Jund Raccoon Gangster: Virtual Booster
| Jund Raccoon Gangster: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
and sacrifice a creature: deal X damage to any target, X being the sacrificed creature power.
Creature you control that cost 2 or less have blitz. 3/3
|
Divide all players into two groups. All damage dealt to one player of a group is dealt to all other players from this group.
All life a player would gain is also gained for all other players from this group. |
Haste, Trample, Indestructible
: Exile target creature you control. They return to the batllefield under their owner control at their endstep.
Crew 5 5/5
|
All creatures have haste.
Creature must attack every turn. Players untap X lands when declaring their attacking creatures on their combat phase, X being the number of attacking creature. |
Discard 2 cards. Draw 2 cards.
You may put The Hustle Never Ends in your hand from your graveyard if you dealt combat damage to a player this turn. |
|
Target player exile their graveyard. They take 1 damage for all artifacts exiled this way.
|
Sacrifice Hustler: draw a card.
You may cast Hustler from your graveyard using only mana from treasure token. 2/1
|
Create X treasure token whenever a creature controlled by an opponent attacks, X being the number of attacking creature.
2/6
|
Blitz
![]() ![]()
Whenever Alley Thugs enter the battlefield under your control, create 3 2/2 black and green raccoon creature token. 2/2
|
: Exile a card from a player graveyard. Create a treasure token tapped and gain 1 life.2/2
|
|
Equipped has reach and "
: deal 4 damage to any target".
Equip ![]() Yo hold it sideways, does way more damage.
|
Menace
Whenever Raccoon Gambler deals combat damage to a player, look at the top card of your library. All opponents have 1 chance to guess which type it is. If they do not guess right, you may dray that card. 3/2
|
Whenever a creature enters the battlefield under your control, create a "Gun" artifact equipment token with equip
and "Equipped creature has " : deal 2 damage to any target."" and equip it with it. |
Dash
![]()
: Clean Up Crew deals damage equal to its power to target creature.3/1
|
|
Mob Boss
(rare)
Gang War
(uncommon)
Bulletproof Cadillac
(uncommon)
Streets of Rage
(uncommon)
The Hustle Never Ends
(common)
Dumpster Fire
(common)
Hustler
(common)
Club Bouncer
(common)
Alley Thugs
(common)
Trash Crew
(common)
Glock
(common)
Raccoon Gambler
(common)
Tony, get em Bing Bangs
(common)
Clean Up Crew
(common)
Plains
(basic)



and sacrifice a creature: deal X damage to any target, X being the sacrificed creature power.


