Frightful Desperation

Frightful Desperation by Ombra

244 cards in Multiverse

180 with no rarity, 21 commons, 18 uncommons,
16 rares, 9 mythics

11 colourless, 26 white, 30 blue, 25 black, 26 red,
23 green, 53 multicolour, 18 hybrid, 24 artifact, 8 land

169 comments total

A generic horror themed set

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Mechanics | Skeleton

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Enchantment – Aura
Enchant creature.

Whenever a triggered ability of the enchanted creature triggers, you gain control of that ability and you may choose new targets for it.

{3}{u}{u}: gain control of enchanted creature.
Instant
Buyback — create a red enchantment token named Ash.

As an additional cost to cast Flaming Spark, pay {1} for each permanent named Ash you control.

Deal 1 damage to any target.
Colour indicator B Instant
Madness — {b}{b}{b}, sacrifice a creature.

Destroy all creatures with exactly 6 toughness.

Destroy all planeswalkers with exactly 6 loyalty.

Destroy all players with exactly 6 life (if a player is destroyed, they lose the game).
Colour indicator U Instant
As an additional cost to cast Taste of Tainted Delight, draw a card and add {u}.

Discard your hand unless you pay {u}{u}{u}.

If Taste of Tainted Delight would be countered, instead exile it and put it in its owner's hand at the beginning of the next upkeep.
Instant
As an additional cost to cast Searing Gush, exile any number of cards from your hand with a flame counter on them.

Deal twice X damage divided as you choose among up to two target creatures and/or planeswalkers, where X is the number of cards you own in exile with a flame counter on them.
1 comment
2023-02-10 09:35:48 by SecretInfiltrator

Recent comments: (all recent activity)
On Searing Gush:

I doubt this kind of card would be printed able to target players. Maybe if it was just Hatred-style damage, but counting all previously exiled cards is the dangerous part here.

As pure removal it could be cheaper.

On Mana Treasury:

No, actually. It just didn't occur to me I could have the tokens enter tapped for some reason

On Mana Treasury:

Recent cards just create tapped treasure tokens (Gala Greeters). Is there any reason for the templating you used in the first ability?

On Prophesize:

Ugh, no

On Prophesize:

intentionally misspelled?

On Kiss of the Viper:

It's just a memory counter. But the fact is that it may last for multiple turns. Maybe the creature controller skips a turn, or end one before end step with Sundial or similar effects, so I though it was warranted

On Kiss of the Viper:

What does a venom counter do? Or is it just a memory aid? You probably don't need that for an effect that only lasts a single round

On Black-Clawed Menace:

Looks much more on color now, simic guild does stuff just like this.

Flash doesn't need the period after it because it's not actually a sentence

On Black-Clawed Menace:

Maybe workable in green?

On Black-Clawed Menace:

That's not a blue ability

(All recent activity)
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