Jund Raccoon Gangster: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Any player may activate Everything has a Price ability.
Yiu may get control of any nonland permanent as long as they pay X with treasure tokens, X being its converted mana cost. X cannot be 0. |
Take a combat phase. Untap all your creatures, they have haste.
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When Roadside Extortionist enter the battlefield under your control, create X treasure tokens, where X is the number of artifacts and enchantments an opponent control that you dealt combat damage this turn.
2/1
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Whenever Gang Spy deals combat damage to a player, they reaveal the top card of their library. If its a creature spell, populate. If its an instant, sorcery or enchantment spell draw a card. If its an artifact or a land, create a treasure token.
2/2
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Sacrifice Hustler: draw a card.
You may cast Hustler from your graveyard using only mana from treasure token. 2/1
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Equipped has reach and "
: deal 4 damage to any target".
Equip ![]() Yo hold it sideways, does way more damage.
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: draw a card and then discard a card.1/2
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Create X treasure token whenever a creature controlled by an opponent attacks, X being the number of attacking creature.
2/6
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Dash
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: Clean Up Crew deals damage equal to its power to target creature.3/1
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Blitz
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Whenever Alley Thugs enter the battlefield under your control, create 3 2/2 black and green raccoon creature token. 2/2
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If a player would draw cards this turn, he create that many treasures token instead.
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Target player exile their graveyard. They take 1 damage for all artifacts exiled this way.
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Creature you control have haste and +X/+0, X being the number of artifact your opponents controls.
All creature you control must attack every turn. 3/2
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Menace
Whenever Raccoon Gambler deals combat damage to a player, look at the top card of your library. All opponents have 1 chance to guess which type it is. If they do not guess right, you may dray that card. 3/2
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Everything has a Price
(rare)
Drive By Shoot Out
(uncommon)
Roadside Extortionist
(uncommon)
Gang Spy
(uncommon)
Hustler
(common)
Glock
(common)
Fresh Recruit
(common)
Club Bouncer
(common)
Clean Up Crew
(common)
Alley Thugs
(common)
Time is Money
(common)
Dumpster Fire
(common)
Gang Motivational Speaker
(common)
Raccoon Gambler
(common)
Island
(basic)





: deal 4 damage to any target".