[Tribute] Nurbrak: Virtual Booster
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| Mechanics | Released Booster | Creative | Cycles | Mechanical Themes | Alternate Visual Spoiler |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Burning point 0 (If a source would deal exactly 0 damage to this creature, that source deals that damage to its controller instead.)
Whenever a player casts a spell, increase Vengeful Flamekin's Burning Point value by 1 until end of turn. Whenever a source would deal damage to its controller, it deals double that damage to that player instead. 2/2
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Enchant creature
![]() : Put a +1/+1 counter on enchanted creature. |
Exile up to one target artifact you control and up to one target artifact card from your graveyard.
Put one of the exiled cards onto the battlefield and the other card into your hand. Thermal pumps that have to endure the heat of the Moltenflumes need regular replacement.
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Draw a card. You lose life equal to the number of cards you've drawn this turn. You may repeat this process any number of times.
Some truths are like a suitcase without a handle. Too uncomfortable to bear, too valuable to drop.
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, Sacrifice another creature: Marauding Skelesaur gains deathtouch until end of turn."Hunted by empty bones"
-Yeemien expression meaning "consistently unlucky" 3/2
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: Add . Smoke Hearth deals 1 damage to you.
When Smoke Hearth is put into a graveyard from anywhere, it deals 1 damage to any target. "I know of a fine inn up ahead if burnt meals are okay with you."
-Lerent Rockpalm, task mage |
Trample
Reflood green (Whenever another green creature or a Forest you control leaves the battlefield, put a +1/+1 counter on this creature.) When disaster strikes, it is only a matter of time before new wildlife fills in the vacated fissure.
2/1
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Highland Hellion has flying as long as you control a Island or there is a Island card in your graveyard.
From the cliffs they protect, it looks like they could fly when they jump into the ocean below.
5/4
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Burning point 1 (If a source would deal exactly 1 damage to this creature, that source deals that damage to its controller instead.)
![]() , : Blastwave Engineer deals 1 damage to any target."Time to show 'em a friendly Yeemien welcome."
1/3
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Badland Skelesaur has lifelink as long as you control a Plains or there is a Plains card in your graveyard.
2/5
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Caldera Camel has first strike as long as you control a Mountain or there is a Mountain card in your graveyard.
3/3
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Burning point 2 (If a source would deal exactly 2 damage to this creature, that source deals that damage to its controller instead.)
"May my mace be as a ray of fiery light and my shield as a beautiful mirror."
– From an Uya-Zatik military prayer 1/2
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Kantin Kraken has hexproof as long as you control a Forest or there is a Forest card in your graveyard.
5/5
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: Flintblade Fencer gets +1/-1 until end of turn.1/2
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When Crystal Cutter enters the battlefield, create a tapped Treasure token.
Aether infused with magma eventually crystalizes and becomes a handy raw material for elven mana batteries.
2/1
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Haste (This creature can attack and
as soon as it comes under your control.)4/4
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Vengeful Flamekin
(rare)
Unbound Growth
(uncommon)
Routine Maintenance
(uncommon)
Infernal Knowledge
(uncommon)
Marauding Skelesaur
(common)
Smoke Hearth
(common)
Ruin Ibex
(common)
Highland Hellion
(common)
Blastwave Engineer
(common)
Badland Skelesaur
(common)
Caldera Camel
(common)
Obsidian Home Guard
(common)
Kantin Kraken
(common)
Flintblade Fencer
(common)
Crystal Cutter
(common)
Hellion
(token)






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