Jund Raccoon Gangster: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Raccoon Gangster
{t} and sacrifice a creature: deal X damage to any target, X being the sacrificed creature power.
Creature you control that cost 2 or less have blitz.
3/3
 U 
Creature – Raccoon Gangster
Whenever Gangsta Thief deals damage to a player, thay player reveal their hand. Take a card from their hand unless that player loose 6 life.
This a hold up, hands in the air and no one gets hurt.
3/2
 U 
Creature – Raccoon Gangster
When Roadside Extortionist enter the battlefield under your control, create X treasure tokens, where X is the number of artifacts and enchantments an opponent control that you dealt combat damage this turn.
2/1
 U 
Instant
Take a combat phase. Untap all your creatures, they have haste.
 C 
Artifact – Vehicle
Haste, Hexproof.
Crew 4
8/8
 C 
Creature – Raccoon Gangster
Create X treasure token whenever a creature controlled by an opponent attacks, X being the number of attacking creature.
2/6
 C 
Creature – Raccoon Gangster
{t}: draw a card and then discard a card.
1/2
 C 
Creature – Raccoon Gangster
Blitz{2}{b}{b}
Whenever Alley Thugs enter the battlefield under your control, create 3 2/2 black and green raccoon creature token.
2/2
 C 
Creature – Raccoon Gangster
{g}: Exile a card from a player graveyard. Create a treasure token tapped and gain 1 life.
2/2
 C 
Instant
Draw cards equal to the number of creature you control that dealt combat damage this turn either from your library or from an opponent library that have been dealt combat damage from your creature this turn.
 C 
Creature – Raccoon Gangster
Dash{2}{r}
{t}: Clean Up Crew deals damage equal to its power to target creature.
3/1
 C 
Sorcery
Tempting offer – Starting your library for a card, put in your hand. Each opponent may search their library and put a card in their hand. For each player who does, you may as well. All player shuffle their libraries.
 C 
Sorcery
Target player exile their graveyard. They take 1 damage for all artifacts exiled this way.
 C 
Sorcery
Discard 2 cards. Draw 2 cards.
You may put The Hustle Never Ends in your hand from your graveyard if you dealt combat damage to a player this turn.
Plains
 
 B 
Basic Land – Plains

Mob Boss (rare)
Gangsta Thief (uncommon)
Roadside Extortionist (uncommon)
Drive By Shoot Out (uncommon)
Gang Whip (common)
Club Bouncer (common)
Fresh Recruit (common)
Alley Thugs (common)
Trash Crew (common)
Loot and Scoot (common)
Clean Up Crew (common)
An Offer you can't Refuse (common)
Dumpster Fire (common)
The Hustle Never Ends (common)
Plains (basic)