[Tribute] Nurbrak: Virtual Booster

[Tribute] Nurbrak: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Released Booster | Creative | Cycles | Mechanical Themes | Alternate Visual Spoiler
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Land
{t}: Add {c}.
{t}: Put two Treasure tokens into play. Keep of Kantin deals 3 damage to you.
Reaping the benefits of the Moltenflumes comes with its own cost.
 U 
Instant
Draw a card. You lose life equal to the number of cards you've drawn this turn. You may repeat this process any number of times.
Some truths are like a suitcase without a handle. Too uncomfortable to bear, too valuable to drop.
 U 
Creature – Human Artificer
Vigilance
Burning point 1 (If a source would deal exactly 1 damage to this creature, that source deals that damage to its controller instead.)
{2}{w}, {t}: Another target attacking or blocking creature gets +X/+X until end of turn, where X is the number of artifacts you control.
A gleaming machine of well-ordered stone gears encases him.
2/1
 U 
Artifact – Vehicle
Flying, lifelink
When Sky Barge enters the battlefield, create a 2/2 Citizen creature token that is all colors.
Crew 2
Affluent citizens don't travel the same unstable ground routes as the Moltenflume workforce.
4/4
 C 
Artifact Creature – Wall
Defender (This creature can't attack.)
When Luxurious Citadel enters the battlefield, create a 2/2 Citizen creature token that’s all colors.
Safe spaces are created for the mine owners, who don't pay much heed to the blisters of the miners.
0/5
 C 
Land
{t}: Add {g}. Wellspring Grove deals 1 damage to you.
When Wellspring Grove is put into a graveyard from anywhere, put a vigilance counter on target creature you control.
 C 
Creature – Goblin Warrior
When Mine Raider enters the battlefield or dies, create a 1/1 red Goblin creature token.
The bounties of the mines are so plentiful, they attract large raiding parties, that nevertheless are only able to carry away a pittance.
1/2
 C 
Creature – Merfolk Artificer
Flying (This creature can't be blocked except by creatures with flying or reach.)
When Skyfin Pioneer enters the battlefield, put a flying counter on target creature.
In the citadels overflowing with the wonders the charged aether provides, avant-garde designers are pleased to share their handiwork.
2/1
 C 
Sorcery
Cataclysm (You may sacrifice a land in addition to paying this spell's mana cost.)
Target creature gets +3/+3 until end of turn. If this spell has caused a cataclysm, that creature gets +6/+6 until end of turn instead.
 C 
Creature – Cat
{1}{w}: Grove Guardian gains first strike until end of turn. Activate only during your turn.
Wellspring willows grow in small groups, protected by fearsome beasts energized by their invigorating emanations.
4/3
 C 
Creature – Dwarf Wizard
Burning point 1 (If a source would deal exactly 1 damage to this creature, that source deals that damage to its controller instead.)
{1}{r}, {t}: Blastwave Engineer deals 1 damage to any target.
"Time to show 'em a friendly Yeemien welcome."
1/3
 C 
Creature – Elemental Warrior
{r}: Flintblade Fencer gets +1/-1 until end of turn.
1/2
 C 
Artifact Creature – Bird
Flying (This creature can't be blocked except by creatures with flying or reach.)
Reflood white (Whenever another white creature or a Plains you control leaves the battlefield, put a +1/+1 counter on this creature.)
3/3
 C 
Enchantment – Aura
Enchant creature
When Earthen Chains enters or leaves the battlefield, it deals 1 damage to enchanted creature's controller.
Enchanted creature loses flying and can't block.
"Good mages pull weapons from the Moltenflumes. Great ones can get all kinds of other tools."
–Lerent Rockpalm, task mage
 C 
Creature – Octopus
Reflood blue (Whenever another blue creature or a Island you control leaves the battlefield, put a +1/+1 counter on this creature.)
Spells that target Guardian of Kantin cost {2} more to cast.
"Monsters suddenly bursting out of geysers?" Andlak sputtered. "What's next, can they strangle you from afar?"
2/2
 T 
Token Creature – Hellion
Haste (This creature can attack and {t} as soon as it comes under your control.)
4/4

Keep of Kantin (rare)
Infernal Knowledge (uncommon)
Flint-Suit Armorer (uncommon)
Sky Barge (uncommon)
Luxurious Citadel (common)
Wellspring Grove (common)
Mine Raider (common)
Skyfin Pioneer (common)
Might to Break the Earth (common)
Grove Guardian (common)
Blastwave Engineer (common)
Flintblade Fencer (common)
Radiant Roc (common)
Earthen Chains (common)
Guardian of Kantin (common)
Hellion (token)