Jund Raccoon Gangster: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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If a player would draw cards this turn, he create that many treasures token instead.
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Haste, Doublestrike
Your hand size is reduced to 4. Draw a card every time a creature you control deals combat damage to a player. Pay 2 life : discard a card and draw a card. Discard a card : Creature you control get +1/+0 until end of turn. 2/2
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Trample
Whenever Dumpster Truck enter the battlefield or attack, create 2 2/2 black raccoon creature token and create 2 treasure token. Crew 4 6/6
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Take a combat phase. Untap all your creatures, they have haste.
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Whenever a creature you control dies from combat damage, creatures you control may fight the creature that dealt the combat damage.
Fuck with the crew and find out.
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Target player exile their graveyard. They take 1 damage for all artifacts exiled this way.
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Equipped has reach and "
: deal 4 damage to any target".
Equip ![]() Yo hold it sideways, does way more damage.
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Whenever a creature enters the battlefield under your control, create a "Gun" artifact equipment token with equip
and "Equipped creature has " : deal 2 damage to any target."" and equip it with it. |
: Target creature get a +2/+2 counter. Gang Weeder does not untap at your next upkeep.Bro, weed makes me smarter bro.
1/1
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Blitz
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Whenever Alley Thugs enter the battlefield under your control, create 3 2/2 black and green raccoon creature token. 2/2
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Draw cards equal to the number of creature you control that dealt combat damage this turn either from your library or from an opponent library that have been dealt combat damage from your creature this turn.
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: Exile a card from a player graveyard. Create a treasure token tapped and gain 1 life.2/2
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Discard 2 cards. Draw 2 cards.
You may put The Hustle Never Ends in your hand from your graveyard if you dealt combat damage to a player this turn. |
Deathtouch
When Mafia Assassin enter the battlefield under your control, put a "Wanted" target on a creature your opponent control. Creature with "Wanted" must block Mafia Assassin. If a creature with a "Wanted" counter would die from damage dealt by Mafia Assassin, put another "Wanted" counter on an other target creature controlled by another opponent. 2/1
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Time is Money
(common, foil)
Coony, Blood Hungry
(rare)
Dumpster Truck
(uncommon)
Drive By Shoot Out
(uncommon)
Familly Buisiness
(uncommon)
Dumpster Fire
(common)
Glock
(common)
Tony, get em Bing Bangs
(common)
Gang Weeder
(common)
Alley Thugs
(common)
Loot and Scoot
(common)
Trash Crew
(common)
The Hustle Never Ends
(common)
Mafia Assassin
(common)
Island
(basic)






: deal 4 damage to any target".