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Mechanics | Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Instant
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Exile target creature.
Madness {w/b} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
 U 
Artifact Creature – Construct
Flying (This creature can't be blocked except by creatures with flying or reach.)
When Eyes in the Skies comes into play, detain target creature you don't control.
When Eyes in the Skies dies, detain target creature you don't control.
1/3
 U 
Creature – Bird
Flying
At the beginning of your end step, if you have cast no spells from your hand this turn and Giant Cave Swallow has attacked this turn, draw a card.
Inmates pressed into mining service encounter all kinds of expected dangers – and some unexpected.
3/3
 U 
Creature – Mole Wurm
When Excavating Molewurm enters the battlefield, mill four cards. You may put a land card from your graveyard into your hand. If you can't, draw a card.
Madness {g}
When Excavating Molewurm enters the battlefield, if its madness cost was paid, sacrifice it.
5/7
 C 
Sorcery
Defer {1}{w} (Rather than cast this card from your hand, you may pay {1}{w} and exile it. At the beginning of your next upkeep, if this card is exiled, you may cast it without paying its mana cost.)
Create a 2/2 white Soldier creature token with vigilance. If Guard Transfer's mana cost was paid, create two of those tokens instead.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets -2/-0.
{r/g}: Target creature you control fights enchanted creature.
The prisoners are united in their hatred of the guards. Those that would collaborate with the wardens would find themselves worse than ostracized.
 C 
Creature – Dog Warrior
{1}{g}, Discard a card: Ainok Brawler gets +4/+4 until end of turn.
2/2
 C 
Creature – Ogre Rogue
Menace (This creature can't be blocked except by two or more creatures.)
When Leech-Gang Squad enters the battlefield, you may discard a card. If you do, create a 2/2 black Rogue creature token with menace.
"The strong prey on the weak, so the weak find each other and project strength, so they can prey on others."
–Qashyk, Lady of Bones
3/3
 C 
Instant
As an additional cost to play Gang Initiation, tap a creature you control.
Destroy target creature. If a creature was destroyed this way, you may put a +1/+1 counter on a creature that was tapped to play Gang Initiation.
 C 
Creature – Horror Soldier
Vigilance (Attacking doesn't cause this creature to tap.)
Whenever Jail Warden blocks or becomes blocked by a creature, detain that creature.
No greed to bribe, no needs to appeal, no will to be manipulated... Where do they get these guys ?
-Gwafa Hazid, Profiteer
2/4
 C 
Creature – Minotaur Soldier
Haste
Whenever Interdiction Trooper attacks, you may pay {1}{w/u}. If you do, tap and detain target creature.
Prison riots are answered swiftly and with extreme prejudice.
3/2
 C 
Enchantment – Aura
Whenever enchanted creature becomes tapped, Magespike Shackles deals 2 damage to it.
{w/u}: Tap enchanted creature.
"On your knees, wretch!"
—Viros Tejanen, Ahroxite enforcer
 C 
Creature – Human Wizard
When Indentured Runescribe enters the battlefield, mill three cards, then you may return an Aura card from your graveyard to your hand.
Arcane knowledge can buy certain comforts in exchange for work at a relic manufacture. This is not optional.
2/2
 C 
Artifact Creature – Construct
Defender, first strike
3/2
 
 B 
Basic Land – Swamp
 T 
Token Creature – Rogue
Menace (This creature can't be blocked except by two or more creatures.)
2/2

Death Penalty (rare)
Eyes in the Skies (uncommon)
Giant Cave Swallow (uncommon)
Excavating Molewurm (uncommon)
Guard Transfer (common)
Dangerous Rumors (common)
Ainok Brawler (common)
Leech-Gang Squad (common)
Gang Initiation (common)
Jail Warden (common)
Interdiction Trooper (common)
Magespike Shackles (common)
Indentured Runescribe (common)
Arvic Guard (common)
Swamp (basic)
Rogue (token)