[Tribute] Nurbrak: Virtual Booster
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| Mechanics | Released Booster | Creative | Cycles | Mechanical Themes | Alternate Visual Spoiler |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Burning point 0 (If a source would deal exactly 0 damage to this creature, that source deals that damage to its controller instead.)
Whenever a player casts a spell, increase Vengeful Flamekin's Burning Point value by 1 until end of turn. Whenever a source would deal damage to its controller, it deals double that damage to that player instead. 2/2
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Flying, lifelink
When Sky Barge enters the battlefield, create a 2/2 Citizen creature token that is all colors. Crew 2 Affluent citizens don't travel the same unstable ground routes as the Moltenflume workforce.
4/4
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Enchant creature
![]() : Put a +1/+1 counter on enchanted creature. |
Draw a card. You lose life equal to the number of cards you've drawn this turn. You may repeat this process any number of times.
Some truths are like a suitcase without a handle. Too uncomfortable to bear, too valuable to drop.
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When Crystal Cutter enters the battlefield, create a tapped Treasure token.
Aether infused with magma eventually crystalizes and becomes a handy raw material for elven mana batteries.
2/1
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Cataclysm (You may sacrifice a land in addition to paying this spell's mana cost.)
Tap up to three target creatures. If this spell caused a cataclysm, those creatures don't untap during their controllers' next untap steps. |
Enchant creature
Whenever a creature enters the battlefield, you may attach Aether Charge to it. Enchanted creature gets +1/+0 and has haste. Moving through lava-infused aether leaves summoned creatures a bit 'fired up'.
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Menace
Burning point 2 (If a source would deal exactly 2 damage to this creature, that source deals that damage to its controller instead.) Going into the mines by herself was her first mistake. When a black shape approached Azin from the deeper sections, she resorted to pyromancy. That was her last mistake.
3/3
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Cataclysm (You may sacrifice a land in addition to paying this spell's mana cost.)
Target creature gets +3/+3 until end of turn. If this spell has caused a cataclysm, that creature gets +6/+6 until end of turn instead. |
Reflood blue (Whenever another blue creature or a Island you control leaves the battlefield, put a +1/+1 counter on this creature.)
Spells that target Guardian of Kantin cost more to cast."Monsters suddenly bursting out of geysers?" Andlak sputtered. "What's next, can they strangle you from afar?"
2/2
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, , Sacrifice Fire Vent Keeper, Sacrifice a land: Fire Vent Keeper deals 2 damage to each creature your opponents control.Some feel the funneling of the aether is a violation of Nurbrak's own will and are willing to give their lives to undo the crime.
2/2
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Flash (You may cast this spell any time you could cast an instant.)
When Whitemane Lion enters the battlefield, return a creature you control to its owner’s hand. Its white fur hides it against the steam jets in its hunting grounds.
2/2
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When Citadel Scribe enters the battlefield, you gain 1 life and draw a card.
3/2
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: Add . Hot Spring deals 1 damage to you.
When Hot Spring is put into a graveyard from anywhere, scry 1. |
Choose one –
• Target creature can't block this turn. • Target creature gets +1/+0 and gains haste until end of turn. • Create a 1/1 red Goblin creature token. No one knows if the smears are a warning, an invitation, or something worse.
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(This creature is all colors.)
2/2
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Vengeful Flamekin
(rare)
Sky Barge
(uncommon)
Unbound Growth
(uncommon)
Infernal Knowledge
(uncommon)
Crystal Cutter
(common)
Vent Blast
(common)
Aether Charge
(common)
Coal Horror
(common)
Might to Break the Earth
(common)
Guardian of Kantin
(common)
Fire Vent Keeper
(common)
Whitemane Lion
(common)
Citadel Scribe
(common)
Hot Spring
(common)
Goblin Charm
(common)
Citizen
(token)







,
, Sacrifice Fire Vent Keeper, Sacrifice a land: Fire Vent Keeper deals 2 damage to each creature your opponents control.