Pioneer Horizons (PH1): Virtual Booster
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| Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Menace
Whenever a red source you control deals damage to an opponent, that player discards a card. Whenever a black source you control deals damage to an opponent, exile the top card of your library. You may play it until the end of your next turn.
Illus. Johnny Zheng
3/3
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Spells and abilities that target Spiteful Torch cost
more to cast.
Spiteful Torch deals X damage to any target. "When the Grove is mine, this world shall finally burn!" —Alzua, Priestess of Spite
Illus. Unknown
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When Existential Binding enters the battlefield, exile target nonland permanent an opponent controls until Existential Binding leaves the battlefield.
Your opponents can’t cast spells with the same name as the exiled card.
Illus. Steven Mayer-Rassow
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This spell costs
less to cast if an opponent controls four or more nonbasic lands.
Destroy target creature or planeswalker.
Illus. Unknown
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Reach
When Penumbra Spider dies, create a 2/4 black Spider creature token with reach. The duality of nature is that there can be no life without death.
Illus. Sherbakov Stanislav
2/4
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Return target nonland permanent to its owner's hand. It's controller loses 2 life.
"You really should see the look on your face."
Illus. Unknown
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Choose one —
• Attacking creatures get +2/+1 until end of turn. • Blocking creatures get +1/+2 until end of turn.
Illus. Unknown
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Choose one -
• Put a first strike counter on each creature you control. • Put a vigilance counter on each creature you control.
Illus. Unknown
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Jungle Hollow enters the battlefield tapped.
When Jungle Hollow enters the battlefield, you gain 1 life. : Add or .
Illus. Unknown
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Scoured Barrens enters the battlefield tapped.
When Scoured Barrens enters the battlefield, you gain 1 life. : Add or .
Illus. Kevin Hou
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At the beginning of combat on your turn, if you control three or more creatures, creatures you control get +1/+1 and vigilance until end of turn.
"So long as we stand together, the day will be ours!"
Illus. Dmitry Burmack
2/2
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Flying
Whenever a player casts a spell, if no mana was spent to cast that spell, counter that spell unless they pay .
Illus. Christine Mitzuk
1/1
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Whenever Cursed Hussar attacks, if defending player has two or fewer cards in hand, untap it and it gains flying until end of turn.
Illus. Unknown
4/5
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Alzua, Priestess of Spite
(mythic)
Spiteful Torch
(uncommon)
UZ13
(uncommon)
Existential Binding
(uncommon)
Realm's Ruin
(common)
Penumbra Spider
(common)
Painful Dispersal
(common)
Heroic Charge
(common)
Rally the Guard
(common)
Jungle Hollow
(common)
Scoured Barrens
(common)
Inspiring Guardsman
(common)
Gust Piper
(common)
Cursed Hussar
(common)
Plains
(basic)









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