[JOJO] Phantom Blood: Card List

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# Name Colour Rarity Cost Type P T Card text Comments Recent comment
1 Danny the Dog White Uncommon 1{w} Legendary Creature – Hound Ally 1 1 Sacrifice Danny the Dog: Put a +1/+1 counter on each Legendary creature you control. 1 1566802307 on 26 Aug 2019 by Tahazzar
2 Jonathan Joestar White Mythic 5{2}{w}{w}{w} Legendary Creature – Human Ally 4 5 Indestructible
Other Legendary creatures you control get +1/+1.
1 1566594951 on 23 Aug 2019 by Froggychum
3 Life Magnetism Overdrive White Rare 4{2}{w}{w} Sorcery – Ripple Create a white Avatar creature token with "This token's power and toughness are each equal to the number of Ripple spells you've cast this turn." 0
4 Robert Speedwagon White Rare 3{2}{w} Legendary Creature – Human Ally 2 3 Your Ally creature spells cost {1} less to cast. 1 1593631298 on 01 Jul 2020 by wurms
5 Tornado Overdrive White Uncommon 3{2}{w} Sorcery – Ripple Tornado Overdrive costs {1}{w} more to cast for each target beyond the first.
Exile any number of target creatures with power less than the greatest power among creatures you control.
0
6 Ultimate Deep Pass Overdrive White Rare 3{2}{w} Sorcery – Ripple Until end of turn, Ripple spells you cast gain Lifelink. 0
7 Hamon Breathing Blue Common 2{1}{u} Sorcery Until end of turn, Ripple spells you cast cost {1} less to cast. 0
8 Sendo Wave Kick Blue Common 2{1}{u} Sorcery – Ripple Put target non-Legendary creature on top of it's owners library. If that creature is a Vampire or Zombie, put it on the bottom instead. 0
9 Tonpetty Blue Uncommon 3{2}{u} Legendary Creature – Human Wizard 1 3 {t}: Look at the top card of your library. If it's a Ripple spell, put it into your hand. 0
10 Will Zeppeli, Ripple Master Blue Mythic 4{2}{u}{u} Legendary Creature – Human Wizard Ally 2 3 Whenever you cast a Ripple spell, draw a card. 0
11 Hypnotized by Evil Black Uncommon 2{1}{b} Enchantment – Aura Enchant creature
You control enchanted creature and it must be blocked if able.
Whenever an opponent casts two or more spells in a turn, sacrifice Hypnotized by Evil.
0
12 Jack the Ripper Black Uncommon 3{1}{b}{b} Legendary Creature – Vampire Minion 3 2 {3}{b}, {t}: Destroy target creature. Put a +1/+1 counter on Jack the Ripper. 0
13 Sire Zombies Black Uncommon 3{2}{b} Sorcery Multikicker – {1}{b}
Create a 2/2 black Zombie creature token. Then, repeat this process for each time Sire Zombies was kicked.
0
14 Tarkus & Bruford, Death Knights Black Rare 5{3}{b}{b} Legendary Creature – Zombie Knight 5 4 {2}{b}: Tarkus & Bruford, Death Knights gets +2/+2 until end of turn.
{2}{b}: Destroy target creature that blocked or was blocked by Tarkus & Bruford this turn.
0
15 Turned Townfolk Black Common 2{1}{b} Creature – Zombie Peasant 2 2 Lifelink 0
16 Vampiric Regeneration Black Common 1{b} Instant Return target Vampire or Zombie that died this turn to the battlefield tapped. 0
17 Overdrive Barrage Red Uncommon 3{2}{r} Instant – Ripple Kicker {2}{r}
Overdrive Barrage deals 3 damage to target creature or planeswalker. If Overdrive Barrage was kicked, exile another Ripple card from your graveyard and cast a copy of it.
1 1566595407 on 23 Aug 2019 by Froggychum
18 Ripple Cutter Red Common 2{1}{r} Instant – Ripple Ripple Cutter deals 1 damage to up to two target creatures 0
19 Scarlet Overdrive Red Uncommon 3{1}{r}{r} Instant – Ripple Scarlet Overdrive deals 3 damage to target creature.
Overdrive (When this spell resolves, flip a coin. If you win the flip, copy this spell and you may choose new targets for the copy.)
0
20 Sendo Ripple Overdrive Red Uncommon 3{2}{r} Instant – Ripple Choose one:
– Sendo Ripple Overdrive deals 3 damage to target creature
– Destroy target artifact
Overdrive (When this spell resolves, flip a coin. If you win the flip, copy this spell and you may choose new targets for the copy.)
