Jund Raccoon Gangster: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Your opponents first spell are uncounterable if they allow you to create a treasure token and to draw a card and discard a card. Otherwise, they loose 2 life and you gain 2 life.
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Take a combat phase. Untap all your creatures, they have haste.
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Whenever a player discard a card, create a treasure token.
...is another man's treasure.
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Haste, Trample, Indestructible
: Exile target creature you control. They return to the batllefield under their owner control at their endstep.
Crew 5 5/5
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Draw cards equal to the number of creature you control that dealt combat damage this turn either from your library or from an opponent library that have been dealt combat damage from your creature this turn.
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Whenever a creature enters the battlefield under your control, create a "Gun" artifact equipment token with equip
and "Equipped creature has " : deal 2 damage to any target."" and equip it with it. |
Haste, Hexproof.
Crew 4 8/8
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Deathtouch
When Mafia Assassin enter the battlefield under your control, put a "Wanted" target on a creature your opponent control. Creature with "Wanted" must block Mafia Assassin. If a creature with a "Wanted" counter would die from damage dealt by Mafia Assassin, put another "Wanted" counter on an other target creature controlled by another opponent. 2/1
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Target player exile their graveyard. They take 1 damage for all artifacts exiled this way.
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: Exile a card from a player graveyard. Create a treasure token tapped and gain 1 life.2/2
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Blitz
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Whenever Alley Thugs enter the battlefield under your control, create 3 2/2 black and green raccoon creature token. 2/2
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Discard 2 cards. Draw 2 cards.
You may put The Hustle Never Ends in your hand from your graveyard if you dealt combat damage to a player this turn. |
Create X treasure token whenever a creature controlled by an opponent attacks, X being the number of attacking creature.
2/6
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Menace
Whenever Raccoon Gambler deals combat damage to a player, look at the top card of your library. All opponents have 1 chance to guess which type it is. If they do not guess right, you may dray that card. 3/2
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Mafia Protection
(rare)
Drive By Shoot Out
(uncommon)
One Man's Junk...
(uncommon)
Bulletproof Cadillac
(uncommon)
Loot and Scoot
(common)
Tony, get em Bing Bangs
(common)
Gang Whip
(common)
Mafia Assassin
(common)
Dumpster Fire
(common)
Trash Crew
(common)
Alley Thugs
(common)
The Hustle Never Ends
(common)
Club Bouncer
(common)
Raccoon Gambler
(common)
Forest
(basic)




: Exile target creature you control. They return to the batllefield under their owner control at their endstep.

and "Equipped creature has "