[Tribute] Ahrox: Virtual Booster
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| Mechanics | Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Enchant permanent
Enchanted permanent's activated abilities can't be activated unless they're mana abilities. If enchanted permanent is a creature, it can't attack or block. : Remove all counters from enchanted permanent. |
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Exile target creature. Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) |
When Excavating Molewurm enters the battlefield, mill four cards. You may put a land card from your graveyard into your hand. If you can't, draw a card.
Madness
When Excavating Molewurm enters the battlefield, if its madness cost was paid, sacrifice it. 5/7
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Trample
![]() : Notorious Rhox gains hexproof and indestructible until end of turn. Tap it."Inmates naturally form gangs around the physically strong, craving protection from those that are as vile as they are."
–Kaprika, jailmage instructor 4/4
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Detain each creature that entered the battlefield since your last turn ended.
Draw a card. |
When Perimeter Warden enters the battlefield, create a 0/3 white Wall artifact creature token with defender.
To keep the prison population under control, the convicts are separated into cell blocks with strictly guarded borders.
2/1
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Tap target creature.
Draw a card. |
Creatures you control get +1/+0 until end of turn.
Draw a card. |
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Haste
Whenever Interdiction Trooper attacks, you may pay ![]() . If you do, tap and detain target creature.Prison riots are answered swiftly and with extreme prejudice.
3/2
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Defender (This creature can't attack.)
When Bramblebrush Barricade enters the battlefield, draw a card and you gain 4 life. Any convict is free to harvest the berries. Hence many will jealously protect the bulwark that bars the way to potential freedom.
0/4
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Menace (This creature can't be blocked except by two or more creatures.)
When Leech-Gang Squad enters the battlefield, you may discard a card. If you do, create a 2/2 black Rogue creature token with menace. "The strong prey on the weak, so the weak find each other and project strength, so they can prey on others."
–Qashyk, Lady of Bones 3/3
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Enchant creature
Enchanted creature must block each combat if able. ![]() : When enchanted creature dies this turn, draw two cards.Bloodsports are a favored pass time among the inmates, and not every contender enters the ring by choice.
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Draw two cards
Madness ![]() (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)"Everyone ponders escape when they first come here. You either abandon that notion or succumb to obsession."
–Caspar, pit mage |
When Indentured Runescribe enters the battlefield, mill three cards, then you may return an Aura card from your graveyard to your hand.
Arcane knowledge can buy certain comforts in exchange for work at a relic manufacture. This is not optional.
2/2
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Menace (This creature can't be blocked except by two or more creatures.)
2/2
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Stasis Cell
(uncommon, foil)
Death Penalty
(rare)
Excavating Molewurm
(uncommon)
Notorious Rhox
(uncommon)
Quick Eviction
(uncommon)
Perimeter Warden
(common)
Distract the Guards
(common)
Riot
(common)
Interdiction Trooper
(common)
Bramblebrush Barricade
(common)
Leech-Gang Squad
(common)
Forced into Battle
(common)
Addled Plans
(common)
Indentured Runescribe
(common)
Island
(basic)
Rogue
(token)

: Remove all counters from enchanted permanent.
(If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

: Notorious Rhox gains hexproof and indestructible until end of turn. Tap it.
. If you do, tap and detain target creature.