[Tribute] Ahrox: Virtual Booster

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Mechanics | Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler
Printable
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
 U 
Creature – Bird
Flying
At the beginning of your end step, if you have cast no spells from your hand this turn and Giant Cave Swallow has attacked this turn, draw a card.
Inmates pressed into mining service encounter all kinds of expected dangers – and some unexpected.
3/3
 C 
Sorcery
Defer {1}{w} (Rather than cast this card from your hand, you may pay {1}{w} and exile it. At the beginning of your next upkeep, if this card is exiled, you may cast it without paying its mana cost.)
Create a 2/2 white Soldier creature token with vigilance. If Guard Transfer's mana cost was paid, create two of those tokens instead.
 U 
Creature – Rhino Rogue
Trample
{1}{u/b}: Notorious Rhox gains hexproof and indestructible until end of turn. Tap it.
"Inmates naturally form gangs around the physically strong, craving protection from those that are as vile as they are."
–Kaprika, jailmage instructor
4/4
 C 
Creature – Human Soldier
Sacrifice Jailer of Block B: Detain target creature an opponent controls.
1/2
 C 
Creature – Lizard
Dune Behemoth costs {1} less for each Desert you control.
Trample
6/6
 
 B 
Basic Land – Island
 R 
Instant
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Exile target creature.
Madness {w/b} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
 C 
Creature – Human Rogue
Sacrifice Cowardly Snitch: Target player discards a card at random.
2/1
 C 
Creature – Human Rogue
As long as you have cast a noncreature spell this turn, Runescrivened Saboteur gets +1/+1.
Whenever you cast a noncreature spell, target creature can't block Runescrivened Saboteur this turn.
The magical markings help her to stay undetected or, failing that, to fend of any unaccounted for guards.
2/3
 U 
Enchantment – Aura
Enchant permanent
Enchanted permanent's activated abilities can't be activated unless they're mana abilities. If enchanted permanent is a creature, it can't attack or block.
{b/r}: Remove all counters from enchanted permanent.
 C 
Enchantment – Aura
Whenever enchanted creature becomes tapped, Magespike Shackles deals 2 damage to it.
{w/u}: Tap enchanted creature.
"On your knees, wretch!"
—Viros Tejanen, Ahroxite enforcer
 
 B 
Basic Land – Forest
 C 
Instant
Draw three cards then discard two cards at random.
Madness {r} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
They go mad sooner or later...or just get madder.
 C 
Sorcery
Draw two cards
Madness {1}{u} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
"Everyone ponders escape when they first come here. You either abandon that notion or succumb to obsession."
–Caspar, pit mage
 C 
Enchantment – Aura
Enchant creature
Enchanted creature must block each combat if able.
{1}{u/b}: When enchanted creature dies this turn, draw two cards.
Bloodsports are a favored pass time among the inmates, and not every contender enters the ring by choice.
 T 
Token Creature – Rogue
Menace (This creature can't be blocked except by two or more creatures.)
2/2

Giant Cave Swallow (uncommon)
Guard Transfer (common)
Notorious Rhox (uncommon)
Jailer of Block B (common)
Dune Behemoth (common)
Island (basic)
Death Penalty (rare)
Cowardly Snitch (common)
Runescrivened Saboteur (common)
Stasis Cell (uncommon)
Magespike Shackles (common)
Forest (basic)
Maddened Ramblings (common)
Addled Plans (common)
Forced into Battle (common)
Rogue (token)