[Tribute] Ahrox: Virtual Booster
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Mechanics | Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
You could alternatively have a booster in the usual rarity pattern.
Flying
At the beginning of your end step, if you have cast no spells from your hand this turn and Giant Cave Swallow has attacked this turn, draw a card. Inmates pressed into mining service encounter all kinds of expected dangers – and some unexpected.
3/3
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Defer (Rather than cast this card from your hand, you may pay and exile it. At the beginning of your next upkeep, if this card is exiled, you may cast it without paying its mana cost.)
Create a 2/2 white Soldier creature token with vigilance. If Guard Transfer's mana cost was paid, create two of those tokens instead. |
Trample
: Notorious Rhox gains hexproof and indestructible until end of turn. Tap it. "Inmates naturally form gangs around the physically strong, craving protection from those that are as vile as they are."
–Kaprika, jailmage instructor 4/4
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Sacrifice Jailer of Block B: Detain target creature an opponent controls.
1/2
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Dune Behemoth costs less for each Desert you control.
Trample 6/6
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Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Exile target creature. Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) |
Sacrifice Cowardly Snitch: Target player discards a card at random.
2/1
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As long as you have cast a noncreature spell this turn, Runescrivened Saboteur gets +1/+1.
Whenever you cast a noncreature spell, target creature can't block Runescrivened Saboteur this turn. The magical markings help her to stay undetected or, failing that, to fend of any unaccounted for guards.
2/3
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Enchant permanent
Enchanted permanent's activated abilities can't be activated unless they're mana abilities. If enchanted permanent is a creature, it can't attack or block. : Remove all counters from enchanted permanent. |
Whenever enchanted creature becomes tapped, Magespike Shackles deals 2 damage to it.
: Tap enchanted creature. "On your knees, wretch!"
—Viros Tejanen, Ahroxite enforcer |
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Draw three cards then discard two cards at random.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) They go mad sooner or later...or just get madder.
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Draw two cards
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) "Everyone ponders escape when they first come here. You either abandon that notion or succumb to obsession."
–Caspar, pit mage |
Enchant creature
Enchanted creature must block each combat if able. : When enchanted creature dies this turn, draw two cards. Bloodsports are a favored pass time among the inmates, and not every contender enters the ring by choice.
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Menace (This creature can't be blocked except by two or more creatures.)
2/2
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Giant Cave Swallow
(uncommon)
Guard Transfer
(common)
Notorious Rhox
(uncommon)
Jailer of Block B
(common)
Dune Behemoth
(common)
Island
(basic)
Death Penalty
(rare)
Cowardly Snitch
(common)
Runescrivened Saboteur
(common)
Stasis Cell
(uncommon)
Magespike Shackles
(common)
Forest
(basic)
Maddened Ramblings
(common)
Addled Plans
(common)
Forced into Battle
(common)
Rogue
(token)