Jund Raccoon Gangster: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Menace
Whenever Raccoon Gambler deals combat damage to a player, look at the top card of your library. All opponents have 1 chance to guess which type it is. If they do not guess right, you may dray that card. 3/2
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Dash
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Menace Whenever Al Coonpon deals damage to a player, put a theft counter on target noncreature permanent. You take control of it until end of turn and untap it. 3/4
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Players with no creature cannot target you or any permanent you control and they cannot counterspell any of your spell.
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Whenever a player discard a card, create a treasure token.
...is another man's treasure.
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Whenever Gangsta Thief deals damage to a player, thay player reveal their hand. Take a card from their hand unless that player loose 6 life.
This a hold up, hands in the air and no one gets hurt.
3/2
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If a player would draw cards this turn, he create that many treasures token instead.
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Tempting offer – Starting your library for a card, put in your hand. Each opponent may search their library and put a card in their hand. For each player who does, you may as well. All player shuffle their libraries.
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Creature you control have haste and +X/+0, X being the number of artifact your opponents controls.
All creature you control must attack every turn. 3/2
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Target player exile their graveyard. They take 1 damage for all artifacts exiled this way.
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: Exile a card from a player graveyard. Create a treasure token tapped and gain 1 life.2/2
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Equipped has reach and "
: deal 4 damage to any target".
Equip ![]() Yo hold it sideways, does way more damage.
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Draw cards equal to the number of creature you control that dealt combat damage this turn either from your library or from an opponent library that have been dealt combat damage from your creature this turn.
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Whenever a creature enters the battlefield under your control, create a "Gun" artifact equipment token with equip
and "Equipped creature has " : deal 2 damage to any target."" and equip it with it. |
Deathtouch
When Mafia Assassin enter the battlefield under your control, put a "Wanted" target on a creature your opponent control. Creature with "Wanted" must block Mafia Assassin. If a creature with a "Wanted" counter would die from damage dealt by Mafia Assassin, put another "Wanted" counter on an other target creature controlled by another opponent. 2/1
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Raccoon Gambler
(common, foil)
Al Coonpon
(rare)
No Face, No Case
(uncommon)
One Man's Junk...
(uncommon)
Gangsta Thief
(uncommon)
Time is Money
(common)
An Offer you can't Refuse
(common)
Gang Motivational Speaker
(common)
Dumpster Fire
(common)
Trash Crew
(common)
Glock
(common)
Loot and Scoot
(common)
Tony, get em Bing Bangs
(common)
Mafia Assassin
(common)
Forest
(basic)




: deal 4 damage to any target".