[Tribute] Ngasama: Virtual Booster
| [Tribute] Ngasama: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Released Booster | Creative | Cycles | Mechanical Themes | Alternate Visual Spoiler |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Defender
At the beginning of your upkeep, you may exile two Wall cards from your graveyard. If you do, you gain 7 life. ![]() ![]() : Haven of Wounds gets +7/+0 until end of turn.Zartih's sanctum is a place of reprieve, but also a grim prison.
0/7
|
Whenever Flamekin Explorers deals combat damage to a player, put a +1/+1 counter on it.
Whenever one or more +1/+1 counters are put on Flamekin Explorers, if it has two or more +1/+1 counters on it, transform it. 3/2
Menace
Whenever Maze Plunderers deals combat damage to a player, put a +1/+1 counter on it. Whenever one or more +1/+1 counters are put on a creature you control, you may have it deal damage equal to the number of +1/+1 counters on it to any target. 4/3
|
If four or more creatures are attacking, you may pay
![]() rather than pay this spell's mana cost.
Arrow Volley Trap deals 5 damage divided as you choose among any number of target attacking creatures. |
Whenever Hookhand Ambusher blocks or becomes blocked, tap all creatures that were blocking or blocked by it. Those creatures don't untap during their controller's next untap step.
"What's thicker – labyrinth's walls or minotaur's confidence that said labyrinth was made for him?"
- Ngasama riddle 3/4
|
|
Some traps are of daunting complexity. But the simplest of defenses often prove to be more reliable.
4/6
|
Destroy target land and create a Treasure token.
|
Whenever a creature enters the battlefield, you may remove Wary Mazeguide from combat if it's attacking or blocking.
2/2
|
Draw two cards.
A loose brick might reveal more than shoddy craftsmanship.
|
|
If a creature you control has been blocked by two or more creatures this combat, you may pay
rather than pay Hidden Stinger Trap's mana cost.
Target creature gains deathtouch and indestructible until end of turn. |
If a creature with flying is attacking you, you may pay
rather than pay Launch Pad Trap's mana cost.
Target creature gets +2/+2 and gains flying until end of turn. |
(A Chamber entering the battlefield becomes the current Chamber.)
When Scribe's Archive enters the battlefield, draw two cards. At the beginning of each player's end step, if Scribe's Archive is the current Chamber, that player may scry 1. Traverse (Any player may pay the traverse cost of two Chambers to move from one to the other. Traverse as a sorcery.) |
Protection from Traps
As long as it's your turn, Noose Cutter has first strike. It pays to have a seasoned tunnel runner who recognizes snares and tripwires taking point on your exploration.
2/1
|
|
Flash (You may cast this spell any time you could cast an instant.)
Spells with flash you cast cost less to cast."You can't ambush us. We're ambushing YOU!"
2/3
|
(A Chamber entering the battlefield becomes the current Chamber.)
When Baloth Lair enters the battlefield, create a 4/4 green Beast creature token. Whenever a creature with power 4 or greater enters the battlefield under a player's control, if Baloth Lair is the current chamber, that player gains 4 life. Traverse (Any player may pay the traverse cost of two Chambers to move from one to the other. Traverse as a sorcery.)"Quickly, let's hide behind this snoring rock!"
—Snurgag the Unlucky |
When Dwarven Trapper enters the battlefield, return target Trap card from your graveyard to your hand.
2/2
|
Menace (This creature can't be blocked except by two or more creatures.)
1/1
|
Haven of Wounds
(rare)
Flamekin Explorers
(uncommon)
Arrow Volley Trap
(uncommon)
Hookhand Ambusher
(uncommon)
Iron Guadian
(common)
Daring Heist
(common)
Wary Mazeguide
(common)
Hidden Stash
(common)
Hidden Stinger Trap
(common)
Launch Pad Trap
(common)
Scribe's Archive
(common)
Noose Cutter
(common)
Keeper of the Pewter Bell
(common)
Baloth Lair
(common)
Dwarven Trapper
(common)
Rat
(token)






rather than pay Hidden Stinger Trap's mana cost.