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Mechanics | Released Booster | Creative | Cycles | Mechanical Themes | Alternate Visual Spoiler
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Land
{t}: Add {c}.
{t}: Put two Treasure tokens into play. Keep of Kantin deals 3 damage to you.
Reaping the benefits of the Moltenflumes comes with its own cost.
 U 
Artifact – Vehicle
Flying, lifelink
When Sky Barge enters the battlefield, create a 2/2 Citizen creature token that is all colors.
Crew 2
Affluent citizens don't travel the same unstable ground routes as the Moltenflume workforce.
4/4
 U 
Enchantment – Aura
Enchant creature
{1}{g}: Put a +1/+1 counter on enchanted creature.
 U 
Sorcery
Cataclysm (You may sacrifice a land in addition to paying this spell's mana cost.)
Destroy target artifact or land. If this spell caused a cataclysm, that permanent's controller sacrifices another artifact or land.
"This is dangerous business. Not something to make light of. So not one word about a 'blowout sale.'"
–Lerent Rockpalm, task mage
 C 
Creature – Goat
Trample
Reflood green (Whenever another green creature or a Forest you control leaves the battlefield, put a +1/+1 counter on this creature.)
When disaster strikes, it is only a matter of time before new wildlife fills in the vacated fissure.
2/1
 C 
Artifact Creature – Wall
Defender (This creature can't attack.)
When Luxurious Citadel enters the battlefield, create a 2/2 Citizen creature token that’s all colors.
Safe spaces are created for the mine owners, who don't pay much heed to the blisters of the miners.
0/5
 C 
Creature – Cat
{1}{w}: Grove Guardian gains first strike until end of turn. Activate only during your turn.
Wellspring willows grow in small groups, protected by fearsome beasts energized by their invigorating emanations.
4/3
{u}{u}
 
 C 
Instant
As an additional cost to cast this spell, return a land you control to its owner’s hand.
Counter target spell.
The Moltenflumes and the Grand Circuit are the blood vessels and nerve system of Nurbrak. And the Grand Engineer controls who has access to both – and who doesn't.
 C 
Creature – Lizard
{1}{g}: Caldera Chameleon becomes colorless or the colors of your choice until end of turn.
4/2
 C 
Creature – Dinosaur Skeleton
Ancient Skelesaur can't block.
{3}, Sacrifice another creature: Tap Ancient Skelesaur. It gains indestructible until end of turn.
"Death finds a way."
6/5
 C 
Land
{t}: Add {g}. Wellspring Grove deals 1 damage to you.
When Wellspring Grove is put into a graveyard from anywhere, put a vigilance counter on target creature you control.
 C 
Artifact Creature – Drone
Flying
When Maintenance Drone enters the battlefield, draw a card. Then discard a card unless you control another artifact.
2/2
 C 
Creature – Dinosaur Skeleton
{1}, Sacrifice another creature: Marauding Skelesaur gains deathtouch until end of turn.
"Hunted by empty bones"
-Yeemien expression meaning "consistently unlucky"
3/2
 C 
Sorcery
Choose one –
• Target creature can't block this turn.
• Target creature gets +1/+0 and gains haste until end of turn.
• Create a 1/1 red Goblin creature token.
No one knows if the smears are a warning, an invitation, or something worse.
 C 
Land
{t}: Add {u}. Hot Spring deals 1 damage to you.
When Hot Spring is put into a graveyard from anywhere, scry 1.
 T 
Token Creature – Hellion
Haste (This creature can attack and {t} as soon as it comes under your control.)
4/4

Keep of Kantin (rare)
Sky Barge (uncommon)
Unbound Growth (uncommon)
Explosives Bazaar (uncommon)
Ruin Ibex (common)
Luxurious Citadel (common)
Grove Guardian (common)
Deprive (common)
Caldera Chameleon (common)
Ancient Skelesaur (common)
Wellspring Grove (common)
Maintenance Drone (common)
Marauding Skelesaur (common)
Goblin Charm (common)
Hot Spring (common)
Hellion (token)