Jund Raccoon Gangster: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Dash
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Menace Whenever Al Coonpon deals damage to a player, put a theft counter on target noncreature permanent. You take control of it until end of turn and untap it. 3/4
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Whenever a creature you control dies from combat damage, creatures you control may fight the creature that dealt the combat damage.
Fuck with the crew and find out.
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All creatures have haste.
Creature must attack every turn. Players untap X lands when declaring their attacking creatures on their combat phase, X being the number of attacking creature. |
Players with no creature cannot target you or any permanent you control and they cannot counterspell any of your spell.
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Haste, Hexproof.
Crew 4 8/8
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Create X treasure token whenever a creature controlled by an opponent attacks, X being the number of attacking creature.
2/6
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Dash
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: Clean Up Crew deals damage equal to its power to target creature.3/1
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Tempting offer – Starting your library for a card, put in your hand. Each opponent may search their library and put a card in their hand. For each player who does, you may as well. All player shuffle their libraries.
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: Exile a card from a player graveyard. Create a treasure token tapped and gain 1 life.2/2
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Equipped has reach and "
: deal 4 damage to any target".
Equip ![]() Yo hold it sideways, does way more damage.
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Discard 2 cards. Draw 2 cards.
You may put The Hustle Never Ends in your hand from your graveyard if you dealt combat damage to a player this turn. |
Target player exile their graveyard. They take 1 damage for all artifacts exiled this way.
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Draw cards equal to the number of creature you control that dealt combat damage this turn either from your library or from an opponent library that have been dealt combat damage from your creature this turn.
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: draw a card and then discard a card.1/2
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Al Coonpon
(rare)
Familly Buisiness
(uncommon)
Streets of Rage
(uncommon)
No Face, No Case
(uncommon)
Gang Whip
(common)
Club Bouncer
(common)
Clean Up Crew
(common)
An Offer you can't Refuse
(common)
Trash Crew
(common)
Glock
(common)
The Hustle Never Ends
(common)
Dumpster Fire
(common)
Loot and Scoot
(common)
Fresh Recruit
(common)
Plains
(basic)






: Clean Up Crew deals damage equal to its power to target creature.