Jund Raccoon Gangster: Virtual Booster

Jund Raccoon Gangster: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Raccoon Gangster Shaman
{t}: Target creature get a +2/+2 counter. Gang Weeder does not untap at your next upkeep.
Bro, weed makes me smarter bro.
1/1
 
 R 
Creature – Raccoon Gangster
Whenever Hostage Hustler enters the battlefield under your control, exile target creature spell an opponent controls. Return exiled creature with Hostage Hustler when Hostage Hustler dies.
Creature controled by your opponents cannot block creature you control as long as there is an exiled card with Hostage Hustler.
Gangster creature you control have +1/+1 as long as there is an exiled card with Hostage Hustler
3/3
 U 
Sorcery
Divide all players into two groups. All damage dealt to one player of a group is dealt to all other players from this group.
All life a player would gain is also gained for all other players from this group.
 U 
Enchantment
Whenever a player discard a card, create a treasure token.
...is another man's treasure.
 U 
Enchantment
Players with no creature cannot target you or any permanent you control and they cannot counterspell any of your spell.
 C 
Sorcery
Tempting offer – Starting your library for a card, put in your hand. Each opponent may search their library and put a card in their hand. For each player who does, you may as well. All player shuffle their libraries.
 C 
Sorcery
Discard 2 cards. Draw 2 cards.
You may put The Hustle Never Ends in your hand from your graveyard if you dealt combat damage to a player this turn.
 C 
Creature – Raccoon Gangster Shaman
{t}: Target creature get a +2/+2 counter. Gang Weeder does not untap at your next upkeep.
Bro, weed makes me smarter bro.
1/1
 C 
Sorcery
Target player exile their graveyard. They take 1 damage for all artifacts exiled this way.
 C 
Creature – Raccoon Gangster
Menace
Whenever Raccoon Gambler deals combat damage to a player, look at the top card of your library. All opponents have 1 chance to guess which type it is. If they do not guess right, you may dray that card.
3/2
 C 
Creature – Raccoon Gangster
Dash{2}{r}
{t}: Clean Up Crew deals damage equal to its power to target creature.
3/1
 C 
Sorcery
Whenever a creature enters the battlefield under your control, create a "Gun" artifact equipment token with equip {2} and "Equipped creature has "{t}: deal 2 damage to any target."" and equip it with it.
 C 
Artifact – Vehicle
Haste, Hexproof.
Crew 4
8/8
 C 
Instant
Draw cards equal to the number of creature you control that dealt combat damage this turn either from your library or from an opponent library that have been dealt combat damage from your creature this turn.
Island
 
 B 
Basic Land – Island

Gang Weeder (common, foil)
Hostage Hustler (rare)
Gang War (uncommon)
One Man's Junk... (uncommon)
No Face, No Case (uncommon)
An Offer you can't Refuse (common)
The Hustle Never Ends (common)
Gang Weeder (common)
Dumpster Fire (common)
Raccoon Gambler (common)
Clean Up Crew (common)
Tony, get em Bing Bangs (common)
Gang Whip (common)
Loot and Scoot (common)
Island (basic)