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Mechanics | Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Instant
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Exile target creature.
Madness {w/b} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
 U 
Artifact Creature – Construct
Flying (This creature can't be blocked except by creatures with flying or reach.)
When Eyes in the Skies comes into play, detain target creature you don't control.
When Eyes in the Skies dies, detain target creature you don't control.
1/3
 U 
Instant
Detain each creature that entered the battlefield since your last turn ended.
Draw a card.
 U 
Instant
Destroy target creature.
Defer {1}{b} (Rather than cast this card from your hand, you may pay {1}{b} and exile it. At the beginning of your next upkeep, if this card is exiled, you may cast it without paying its mana cost.)
"Kill him now, kill him by dawn. It makes no difference to me."
–Warden Sheroq
 C 
Sorcery
Defer {1}{w} (Rather than cast this card from your hand, you may pay {1}{w} and exile it. At the beginning of your next upkeep, if this card is exiled, you may cast it without paying its mana cost.)
Create a 2/2 white Soldier creature token with vigilance. If Guard Transfer's mana cost was paid, create two of those tokens instead.
 C 
Creature – Dwarf Warrior
Menace
When Puma-Gang Muscle enters the battlefield, another target creature you control gets +2/+0 until end of turn.
The Pumas have giants amongst their ranks, but you quickly learn to keep a respectful distance from anyone sporting their face-tattoo, no matter the size.
2/3
 C 
Creature – Horror Soldier
Vigilance (Attacking doesn't cause this creature to tap.)
Whenever Jail Warden blocks or becomes blocked by a creature, detain that creature.
No greed to bribe, no needs to appeal, no will to be manipulated... Where do they get these guys ?
-Gwafa Hazid, Profiteer
2/4
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets -2/-0.
{r/g}: Target creature you control fights enchanted creature.
The prisoners are united in their hatred of the guards. Those that would collaborate with the wardens would find themselves worse than ostracized.
 C 
Instant
Draw three cards then discard two cards at random.
Madness {r} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
They go mad sooner or later...or just get madder.
 C 
Sorcery
Target creature you control fights target creature you don't control.
Madness {g} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
 C 
Creature – Vampire Rogue
Whenever you cast a spell that targets Moonshadow Burglar, Moonshadow Burglar gets +1/+1 and gains flying until end of turn.
She was talented, but obviously no match for local law enforcement.
2/1
 C 
Creature – Human Rogue
As long as you have cast a noncreature spell this turn, Runescrivened Saboteur gets +1/+1.
Whenever you cast a noncreature spell, target creature can't block Runescrivened Saboteur this turn.
The magical markings help her to stay undetected or, failing that, to fend of any unaccounted for guards.
2/3
 C 
Creature – Human Wizard
When Indentured Runescribe enters the battlefield, mill three cards, then you may return an Aura card from your graveyard to your hand.
Arcane knowledge can buy certain comforts in exchange for work at a relic manufacture. This is not optional.
2/2
 C 
Creature – Human Warrior
{b}: Cobra-Gang Flunkies gains intimidate until end of turn.
3/2
 B 
Basic Land – Mountain
 T 
Token Artifact Creature – Wall
Defender (This creature can't attack.)
0/3

Death Penalty (rare)
Eyes in the Skies (uncommon)
Quick Eviction (uncommon)
Capital Punishment (uncommon)
Guard Transfer (common)
Puma-Gang Muscle (common)
Jail Warden (common)
Dangerous Rumors (common)
Maddened Ramblings (common)
Instigated Violence (common)
Moonshadow Burglar (common)
Runescrivened Saboteur (common)
Indentured Runescribe (common)
Cobra-Gang Flunkies (common)
Mountain (basic)
Wall (token)