Jund Raccoon Gangster: Virtual Booster

Jund Raccoon Gangster: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Sorcery
If a player would draw cards this turn, he create that many treasures token instead.
 
 R 
Creature – Raccoon Gangster
{t} and sacrifice a creature: deal X damage to any target, X being the sacrificed creature power.
Creature you control that cost 2 or less have blitz.
3/3
 U 
Enchantment
Players with no creature cannot target you or any permanent you control and they cannot counterspell any of your spell.
 U 
Sorcery
Divide all players into two groups. All damage dealt to one player of a group is dealt to all other players from this group.
All life a player would gain is also gained for all other players from this group.
 U 
Enchantment
Whenever a creature you control dies from combat damage, creatures you control may fight the creature that dealt the combat damage.
Fuck with the crew and find out.
 C 
Sorcery
Target player exile their graveyard. They take 1 damage for all artifacts exiled this way.
 C 
Creature – Raccoon Gangster
{g}: Exile a card from a player graveyard. Create a treasure token tapped and gain 1 life.
2/2
 C 
Creature – Raccoon Gangster
Dash{2}{r}
{t}: Clean Up Crew deals damage equal to its power to target creature.
3/1
 C 
Instant
Draw cards equal to the number of creature you control that dealt combat damage this turn either from your library or from an opponent library that have been dealt combat damage from your creature this turn.
 C 
Creature – Raccoon Gangster Shaman
{t}: Target creature get a +2/+2 counter. Gang Weeder does not untap at your next upkeep.
Bro, weed makes me smarter bro.
1/1
 C 
Sorcery
Whenever a creature enters the battlefield under your control, create a "Gun" artifact equipment token with equip {2} and "Equipped creature has "{t}: deal 2 damage to any target."" and equip it with it.
 C 
Creature – Raccoon Gangster
Blitz{2}{b}{b}
Whenever Alley Thugs enter the battlefield under your control, create 3 2/2 black and green raccoon creature token.
2/2
{4}
 
 C 
Artifact – Equipment
Equipped has reach and "{t}: deal 4 damage to any target".
Equip {2}
Yo hold it sideways, does way more damage.
 C 
Creature – Raccoon Gangster Advisor
Creature you control have haste and +X/+0, X being the number of artifact your opponents controls.
All creature you control must attack every turn.
3/2
Swamp
 
 B 
Basic Land – Swamp

Time is Money (common, foil)
Mob Boss (rare)
No Face, No Case (uncommon)
Gang War (uncommon)
Familly Buisiness (uncommon)
Dumpster Fire (common)
Trash Crew (common)
Clean Up Crew (common)
Loot and Scoot (common)
Gang Weeder (common)
Tony, get em Bing Bangs (common)
Alley Thugs (common)
Glock (common)
Gang Motivational Speaker (common)
Swamp (basic)