Frightful Desperation: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Each player exiles all cards from their hand face down. Starting with you, each player chooses one of the exiled cards that hasn't been chosen at random and casts it if able without paying its mana cost. Repeat this process until all cards exiled this way have been chosen.
Each player draws four cards. |
Flying, fear.
Sealed Evil is not a creature unless it's a token. 5/5
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Whenever Spark in the Dark blocks a creature, untap that creature and remove it from combat (that creature neither deals nor receive combat damage this turn).
It is not the abyss that stares back.
1/1
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Draw a card, then discard your hand. For each card discarded in this way, add
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No more commons
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At the beginning of your upkeep, put a spore counter on Blemished Giant. Then, if there are three or more spore counters on it, sacrifice it and create three 1/1 green Saproling creature tokens.
The infection spreads ruthlessly. Such a great body, now but a husk incubating its seeds.
3/4
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Wither, decayed.
Flocks of desperates always crowd the necromancers' dens, bartering gold and oaths for their deads' souls. Charlatans, their whole lot: they never return but madness, and despair, and inchoate flesh.
3/1
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No more commons
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Vigilance.
![]() : transform Defector from Monstrosity.Horrified of his own kin, the poor thing learned to contain the beast within and swore to fight the ones who did not. Granted, the army's apothecary has ways to make the abomination emerge when it needs be.
1/2
Trample.
: transform Remorseful Warwolf. Any player may activate this ability.Even when excited in bloodthirsty frenzy by foul filters, the beast still can't be freed of the last drop of humanity. It is said it can be reasoned with by soft words and meager gifts.
4/3
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No more commons
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Bloodfest (until end of turn, whenever a creature dies, copy this spell except for its bloodfest ability.).
Put a +1/+1 counter on target creature. When it dies this turn, create a 1/1 green Insect creature token with flying. |
Whenever Joyful Torturer deals combat damage, it deals that much damage to you.
Its sadistic lust knows not friend from foe.
4/4
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Defender.
Whenever Obstinate Sprout is dealt damage, create a Forest land token. 0/1
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Defender, flying.
Whenever Shifting Veil becomes the target of a spell or ability, sacrifice it. If you do, create two 1/1 blue Specter creature tokens with shadow, flying and haste. Some swear they saw the Aurora moving uncannily.
0/3
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Vanishing 3.
Dying Ghost has -1/-1 for each time counter on it. One last dance, before even unlife ends.
4/4
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Gambler's Wheel
(rare)
Sealed Evil
(uncommon)
Spark in the Dark
(uncommon)
Maddening Ritual
(uncommon)
Blemished Giant
(common)
Rotting Carcass
(common)
Defector from Monstrosity
(common)
Revitalizing Infestation
(common)
Joyful Torturer
(common)
Obstinate Sprout
(common)
Shifting Veil
(common)
Dying Ghost
(common)

