Battlebox Unlimited: Virtual Booster

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Mechanics
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 R 
Instant
Target creature gains hexproof until end of turn. Put an indestructible counter on it. If that creature is the only creature you control, it also gets +4/+4 until end of turn.
 U 
Creature – Djinn Monk
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Salvage (As this enters the battlefield, you may exile a card from your graveyard. If the card was white, this enters with a vigilance counter. If it was blue, a flying counter, black a deathtouch counter, red a haste counter, and green a +1/+1 counter.)
1/2
 U 
Creature – Bird
Flying
When Boreal Skyskimmer enters the battlefield, if {u} was spent to cast it, scry 2. If {w} was spent to cast it, you and target opponent each draw a card. (Do both if {u}{w} was spent.)
2/1
 U 
Creature – Djinn
Flash
When Genie of the Mirror enters the battlefield, exchange the power of two target creatures until end of turn.
3/3
 C 
Creature – Cat Soldier
Minimorph {1}{w} (You may cast this card face down as a 2/2 creature that enters the battlefield with a -1/-1 counter on it for {2}. Turn it face up and remove up to one -1/-1 counter from it at any time for its minimorph cost.)
When Stirring Sergeant is turned face up or dies, create a 1/1 white Soldier creature token.
3/2
 C 
Instant
Distribute two +1/+1 counters and a trample counter among creatures you control.
 C 
Sorcery
Up to one target creature gets +1/+1 until end of turn. Put a menace counter on it. Exile the top card of your library. You may play that card this turn.
 C 
Instant
Create two 1/1 white Soldier creature tokens. Put a first strike counter on target creature.
 C 
Creature – Kor Soldier
Flash
When Ivory Irregular enters the battlefield, choose one —
• Target creature gets +1/+1 until end of turn.
• Create a 1/1 white Soldier creature token.
2/2
 C 
Creature – Viashino Artificer
When Firework Tinkerer enters the battlefield, choose one —
• Exile the top card of your library. You may play that card this turn.
• Target creature can't block this turn.
2/1
 C 
Instant
Target creature gains protection from the color of your choice until end of turn.
Flashback — Tap two untapped creatures you control.
 C 
Instant
Put a deathtouch counter on target creature. Draw a card.
 C 
Creature – Elemental Soldier
Minimorph {u} (You may cast this card face down as a 2/2 creature that enters the battlefield with a -1/-1 counter on it for {2}. Turn it face up and remove up to one -1/-1 counter from it at any time for its minimorph cost.)
When At'chot Sentinel is turned face up or dies, tap target creature. It doesn't untap during its controller's next untap step.
2/3
 C 
Creature – Snake Monk
Trample
Minimorph {1}{g}Serpentine Battlemaster (You may cast this card face down as a 2/2 creature that enters the battlefield with a -1/-1 counter on it for {2}. Turn it face up and remove up to one -1/-1 counter from it at any time for its minimorph cost.)
When Serpentine Battlemaster is turned face up or dies, put a +1/+1 counter on up to one target creature.
2/2
 C 
Creature – Merfolk Wizard
Flash
When Meddling Threadsifter enters the battlefield, choose one —
• Counter target spell unless its controller pays {1}.
• You may draw a card. If you do, discard a card.
3/2

Consecrate (rare)
Traveling Scholar (uncommon)
Boreal Skyskimmer (uncommon)
Genie of the Mirror (uncommon)
Stirring Sergeant (common)
Benediction of Brambles (common)
Territorial Growl (common)
Swift Reinforcement (common)
Ivory Irregular (common)
Firework Tinkerer (common)
Prismatic Pirouette (common)
Equinox Ritual (common)
At'chot Sentinel (common)
Serpentine Battlemaster (common)
Meddling Threadsifter (common)