Frightful Desperation: Virtual Booster
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Mechanics | Skeleton |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Flying, fear.
Sealed Evil is not a creature unless it's a token. 5/5
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![]() ![]() ![]() Don't fear. You're alone here.
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Whenever Spark in the Dark blocks a creature, untap that creature and remove it from combat (that creature neither deals nor receive combat damage this turn).
It is not the abyss that stares back.
1/1
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Protection from cards (tokens aren't cards.)
![]() 1/3
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Flying, fear.
Sealed Evil is not a creature unless it's a token. 5/5
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Vigilance.
![]() ![]() Horrified of his own kin, the poor thing learned to contain the beast within and swore to fight the ones who did not. Granted, the army's apothecary has ways to make the abomination emerge when it needs be.
1/2
Trample.
![]() Even when excited in bloodthirsty frenzy by foul filters, the beast still can't be freed of the last drop of humanity. It is said it can be reasoned with by soft words and meager gifts.
4/3
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Defender.
Whenever Obstinate Sprout is dealt damage, create a Forest land token. 0/1
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Bloodfest (until end of turn, whenever a creature dies, copy this spell except for its bloodfest ability.).
Put a +1/+1 counter on target creature. When it dies this turn, create a 1/1 green Insect creature token with flying. |
Whenever Joyful Torturer deals combat damage, it deals that much damage to you.
Its sadistic lust knows not friend from foe.
4/4
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No more commons
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No more commons
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Wither, decayed.
Flocks of desperates always crowd the necromancers' dens, bartering gold and oaths for their deads' souls. Charlatans, their whole lot: they never return but madness, and despair, and inchoate flesh.
3/1
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At the beginning of your upkeep, put a spore counter on Blemished Giant. Then, if there are three or more spore counters on it, sacrifice it and create three 1/1 green Saproling creature tokens.
The infection spreads ruthlessly. Such a great body, now but a husk incubating its seeds.
3/4
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Vanishing 3.
Dying Ghost has -1/-1 for each time counter on it. One last dance, before even unlife ends.
4/4
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Defender, flying.
Whenever Shifting Veil becomes the target of a spell or ability, sacrifice it. If you do, create two 1/1 blue Specter creature tokens with shadow, flying and haste. Some swear they saw the Aurora moving uncannily.
0/3
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Sealed Evil
(uncommon, foil)
Quiet Groove
(rare)
Spark in the Dark
(uncommon)
Prophet of the Meek
(uncommon)
Sealed Evil
(uncommon)
Defector from Monstrosity
(common)
Obstinate Sprout
(common)
Revitalizing Infestation
(common)
Joyful Torturer
(common)
Rotting Carcass
(common)
Blemished Giant
(common)
Dying Ghost
(common)
Shifting Veil
(common)