[Tribute] Ahrox: Virtual Booster
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| Mechanics | Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Exile target creature. Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) |
Trample
![]() : Notorious Rhox gains hexproof and indestructible until end of turn. Tap it."Inmates naturally form gangs around the physically strong, craving protection from those that are as vile as they are."
–Kaprika, jailmage instructor 4/4
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Vigilance
When Prison Transport enters the battlefield, exile target creature an opponent controls until Prison Transport leaves the battlefield. Crew 2 Since the day Ozka was brought in, her mind was focussed on the day one of the same carriages would deliver her to freedom again.
3/5
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When Excavating Molewurm enters the battlefield, mill four cards. You may put a land card from your graveyard into your hand. If you can't, draw a card.
Madness
When Excavating Molewurm enters the battlefield, if its madness cost was paid, sacrifice it. 5/7
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Sacrifice Cowardly Snitch: Target player discards a card at random.
2/1
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: Cobra-Gang Flunkies gains intimidate until end of turn.3/2
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When Griffin Gang Protector enters the battlefield, draw a card.
The White Griffin gathers those that will allow compassion to rule there heart over fear. They will stand with their head held high, who bowed them in shame in their old life.
2/3
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Creatures you control get +1/+0 until end of turn.
Draw a card. |
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Choose target creature. When that creature deals combat damage to an opponent this turn, that player discards a card and you may return a Sabotage card from your graveyard to your hand.
Forcing criminals together does reinforce their criminal behavior.
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Draw two cards
Madness ![]() (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)"Everyone ponders escape when they first come here. You either abandon that notion or succumb to obsession."
–Caspar, pit mage |
Defender, first strike
3/2
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Flying (This creature can't be blocked except by creatures with flying or reach.)
When Jailmage of Subdual enters the battlefield, mill three cards. When you mill a land card this way, detain up to one target creature. 2/2
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Sacrifice Jailer of Block B: Detain target creature an opponent controls.
1/2
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Haste
Whenever Interdiction Trooper attacks, you may pay ![]() . If you do, tap and detain target creature.Prison riots are answered swiftly and with extreme prejudice.
3/2
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Defender (This creature can't attack.)
0/3
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Death Penalty
(rare)
Notorious Rhox
(uncommon)
Prison Transport
(uncommon)
Excavating Molewurm
(uncommon)
Cowardly Snitch
(common)
Cobra-Gang Flunkies
(common)
Griffin Gang Protector
(common)
Riot
(common)
Shakedown
(common)
Addled Plans
(common)
Arvic Guard
(common)
Jailmage of Subdual
(common)
Jailer of Block B
(common)
Interdiction Trooper
(common)
Swamp
(basic)
Wall
(token)


(If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

: Notorious Rhox gains hexproof and indestructible until end of turn. Tap it.

. If you do, tap and detain target creature.