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Showing 10 of 10 White cards

Go to section: Colourless (1) White (10) Blue (7) Black (2) Red (11) Green (6) Multicolour (14) Hybrid (1) Split (1) Artifact (4) Land (4)

Show rarities: U R M

 M 
Enchantment
Whenever you cast Bustling Barracks or another white spell, you may put X 1/1 white Soldier creature tokens onto the battlefield, where X is that spell's converted mana cost.
Soldier creatures you control have first strike.
1 comment
2011-04-05 11:06:32 by Alex
 R 
Enchantment
Players skip their cleanup steps. (As long as Eternal Sunrise is on the battlefield, marked damage isn't removed between turns, "until end of turn" and "this turn" effects don't end, and players don't discard down to their maximum hand sizes.)
2 comments
last 2012-11-09 10:16:47 by Alex
 R 
Sorcery
Each player sacrifices half the creatures he or she controls, rounded down.
There is no more time-tested way of keeping everyone honest than by threatening catastrophe for all.
5 comments
last 2011-06-22 07:39:16 by jmgariepy
 U 
Instant
Exile target creature. That creature's controller may choose a permanent you control. If he or she does, you sacrifice that permanent.
"But I ain't goin' without a fight, ya varmint!"
5 comments
last 2011-04-29 11:25:53 by SadisticMystic
 M 
Creature – Goat
Flying
Other creatures can't enter the battlefield. (If a creature spell resolves, put it into its owner's graveyard.)
2/3
3 comments
last 2011-06-20 03:45:36 by Camruth
 M 
Legendary Creature – Angel
Flying, vigilance
As Iona, Conscripted Vigil enters the battlefield, each opponent chooses a color.
Each player who chose a color can't cast spells except for colorless spells and spells of the color he or she chose.
6/6
2 comments
last 2015-07-27 18:58:53 by Link
 R 
Creature – Human Soldier
(You have to pay {w}{w} to pay Motivational Piker’s mana cost. Its converted mana cost is -1.)
Whenever a creature you control blocks or becomes blocked by a creature with greater converted mana cost, it gets +1/+1 and gains first strike until end of turn.
2/2
9 comments
last 2011-08-25 06:07:53 by dude1818
 U 
Enchantment
Permanents you control have flash.
You may cast nonland, nontoken permanents you control.
Some face the challenge to answer their critics. Others have no critics...just the desire to stay beyond reproach.
9 comments
last 2011-08-25 06:10:33 by dude1818
 R 
Colour indicator W Enchantment
Morph {2}{w}{w}
All creatures lose all abilities and are 2/2.
As the creature’s true form emerged into reality, the forces halted their advance and were left humiliated by what just happened. This one, it appeared, was different.
3 comments
last 2012-06-24 08:14:04 by Alex
 R 
Instant
Affinity for blocking creatures (This spell costs {1} less to cast for each blocking creature you control.)

Destroy all attacking creatures.

Go to section: Colourless (1) White (10) Blue (7) Black (2) Red (11) Green (6) Multicolour (14) Hybrid (1) Split (1) Artifact (4) Land (4)

Show rarities: U R M


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