[Tribute] Ahrox: Virtual Booster

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Mechanics | Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 M 
Creature – Angel
Flash
Flying
{1}{b/r}: Archangel of Punishment deals 2 damage to each creature that has dealt damage to you this turn.
3/5
 U 
Artifact – Vehicle
Vigilance
When Prison Transport enters the battlefield, exile target creature an opponent controls until Prison Transport leaves the battlefield.
Crew 2
Since the day Ozka was brought in, her mind was focussed on the day one of the same carriages would deliver her to freedom again.
3/5
 U 
Instant
Destroy target creature.
Defer {1}{b} (Rather than cast this card from your hand, you may pay {1}{b} and exile it. At the beginning of your next upkeep, if this card is exiled, you may cast it without paying its mana cost.)
"Kill him now, kill him by dawn. It makes no difference to me."
–Warden Sheroq
 U 
Instant
Detain each creature that entered the battlefield since your last turn ended.
Draw a card.
 C 
Artifact Creature – Construct
Defender, first strike
3/2
 C 
Creature – Dog
{w}, Sacrifice Warden's Guarddog: Untap target Soldier. It gains indestructible until end of turn.
The wardens reside on the prison ground and put some consideration into their own safety. Hence the fiercest breeds are guarding their home quarters.
2/2
 C 
Creature – Kor Warrior
When Griffin Gang Protector enters the battlefield, draw a card.
The White Griffin gathers those that will allow compassion to rule there heart over fear. They will stand with their head held high, who bowed them in shame in their old life.
2/3
 C 
Creature – Minotaur Soldier
Haste
Whenever Interdiction Trooper attacks, you may pay {1}{w/u}. If you do, tap and detain target creature.
Prison riots are answered swiftly and with extreme prejudice.
3/2
 C 
Sorcery
Defer {1}{u} (Rather than cast this card from your hand, you may pay {1}{u} and exile it. At the beginning of your next upkeep, if this card is exiled, you may cast it without paying its mana cost.)
Return target creature to its owner's hand. Then, if Escape Attempt's mana cost was paid, you may return another target creature to its owner's hand.
 C 
Creature – Human Soldier
When Perimeter Warden enters the battlefield, create a 0/3 white Wall artifact creature token with defender.
To keep the prison population under control, the convicts are separated into cell blocks with strictly guarded borders.
2/1
 C 
Sorcery
Mill four cards, then return up to two creature cards from your graveyard to your hand.
Madness {b} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
The Witless act erratically, but are put to use by the more ruthless gangs like the Death Farmers.
 C 
Enchantment – Aura
Whenever enchanted creature becomes tapped, Magespike Shackles deals 2 damage to it.
{w/u}: Tap enchanted creature.
"On your knees, wretch!"
—Viros Tejanen, Ahroxite enforcer
 C 
Creature – Ogre Rogue
Menace (This creature can't be blocked except by two or more creatures.)
When Leech-Gang Squad enters the battlefield, you may discard a card. If you do, create a 2/2 black Rogue creature token with menace.
"The strong prey on the weak, so the weak find each other and project strength, so they can prey on others."
–Qashyk, Lady of Bones
3/3
 C 
Creature – Human Warrior
{b}: Cobra-Gang Flunkies gains intimidate until end of turn.
3/2
 
 B 
Basic Land – Forest
 T 
Token Artifact Creature – Wall
Defender (This creature can't attack.)
0/3

Archangel of Punishment (mythic)
Prison Transport (uncommon)
Capital Punishment (uncommon)
Quick Eviction (uncommon)
Arvic Guard (common)
Warden's Guarddog (common)
Griffin Gang Protector (common)
Interdiction Trooper (common)
Escape Attempt (common)
Perimeter Warden (common)
Frenzied Digging (common)
Magespike Shackles (common)
Leech-Gang Squad (common)
Cobra-Gang Flunkies (common)
Forest (basic)
Wall (token)