Frightful Desperation: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Mutant Fungus
You may have Spreader of Decay enter the battlefield with a -1/-1 counter on it.

Whenever Spreader of Decay deals damage to a player or creature, move any number of counters between Spreader of Decay and that player or creature. If a counter would be put on a player in this way, put a poison counter on them instead.
3/3
 U 
Creature – Eye Nightmare
Whenever Spark in the Dark blocks a creature, untap that creature and remove it from combat (that creature neither deals nor receive combat damage this turn).
It is not the abyss that stares back.
1/1
 U 
Sorcery
Draw a card, then discard your hand. For each card discarded in this way, add {r}{r}{r}.
 U 
Artifact Creature – Demon
Flying, fear.

Sealed Evil is not a creature unless it's a token.
5/5
 C 
Creature – Devil Imp
Whenever Joyful Torturer deals combat damage, it deals that much damage to you.
Its sadistic lust knows not friend from foe.
4/4
 C 
Creature – Giant Fungus
At the beginning of your upkeep, put a spore counter on Blemished Giant. Then, if there are three or more spore counters on it, sacrifice it and create three 1/1 green Saproling creature tokens.
The infection spreads ruthlessly. Such a great body, now but a husk incubating its seeds.
3/4
 C 
Creature – Zombie
Wither, decayed.
Flocks of desperates always crowd the necromancers' dens, bartering gold and oaths for their deads' souls. Charlatans, their whole lot: they never return but madness, and despair, and inchoate flesh.
3/1
 C 
Creature – Plant
Defender.

Whenever Obstinate Sprout is dealt damage, create a Forest land token.
0/1
 C 
Creature – Wall Illusion
Defender, flying.

Whenever Shifting Veil becomes the target of a spell or ability, sacrifice it. If you do, create two 1/1 blue Specter creature tokens with shadow, flying and haste.
Some swear they saw the Aurora moving uncannily.
0/3
 C 
Creature – Spirit
Vanishing 3.

Dying Ghost has -1/-1 for each time counter on it.
One last dance, before even unlife ends.
4/4
 
 
No more commons
 
 
No more commons
 C 
Creature – Human Werewolf Soldier
Vigilance.

{1}{w}: transform Defector from Monstrosity.
Horrified of his own kin, the poor thing learned to contain the beast within and swore to fight the ones who did not. Granted, the army's apothecary has ways to make the abomination emerge when it needs be.
1/2
Remorseful Warwolf
 
 C 
Creature – Werewolf Soldier
Trample.

{3}: transform Remorseful Warwolf. Any player may activate this ability.
Even when excited in bloodthirsty frenzy by foul filters, the beast still can't be freed of the last drop of humanity. It is said it can be reasoned with by soft words and meager gifts.
4/3
 C 
Instant
Bloodfest (until end of turn, whenever a creature dies, copy this spell except for its bloodfest ability.).

Put a +1/+1 counter on target creature. When it dies this turn, create a 1/1 green Insect creature token with flying.
 
 
No more commons

Spreader of Decay (rare)
Spark in the Dark (uncommon)
Maddening Ritual (uncommon)
Sealed Evil (uncommon)
Joyful Torturer (common)
Blemished Giant (common)
Rotting Carcass (common)
Obstinate Sprout (common)
Shifting Veil (common)
Dying Ghost (common)
Defector from Monstrosity (common)
Revitalizing Infestation (common)