Jund Raccoon Gangster: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever Torture Connoisseur deals combat damage to a player, all your opponents exile the top card of their library. You may play those cards this turn.
Draw a card whenever you cast spell that you do not own. Tell me what you know or we're watching the Emoji Movie again.
3/2
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Whenever Gang Spy deals combat damage to a player, they reaveal the top card of their library. If its a creature spell, populate. If its an instant, sorcery or enchantment spell draw a card. If its an artifact or a land, create a treasure token.
2/2
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Take a combat phase. Untap all your creatures, they have haste.
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Divide all players into two groups. All damage dealt to one player of a group is dealt to all other players from this group.
All life a player would gain is also gained for all other players from this group. |
: Target creature get a +2/+2 counter. Gang Weeder does not untap at your next upkeep.Bro, weed makes me smarter bro.
1/1
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Haste, Hexproof.
Crew 4 8/8
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Menace
Whenever Raccoon Gambler deals combat damage to a player, look at the top card of your library. All opponents have 1 chance to guess which type it is. If they do not guess right, you may dray that card. 3/2
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Draw cards equal to the number of creature you control that dealt combat damage this turn either from your library or from an opponent library that have been dealt combat damage from your creature this turn.
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Creature you control have haste and +X/+0, X being the number of artifact your opponents controls.
All creature you control must attack every turn. 3/2
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Blitz
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Whenever Alley Thugs enter the battlefield under your control, create 3 2/2 black and green raccoon creature token. 2/2
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Target player exile their graveyard. They take 1 damage for all artifacts exiled this way.
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Whenever a creature enters the battlefield under your control, create a "Gun" artifact equipment token with equip
and "Equipped creature has " : deal 2 damage to any target."" and equip it with it. |
: Exile a card from a player graveyard. Create a treasure token tapped and gain 1 life.2/2
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Deathtouch
When Mafia Assassin enter the battlefield under your control, put a "Wanted" target on a creature your opponent control. Creature with "Wanted" must block Mafia Assassin. If a creature with a "Wanted" counter would die from damage dealt by Mafia Assassin, put another "Wanted" counter on an other target creature controlled by another opponent. 2/1
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Torture Connoisseur
(rare)
Gang Spy
(uncommon)
Drive By Shoot Out
(uncommon)
Gang War
(uncommon)
Gang Weeder
(common)
Gang Whip
(common)
Raccoon Gambler
(common)
Loot and Scoot
(common)
Gang Motivational Speaker
(common)
Alley Thugs
(common)
Dumpster Fire
(common)
Tony, get em Bing Bangs
(common)
Trash Crew
(common)
Mafia Assassin
(common)
Swamp
(basic)



: Target creature get a +2/+2 counter. Gang Weeder does not untap at your next upkeep.
