Random Stuff: Virtual Booster
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Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
(You and others can attack this card. When it’s defeated by a player, that player casts a copy of this card transformed and suspends this card with two time counters)
When this card enters each player creates a tapped treasure token and the opponent with the most life protects this card. If players are tied for the most life choose one. At the beginning of your upkeep, remove a time counter from this card. When the last is removed, cast this card without paying its mana cost. 5
Surpressing Volley deals 3 damage divided as you choose among any number of targets.
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At the end of combat on your turn, if you lost life this turn you may choose target creature without a counter on it and put a counter among flying, first strike, deathtouch, hexproof, lifelink, menace, reach, trample, vigilance, and +1/+1 on it
Illus. GnG
1/2
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Living weapon (When this Equipment enters the battlefield, create a 0/0 black Germ creature token, then attach this to it.)
Equipped creature gets +1/+1 and has Flying and Treasonous Equip ![]()
Illus. GnG
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Infest
![]() ![]() Treasonous
Whenever this creature attacks, regenerate target creature the defending player controls
Illus. GnG
0/1
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Treasonous (When this card deals damage to a player it deal 1 damage to its controller.)
Marlin liked being alive. He just wished he was made out of something more pleasant to the eyes.
Illus. GnG
2/2
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Goblins you control have Treasonous (When this card deals damage to a player it deal 1 damage to its controller.)
Illus. GnG
1/2
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Enchant Permanent
Whenever enchanted permanent with treasonous is tapped, you may Fateseal 1
Illus. GnG
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Flying, Treasonous
They say it never truly brings back all of the spoils
Illus. GnG
2/2
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Humans you control have Treasonous (When this card deals damage to a player it deal 1 damage to its controller.)
Illus. GnG
1/2
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Zombies you control have Treasonous (When this card deals damage to a player it deal 1 damage to its controller.)
Illus. GnG
1/2
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Deathtouch, Treasonous
Driven by the smell of rotting flesh, it hungers
Illus. GnG
3/1
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Treasonous (When this card deals damage to a player it deal 1 damage to its controller.)
"He is still learning the value of friends..."
Illus. GnG
1/3
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Treasonous
Whenever Trinket of Flame enters or leaves the battlefield deal one damage to target creature or player ![]()
Illus. GnG
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Treasonous
Whenever Trinket of Foresight enters or leaves the battlefield deal one damage to target creature or player ![]()
Illus. GnG
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Treasonous (When this card deals damage to a player it deal 1 damage to its controller.)
Illus. GnG
0/4
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Unmanned War-machine
(rare)
Mycelium Symbiote
(uncommon)
Self-piloting Wings
(uncommon)
Lifeforce Tick
(uncommon)
Corrupted Corpse
(common)
Raging Raider
(common)
Riotous Shouts
(common)
Sly Falcon
(common)
Questioning Knight
(common)
Undead Mage
(common)
Rotted Swine
(common)
Primitive Companion
(common)
Trinket of Flame
(common)
Trinket of Foresight
(common)
Island
(basic)
Greedy Devout
(token)