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Mechanics
Printable
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
 C 
Creature – Bird
Flying, Treasonous

They say it never truly brings back all of the spoils
Illus. GnG
3/1
 R 
Creature – Human Monk
Prowess, Treasonous

Whenever you are damaged by a source that you control, you may choose a target creature. That creature's owner shuffles it into the owner's library
Illus. GnG
2/3
 R 
Creature – Hellion
Menace, Treasonous
Devour 1

Whenever you are damaged by a creature that you control, you may put a +1/+1 counter on that creature
Illus. GnG
2/3
 C 
Creature – Merfolk Rogue
Merfolk you control have Treasonous (When this creature deals damage to a player it also deals that much damage to its controller.)
Illus. GnG
1/2
 U 
Enchantment
Whenever an attacking creature you control with Treasonous is blocked, you may have the blocked creature assign its combat damage as though it weren't blocked
Illus. GnG
 C 
Artifact
Treasonous

Whenever Trinket of Foresight enters or leaves the battlefield deal one damage to target creature or player

{u}, Sacrifice Trinket of Foresight: Look at the top three cards of your library. Put them on the top of your library in any order.
Illus. GnG
 U 
Artifact – Equipment
Living weapon (When this Equipment enters the battlefield, create a 0/0 black Germ creature token, then attach this to it.)
Equipped creature gets +1/+1 and has Flying and Treasonous
Equip {3}
Illus. GnG
 C 
Enchantment – Aura
Enchant Permanent

Enchanted Permanent has "{r}{r},{q}, Discard your hand: Draw cards equal to cards discard this way
Illus. GnG
 U 
Creature – Fungus
At the end of combat on your turn, if you lost life this turn you may choose target creature without a counter on it and put a counter among flying, first strike, deathtouch, hexproof, lifelink, menace, reach, trample, vigilance, and +1/+1 on it
Illus. GnG
1/2
 C 
Creature – Serpent
Treasonous

At the beginning of your end step, if you lost life this turn you may look at the top two cards of your library. If you do, put one of those two cards into your hand and put the other one on the bottom of your library
Illus. GnG
2/5
 C 
Creature – Zombie Pig
Deathtouch, Treasonous

Driven by the smell of rotting flesh, it hungers
Illus. GnG
4/2
 C 
Creature – Human Rogue
Vigilance, Treasonous

"I work for money, it just so happens they paid me more..."
Illus. GnG
2/4
 U 
Creature – Insect
Infest {r}{r} (If you cast this spell for its infest cost, put it under target creature. They infest into the creature on top plus all abilities under it.)

Treasonous
Whenever this creature attacks, its controller loses one life
Illus. GnG
0/2
 U 
Artifact – Equipment
Living weapon (When this Equipment enters the battlefield, create a 0/0 black Germ creature token, then attach this to it.)
Equipped creature gets +1/+1 and has Deathtouch and Treasonous
Equip {3}
Illus. GnG
 R 
Legendary Creature – Viashino
Creatures your opponent control gain treasonous.

Cards in your hand gain spectacle, flash, and you may cast sorcery spells as though they had flash. The spectacle cost is equal to the card's converted mana cost minus {2}
Illus. GnG
3/4
 T 
Token Creature – Beast
When this creature dies, you gain 2 life
Illus. GnG
2/2

Sly Falcon (common)
Tethered Monk (rare)
The All-Consumer (rare)
Deceptive Skiffback (common)
Field of Thorns (uncommon)
Trinket of Foresight (common)
Self-piloting Wings (uncommon)
Gambler's Luck (common)
Mycelium Symbiote (uncommon)
Ambitious Sea Snake (common)
Rotted Swine (common)
Trusted Sell-Sword (common)
Fiery Stinger (uncommon)
Thirsting Blade (uncommon)
Tref, The Blade Artist (rare)
Beast (token)