Jund Raccoon Gangster: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
and sacrifice a creature: deal X damage to any target, X being the sacrificed creature power.
Creature you control that cost 2 or less have blitz. 3/3
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Whenever a player discard a card, create a treasure token.
...is another man's treasure.
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Haste, Trample, Indestructible
: Exile target creature you control. They return to the batllefield under their owner control at their endstep.
Crew 5 5/5
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Take a combat phase. Untap all your creatures, they have haste.
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Haste, Hexproof.
Crew 4 8/8
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If a player would draw cards this turn, he create that many treasures token instead.
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Draw cards equal to the number of creature you control that dealt combat damage this turn either from your library or from an opponent library that have been dealt combat damage from your creature this turn.
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Create X treasure token whenever a creature controlled by an opponent attacks, X being the number of attacking creature.
2/6
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: Exile a card from a player graveyard. Create a treasure token tapped and gain 1 life.2/2
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: draw a card and then discard a card.1/2
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Creature you control have haste and +X/+0, X being the number of artifact your opponents controls.
All creature you control must attack every turn. 3/2
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Deathtouch
When Mafia Assassin enter the battlefield under your control, put a "Wanted" target on a creature your opponent control. Creature with "Wanted" must block Mafia Assassin. If a creature with a "Wanted" counter would die from damage dealt by Mafia Assassin, put another "Wanted" counter on an other target creature controlled by another opponent. 2/1
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Blitz
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Whenever Alley Thugs enter the battlefield under your control, create 3 2/2 black and green raccoon creature token. 2/2
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Discard 2 cards. Draw 2 cards.
You may put The Hustle Never Ends in your hand from your graveyard if you dealt combat damage to a player this turn. |
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Mob Boss
(rare)
One Man's Junk...
(uncommon)
Bulletproof Cadillac
(uncommon)
Drive By Shoot Out
(uncommon)
Gang Whip
(common)
Time is Money
(common)
Loot and Scoot
(common)
Club Bouncer
(common)
Trash Crew
(common)
Fresh Recruit
(common)
Gang Motivational Speaker
(common)
Mafia Assassin
(common)
Alley Thugs
(common)
The Hustle Never Ends
(common)
Swamp
(basic)



and sacrifice a creature: deal X damage to any target, X being the sacrificed creature power.

