[Tribute] Ngasama: Virtual Booster
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| Mechanics | Released Booster | Creative | Cycles | Mechanical Themes | Alternate Visual Spoiler |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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(A Chamber entering the battlefield becomes the current Chamber.)
Whenever Dragonhoard Vault or another artifact enters the battlefield under your control, if this is the current Chamber, create a Treasure token. This ability triggers only once each turn. ![]() ![]() : Transform Dragonhoard Vault.
Traverse (Any player may pay the traverse cost of two Chambers to move from one to the other. Traverse as a sorcery.)Flying, haste
Hoardkeeper Dragon gets +1/+0 for each artifact you control. With a rising feeling of panic Namca realized that what she had grabbed was not a golden coin, but a golden scale.
3/5
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Defender
When Blessed Barricade dies, you may exile two Wall cards from your graveyard. If you do, create a 4/4 white Angel creature token with flying and vigilance. "It's not load-bearing wall, but you don't want to mess with it anyway."
-Inkid, maze guide 0/4
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Choose one—
• Return up to one target instant card and up to one target sorcery card from your graveyard to your hand. • Create a 5/5 blue Serpent creature token. Exile Rise from the Moat. |
As an additional cost to cast Baloth Incursion, sacrifice an artifact or pay
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Create two 4/4 green Beast creature tokens. The corridors used to be too narrow for even a single baloth, but who is going to tell them off for redecorating?
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(A Chamber entering the battlefield becomes the current Chamber.)
When Confounding Staircase enters the battlefield or a player moves from or to it, target player mills two card. Traverse (Any player may pay the traverse cost of two Chambers to move from one to the other. Traverse as a sorcery.) |
When Dwarven Trapper enters the battlefield, return target Trap card from your graveyard to your hand.
2/2
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When Plundering Barbarian enters the battlefield, choose one —
• Destroy target artifact. • Create a Treasure token. Barbarians usually just take the first shiny trinket they can find and take off with it, so the real damage they cause comes from the things they break to get at it.
2/2
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If a creature with flying is attacking you, you may pay
rather than pay Launch Pad Trap's mana cost.
Target creature gets +2/+2 and gains flying until end of turn. |
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When Cache Cleaner dies, create a Treasure token.
Grabbing gems is the easy part of a maze raid. The hard part is getting out with your prize.
2/1
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(A Chamber entering the battlefield becomes the current Chamber.)
When Scribe's Archive enters the battlefield, draw two cards. At the beginning of each player's end step, if Scribe's Archive is the current Chamber, that player may scry 1. Traverse (Any player may pay the traverse cost of two Chambers to move from one to the other. Traverse as a sorcery.) |
Flash (You may cast this spell any time you could cast an instant.)
Spells with flash you cast cost less to cast."You can't ambush us. We're ambushing YOU!"
2/3
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Search your library for a basic land card or a Chamber card and reveal it. If its mana value is 2 or less, put it onto the battlefield tapped. Otherwise, put it into your hand. Then shuffle.
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Whenever equipped creature deals combat damage to a player, create a Treasure token.
Equip or sacrifice a Treasure"Bad lock can be opened by a plenty of keys. But one good key... Figures!"
–Bso the Innkeeper |
: Add one mana of any color. Spend this mana only to cast Chamber spells.
: Add ![]() . Spend this mana only to pay traverse costs.1/3
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Protection from Traps
As long as it's your turn, Noose Cutter has first strike. It pays to have a seasoned tunnel runner who recognizes snares and tripwires taking point on your exploration.
2/1
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Flying, vigilance
4/4
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Dragonhoard Vault
(rare)
Blessed Barricade
(uncommon)
Rise from the Moat
(uncommon)
Baloth Incursion
(uncommon)
Confounding Staircase
(common)
Dwarven Trapper
(common)
Plundering Barbarian
(common)
Launch Pad Trap
(common)
Cache Cleaner
(common)
Scribe's Archive
(common)
Keeper of the Pewter Bell
(common)
Endless Corridors
(common)
Universal Key
(common)
Rootmaze Keeper
(common)
Noose Cutter
(common)
Angel
(token)

Creature – Dragon


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: Add one mana of any color. Spend this mana only to cast Chamber spells.
