Random Stuff: Virtual Booster
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Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Your instants and sorcery spells gain treasonous.
Whenever you cast an instant or sorcery from your hand or graveyard that deals damage to you, you may copy that instant or sorcery and you may choose new targets for the spell.
Illus. GnG
3/2
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Infest (If you cast this spell for its infest cost, put it under target creature. They infest into the creature on top plus all abilities under it.)
Treasonous
Whenever this creature attacks, its controller chooses a card from their graveyard and exiles that card
Illus. GnG
0/2
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Infest (If you cast this spell for its infest cost, put it under target creature. They infest into the creature on top plus all abilities under it.)
Treasonous
Whenever this creature attacks, regenerate target creature the defending player controls
Illus. GnG
0/2
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Creatures can't attack you or a planeswalker you control unless their controller pays for each tapped creature with treasonous you control
Illus. GnG
|
Haste, Treasonous
"Was it something I said?"
Illus. GnG
5/2
|
Enchant Creature
Enchanted Creature has ": deal one damage to target player, return Tidal Reset to its controller's hand, and they may draw a card
Illus. GnG
|
Treasonous
At the beginning of your end step, if you lost life this turn you may look at the top two cards of your library. If you do, put one of those two cards into your hand and put the other one on the bottom of your library
Illus. GnG
2/5
|
Enchant Creature
Enchanted creature gets +2/+2 Whenever a creature enchanted with Re-surging Resistance dies, if the creature had Treasonous return Re-surging Resistance to its owners hand
Illus. GnG
|
Treasonous
At the beginning of your end step, if you lost life this turn you may draw a card and create a 1/1 green insect token creature token
Illus. GnG
2/3
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Interrogate (Whenever this creature deals combat damage to a player, you may exile a random card from their hand, it returns at the end of combat phase.)
Skulk Look there once and you see a shadow, look twice and you see death...
2/3
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Treasonous (When this creature deals damage to a player it also deals that much damage to its controller.)
"Trust me, I know a good deal when I see one"
Illus. GnG
2/1
|
Enchant Permanent
Enchanted Permanent can't block and has Treasonous You may cast Chains of Greed from your graveyard if you lost life this turn
Illus. GnG
|
Treasonous (When this creature deals damage to a player it also deals that much damage to its controller.)
"Look, I'm only trying to keep the boss happy here! Ok?"
Illus. GnG
3/1
|
Treasonous
Whenever Trinket of Foresight enters or leaves the battlefield deal one damage to target creature or player , Sacrifice Trinket of Foresight: Look at the top three cards of your library. Put them on the top of your library in any order.
Illus. GnG
|
|
Treasonous (When this creature deals damage to a player it also deals that much damage to its controller.)
Illus. GnG
0/4
|
Djet, Temporal Success
(rare)
Deathbloom Larvae
(uncommon)
Lifeforce Tick
(uncommon)
War Fatigue
(uncommon)
Deadly Messenger
(common)
Tidal Reset
(common)
Ambitious Sea Snake
(common)
Re-surging Resistance
(common)
Entomancer Recluse
(common)
Spy of Shadows
(common)
Calculating Grifter
(common)
Chains of Greed
(common)
Trusted Lackey
(common)
Trinket of Foresight
(common)
Island
(basic)
Greedy Devout
(token)