Jund Raccoon Gangster: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
Whenever you sacrifice a treasure token, reveal the top of your library until you reveal a land card. For all creature card reveal this way, create a 2/2 black, green and red raccoon gangster token. Shuffle all cards reveal this way under you library in any order.
 U 
Creature – Raccoon Gangster
When Roadside Extortionist enter the battlefield under your control, create X treasure tokens, where X is the number of artifacts and enchantments an opponent control that you dealt combat damage this turn.
2/1
 U 
Enchantment
Players with no creature cannot target you or any permanent you control and they cannot counterspell any of your spell.
 U 
Enchantment
Whenever a creature you control dies from combat damage, creatures you control may fight the creature that dealt the combat damage.
Fuck with the crew and find out.
 C 
Sorcery
If a player would draw cards this turn, he create that many treasures token instead.
 C 
Creature – Raccoon Gangster
Menace
Whenever Raccoon Gambler deals combat damage to a player, look at the top card of your library. All opponents have 1 chance to guess which type it is. If they do not guess right, you may dray that card.
3/2
 C 
Creature – Raccoon Gangster
Create X treasure token whenever a creature controlled by an opponent attacks, X being the number of attacking creature.
2/6
 C 
Sorcery
Whenever a creature enters the battlefield under your control, create a "Gun" artifact equipment token with equip {2} and "Equipped creature has "{t}: deal 2 damage to any target."" and equip it with it.
{b/g}
 
 C 
Creature – Raccoon Gangster
Sacrifice Hustler: draw a card.
You may cast Hustler from your graveyard using only mana from treasure token.
2/1
 C 
Creature – Raccoon Gangster Advisor
Creature you control have haste and +X/+0, X being the number of artifact your opponents controls.
All creature you control must attack every turn.
3/2
 C 
Creature – Raccoon Assassin
Deathtouch
When Mafia Assassin enter the battlefield under your control, put a "Wanted" target on a creature your opponent control.
Creature with "Wanted" must block Mafia Assassin.
If a creature with a "Wanted" counter would die from damage dealt by Mafia Assassin, put another "Wanted" counter on an other target creature controlled by another opponent.
2/1
 C 
Sorcery
Target player exile their graveyard. They take 1 damage for all artifacts exiled this way.
 C 
Creature – Raccoon Gangster
Blitz{2}{b}{b}
Whenever Alley Thugs enter the battlefield under your control, create 3 2/2 black and green raccoon creature token.
2/2
 C 
Artifact – Vehicle
Haste, Hexproof.
Crew 4
8/8
Plains
 
 B 
Basic Land – Plains

Gang Recruitment (rare)
Roadside Extortionist (uncommon)
No Face, No Case (uncommon)
Familly Buisiness (uncommon)
Time is Money (common)
Raccoon Gambler (common)
Club Bouncer (common)
Tony, get em Bing Bangs (common)
Hustler (common)
Gang Motivational Speaker (common)
Mafia Assassin (common)
Dumpster Fire (common)
Alley Thugs (common)
Gang Whip (common)
Plains (basic)