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Pioneer Horizons (PH1)

Pioneer Horizons (PH1) by Aalter

169 cards in Multiverse

78 commons, 41 uncommons, 32 rares, 18 mythics

21 white, 8 blue, 22 black, 11 red, 12 green,
52 multicolour, 11 hybrid, 9 artifact, 23 land

40 comments total

An experimental set to bring many new cards and some reprints to Pioneer and other formats.

Pioneer Horizons (PH1): Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Skeleton

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Recently active cards: (all recent activity)

 U 
Sorcery
All creatures get -2/-2 until end of turn.

Whenever a creature dies this turn, each opponent loses 1 life.
Illus. ChrisCold
 U 
Instant
Counter target spell. If an instant or sorcery was countered this way, you may copy that spell. You may choose new targets for the copy.

"Mine."
Illus. Unknown
 C 
Creature – Insect Druid
Reach

Whenever an opponent casts a spell, if no mana was spent to cast that spell, create a 3/3 green Fungus creature tokens.
Illus. Unknown
0/3
 C 
Creature – Specter
Deathtouch

Whenever a player casts a spell, if no mana was spent to cast that spell, that player discards a card from their hand.
Illus. Unknown
1/1
 C 
Creature – Elemental Wizard
Flying

Whenever a player casts a spell, if no mana was spent to cast that spell, counter that spell unless they pay {2}.
Illus. Christine Mitzuk
1/1

Recent comments: (all recent activity)
On Realm's Renewal:

I agree - but it seemed just a tad too weak. This way, it can be cast on turn 3 on the draw (the ideal use case) if an opponent plays a nonbasic the first 3 turns. For the others in the cycle, "three" would maybe be too powerful.

On Realm's Razing:

This has been reordered to be more intuitive. Thanks!

On Brood Rebirth:

You're right, forgot to put nonland. Thanks!

On Realm's Ruin:
On Realm's Renewal:

Weird to break the "four or more basic lands" pattern here.

On Realm's Razing:

I think this needs "If an opponent controlled four or more nonbasic lands as you cast ~" instead.

On Brood Rebirth:

Should be "nonland permanent". Even knowing little about Pioneer specifically, I cannot imagine that a two-mana land destruction spell with an additional upside can be too good an idea.

On Shade of Lost Memories:

Made a 2/2 - this makes it more of an obvious choice over Scavenging Ooze in decks that have Black. As a 1/1 or 2/1, it's very possibly not worth the trouble.

On Tactical Ambush:

Downgraded to Uncommon for now.

On Borrow Thoughts:

Updated to say "cast" instead of "play" to prevent playing opponents' lands.

(All recent activity)
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