Jund Raccoon Gangster: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 U 
Creature – Raccoon Gangster
Whenever Gang Spy deals combat damage to a player, they reaveal the top card of their library. If its a creature spell, populate. If its an instant, sorcery or enchantment spell draw a card. If its an artifact or a land, create a treasure token.
2/2
 
 R 
Legendary Creature – Raccoon Warmaster
Haste, Doublestrike
Your hand size is reduced to 4.
Draw a card every time a creature you control deals combat damage to a player.
Pay 2 life : discard a card and draw a card.
Discard a card : Creature you control get +1/+0 until end of turn.
2/2
 U 
Enchantment
Players with no creature cannot target you or any permanent you control and they cannot counterspell any of your spell.
 U 
Enchantment
Whenever a player discard a card, create a treasure token.
...is another man's treasure.
 U 
Artifact – Vehicle
Trample
Whenever Dumpster Truck enter the battlefield or attack, create 2 2/2 black raccoon creature token and create 2 treasure token.
Crew 4
6/6
 C 
Sorcery
Target player exile their graveyard. They take 1 damage for all artifacts exiled this way.
 C 
Creature – Raccoon Assassin
Deathtouch
When Mafia Assassin enter the battlefield under your control, put a "Wanted" target on a creature your opponent control.
Creature with "Wanted" must block Mafia Assassin.
If a creature with a "Wanted" counter would die from damage dealt by Mafia Assassin, put another "Wanted" counter on an other target creature controlled by another opponent.
2/1
 C 
Creature – Raccoon Gangster
{g}: Exile a card from a player graveyard. Create a treasure token tapped and gain 1 life.
2/2
 C 
Sorcery
Whenever a creature enters the battlefield under your control, create a "Gun" artifact equipment token with equip {2} and "Equipped creature has "{t}: deal 2 damage to any target."" and equip it with it.
 C 
Sorcery
Discard 2 cards. Draw 2 cards.
You may put The Hustle Never Ends in your hand from your graveyard if you dealt combat damage to a player this turn.
 C 
Instant
Draw cards equal to the number of creature you control that dealt combat damage this turn either from your library or from an opponent library that have been dealt combat damage from your creature this turn.
{4}
 
 C 
Artifact – Equipment
Equipped has reach and "{t}: deal 4 damage to any target".
Equip {2}
Yo hold it sideways, does way more damage.
 C 
Sorcery
Tempting offer – Starting your library for a card, put in your hand. Each opponent may search their library and put a card in their hand. For each player who does, you may as well. All player shuffle their libraries.
 C 
Creature – Raccoon Gangster Shaman
{t}: Target creature get a +2/+2 counter. Gang Weeder does not untap at your next upkeep.
Bro, weed makes me smarter bro.
1/1
Forest
 
 B 
Basic Land – Forest

Gang Spy (uncommon, foil)
Coony, Blood Hungry (rare)
No Face, No Case (uncommon)
One Man's Junk... (uncommon)
Dumpster Truck (uncommon)
Dumpster Fire (common)
Mafia Assassin (common)
Trash Crew (common)
Tony, get em Bing Bangs (common)
The Hustle Never Ends (common)
Loot and Scoot (common)
Glock (common)
An Offer you can't Refuse (common)
Gang Weeder (common)
Forest (basic)