[Tribute] Nurbrak: Virtual Booster
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| Mechanics | Released Booster | Creative | Cycles | Mechanical Themes | Alternate Visual Spoiler |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Cataclysm
Calamitous Terravore’s power and toughness are each equal to the number of land cards in all graveyards. When Calamitous Terravore enters the battlefield, if it caused a cataclysm, it fights up to one target creature an opponent controls. Scavengers rushing to disaster sites come in all sizes. Terravores are part scavenger and part disaster themselves.
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Draw a card. You lose life equal to the number of cards you've drawn this turn. You may repeat this process any number of times.
Some truths are like a suitcase without a handle. Too uncomfortable to bear, too valuable to drop.
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Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Whenever you sacrifice a land, creatures your opponents control get -1/-1 until end of turn. "If they don't like it, why don't they leave?"
2/3
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Vigilance
Burning point 1 (If a source would deal exactly 1 damage to this creature, that source deals that damage to its controller instead.) ![]() , : Another target attacking or blocking creature gets +X/+X until end of turn, where X is the number of artifacts you control.A gleaming machine of well-ordered stone gears encases him.
2/1
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Flying (This creature can't be blocked except by creatures with flying or reach.)
When Skyfin Pioneer enters the battlefield, put a flying counter on target creature. In the citadels overflowing with the wonders the charged aether provides, avant-garde designers are pleased to share their handiwork.
2/1
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Cataclysm (You may sacrifice a land in addition to paying this spell's mana cost.)
Smoke Hammer deals 4 damage to target creature. Then it deals 3 damage to you unless it caused a cataclysm. "Depending on the tack of the wind, this might be easy or it might not be pleasant."
–Lerent Rockpalm, task mage |
: Add . Hot Spring deals 1 damage to you.
When Hot Spring is put into a graveyard from anywhere, scry 1. |
Enchant creature
Whenever a creature enters the battlefield, you may attach Aether Charge to it. Enchanted creature gets +1/+0 and has haste. Moving through lava-infused aether leaves summoned creatures a bit 'fired up'.
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Scarab Swarm can't block.
Reflood black (Whenever another black creature or a Swamp you control leaves the battlefield, put a +1/+1 counter on this creature.) Minutes after the disaster no survivors could be retrieved as the incident site was flooded by chitinous black bodies.
3/2
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Cataclysm (You may sacrifice a land in addition to paying this spell's mana cost.)
Create a 4/4 red Hellion creature token with haste. Sacrifice it at the beginning of the next end step unless this spell caused a cataclysm. "You can't spell disaster without 'hellion'."
–Turk, Goblin Poet |
As an additional cost to cast this spell, return a land you control to its owner’s hand.
Counter target spell. The Moltenflumes and the Grand Circuit are the blood vessels and nerve system of Nurbrak. And the Grand Engineer controls who has access to both – and who doesn't.
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Burning point 1 (If a source would deal exactly 1 damage to this creature, that source deals that damage to its controller instead.)
: Crimson Hell Duelist gains haste until end of turn."The Crimson Hell" is only one of Yeemi's nicknames. The highland fort is also called "Bastard Child of the Sun" and "Cravenhome."
3/1
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When Citadel Scribe enters the battlefield, you gain 1 life and draw a card.
3/2
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Badland Skelesaur has lifelink as long as you control a Plains or there is a Plains card in your graveyard.
2/5
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Cataclysm (You may sacrifice a land in addition to paying this spell's mana cost.)
Target creature gets +3/+3 until end of turn. If this spell has caused a cataclysm, that creature gets +6/+6 until end of turn instead. |
, Sacrifice this artifact: Add one mana of any color. |
Calamitous Terravore
(rare)
Infernal Knowledge
(uncommon)
Mire Gorgon
(uncommon)
Flint-Suit Armorer
(uncommon)
Skyfin Pioneer
(common)
Smoke Hammer
(common)
Hot Spring
(common)
Aether Charge
(common)
Scarab Swarm
(common)
Hellion Burst
(common)
Deprive
(common)
Crimson Hell Duelist
(common)
Citadel Scribe
(common)
Badland Skelesaur
(common)
Might to Break the Earth
(common)
Treasure
(token)




: Another target attacking or blocking creature gets +X/+X until end of turn, where X is the number of artifacts you control.
