[Tribute] Nurbrak: Virtual Booster
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Mechanics | Released Booster | Creative | Cycles | Mechanical Themes | Alternate Visual Spoiler |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Burning point 0 (If a source would deal exactly 0 damage to this creature, that source deals that damage to its controller instead.)
Whenever a player casts a spell, increase Vengeful Flamekin's Burning Point value by 1 until end of turn. Whenever a source would deal damage to its controller, it deals double that damage to that player instead. 2/2
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![]() ![]() ![]() ![]() Connecting city to factory to mineral vein via the Moltenflumes.
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Vigilance
Burning point 1 (If a source would deal exactly 1 damage to this creature, that source deals that damage to its controller instead.) ![]() ![]() ![]() A gleaming machine of well-ordered stone gears encases him.
2/1
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Other creatures with power 2 or less you control have haste.
![]() ![]() ![]() "Size, I can give you. Smarts? Consult a professor."
0/2
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Haste
"Dance on hot embers"
–Yeemian expression meaning "death agony" 4/2
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Cataclysm (You may sacrifice a land in addition to paying this spell's mana cost.)
Prevent all combat damage that would be dealt to target creature this turn. Put Trench Tactics to your hand as it resolves if it caused a cataclysm. |
Trample
Reflood green (Whenever another green creature or a Forest you control leaves the battlefield, put a +1/+1 counter on this creature.) When disaster strikes, it is only a matter of time before new wildlife fills in the vacated fissure.
2/1
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![]() ![]() 4/2
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Defender (This creature can't attack.)
When Luxurious Citadel enters the battlefield, create a 2/2 Citizen creature token that’s all colors. Safe spaces are created for the mine owners, who don't pay much heed to the blisters of the miners.
0/5
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Reflood blue (Whenever another blue creature or a Island you control leaves the battlefield, put a +1/+1 counter on this creature.)
Spells that target Guardian of Kantin cost ![]() "Monsters suddenly bursting out of geysers?" Andlak sputtered. "What's next, can they strangle you from afar?"
2/2
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Equipped creature gets +2/+0.
Whenever one or more land cards are put into your graveyard from anywhere, attach Shard of Obsidian to target creature you control. Equip ![]() ![]() |
Cataclysm (You may sacrifice a land in addition to paying this spell's mana cost.)
Tap up to three target creatures. If this spell caused a cataclysm, those creatures don't untap during their controllers' next untap steps. |
As an additional cost to cast this spell, return a land you control to its owner’s hand.
Counter target spell. The Moltenflumes and the Grand Circuit are the blood vessels and nerve system of Nurbrak. And the Grand Engineer controls who has access to both – and who doesn't.
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Return target creature card from your graveyard to your hand. Create a tapped Treasure token.
Salvage teams will focus on retrieving wounded first and foremost, but won't turn away from securing lost aether crystals they find in the process.
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![]() ![]() Wellspring willows grow in small groups, protected by fearsome beasts energized by their invigorating emanations.
4/3
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3/3
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Vengeful Flamekin
(rare)
Igneous Circuit
(uncommon)
Flint-Suit Armorer
(uncommon)
Magnifier Task Mage
(uncommon)
Pahlavan of Crimson Hell
(common)
Trench Tactics
(common)
Ruin Ibex
(common)
Caldera Chameleon
(common)
Luxurious Citadel
(common)
Guardian of Kantin
(common)
Shard of Obsidian
(common)
Vent Blast
(common)
Deprive
(common)
Draw from the Rubble
(common)
Grove Guardian
(common)
Golem
(token)