Jund Raccoon Gangster: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Dash
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Menace Whenever Al Coonpon deals damage to a player, put a theft counter on target noncreature permanent. You take control of it until end of turn and untap it. 3/4
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Take a combat phase. Untap all your creatures, they have haste.
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Players with no creature cannot target you or any permanent you control and they cannot counterspell any of your spell.
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Divide all players into two groups. All damage dealt to one player of a group is dealt to all other players from this group.
All life a player would gain is also gained for all other players from this group. |
Creature you control have haste and +X/+0, X being the number of artifact your opponents controls.
All creature you control must attack every turn. 3/2
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Deathtouch
When Mafia Assassin enter the battlefield under your control, put a "Wanted" target on a creature your opponent control. Creature with "Wanted" must block Mafia Assassin. If a creature with a "Wanted" counter would die from damage dealt by Mafia Assassin, put another "Wanted" counter on an other target creature controlled by another opponent. 2/1
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Blitz
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Whenever Alley Thugs enter the battlefield under your control, create 3 2/2 black and green raccoon creature token. 2/2
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If a player would draw cards this turn, he create that many treasures token instead.
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Menace
Whenever Raccoon Gambler deals combat damage to a player, look at the top card of your library. All opponents have 1 chance to guess which type it is. If they do not guess right, you may dray that card. 3/2
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Draw cards equal to the number of creature you control that dealt combat damage this turn either from your library or from an opponent library that have been dealt combat damage from your creature this turn.
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Target player exile their graveyard. They take 1 damage for all artifacts exiled this way.
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: Target creature get a +2/+2 counter. Gang Weeder does not untap at your next upkeep.Bro, weed makes me smarter bro.
1/1
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Equipped has reach and "
: deal 4 damage to any target".
Equip ![]() Yo hold it sideways, does way more damage.
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Whenever a creature enters the battlefield under your control, create a "Gun" artifact equipment token with equip
and "Equipped creature has " : deal 2 damage to any target."" and equip it with it. |
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Al Coonpon
(rare)
Drive By Shoot Out
(uncommon)
No Face, No Case
(uncommon)
Gang War
(uncommon)
Gang Motivational Speaker
(common)
Mafia Assassin
(common)
Alley Thugs
(common)
Time is Money
(common)
Raccoon Gambler
(common)
Loot and Scoot
(common)
Dumpster Fire
(common)
Gang Weeder
(common)
Glock
(common)
Tony, get em Bing Bangs
(common)
Mountain
(basic)






: Target creature get a +2/+2 counter. Gang Weeder does not untap at your next upkeep.