Libelone: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying
At the beginning of your endstep if you have zero cards in your hand, you may draw three cards. Curious creatures, an idle drake may study everything from architecture to its prey's muscles.
4/4
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Enchant creature
Whenever a spell or another ability would increase the enchanted creature's power, double that amount. |
When Bellowing Woodcrasher enters the battlefield put a +1/+1 counter on up to two creatures you control. Then, deal X damage to any target, where X is the number of creatures you control with counters on them.
5/5
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Collaborate (As you cast this spell you may tap any number of untapped creatures you control.)
Target creature gets +2/+2 until end of turn. Then the creature gets an additional +1/+1 for each creature that collaborated. When the wood reached her hand, Maria felt the momentum her teammates had passed to her.
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Target creature gains hexproof until end of turn. If that creature entered the battlefield this turn, draw a card.
"Giada, don't read the reviews. Its your first book- you have plenty of room to grow."
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Whenever you cast your second instant or sorcery spell each turn Couplet Bully gets +2/+0 and gains trample until end of turn.
His words hurt as much as his fists.
2/4
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Enchant creature
Whenever the enchanted creature blocks or becomes blocked by a creature with counters on it, you may put a +1/+1 counter on enchanted creature. |
Equipped creature gets +2/+2 and gains vigilance.
Equip ![]() "Don't stop until the potential criminal stops."
"But what if they stop moving?" "Then they've stopped." |
Until end of turn prevent all damage that would be dealt to target creature. If that creature would gain a counter this turn, it gains an additional counter.
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![]() , : Exile target creature you control until end of turn."It's not safe for you out here. Stay inside and hold tight while I investigate."
1/3
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Return target creature to its owner's hand. If you own that creature, you may untap an island you control.
"I have seen what this world will become. I don't want to be like that."- Katonah
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Flying
Aerial floats are usually kept aloft by leashing several drakes to the float.
1/4
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When Star of the Plaza enters the battlefield target creature can't block until end of turn.
Her beauty always captivates onlookers.
2/1
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Until end of turn, target creature you control gains "Whenever this creature deals combat damage to a player, target creature gets -1/-1 until end of turn."
"And if they die, well, there won't be anyone to stop us when we plunder their home."
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Genius Drake
(rare)
Primadonna Archetype
(uncommon)
Bellowing Woodcrasher
(uncommon)
Pass the Baton
(uncommon)
Hide from the Reviews
(common)
Couplet Bully
(common)
Underground Sensation
(common)
Trudarno Club
(common)
Maestro's Deftness
(common)
Sheltering Guard
(common)
Return Home
(common)
Parade Drake
(common)
Star of the Plaza
(common)
Poisoner's Touch
(common)
Swamp
(basic)






: Exile target creature you control until end of turn.