[Tribute] Ahrox: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Vigilance (Attacking doesn't cause this creature to tap.)
Whenever Jail Warden blocks or becomes blocked by a creature, detain that creature. No greed to bribe, no needs to appeal, no will to be manipulated... Where do they get these guys ?
-Gwafa Hazid, Profiteer 2/4
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Flash
Flying ![]() : Archangel of Punishment deals 2 damage to each creature that has dealt damage to you this turn.3/5
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Vigilance
When Prison Transport enters the battlefield, exile target creature an opponent controls until Prison Transport leaves the battlefield. Crew 2 Since the day Ozka was brought in, her mind was focussed on the day one of the same carriages would deliver her to freedom again.
3/5
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Trample
![]() : Notorious Rhox gains hexproof and indestructible until end of turn. Tap it."Inmates naturally form gangs around the physically strong, craving protection from those that are as vile as they are."
–Kaprika, jailmage instructor 4/4
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Enchant permanent
Enchanted permanent's activated abilities can't be activated unless they're mana abilities. If enchanted permanent is a creature, it can't attack or block. : Remove all counters from enchanted permanent. |
When Frenzied Ainok enters the battlefield, you may discard a card. If you do, draw a card.
Ainok were meant to roam the vast wilderness. Captivity erodes their sanity even more quickly than other prisoners'.
2/1
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Draw three cards then discard two cards at random.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)They go mad sooner or later...or just get madder.
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Flying (This creature can't be blocked except by creatures with flying or reach.)
When Jailmage of Subdual enters the battlefield, mill three cards. When you mill a land card this way, detain up to one target creature. 2/2
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Mill four cards, then return up to two creature cards from your graveyard to your hand.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)The Witless act erratically, but are put to use by the more ruthless gangs like the Death Farmers.
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Defender (This creature can't attack.)
When Bramblebrush Barricade enters the battlefield, draw a card and you gain 4 life. Any convict is free to harvest the berries. Hence many will jealously protect the bulwark that bars the way to potential freedom.
0/4
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Lifelink (Damage dealt by this creature also causes you to gain that much life.)
When Sun-Cult Preacher dies, create a 1/1 white Warrior creature token with lifelink. In the pits a new religion formed around the sun crossing the distant sky above, ultimate symbol of freedom from the eternal dusk below.
1/1
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Defender, first strike
3/2
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Vigilance (Attacking doesn't cause this creature to tap.)
Whenever Jail Warden blocks or becomes blocked by a creature, detain that creature. No greed to bribe, no needs to appeal, no will to be manipulated... Where do they get these guys ?
-Gwafa Hazid, Profiteer 2/4
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Enchant creature
Enchanted creature gets -2/-0. : Target creature you control fights enchanted creature.The prisoners are united in their hatred of the guards. Those that would collaborate with the wardens would find themselves worse than ostracized.
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Defender (This creature can't attack.)
0/3
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Jail Warden
(common, foil)
Archangel of Punishment
(mythic)
Prison Transport
(uncommon)
Notorious Rhox
(uncommon)
Stasis Cell
(uncommon)
Frenzied Ainok
(common)
Maddened Ramblings
(common)
Jailmage of Subdual
(common)
Frenzied Digging
(common)
Bramblebrush Barricade
(common)
Sun-Cult Preacher
(common)
Arvic Guard
(common)
Jail Warden
(common)
Dangerous Rumors
(common)
Mountain
(basic)
Wall
(token)




: Archangel of Punishment deals 2 damage to each creature that has dealt damage to you this turn.
: Notorious Rhox gains hexproof and indestructible until end of turn. Tap it.

: Target creature you control fights enchanted creature.