveyard. Create a treasure token tapped and gain 1 life.2/2
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Torture Connoisseur
(rare)
Familly Buisiness
(uncommon)
Gangsta Thief
(uncommon)
Weapon Seller
(uncommon)
Mafia Assassin
(common)
Gang Motivational Speaker
(common)
Loot and Scoot
(common)
An Offer you can't Refuse
(common)
Club Bouncer
(common)
Dumpster Fire
(common)
The Hustle Never Ends
(common)
Gang Whip
(common)
Tony, get em Bing Bangs
(common)
Trash Crew
(common)
Forest
(basic)




.
: deal 2 damage to any target."" and equip it with it.