0
21 Underwater Turquoise Blue Overdrive Red Rare 3{2}{r} Sorcery – Ripple Destroy target basic land. If an Island is destroyed this way you may pay {x}{u} to draw X cards. 0
22 Zoom Punch Red Common 1{r} Instant – Ripple {u}, Reveal Zoom Punch from your hand: You may cast this spell this turn except it gains Split Second.
Zoom Punch deals 2 damage to target creature.
1 1566594855 on 23 Aug 2019 by Froggychum
23 Freeze Blood Multicolour Uncommon 2{w}{u} Instant Choose one:
– Tap target non-Vampire creature.
– Counter target Ripple spell.
The controller of the chosen target cannot cast nonpermanent spells this turn.
0
24 Space Ripper Stingy Eyes Multicolour Uncommon 2{u}{b} Sorcery Space Ripper Stingy Eyes cannot be countered.
Target player discards a card.
Draw a card.
0
25 Feed off the Innocent Multicolour Uncommon 2{w}{b} Instant Feed off the Innocent deals 2 damage to target creature. Remove all damage from target creature you control. 0
26 Sunlight Yellow Overdrive Multicolour Rare 2{w}{r} Legendary Instant – Ripple Target creature deals damage to itself equal to it's power. If it survives, tap it. 0
27 Thunder Cross Split Attack Multicolour Uncommon 4{2}{w}{r} Sorcery – Ripple Choose one or both:
– Thunder Cross Split Attack deals 6 damage to target creature.
– Target creature gains Indestructible this turn.
1 1568830534 on 18 Sep 2019 by Froggychum
28 Dio Brando the Invader (Dio Brando, Pure Evil) Multicolour Mythic 4 {w/u}{b} Legendary Creature – Human Peasant Noble
‑‑‑‑
Legendary Creature – Vampire
2
‑‑‑‑
4
2
‑‑‑‑
5
At the beginning of your upkeep, if your opponent controls a legendary creature, you may discard your hand. If you do, destroy that creature, draw four cards and transform Dio Brando the Invader.
‑‑‑‑
Dio Brando, Pure Evil cannot be dealt damage by spells with a lower converted mana cost.
Whenever another creature dies, you may pay {x}, where X is it's converted mana cost. If you do, create a token that is a copy of it except it's a black Zombie in addition to it's other colors and types.
0
29 Fusion Graft Multicolour Uncommon 4{w/u}{b} Sorcery As an additional cost to cast this spell, exile a creature card from an opponent's graveyard.
Return target Vampire creature card from your graveyard to the battlefield tapped.
0
30 Cup of Wine Artifact Common 2{2} Artifact At the beginning of your end step, put a Balance counter on Cup of Wine.
At the beginning of your upkeep, if there are three or more Balance counters on Cup of Wine, sacrifice it and search your library for a Ripple card and put that card into your hand.
0
31 Luck and Pluck Artifact Rare 6{6} Legendary Artifact – Equipment Equip {4}
Whenever equipped creature attacks, exile the top three cards of your library and cast copies of each spell exiled this way.
0
32 Speedwagon's Saw Hat Artifact Uncommon 2{2} Legendary Artifact – Equipment Equip {1}
Whenever equipped creature becomes the target of a spell or ability an opponent controls, it deals 1 damage to each creature that player controls.
0
33 Stone Mask Artifact Rare 3{3} Legendary Artifact – Equipment Equip {2}
When equipped creature is dealt damage, destroy it and create a 6/6 black Vampire creature token with Flying and Lifelink.
0
34 Joestar Mansion Land Mythic 0 Legendary Land Joestar Mansion enters the battlefield tapped
{t}: Add one mana of any color. Spend this mana only to cast a Legendary creature spell.
{6}, {t}, Sacrifice Joestar Mansion: Search your library for a Legendary creature and put it into your hand.
0
35 Windknight's Lot Land Rare 0 Legendary Land Windknight's Lot enters the battlefield tapped
{t}: Add {b}.
{1}{b}, {t}: Create a 2/2 black Zombie creature token
{2}{b}{b}: Zombies you control get +1/+1 until end of turn.
0
36 Vampire token Black Token 0 Token Creature – Vampire 6 6 Flying (This creature can't be blocked except by creatures with flying or reach.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
0
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Mechanics