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Mechanics | Released Booster | Creative | Cycles | Mechanical Themes | Alternate Visual Spoiler
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact – Chamber
(A Chamber entering the battlefield becomes the current Chamber.)
When Darkroom enters the battlefield, target player exiles two cards from their hand and two cards from the top of their library.
{x}{b}, Sacrifice Darkroom: You may cast a card exiled with Darkroom with mana value X without paying its mana cost. Activate only if Darkroom is the current chamber.
Traverse {3}
 U 
Artifact – Chamber
(A Chamber entering the battlefield becomes the current Chamber.)
When Bottomless Pit enters the battlefield, exile target creature.
At the beginning of each player's end step, if Bottomless Pit is the current Chamber, they mill a card.
Traverse – Exile three cards from your graveyard. (Any player may pay the traverse cost of two Chambers to move from one to the other. Traverse as a sorcery.)
 U 
Artifact Creature – Wall Golem
Defender, vigilance
As long as Alcove Guardian is equipped or enchanted, it may attack as though it didn't have defender.
As long as Alcove Guardian is both equipped and enchanted, it gets +1/+1 and has lifelink.
Setheos reasoned that returning the magic sword to the grip of the statue would move it, so it no longer blocked the secret passage. In a way, he was correct.
3/4
 U 
Sorcery
Choose one—
• Return up to one target instant card and up to one target sorcery card from your graveyard to your hand.
• Create a 5/5 blue Serpent creature token.
Exile Rise from the Moat.
 C 
Sorcery
Search your library for a basic land card or a Chamber card and reveal it. If its mana value is 2 or less, put it onto the battlefield tapped. Otherwise, put it into your hand. Then shuffle.
 C 
Tribal Sorcery – Wall
Draw two cards.
A loose brick might reveal more than shoddy craftsmanship.
 C 
Creature – Imp
{b}{b}: Earthbound Imp gets +2/-2 until end of turn.
"I swear if another one of those mites of hell dismantles one of my revenants again, I'll have to unsummon the whole lot of them."
-Kaanwalt, Vadalin necro-illusionist
1/3
 C 
Creature – Ogre Warrior
When Stonerazer Brute enters the battlefield, each opponent sacrifices a nonbasic land or a Chamber, then each player creates a Treasure token. Each player that sacrificed a permanent this turn creates an additional Treasure token.
Doors are useful if no ogre is available.
4/4
 C 
Creature – Griffin
Flying
Whenever a creature attacks you or a permanent you control, untap up to one target creature.
Even if you avoid the talons of the Griffin, you know the screeches put you on the dinner plan for something else.
2/2
 C 
Creature – Spirit
Tormented Soul can’t block and can’t be blocked.
The corridors of the oldest, most twisted mazes are haunted by the Lost Ones, who arrived with hopes to carry away riches, but never found their way back out.
1/1
 C 
Creature – Thalakos Artificer
Savvy Mazemage can't be blocked.
When Savvy Mazemage enters the battlefield, return up to one target artifact to its owner's hand.
Shifting walls are just the most simple trick in her repertoire.
2/2
 C 
Artifact Creature – Golem
Some traps are of daunting complexity. But the simplest of defenses often prove to be more reliable.
4/6
 C 
Creature – Human Rogue
When Cache Cleaner dies, create a Treasure token.
Grabbing gems is the easy part of a maze raid. The hard part is getting out with your prize.
2/1
 C 
Creature – Elf Druid
{t}: Add one mana of any color. Spend this mana only to cast Chamber spells.
{t}: Add {c}{c}. Spend this mana only to pay traverse costs.
1/3
 C 
Creature – Human Scout
Whenever a creature enters the battlefield, you may remove Wary Mazeguide from combat if it's attacking or blocking.
2/2
Rat
 T 
Token Creature – Rat
Menace (This creature can't be blocked except by two or more creatures.)
1/1

Darkroom (rare)
Bottomless Pit (uncommon)
Alcove Guardian (uncommon)
Rise from the Moat (uncommon)
Endless Corridors (common)
Hidden Stash (common)
Earthbound Imp (common)
Stonerazer Brute (common)
Alarm Griffin (common)
Tormented Soul (common)
Savvy Mazemage (common)
Iron Guadian (common)
Cache Cleaner (common)
Rootmaze Keeper (common)
Wary Mazeguide (common)
Rat (token)