Jund Raccoon Gangster: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Equipped has reach and "
: deal 4 damage to any target".
Equip ![]() Yo hold it sideways, does way more damage.
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Whenever Hostage Hustler enters the battlefield under your control, exile target creature spell an opponent controls. Return exiled creature with Hostage Hustler when Hostage Hustler dies.
Creature controled by your opponents cannot block creature you control as long as there is an exiled card with Hostage Hustler. Gangster creature you control have +1/+1 as long as there is an exiled card with Hostage Hustler 3/3
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Whenever Gang Spy deals combat damage to a player, they reaveal the top card of their library. If its a creature spell, populate. If its an instant, sorcery or enchantment spell draw a card. If its an artifact or a land, create a treasure token.
2/2
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Players with no creature cannot target you or any permanent you control and they cannot counterspell any of your spell.
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Whenever a creature you control dies from combat damage, creatures you control may fight the creature that dealt the combat damage.
Fuck with the crew and find out.
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Dash
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: Clean Up Crew deals damage equal to its power to target creature.3/1
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Draw cards equal to the number of creature you control that dealt combat damage this turn either from your library or from an opponent library that have been dealt combat damage from your creature this turn.
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Blitz
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Whenever Alley Thugs enter the battlefield under your control, create 3 2/2 black and green raccoon creature token. 2/2
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Create X treasure token whenever a creature controlled by an opponent attacks, X being the number of attacking creature.
2/6
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Equipped has reach and "
: deal 4 damage to any target".
Equip ![]() Yo hold it sideways, does way more damage.
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: draw a card and then discard a card.1/2
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Creature you control have haste and +X/+0, X being the number of artifact your opponents controls.
All creature you control must attack every turn. 3/2
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: Exile a card from a player graveyard. Create a treasure token tapped and gain 1 life.2/2
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: Target creature get a +2/+2 counter. Gang Weeder does not untap at your next upkeep.Bro, weed makes me smarter bro.
1/1
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Glock
(common, foil)
Hostage Hustler
(rare)
Gang Spy
(uncommon)
No Face, No Case
(uncommon)
Familly Buisiness
(uncommon)
Clean Up Crew
(common)
Loot and Scoot
(common)
Alley Thugs
(common)
Club Bouncer
(common)
Glock
(common)
Fresh Recruit
(common)
Gang Motivational Speaker
(common)
Trash Crew
(common)
Gang Weeder
(common)
Forest
(basic)
: deal 4 damage to any target".



