Jund Raccoon Gangster: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Divide all players into two groups. All damage dealt to one player of a group is dealt to all other players from this group.
All life a player would gain is also gained for all other players from this group. |
and sacrifice a creature: deal X damage to any target, X being the sacrificed creature power.
Creature you control that cost 2 or less have blitz. 3/3
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Whenever a player discard a card, create a treasure token.
...is another man's treasure.
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Exile X card from the top of your library. Target opponent may look at half of those cards, rounded down. Create two pile : target player chose a pile. You may play those cards without paying their mana cost. Exile all cards in the other pile.
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Whenever a creature you control dies from combat damage, creatures you control may fight the creature that dealt the combat damage.
Fuck with the crew and find out.
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Tempting offer – Starting your library for a card, put in your hand. Each opponent may search their library and put a card in their hand. For each player who does, you may as well. All player shuffle their libraries.
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: Exile a card from a player graveyard. Create a treasure token tapped and gain 1 life.2/2
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Dash
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: Clean Up Crew deals damage equal to its power to target creature.3/1
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: Target creature get a +2/+2 counter. Gang Weeder does not untap at your next upkeep.Bro, weed makes me smarter bro.
1/1
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Target player exile their graveyard. They take 1 damage for all artifacts exiled this way.
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Draw cards equal to the number of creature you control that dealt combat damage this turn either from your library or from an opponent library that have been dealt combat damage from your creature this turn.
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Whenever a creature enters the battlefield under your control, create a "Gun" artifact equipment token with equip
and "Equipped creature has " : deal 2 damage to any target."" and equip it with it. |
Discard 2 cards. Draw 2 cards.
You may put The Hustle Never Ends in your hand from your graveyard if you dealt combat damage to a player this turn. |
Equipped has reach and "
: deal 4 damage to any target".
Equip ![]() Yo hold it sideways, does way more damage.
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Gang War
(uncommon, foil)
Mob Boss
(rare)
One Man's Junk...
(uncommon)
Make a Run for it
(uncommon)
Familly Buisiness
(uncommon)
An Offer you can't Refuse
(common)
Trash Crew
(common)
Clean Up Crew
(common)
Gang Weeder
(common)
Dumpster Fire
(common)
Loot and Scoot
(common)
Tony, get em Bing Bangs
(common)
The Hustle Never Ends
(common)
Glock
(common)
Mountain
(basic)



and sacrifice a creature: deal X damage to any target, X being the sacrificed creature power.



