Random Stuff: Virtual Booster
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Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
(You and others can attack this card. When it's defeated by a player, that player casts a copy of this card transformed and suspends this card with two time counters)
When this card enters each player gains 2 life and the opponent who controls the most creatures on the battlefield protects this card. If players are tied for the most creatures controlled choose one. At the beginning of your upkeep, remove a time counter from this card. When the last is removed, cast this card without paying its mana cost. 4
Create three 1/1 white soldier creature tokens with lifelink
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Infest
![]() ![]() Treasonous Whenever this creature attacks, its controller loses one life
Illus. GnG
0/2
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Attacking creatures you control with Treasonous have Menace
Illus. GnG
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Infest
![]() ![]() Treasonous
Whenever this creature attacks, untap target tapped creature the defending opponent crontrols
Illus. GnG
0/1
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Enchant Permanent
Whenever enchanted permanent with treasonous is tapped, you may Fateseal 1
Illus. GnG
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Enchant Permanent
Whenever enchanted permanent would leave the battlefield, instead sacrifice Recursive Spite and you may have that creature deal one damage to each opponent.
Illus. GnG
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Elf creatures you control have Treasonous (When this card deals damage to a player it deal 1 damage to its controller.)
Illus. GnG
1/2
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Treasonous
Whenever Trinket of Light enters or leaves the battlefield deal one damage to target creature or player ![]()
Illus. GnG
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Treasonous
Whenever Trinket of Flame enters or leaves the battlefield deal one damage to target creature or player ![]()
Illus. GnG
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Treasonous (When this card deals damage to a player it deal 1 damage to its controller.)
"Look, I'm only trying to keep the boss happy here! Ok?"
Illus. GnG
3/1
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Treasonous
At the beginning of your end step if you lost life during your turn, you may discard a card. If you do, draw a card
Illus. GnG
4/3
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Treasonous (When this card deals damage to a player it deal 1 damage to its controller.)
"Trust me, I know a good deal when I see one"
Illus. GnG
2/1
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Enchant Creature
Enchanted Creature has " ![]()
Illus. GnG
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Vigilance, Treasonous
"I work for money, it just so happens they paid me more..."
Illus. GnG
2/2
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Treasonous (When this card deals damage to a player it deal 1 damage to its controller.)
Illus. GnG
1/3
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Contested Garrison
(rare)
Fiery Stinger
(uncommon)
Head-rush Tactics
(uncommon)
Shrieking Grub
(uncommon)
Riotous Shouts
(common)
Recursive Spite
(common)
Elven Agent
(common)
Trinket of Light
(common)
Trinket of Flame
(common)
Trusted Lackey
(common)
Raging Flame
(common)
Calculating Grifter
(common)
Tidal Reset
(common)
Trusted Sell-Sword
(common)
Forest
(basic)
Primitive Companion
(token)