Perkinswood
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Mechanics | Skeleton |
Showing 8 of 8 Red cards
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Show rarities: C U R M
Empty the Chamber deals 3 damage to any target. Copy this effect 5 times. You may choose new targets for the copy.
+2: Sacrifice a creature you control: you gain 2 life
+0: Create a 1/2 red ghost creature token with "when this creature enters the battlefield, it deals 1 damage to its controller"
-6: create a token that's a copy of target creature in your graveyard, except it's a ghost in addition to its other types.
+0: Create a 1/2 red ghost creature token with "when this creature enters the battlefield, it deals 1 damage to its controller"
-6: create a token that's a copy of target creature in your graveyard, except it's a ghost in addition to its other types.
2
At the end of each player's turn, that player may draw a card if they had a creature deal damage to an opponent this turn.
"Not one of you understand. The taste of flesh is worth every piece of my soul, and every soul that now speaks to me."
-Flesh-Eater
-Flesh-Eater
This spell costs
less if you control a gunslinger.
Choose one:
- Quick Draw does 2 damage to any target.
- Discard a card: Draw 2 cards

Choose one:
- Quick Draw does 2 damage to any target.
- Discard a card: Draw 2 cards
Shock does 2 damage to any target
Because everyone expects a bullet to come out of a gun.

1/1
Many consider the lawlessness of the badlands the makings of the perfect killing grounds.
2/2
Go to section: Colourless (2) White (7) Blue (4) Black (6) Red (8) Green (6) Multicolour (5) Hybrid (6) Artifact (3) Land (7)
Show rarities: C U R M
Perkinswood: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton |
At the beginning of enchanted player's upkeep, that player may sacrifice a creature. If they do, they gain 5 life. If they do not, they lose 5 life.