Libelone: Virtual Booster
| Libelone: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Enchant creature
Whenever a spell or ability you control targets another unenchanted creature you control, copy that ability and target the enchanted creature for the copy. The harlequin pattern contained glass, so all the audience could themselves in the fool.
|
Spectacle – Sacrifice a creature (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)
Each opponent sacrifices a creature. "Everyone will find a knife under the bottom of their seat. We encourage you and those around you to reenact together what you'll be watching on stage."
|
Vigilance
Whenever a creature dealt damage by First-Response Patrolman dies, you may sacrifice First-Response Patrolman. If you do, exile target creature that dealt damage this turn. 4/4
|
Each player discard a card. If a player didn't discard a creature card this way, then that player sacrifices a creature.
"Oh, you still have hope? Let's see if my knife will change that."- Kulku
|
When Pouncing Alleycat enters the battlefield, tap up to one target creature with power 1 or less.
There's no toys for alleycats to play with, none that aren't living.
2/1
|
|
Whenever you cast a sorcery spell, creatures you control gain haste until end of turn.
"Wait, you didn't mean literal thunder?"-Vito the Thief
|
Collaborate (As you cast this spell you may tap any number of untapped creatures you control.)
Counter target spell unless it's controller pays plus for each creature that collaborated.It turned out, Alessandra wasn't the only artist Renata had plagiarized.
|
Whenever Encouraging Teammate becomes tapped, target creature you control gets +2/+0 and gains first strike until end of turn.
She doesn't score the winning goal, but she helps her teammate make that goal.
2/2
|
Reach
Whenever Rope Daredevil collaborates, another target creature you control gains reach until end of turn. A double master of rope tricks and gymnastics.
1/3
|
When Stressed Columbina enters the battlefield choose 1:
•Lose 2 life and draw a card. •Target creature gets +1/+1 and gains lifelink until end of turn. Courageousness and gossip are only a matter of one's placement.
1/2
|
|
Target creature gains hexproof until end of turn. If that creature entered the battlefield this turn, draw a card.
"Giada, don't read the reviews. Its your first book- you have plenty of room to grow."
|
Visionary- If Captivating Oblivion is the first spell you cast this turn, abilities of eyes cost
less until end of turn.
Destroy target creature with power 4 or greater. |
Tap target creature. That creature doesn't untap during its controller's next untap step. If that creature had a counter on it, you may draw a card.
"Too much drink for Ill Dotore to think. He paid the chauffer too much, so as not to cause a fuss."
|
Whenever equipped creature deals combat damage to a player, you gain "Instants and sorceries cost
less until end of turn."
Equip ![]() |
|
Mirror Vestment
(mythic)
Audience Participation
(uncommon)
First-Response Patrolman
(uncommon)
Hungry for Blood
(uncommon)
Pouncing Alleycat
(common)
Steal the Thunder
(common)
Joint Deposition
(common)
Encouraging Teammate
(common)
Rope Daredevil
(common)
Stressed Columbina
(common)
Hide from the Reviews
(common)
Captivating Oblivion
(common)
Sleep in the Gutters
(common)
Typewriter
(common)
Mountain
(basic)




plus