Jund Raccoon Gangster: Virtual Booster

Jund Raccoon Gangster: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Raccoon Gangster
Whenever Hostage Hustler enters the battlefield under your control, exile target creature spell an opponent controls. Return exiled creature with Hostage Hustler when Hostage Hustler dies.
Creature controled by your opponents cannot block creature you control as long as there is an exiled card with Hostage Hustler.
Gangster creature you control have +1/+1 as long as there is an exiled card with Hostage Hustler
3/3
 U 
Enchantnent
All creatures have haste.
Creature must attack every turn.
Players untap X lands when declaring their attacking creatures on their combat phase, X being the number of attacking creature.
 U 
Creature – Raccoon Gangster
If you paid a spell cost only with mana coming from treasures, you may copy that spell and choose new target if needed to.
Equip cost are reduced by {2}.
Buy one, get the other one for free!
2/2
 U 
Creature – Raccoon Gangster
When Roadside Extortionist enter the battlefield under your control, create X treasure tokens, where X is the number of artifacts and enchantments an opponent control that you dealt combat damage this turn.
2/1
 C 
Creature – Raccoon Gangster
{g}: Exile a card from a player graveyard. Create a treasure token tapped and gain 1 life.
2/2
 C 
Sorcery
Discard 2 cards. Draw 2 cards.
You may put The Hustle Never Ends in your hand from your graveyard if you dealt combat damage to a player this turn.
 C 
Instant
Draw cards equal to the number of creature you control that dealt combat damage this turn either from your library or from an opponent library that have been dealt combat damage from your creature this turn.
 C 
Creature – Raccoon Gangster
{t}: draw a card and then discard a card.
1/2
{4}
 
 C 
Artifact – Equipment
Equipped has reach and "{t}: deal 4 damage to any target".
Equip {2}
Yo hold it sideways, does way more damage.
 C 
Creature – Raccoon Gangster Shaman
{t}: Target creature get a +2/+2 counter. Gang Weeder does not untap at your next upkeep.
Bro, weed makes me smarter bro.
1/1
 C 
Sorcery
Whenever a creature enters the battlefield under your control, create a "Gun" artifact equipment token with equip {2} and "Equipped creature has "{t}: deal 2 damage to any target."" and equip it with it.
 C 
Sorcery
Target player exile their graveyard. They take 1 damage for all artifacts exiled this way.
 C 
Creature – Raccoon Gangster
Blitz{2}{b}{b}
Whenever Alley Thugs enter the battlefield under your control, create 3 2/2 black and green raccoon creature token.
2/2
 C 
Creature – Raccoon Assassin
Deathtouch
When Mafia Assassin enter the battlefield under your control, put a "Wanted" target on a creature your opponent control.
Creature with "Wanted" must block Mafia Assassin.
If a creature with a "Wanted" counter would die from damage dealt by Mafia Assassin, put another "Wanted" counter on an other target creature controlled by another opponent.
2/1
Plains
 
 B 
Basic Land – Plains

Hostage Hustler (rare)
Streets of Rage (uncommon)
Weapon Seller (uncommon)
Roadside Extortionist (uncommon)
Trash Crew (common)
The Hustle Never Ends (common)
Loot and Scoot (common)
Fresh Recruit (common)
Glock (common)
Gang Weeder (common)
Tony, get em Bing Bangs (common)
Dumpster Fire (common)
Alley Thugs (common)
Mafia Assassin (common)
Plains (basic)