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# Name Colour Rarity Cost Type P T Card text Comments Recent comment
1 Archangel of Punishment White Mythic 4{2}{w}{w} Creature – Angel 3 5 Flash
Flying
{1}{b/r}: Archangel of Punishment deals 2 damage to each creature that has dealt damage to you this turn.
1 1606233954 on 24 Nov 2020 by SecretInfiltrator
2 Distract the Guards White Common 1{w} Instant Tap target creature.
Draw a card.
1 1566324214 on 20 Aug 2019 by SecretInfiltrator
3 Jail Warden White Common 5{3}{w}{w} Creature – Horror Soldier 2 4 Vigilance (Attacking doesn't cause this creature to tap.)
Whenever Jail Warden blocks or becomes blocked by a creature, detain that creature.
1 1566324748 on 20 Aug 2019 by SecretInfiltrator
4 Jailer of Block B White Common 2{1}{w} Creature – Human Soldier 1 2 Sacrifice Jailer of Block B: Detain target creature an opponent controls. 1 1566323506 on 20 Aug 2019 by SecretInfiltrator
5 Perimeter Warden White Common 3{2}{w} Creature – Human Soldier 2 1 When Perimeter Warden enters the battlefield, create a 0/3 white Wall artifact creature token with defender. 1 1606227932 on 24 Nov 2020 by SecretInfiltrator
6 Quick Eviction White Uncommon 1{w} Instant Detain each creature that entered the battlefield since your last turn ended.
Draw a card.
1 1566324902 on 20 Aug 2019 by SecretInfiltrator
7 Stasis Cell White Uncommon 3{2}{w} Enchantment – Aura Enchant permanent
Enchanted permanent's activated abilities can't be activated unless they're mana abilities. If enchanted permanent is a creature, it can't attack or block.
{b/r}: Remove all counters from enchanted permanent.
1 1566324991 on 20 Aug 2019 by SecretInfiltrator
8 Dangerous Rumors Blue Common 2{1}{u} Enchantment – Aura Enchant creature
Enchanted creature gets -2/-0.
{r/g}: Target creature you control fights enchanted creature.
1 1606229079 on 24 Nov 2020 by SecretInfiltrator
9 Escape Attempt Blue Common 5{3}{u}{u} Sorcery Defer {1}{u} (Rather than cast this card from your hand, you may pay {1}{u} and exile it. At the beginning of your next upkeep, if this card is exiled, you may cast it without paying its mana cost.)
Return target creature to its owner's hand. Then, if Escape Attempt's mana cost was paid, you may return another target creature to its owner's hand.
1 1566324329 on 20 Aug 2019 by SecretInfiltrator
10 Jailmage of Subdual Blue Common 4{3}{u} Creature – Human Wizard 2 2 Flying (This creature can't be blocked except by creatures with flying or reach.)
When Jailmage of Subdual enters the battlefield, mill three cards. When you mill a land card this way, detain up to one target creature.
1 1606217708 on 24 Nov 2020 by SecretInfiltrator
11 Runescrivened Saboteur Blue Common 3{2}{u} Creature – Human Rogue 2 3 As long as you have cast a noncreature spell this turn, Runescrivened Saboteur gets +1/+1.
Whenever you cast a noncreature spell, target creature can't block Runescrivened Saboteur this turn.
1 1606202475 on 24 Nov 2020 by SecretInfiltrator
12 Capital Punishment Black Uncommon 4{3}{b} Instant Destroy target creature.
Defer {1}{b} (Rather than cast this card from your hand, you may pay {1}{b} and exile it. At the beginning of your next upkeep, if this card is exiled, you may cast it without paying its mana cost.)
1 1606230489 on 24 Nov 2020 by SecretInfiltrator
13 Cowardly Snitch Black Common 3{1}{b}{b} Creature – Human Rogue 2 1 Sacrifice Cowardly Snitch: Target player discards a card at random. 1 1566321318 on 20 Aug 2019 by SecretInfiltrator
14 Gang Initiation Black Common 5{3}{b}{b} Instant As an additional cost to play Gang Initiation, tap a creature you control.
Destroy target creature. If a creature was destroyed this way, you may put a +1/+1 counter on a creature that was tapped to play Gang Initiation.
