Libelone: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Drake
Flying
At the beginning of your endstep if you have zero cards in your hand, you may draw three cards.
Curious creatures, an idle drake may study everything from architecture to its prey's muscles.
4/4
 U 
Instant
As an additional cost to cast Posthumous Completion, exile a creature from your graveyard.

Target blocked or blocking creature you control gets +X/+X until end of turn, where X is converted mana cost of the creature that was exiled.
 U 
Creature – Specter
Spectacle {1}{b}{b} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)
Flying
When Spectre of Dementia enters the battlefield, each opponent discards a card.
The lights and sounds make it easy for one to lose their mind.
3/3
 U 
Creature – Bat
Flying
Creature spells you cast with flying cost {1} less.
Thousands of bats find homes in the spires on Nanzandi.
3/1
 C 
Instant
Destroy target creature with flying. If that creature had a power of four or greater, you may put a +1/+1 counter on target creature you control.
"Shooting a dragon down with a single arrow? Challenging. Shooting a dragon down with a single arrow and only using your feet to hold the bow? Impressive."
 C 
Enchantment
Whenever an enchantment you control is enters a graveyard, you may put a +1/+1 counter on target creature you control.
"Remember, meaning outlasts destruction"- Carla
 C 
Creature – Human Shaman
When Amateur Palm-Reader enters the battlefield, create a 0/1 colorless Eye token.
Eyes you control have "{1}{r},{t}: The next instant or sorcery spell you cast gains "Discard a card, then draw a card."
1/1
 C 
Artifact
At the beginning of your upkeep, you may Scry 1.
Security assess threats each, deciding what course of action to pursue.
 C 
Creature – Vedalken Rogue
Maestro {2}{u} (Whenever this creature becomes the target of a spell or ability, if it's not a Maestro, you may pay {2}{u}. If you do, put a +1/+1 on it and it becomes a Maestro.)
Whenever Alley Cutpurse deals combat damage to a player, if Alley Cutpurse is a maestro, draw a card, then discard a card.
3/3
 C 
Creature – Human Cleric
Whenever you cast an instant or sorcery spell On-Duty Medic gains lifelink until end of turn.
"Too many celebrants, too much lack of inhibition- Let's see how many hours until I have to cart someone off."
3/3
 C 
Creature – Drake
Flying
Aerial floats are usually kept aloft by leashing several drakes to the float.
1/4
 C 
Instant
As an additional cost to cast Self-Importance, sacrifice a creature.

Draw 2 cards, then gain life equal to the power of the creature that was sacrificed this way.
 C 
Enchantment
Whenever you cast a sorcery spell, creatures you control gain haste until end of turn.
"Wait, you didn't mean literal thunder?"-Vito the Thief
 C 
Creature – Vedalken Artificer
Visionary- If Zutrino Reshaper is the first spell you cast this turn, artifacts you cast cost {1} to less until end of turn.
{t}: Target artifact you control becomes a copy of target token until end of turn.
1/2
Forest
 
 B 
Basic Land – Forest

Genius Drake (rare)
Posthumous Completion (uncommon)
Spectre of Dementia (uncommon)
Bats of Nanzandi (uncommon)
Performance Shot (common)
Apply Theory (common)
Amateur Palm-Reader (common)
Intelligence Tower (common)
Alley Cutpurse (common)
On-Duty Medic (common)
Parade Drake (common)
Self-Importance (common)
Steal the Thunder (common)
Zutrino Reshaper (common)
Forest (basic)