Jund Raccoon Gangster: Virtual Booster

Jund Raccoon Gangster: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Raccoon Gangster
Menace
Whenever Raccoon Gambler deals combat damage to a player, look at the top card of your library. All opponents have 1 chance to guess which type it is. If they do not guess right, you may dray that card.
3/2
 
 R 
Legendary Creature – Raccoon Gangster
Dash{2}{r}{b}{g}
Menace
Whenever Al Coonpon deals damage to a player, put a theft counter on target noncreature permanent. You take control of it until end of turn and untap it.
3/4
 U 
Creature – Raccoon Gangster
Whenever Gangsta Thief deals damage to a player, thay player reveal their hand. Take a card from their hand unless that player loose 6 life.
This a hold up, hands in the air and no one gets hurt.
3/2
 U 
Enchantment
Players with no creature cannot target you or any permanent you control and they cannot counterspell any of your spell.
 U 
Creature – Raccoon Gangster
Whenever Gang Spy deals combat damage to a player, they reaveal the top card of their library. If its a creature spell, populate. If its an instant, sorcery or enchantment spell draw a card. If its an artifact or a land, create a treasure token.
2/2
 C 
Artifact – Vehicle
Haste, Hexproof.
Crew 4
8/8
 C 
Creature – Raccoon Gangster
Create X treasure token whenever a creature controlled by an opponent attacks, X being the number of attacking creature.
2/6
 C 
Creature – Raccoon Gangster
Menace
Whenever Raccoon Gambler deals combat damage to a player, look at the top card of your library. All opponents have 1 chance to guess which type it is. If they do not guess right, you may dray that card.
3/2
 C 
Sorcery
Target player exile their graveyard. They take 1 damage for all artifacts exiled this way.
 C 
Creature – Raccoon Gangster
Dash{2}{r}
{t}: Clean Up Crew deals damage equal to its power to target creature.
3/1
 C 
Instant
Draw cards equal to the number of creature you control that dealt combat damage this turn either from your library or from an opponent library that have been dealt combat damage from your creature this turn.
 C 
Creature – Raccoon Gangster
Blitz{2}{b}{b}
Whenever Alley Thugs enter the battlefield under your control, create 3 2/2 black and green raccoon creature token.
2/2
 C 
Creature – Raccoon Gangster Shaman
{t}: Target creature get a +2/+2 counter. Gang Weeder does not untap at your next upkeep.
Bro, weed makes me smarter bro.
1/1
 C 
Sorcery
Discard 2 cards. Draw 2 cards.
You may put The Hustle Never Ends in your hand from your graveyard if you dealt combat damage to a player this turn.
Plains
 
 B 
Basic Land – Plains

Raccoon Gambler (common, foil)
Al Coonpon (rare)
Gangsta Thief (uncommon)
No Face, No Case (uncommon)
Gang Spy (uncommon)
Gang Whip (common)
Club Bouncer (common)
Raccoon Gambler (common)
Dumpster Fire (common)
Clean Up Crew (common)
Loot and Scoot (common)
Alley Thugs (common)
Gang Weeder (common)
The Hustle Never Ends (common)
Plains (basic)