Jund Raccoon Gangster: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever Torture Connoisseur deals combat damage to a player, all your opponents exile the top card of their library. You may play those cards this turn.
Draw a card whenever you cast spell that you do not own. Tell me what you know or we're watching the Emoji Movie again.
3/2
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When Roadside Extortionist enter the battlefield under your control, create X treasure tokens, where X is the number of artifacts and enchantments an opponent control that you dealt combat damage this turn.
2/1
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Whenever Gang Spy deals combat damage to a player, they reaveal the top card of their library. If its a creature spell, populate. If its an instant, sorcery or enchantment spell draw a card. If its an artifact or a land, create a treasure token.
2/2
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All creatures have haste.
Creature must attack every turn. Players untap X lands when declaring their attacking creatures on their combat phase, X being the number of attacking creature. |
Menace
Whenever Raccoon Gambler deals combat damage to a player, look at the top card of your library. All opponents have 1 chance to guess which type it is. If they do not guess right, you may dray that card. 3/2
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If a player would draw cards this turn, he create that many treasures token instead.
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Creature you control have haste and +X/+0, X being the number of artifact your opponents controls.
All creature you control must attack every turn. 3/2
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Tempting offer – Starting your library for a card, put in your hand. Each opponent may search their library and put a card in their hand. For each player who does, you may as well. All player shuffle their libraries.
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Blitz
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Whenever Alley Thugs enter the battlefield under your control, create 3 2/2 black and green raccoon creature token. 2/2
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Haste, Hexproof.
Crew 4 8/8
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Create X treasure token whenever a creature controlled by an opponent attacks, X being the number of attacking creature.
2/6
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Target player exile their graveyard. They take 1 damage for all artifacts exiled this way.
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Draw cards equal to the number of creature you control that dealt combat damage this turn either from your library or from an opponent library that have been dealt combat damage from your creature this turn.
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Whenever a creature enters the battlefield under your control, create a "Gun" artifact equipment token with equip
and "Equipped creature has " : deal 2 damage to any target."" and equip it with it. |
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Torture Connoisseur
(rare)
Roadside Extortionist
(uncommon)
Gang Spy
(uncommon)
Streets of Rage
(uncommon)
Raccoon Gambler
(common)
Time is Money
(common)
Gang Motivational Speaker
(common)
An Offer you can't Refuse
(common)
Alley Thugs
(common)
Gang Whip
(common)
Club Bouncer
(common)
Dumpster Fire
(common)
Loot and Scoot
(common)
Tony, get em Bing Bangs
(common)
Swamp
(basic)





: deal 2 damage to any target."" and equip it with it.