Perkinswood: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Instant
This spell costs {2} less if you control a gunslinger.

Choose one:

- Quick Draw does 2 damage to any target.

- Discard a card: Draw 2 cards
 
 R 
Creature – Human Artificer
When Spitoon Smith enters the battlefield, you may search your library for an artifact with an activated ability, reveal it, and add it to your hand. Then shuffle your deck.
 U 
Enchantment
At the end of eacb player's turn, that player may draw a card if a permanent with a converted mana cost of at least 4 came into play this turn.
"Does anyone else find it odd that the five of us always manage to find each other, no matter where we go?"
- Doctor Glumvale
 U 
Legendary Creature – Human Gunslinger
Horsemanship

Creatures you control with horsemanship get +1/+1.
"He ain't exactly tough, smart, or talented, but he sure does know how to calm a horse."
-Sherrif Hickory Lawson
1/1
 U 
Enchantment – Aura Curse
Enchant Player

At the beginning of enchanted player's upkeep, that player may sacrifice a creature. If they do, they gain 5 life. If they do not, they lose 5 life.
Flesh is an easily acquired taste.
 C 
Sorcery
Put target nonlegendary creature with a toughness of 3 or less from a graveyard into play under your control.
"I looked again after death, and I could not see the finality. Why won't the world let me be certain of anything?"
– Glass-Heart
 C 
Instant
You may tap three Gunslingers rather than pay Shoot Down's mana cost.

Counter target spell.
 C 
Creature – Plant Elemental
Defender

Whenever this creature is damaged, create a token that is a copy of this creature.
The Danger City Agricultural Committee has found getting rid of these pests impossible. All attempts at removing the Tumbles have resulted in them coming back in greater numbers.
1/4
 C 
Instant
Suspend 2-{0} (Rather than cast this card from your hand, you may pay {0} and exile it with 2 time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)

Target creature fights another target creature you control.
 C 
Creature – Human Gunslinger
{t}: Redo one coin flip. If you lose the flip, sacrifice Stakes Raiser.
1/1
 C 
Artifact – Equipment
Equipped creature gets +1/+1

Equip {1}
"You may laugh now, but I saw a guy take on two bandits at once with this thing. True story,"
 C 
Instant
This spell costs {2} less if you control a gunslinger.

Choose one:

- Quick Draw does 2 damage to any target.

- Discard a card: Draw 2 cards
 C 
Land – Desert
{t}: add {b}

{t}, Sacrifice an untapped desert: add {b}{b}{b}
 C 
Land – Desert
{t}: add {r}

{t}, Sacrifice an untapped desert: add {r}{r}{r}
Swamp
 
 B 
Basic Land – Swamp

Quick Draw (common, foil)
Spitoon Smith (rare)
Deductive Reasoning (uncommon)
Deputy Milligen (uncommon)
Curse of the Cannibal (uncommon)
Afterlife Removed (common)
Shoot Down (common)
Tumbling Elemental (common)
Duel at Sundown (common)
Stakes Raiser (common)
Steak Razor (common)
Quick Draw (common)
Traveler's Graveyard (common)
Dead Heat Badlands (common)
Swamp (basic)