Libelone: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Bear
Whenever you cast an instant or sorcery with a converted mana cost of six or greater, Buckthorn Bear gets +4/+4 until end of turn.
They're big, but Eyes make the Galzenni's top predators seem even bigger.
2/2
 
 R 
Instant
Each player may exile a nonlegendary creature from their hand. Then, each player may put a creature exiled this way onto the battlefield. If a player put a creature onto the battlefield this way, that player exiles a creature they control.
 U 
Sorcery
Reveal the top five cards of your library. Separate them into two piles at random. Add one pile to your hand, then lose 1 life for each card added to your hand this way. Exile the other pile. You may cast cards exiled this way until end of turn.
 U 
Creature – Vampire
At beginning your upkeep, you may mill a card. If a creature was milled this way, put a +1/+1 counter on Blood-Drunk Glutton.
Only a true death can cut her off.
2/2
 U 
Artifact
{t}: Add one mana of any color. Use this mana only to pay for the abilities of eyes.
{6},{t}, Sacrifice Decorative Contact Lens: Return target instant or sorcery from your graveyard to your hand.
 C 
Enchantment
Whenever an enchantment you control is enters a graveyard, you may put a +1/+1 counter on target creature you control.
"Remember, meaning outlasts destruction"- Carla
 C 
Instant
Untap target creature you control. That creature gains +1/+1 first strike until end of turn.
After getting hit so many times, Giuseppe's mind finally cleared and he raised his fists.
 C 
Instant
Target creature gains flying and hexproof until end of turn.

Draw a card.
 C 
Artifact
{1},{t}: Untap target artifact. Until end of turn that artifact can't activate any abilities that aren't mana abilities.
Vandalism takes moments. Restoration takes hours.
 C 
Creature – Human Dancer
When Parade Dancer enters the battlefield, gain 1 life for each creature you control.
Visionary- If Parade Dancer is the first spell you cast this turn, gain 2 life for each creature you control instead.
He wasn't part of the parade, but he brought even more life to the procession.
2/3
 C 
Creature – Human Actor
When Stressed Columbina enters the battlefield choose 1:
•Lose 2 life and draw a card.
•Target creature gets +1/+1 and gains lifelink until end of turn.
Courageousness and gossip are only a matter of one's placement.
1/2
 C 
Creature – Minotaur Athlete
Whenever Encouraging Teammate becomes tapped, target creature you control gets +2/+0 and gains first strike until end of turn.
She doesn't score the winning goal, but she helps her teammate make that goal.
2/2
 C 
Creature – Human Citizen
Maestro {1}{b} (Whenever this creature becomes the target of a spell or ability, if it's not a Maestro, you may pay {1}{b}. If you do, put a +1/+1 on it and it becomes a Maestro.)
When Chef of the Stars or another creature becomes a Maestro, target creature you control gains lifelink until end of turn.
4/5
 C 
Creature – Human Athlete
Reach
Whenever Rope Daredevil collaborates, another target creature you control gains reach until end of turn.
A double master of rope tricks and gymnastics.
1/3
Mountain
 
 B 
Basic Land – Mountain

Buckthorn Bear (common, foil)
Become the Persona (rare)
Night at the Opera (uncommon)
Blood-Drunk Glutton (uncommon)
Decorative Contact Lens (uncommon)
Apply Theory (common)
Pull Yourself Together (common)
Hide in the Clouds (common)
Sculptor's Tools (common)
Parade Dancer (common)
Stressed Columbina (common)
Encouraging Teammate (common)
Chef of the Stars (common)
Rope Daredevil (common)
Mountain (basic)