Jund Raccoon Gangster: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
and sacrifice a creature: deal X damage to any target, X being the sacrificed creature power.
Creature you control that cost 2 or less have blitz. 3/3
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Exile X card from the top of your library. Target opponent may look at half of those cards, rounded down. Create two pile : target player chose a pile. You may play those cards without paying their mana cost. Exile all cards in the other pile.
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Whenever Gangsta Thief deals damage to a player, thay player reveal their hand. Take a card from their hand unless that player loose 6 life.
This a hold up, hands in the air and no one gets hurt.
3/2
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If you paid a spell cost only with mana coming from treasures, you may copy that spell and choose new target if needed to.
Equip cost are reduced by .Buy one, get the other one for free!
2/2
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If a player would draw cards this turn, he create that many treasures token instead.
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Create X treasure token whenever a creature controlled by an opponent attacks, X being the number of attacking creature.
2/6
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Draw cards equal to the number of creature you control that dealt combat damage this turn either from your library or from an opponent library that have been dealt combat damage from your creature this turn.
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Menace
Whenever Raccoon Gambler deals combat damage to a player, look at the top card of your library. All opponents have 1 chance to guess which type it is. If they do not guess right, you may dray that card. 3/2
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Target player exile their graveyard. They take 1 damage for all artifacts exiled this way.
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Haste, Hexproof.
Crew 4 8/8
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Creature you control have haste and +X/+0, X being the number of artifact your opponents controls.
All creature you control must attack every turn. 3/2
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Deathtouch
When Mafia Assassin enter the battlefield under your control, put a "Wanted" target on a creature your opponent control. Creature with "Wanted" must block Mafia Assassin. If a creature with a "Wanted" counter would die from damage dealt by Mafia Assassin, put another "Wanted" counter on an other target creature controlled by another opponent. 2/1
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Whenever a creature enters the battlefield under your control, create a "Gun" artifact equipment token with equip
and "Equipped creature has " : deal 2 damage to any target."" and equip it with it. |
Blitz
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Whenever Alley Thugs enter the battlefield under your control, create 3 2/2 black and green raccoon creature token. 2/2
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Mob Boss
(rare)
Make a Run for it
(uncommon)
Gangsta Thief
(uncommon)
Weapon Seller
(uncommon)
Time is Money
(common)
Club Bouncer
(common)
Loot and Scoot
(common)
Raccoon Gambler
(common)
Dumpster Fire
(common)
Gang Whip
(common)
Gang Motivational Speaker
(common)
Mafia Assassin
(common)
Tony, get em Bing Bangs
(common)
Alley Thugs
(common)
Island
(basic)



and sacrifice a creature: deal X damage to any target, X being the sacrificed creature power.


