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Mechanics | Released Booster | Creative | Cycles | Mechanical Themes | Alternate Visual Spoiler
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact – Chamber
(A Chamber entering the battlefield becomes the current Chamber.)
When Darkroom enters the battlefield, target player exiles two cards from their hand and two cards from the top of their library.
{x}{b}, Sacrifice Darkroom: You may cast a card exiled with Darkroom with mana value X without paying its mana cost. Activate only if Darkroom is the current chamber.
Traverse {3}
 U 
Instant – Trap
If four or more creatures are attacking, you may pay {1}{w} rather than pay this spell's mana cost.
Arrow Volley Trap deals 5 damage divided as you choose among any number of target attacking creatures.
 U 
Creature – Jackal Rogue
Whenever you cast a spell during an opponent’s turn, each opponent loses 1 life, you gain 1 life.
3/1
 U 
Artifact Creature – Wall Golem
Defender, vigilance
As long as Alcove Guardian is equipped or enchanted, it may attack as though it didn't have defender.
As long as Alcove Guardian is both equipped and enchanted, it gets +1/+1 and has lifelink.
Setheos reasoned that returning the magic sword to the grip of the statue would move it, so it no longer blocked the secret passage. In a way, he was correct.
3/4
 C 
Creature – Ooze
{2}{g}: Hallway Mud gets +X/+X until end of turn, where X is the current Chamber's mana value. Activate only once each turn.
2/2
 C 
Sorcery
Target creature can't block this turn. Its controller can't play Chamber cards until your next turn.
"A deal?"
–Tabitha Barrentine
 C 
Creature – Imp
{b}{b}: Earthbound Imp gets +2/-2 until end of turn.
"I swear if another one of those mites of hell dismantles one of my revenants again, I'll have to unsummon the whole lot of them."
-Kaanwalt, Vadalin necro-illusionist
1/3
 C 
Creature – Human Rogue
When Cache Cleaner dies, create a Treasure token.
Grabbing gems is the easy part of a maze raid. The hard part is getting out with your prize.
2/1
 C 
Instant – Trap
If a creature you control has been blocked by two or more creatures this combat, you may pay {b} rather than pay Hidden Stinger Trap's mana cost.
Target creature gains deathtouch and indestructible until end of turn.
 C 
Instant – Trap
If an opponent had a non-Aura enchantment enter the battlefield this turn, you may pay {w} rather than pay this spell's mana cost.
Destroy target enchantment. If the current Chamber is white, destroy up to two target enchantments instead.
 C 
Artifact – Chamber
(A Chamber entering the battlefield becomes the current Chamber.)
When Scribe's Archive enters the battlefield, draw two cards.
At the beginning of each player's end step, if Scribe's Archive is the current Chamber, that player may scry 1.
Traverse {1} (Any player may pay the traverse cost of two Chambers to move from one to the other. Traverse as a sorcery.)
 C 
Creature – Bird
Flying
When Maze Swallow enters the battlefield, choose one —
• Put a +1/+1 counter on Maze Swallow.
• Tap target creature an opponent controls. It doesn’t untap during its controller’s next untap step.
1/2
 C 
Artifact – Equipment
Equipped creature gets +1/+1 and can't be blocked by Walls.
Equip {2}
If they didn't want us to be here and take their stuff, they'd put in sturdier doors.
—Bornco the Rude
 C 
Artifact – Chamber
(A Chamber entering the battlefield becomes the current Chamber.)
When Confounding Staircase enters the battlefield or a player moves from or to it, target player mills two card.
Traverse {1} (Any player may pay the traverse cost of two Chambers to move from one to the other. Traverse as a sorcery.)
 C 
Creature – Jackal Scout
Flash (You may cast this spell any time you could cast an instant.)
Spells with flash you cast cost {1} less to cast.
"You can't ambush us. We're ambushing YOU!"
2/3
 T 
Token Creature – Serpent
5/5

Darkroom (rare)
Arrow Volley Trap (uncommon)
Plundering Mwizi (uncommon)
Alcove Guardian (uncommon)
Hallway Mud (common)
Threaten the Builders (common)
Earthbound Imp (common)
Cache Cleaner (common)
Hidden Stinger Trap (common)
Arcane Depletion Trap (common)
Scribe's Archive (common)
Maze Swallow (common)
Break Iron (common)
Confounding Staircase (common)
Keeper of the Pewter Bell (common)
Serpent (token)