Jund Raccoon Gangster: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever you sacrifice a treasure token, reveal the top of your library until you reveal a land card. For all creature card reveal this way, create a 2/2 black, green and red raccoon gangster token. Shuffle all cards reveal this way under you library in any order.
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Haste, Trample, Indestructible
: Exile target creature you control. They return to the batllefield under their owner control at their endstep.
Crew 5 5/5
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When Roadside Extortionist enter the battlefield under your control, create X treasure tokens, where X is the number of artifacts and enchantments an opponent control that you dealt combat damage this turn.
2/1
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Take a combat phase. Untap all your creatures, they have haste.
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Create X treasure token whenever a creature controlled by an opponent attacks, X being the number of attacking creature.
2/6
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: Exile a card from a player graveyard. Create a treasure token tapped and gain 1 life.2/2
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: draw a card and then discard a card.1/2
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If a player would draw cards this turn, he create that many treasures token instead.
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Equipped has reach and "
: deal 4 damage to any target".
Equip ![]() Yo hold it sideways, does way more damage.
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Creature you control have haste and +X/+0, X being the number of artifact your opponents controls.
All creature you control must attack every turn. 3/2
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Blitz
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Whenever Alley Thugs enter the battlefield under your control, create 3 2/2 black and green raccoon creature token. 2/2
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Sacrifice Hustler: draw a card.
You may cast Hustler from your graveyard using only mana from treasure token. 2/1
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Dash
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: Clean Up Crew deals damage equal to its power to target creature.3/1
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Deathtouch
When Mafia Assassin enter the battlefield under your control, put a "Wanted" target on a creature your opponent control. Creature with "Wanted" must block Mafia Assassin. If a creature with a "Wanted" counter would die from damage dealt by Mafia Assassin, put another "Wanted" counter on an other target creature controlled by another opponent. 2/1
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Gang Recruitment
(rare)
Bulletproof Cadillac
(uncommon)
Roadside Extortionist
(uncommon)
Drive By Shoot Out
(uncommon)
Club Bouncer
(common)
Trash Crew
(common)
Fresh Recruit
(common)
Time is Money
(common)
Glock
(common)
Gang Motivational Speaker
(common)
Alley Thugs
(common)
Hustler
(common)
Clean Up Crew
(common)
Mafia Assassin
(common)
Plains
(basic)



: Exile target creature you control. They return to the batllefield under their owner control at their endstep.

