Jund Raccoon Gangster: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Dash
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Menace Whenever Al Coonpon deals damage to a player, put a theft counter on target noncreature permanent. You take control of it until end of turn and untap it. 3/4
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Players with no creature cannot target you or any permanent you control and they cannot counterspell any of your spell.
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Whenever Gangsta Thief deals damage to a player, thay player reveal their hand. Take a card from their hand unless that player loose 6 life.
This a hold up, hands in the air and no one gets hurt.
3/2
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Haste, Trample, Indestructible
: Exile target creature you control. They return to the batllefield under their owner control at their endstep.
Crew 5 5/5
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Whenever a creature enters the battlefield under your control, create a "Gun" artifact equipment token with equip
and "Equipped creature has " : deal 2 damage to any target."" and equip it with it. |
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Sacrifice Hustler: draw a card.
You may cast Hustler from your graveyard using only mana from treasure token. 2/1
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If a player would draw cards this turn, he create that many treasures token instead.
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Menace
Whenever Raccoon Gambler deals combat damage to a player, look at the top card of your library. All opponents have 1 chance to guess which type it is. If they do not guess right, you may dray that card. 3/2
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Haste, Hexproof.
Crew 4 8/8
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Blitz
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Whenever Alley Thugs enter the battlefield under your control, create 3 2/2 black and green raccoon creature token. 2/2
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Tempting offer – Starting your library for a card, put in your hand. Each opponent may search their library and put a card in their hand. For each player who does, you may as well. All player shuffle their libraries.
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Create X treasure token whenever a creature controlled by an opponent attacks, X being the number of attacking creature.
2/6
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Creature you control have haste and +X/+0, X being the number of artifact your opponents controls.
All creature you control must attack every turn. 3/2
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Dash
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: Clean Up Crew deals damage equal to its power to target creature.3/1
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Al Coonpon
(rare)
No Face, No Case
(uncommon)
Gangsta Thief
(uncommon)
Bulletproof Cadillac
(uncommon)
Tony, get em Bing Bangs
(common)
Hustler
(common)
Time is Money
(common)
Raccoon Gambler
(common)
Gang Whip
(common)
Alley Thugs
(common)
An Offer you can't Refuse
(common)
Club Bouncer
(common)
Gang Motivational Speaker
(common)
Clean Up Crew
(common)
Forest
(basic)





: Exile target creature you control. They return to the batllefield under their owner control at their endstep.