1 1566324479 on 20 Aug 2019 by SecretInfiltrator
15 Shakedown Black Common 2{1}{b} Sorcery – Sabotage Choose target creature. When that creature deals combat damage to an opponent this turn, that player discards a card and you may return a Sabotage card from your graveyard to your hand. 1 1606215876 on 24 Nov 2020 by SecretInfiltrator
16 Detention Outbreak Red Uncommon 4{2}{r}{r} Sorcery – Sabotage Choose target creature you control. When it deals combat damage to a player this turn, create two tapped 2/2 black Rogue creature tokens with menace and you may return a Sabotage card from your graveyard to your hand. 1 1606231943 on 24 Nov 2020 by SecretInfiltrator
17 Frenzied Ainok Red Common 2{1}{r} Creature – Dog Berserker 2 1 When Frenzied Ainok enters the battlefield, you may discard a card. If you do, draw a card. 1 1606191012 on 24 Nov 2020 by SecretInfiltrator
18 Interdiction Trooper Red Common 4{3}{r} Creature – Minotaur Soldier 3 2 Haste
Whenever Interdiction Trooper attacks, you may pay {1}{w/u}. If you do, tap and detain target creature.
1 1606229566 on 24 Nov 2020 by SecretInfiltrator
19 Maddened Ramblings Red Common 3{2}{r} Instant Draw three cards then discard two cards at random.
Madness {r} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
1 1566324421 on 20 Aug 2019 by SecretInfiltrator
20 Magespike Shackles Red Common 1{r} Enchantment – Aura Whenever enchanted creature becomes tapped, Magespike Shackles deals 2 damage to it.
{w/u}: Tap enchanted creature.
1 1566321244 on 20 Aug 2019 by SecretInfiltrator
21 Ainok Brawler Green Common 2{1}{g} Creature – Dog Warrior 2 2 {1}{g}, Discard a card: Ainok Brawler gets +4/+4 until end of turn. 1 1606144066 on 23 Nov 2020 by SecretInfiltrator
22 Bramblebrush Barricade Green Common 5{4}{g} Creature – Plant Wall 0 4 Defender (This creature can't attack.)
When Bramblebrush Barricade enters the battlefield, draw a card and you gain 4 life.
4 1606203483 on 24 Nov 2020 by SecretInfiltrator
23 Cobra-Gang Flunkies Green Common 3{2}{g} Creature – Human Warrior 3 2 {b}: Cobra-Gang Flunkies gains intimidate until end of turn. 1 1566324143 on 20 Aug 2019 by SecretInfiltrator
24 Instigated Violence Green Common 2{1}{g} Sorcery Target creature you control fights target creature you don't control.
Madness {g} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
1 1606218058 on 24 Nov 2020 by SecretInfiltrator
25 Notorious Rhox Green Uncommon 5{3}{g}{g} Creature – Rhino Rogue 4 4 Trample
{1}{u/b}: Notorious Rhox gains hexproof and indestructible until end of turn. Tap it.
1 1606232929 on 24 Nov 2020 by SecretInfiltrator
26 Death Penalty Multicolour Rare 3{1}{w}{b} Instant Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Exile target creature.
Madness {w/b} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
1 1566325050 on 20 Aug 2019 by SecretInfiltrator
27 Arvic Guard Artifact Common 5{5} Artifact Creature – Construct 3 2 Defender, first strike 1 1566321385 on 20 Aug 2019 by SecretInfiltrator
28 Eyes in the Skies Artifact Uncommon 4{4} Artifact Creature – Construct 1 3 Flying (This creature can't be blocked except by creatures with flying or reach.)
When Eyes in the Skies comes into play, detain target creature you don't control.
When Eyes in the Skies dies, detain target creature you don't control.
1 1566324843 on 20 Aug 2019 by SecretInfiltrator
29 Forest Land Basic 0 Basic Land – Forest 1 1606834137 on 01 Dec 2020 by SecretInfiltrator
30 Island Land Basic 0 Basic Land – Island 1 1606834087 on 01 Dec 2020 by SecretInfiltrator
31 Mountain Land Basic 0 Basic Land – Mountain 1 1606834123 on 01 Dec 2020 by SecretInfiltrator
32 Plains Land Basic 0 Basic Land – Plains 1 1606834075 on 01 Dec 2020 by SecretInfiltrator
33 Swamp Land Basic 0 Basic Land – Swamp 1 1606834103 on 01 Dec 2020 by SecretInfiltrator
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