Jund Raccoon Gangster: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Any player may activate Everything has a Price ability.
Yiu may get control of any nonland permanent as long as they pay X with treasure tokens, X being its converted mana cost. X cannot be 0. |
Haste, Trample, Indestructible
: Exile target creature you control. They return to the batllefield under their owner control at their endstep.
Crew 5 5/5
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When Roadside Extortionist enter the battlefield under your control, create X treasure tokens, where X is the number of artifacts and enchantments an opponent control that you dealt combat damage this turn.
2/1
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Players with no creature cannot target you or any permanent you control and they cannot counterspell any of your spell.
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Blitz
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Whenever Alley Thugs enter the battlefield under your control, create 3 2/2 black and green raccoon creature token. 2/2
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Creature you control have haste and +X/+0, X being the number of artifact your opponents controls.
All creature you control must attack every turn. 3/2
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Sacrifice Hustler: draw a card.
You may cast Hustler from your graveyard using only mana from treasure token. 2/1
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Whenever a creature enters the battlefield under your control, create a "Gun" artifact equipment token with equip
and "Equipped creature has " : deal 2 damage to any target."" and equip it with it. |
: Exile a card from a player graveyard. Create a treasure token tapped and gain 1 life.2/2
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Equipped has reach and "
: deal 4 damage to any target".
Equip ![]() Yo hold it sideways, does way more damage.
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: Target creature get a +2/+2 counter. Gang Weeder does not untap at your next upkeep.Bro, weed makes me smarter bro.
1/1
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Dash
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: Clean Up Crew deals damage equal to its power to target creature.3/1
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Menace
Whenever Raccoon Gambler deals combat damage to a player, look at the top card of your library. All opponents have 1 chance to guess which type it is. If they do not guess right, you may dray that card. 3/2
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Target player exile their graveyard. They take 1 damage for all artifacts exiled this way.
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Everything has a Price
(rare)
Bulletproof Cadillac
(uncommon)
Roadside Extortionist
(uncommon)
No Face, No Case
(uncommon)
Alley Thugs
(common)
Gang Motivational Speaker
(common)
Hustler
(common)
Tony, get em Bing Bangs
(common)
Trash Crew
(common)
Glock
(common)
Gang Weeder
(common)
Clean Up Crew
(common)
Raccoon Gambler
(common)
Dumpster Fire
(common)
Plains
(basic)



: Exile target creature you control. They return to the batllefield under their owner control at their endstep.


