Jund Raccoon Gangster: Virtual Booster

Jund Raccoon Gangster: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Raccoon Warmaster
Haste, Doublestrike
Your hand size is reduced to 4.
Draw a card every time a creature you control deals combat damage to a player.
Pay 2 life : discard a card and draw a card.
Discard a card : Creature you control get +1/+0 until end of turn.
2/2
 U 
Creature – Raccoon Gangster
If you paid a spell cost only with mana coming from treasures, you may copy that spell and choose new target if needed to.
Equip cost are reduced by {2}.
Buy one, get the other one for free!
2/2
 U 
Enchantnent
All creatures have haste.
Creature must attack every turn.
Players untap X lands when declaring their attacking creatures on their combat phase, X being the number of attacking creature.
 U 
Sorcery
Divide all players into two groups. All damage dealt to one player of a group is dealt to all other players from this group.
All life a player would gain is also gained for all other players from this group.
 C 
Instant
Draw cards equal to the number of creature you control that dealt combat damage this turn either from your library or from an opponent library that have been dealt combat damage from your creature this turn.
 C 
Artifact – Vehicle
Haste, Hexproof.
Crew 4
8/8
 C 
Creature – Raccoon Gangster
{t}: draw a card and then discard a card.
1/2
 C 
Sorcery
Discard 2 cards. Draw 2 cards.
You may put The Hustle Never Ends in your hand from your graveyard if you dealt combat damage to a player this turn.
 C 
Creature – Raccoon Gangster
{g}: Exile a card from a player graveyard. Create a treasure token tapped and gain 1 life.
2/2
 C 
Creature – Raccoon Gangster
Menace
Whenever Raccoon Gambler deals combat damage to a player, look at the top card of your library. All opponents have 1 chance to guess which type it is. If they do not guess right, you may dray that card.
3/2
 C 
Sorcery
Tempting offer – Starting your library for a card, put in your hand. Each opponent may search their library and put a card in their hand. For each player who does, you may as well. All player shuffle their libraries.
 C 
Creature – Raccoon Gangster
Create X treasure token whenever a creature controlled by an opponent attacks, X being the number of attacking creature.
2/6
 C 
Creature – Raccoon Gangster Advisor
Creature you control have haste and +X/+0, X being the number of artifact your opponents controls.
All creature you control must attack every turn.
3/2
 C 
Creature – Raccoon Gangster Shaman
{t}: Target creature get a +2/+2 counter. Gang Weeder does not untap at your next upkeep.
Bro, weed makes me smarter bro.
1/1
Swamp
 
 B 
Basic Land – Swamp

Coony, Blood Hungry (rare)
Weapon Seller (uncommon)
Streets of Rage (uncommon)
Gang War (uncommon)
Loot and Scoot (common)
Gang Whip (common)
Fresh Recruit (common)
The Hustle Never Ends (common)
Trash Crew (common)
Raccoon Gambler (common)
An Offer you can't Refuse (common)
Club Bouncer (common)
Gang Motivational Speaker (common)
Gang Weeder (common)
Swamp (basic)