Random Stuff: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Prowess, Treasonous
Whenever you are damaged by a source that you control, you may choose a target creature. That creature's owner shuffles it into the owner's library
Illus. GnG
2/3
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At the end of combat on your turn, if you lost life on this turn you may discard a card if you do each opponent discards a card
Illus. GnG
3/3
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Infest
![]() (If you cast this spell for its infest cost, put it under target creature. They infest into the creature on top plus all abilities under it.)Treasonous
Whenever this creature attacks, regenerate target creature the defending player controls
Illus. GnG
0/1
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At the end of combat on your turn, if you lost life this turn you may deal 2 damage to any target an opponent controls and gain 2 life
Illus. GnG
3/2
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Elf creatures you control have Treasonous (When this card deals damage to a player it deal 1 damage to its controller.)
Illus. GnG
1/2
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Humans you control have Treasonous (When this card deals damage to a player it deal 1 damage to its controller.)
Illus. GnG
1/2
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Enchant Creature
Enchanted Creature has " : deal one damage to target player, return Tidal Reset to its controller's hand and they may draw a card
Illus. GnG
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Treasonous
Whenever Trinket of Flame enters or leaves the battlefield deal one damage to target creature or player , Sacrifice Trinket of Flame: Return up to one instant or sorcery card from your graveyard to your hand
Illus. GnG
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Treasonous
Whenever Trinket of Foresight enters or leaves the battlefield deal one damage to target creature or player , Sacrifice Trinket of Foresight: Look at the top three cards of your library. Put them on the top of your library in any order.
Illus. GnG
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Enchant Permanent
Whenever enchanted permanent with treasonous is tapped, you may Fateseal 1
Illus. GnG
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Trample, Treasonous
When it's hungry, it eats whatever it can
Illus. GnG
4/3
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Treasonous
At the beginning of your end step, if you lost life this turn you may look at the top two cards of your library. If you do, put one of those two cards into your hand and put the other one on the bottom of your library
Illus. GnG
3/1
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Interrogate (Whenever this creature deals combat damage to a player, you may exile a random card from their hand, it returns at the end of combat phase.)
Skulk Look there once and you see a shadow, look twice and you see death...
2/3
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Haste, Treasonous
"Was it something I said?"
Illus. GnG
4/1
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Treasonous (When this card deals damage to a player it deal 1 damage to its controller.)
Illus. GnG
2/2
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Tethered Monk
(rare)
The Reaching Arms
(uncommon)
Lifeforce Tick
(uncommon)
Lightning Thrower
(uncommon)
Elven Agent
(common)
Questioning Knight
(common)
Tidal Reset
(common)
Trinket of Flame
(common)
Trinket of Foresight
(common)
Riotous Shouts
(common)
Dim-witted Carosuar
(common)
Ambitious Sea Snake
(common)
Spy of Shadows
(common)
Deadly Messenger
(common)
Plains
(basic)
Corrupted Corpse
(token)



: deal one damage to target player, return Tidal Reset to its controller's hand and they may draw a card