[Tribute] Ahrox: Virtual Booster
| [Tribute] Ahrox: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Exile target creature. Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) |
Vigilance
When Prison Transport enters the battlefield, exile target creature an opponent controls until Prison Transport leaves the battlefield. Crew 2 Since the day Ozka was brought in, her mind was focussed on the day one of the same carriages would deliver her to freedom again.
3/5
|
Flying (This creature can't be blocked except by creatures with flying or reach.)
When Eyes in the Skies comes into play, detain target creature you don't control. When Eyes in the Skies dies, detain target creature you don't control. 1/3
|
Destroy target creature.
Defer ![]() (Rather than cast this card from your hand, you may pay ![]() and exile it. At the beginning of your next upkeep, if this card is exiled, you may cast it without paying its mana cost.)"Kill him now, kill him by dawn. It makes no difference to me."
–Warden Sheroq |
|
When Indentured Runescribe enters the battlefield, mill three cards, then you may return an Aura card from your graveyard to your hand.
Arcane knowledge can buy certain comforts in exchange for work at a relic manufacture. This is not optional.
2/2
|
: Cobra-Gang Flunkies gains intimidate until end of turn.3/2
|
, Sacrifice Warden's Guarddog: Untap target Soldier. It gains indestructible until end of turn.The wardens reside on the prison ground and put some consideration into their own safety. Hence the fiercest breeds are guarding their home quarters.
2/2
|
Vigilance (Attacking doesn't cause this creature to tap.)
Whenever Jail Warden blocks or becomes blocked by a creature, detain that creature. No greed to bribe, no needs to appeal, no will to be manipulated... Where do they get these guys ?
-Gwafa Hazid, Profiteer 2/4
|
|
Mill four cards, then return up to two creature cards from your graveyard to your hand.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)The Witless act erratically, but are put to use by the more ruthless gangs like the Death Farmers.
|
Target creature you control fights target creature you don't control.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) |
Whenever you cast a spell that targets Moonshadow Burglar, Moonshadow Burglar gets +1/+1 and gains flying until end of turn.
She was talented, but obviously no match for local law enforcement.
2/1
|
When Frenzied Ainok enters the battlefield, you may discard a card. If you do, draw a card.
Ainok were meant to roam the vast wilderness. Captivity erodes their sanity even more quickly than other prisoners'.
2/1
|
|
Defer
![]() (Rather than cast this card from your hand, you may pay ![]() and exile it. At the beginning of your next upkeep, if this card is exiled, you may cast it without paying its mana cost.)
Create a 2/2 white Soldier creature token with vigilance. If Guard Transfer's mana cost was paid, create two of those tokens instead. |
![]() , Discard a card: Ainok Brawler gets +4/+4 until end of turn.2/2
|
|
Menace (This creature can't be blocked except by two or more creatures.)
2/2
|
Death Penalty
(rare)
Prison Transport
(uncommon)
Eyes in the Skies
(uncommon)
Capital Punishment
(uncommon)
Indentured Runescribe
(common)
Cobra-Gang Flunkies
(common)
Warden's Guarddog
(common)
Jail Warden
(common)
Frenzied Digging
(common)
Instigated Violence
(common)
Moonshadow Burglar
(common)
Frenzied Ainok
(common)
Guard Transfer
(common)
Ainok Brawler
(common)
Island
(basic)
Rogue
(token)


(If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
