[Tribute] Ahrox: Virtual Booster
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| Mechanics | Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Exile target creature. Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) |
Flying
At the beginning of your end step, if you have cast no spells from your hand this turn and Giant Cave Swallow has attacked this turn, draw a card. Inmates pressed into mining service encounter all kinds of expected dangers – and some unexpected.
3/3
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Detain each creature that entered the battlefield since your last turn ended.
Draw a card. |
Destroy target creature.
Defer ![]() (Rather than cast this card from your hand, you may pay ![]() and exile it. At the beginning of your next upkeep, if this card is exiled, you may cast it without paying its mana cost.)"Kill him now, kill him by dawn. It makes no difference to me."
–Warden Sheroq |
, Sacrifice Warden's Guarddog: Untap target Soldier. It gains indestructible until end of turn.The wardens reside on the prison ground and put some consideration into their own safety. Hence the fiercest breeds are guarding their home quarters.
2/2
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Whenever enchanted creature becomes tapped, Magespike Shackles deals 2 damage to it.
: Tap enchanted creature."On your knees, wretch!"
—Viros Tejanen, Ahroxite enforcer |
Sacrifice Cowardly Snitch: Target player discards a card at random.
2/1
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Flying (This creature can't be blocked except by creatures with flying or reach.)
When Jailmage of Subdual enters the battlefield, mill three cards. When you mill a land card this way, detain up to one target creature. 2/2
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Tap target creature.
Draw a card. |
Draw three cards then discard two cards at random.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)They go mad sooner or later...or just get madder.
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Menace (This creature can't be blocked except by two or more creatures.)
When Leech-Gang Squad enters the battlefield, you may discard a card. If you do, create a 2/2 black Rogue creature token with menace. "The strong prey on the weak, so the weak find each other and project strength, so they can prey on others."
–Qashyk, Lady of Bones 3/3
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: Cobra-Gang Flunkies gains intimidate until end of turn.3/2
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Enchant creature
Enchanted creature must block each combat if able. ![]() : When enchanted creature dies this turn, draw two cards.Bloodsports are a favored pass time among the inmates, and not every contender enters the ring by choice.
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Sacrifice Jailer of Block B: Detain target creature an opponent controls.
1/2
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Defender (This creature can't attack.)
0/3
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Death Penalty
(rare)
Giant Cave Swallow
(uncommon)
Quick Eviction
(uncommon)
Capital Punishment
(uncommon)
Warden's Guarddog
(common)
Magespike Shackles
(common)
Cowardly Snitch
(common)
Jailmage of Subdual
(common)
Distract the Guards
(common)
Maddened Ramblings
(common)
Leech-Gang Squad
(common)
Cobra-Gang Flunkies
(common)
Forced into Battle
(common)
Jailer of Block B
(common)
Island
(basic)
Wall
(token)


(If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

: Tap enchanted creature.
: When enchanted creature dies this turn, draw two cards.