Jund Raccoon Gangster: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
Any player may activate Everything has a Price ability.
Yiu may get control of any nonland permanent as long as they pay X with treasure tokens, X being its converted mana cost. X cannot be 0.
 U 
Creature – Raccoon Gangster
Whenever Gangsta Thief deals damage to a player, thay player reveal their hand. Take a card from their hand unless that player loose 6 life.
This a hold up, hands in the air and no one gets hurt.
3/2
 U 
Artifact – Vehicle
Trample
Whenever Dumpster Truck enter the battlefield or attack, create 2 2/2 black raccoon creature token and create 2 treasure token.
Crew 4
6/6
 U 
Artifact – Vehicle
Haste, Trample, Indestructible
{t}: Exile target creature you control. They return to the batllefield under their owner control at their endstep.
Crew 5
5/5
 C 
Creature – Raccoon Gangster Shaman
{t}: Target creature get a +2/+2 counter. Gang Weeder does not untap at your next upkeep.
Bro, weed makes me smarter bro.
1/1
 C 
Creature – Raccoon Gangster
Blitz{2}{b}{b}
Whenever Alley Thugs enter the battlefield under your control, create 3 2/2 black and green raccoon creature token.
2/2
 C 
Creature – Raccoon Assassin
Deathtouch
When Mafia Assassin enter the battlefield under your control, put a "Wanted" target on a creature your opponent control.
Creature with "Wanted" must block Mafia Assassin.
If a creature with a "Wanted" counter would die from damage dealt by Mafia Assassin, put another "Wanted" counter on an other target creature controlled by another opponent.
2/1
 C 
Creature – Raccoon Gangster
Dash{2}{r}
{t}: Clean Up Crew deals damage equal to its power to target creature.
3/1
{4}
 
 C 
Artifact – Equipment
Equipped has reach and "{t}: deal 4 damage to any target".
Equip {2}
Yo hold it sideways, does way more damage.
 C 
Instant
Draw cards equal to the number of creature you control that dealt combat damage this turn either from your library or from an opponent library that have been dealt combat damage from your creature this turn.
 C 
Sorcery
Whenever a creature enters the battlefield under your control, create a "Gun" artifact equipment token with equip {2} and "Equipped creature has "{t}: deal 2 damage to any target."" and equip it with it.
 C 
Sorcery
If a player would draw cards this turn, he create that many treasures token instead.
 C 
Sorcery
Discard 2 cards. Draw 2 cards.
You may put The Hustle Never Ends in your hand from your graveyard if you dealt combat damage to a player this turn.
 C 
Creature – Raccoon Gangster
Menace
Whenever Raccoon Gambler deals combat damage to a player, look at the top card of your library. All opponents have 1 chance to guess which type it is. If they do not guess right, you may dray that card.
3/2
Plains
 
 B 
Basic Land – Plains

Everything has a Price (rare)
Gangsta Thief (uncommon)
Dumpster Truck (uncommon)
Bulletproof Cadillac (uncommon)
Gang Weeder (common)
Alley Thugs (common)
Mafia Assassin (common)
Clean Up Crew (common)
Glock (common)
Loot and Scoot (common)
Tony, get em Bing Bangs (common)
Time is Money (common)
The Hustle Never Ends (common)
Raccoon Gambler (common)
Plains (basic)