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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Demon Mutant
Flying, menace
At the beginning of your upkeep, sacrifice another creature or remove two creature cards from your graveyard.
6/2
 U 
Creature – Crocodile Mutant
At the beginning of your upkeep, another target creature you control gets -5/-5 until end of turn.
5/5
 U 
Creature – Human Warlock
{t}, Discard a card: Draw a card.
{t}, Exile two creature cards from your graveyard: Draw a card.
2/3
 U 
Sorcery
As an additional cost to cast Feverdream, discard a card.
Draw two cards, then exile the top two cards of your library. You may play the exiled cards until the end of your next turn.
 C 
Instant
Target creature you control deals damage equal to its power to an attacking creature of your choice.
Solitary — If you control exactly one creature, it deals that much damage to each attacking creature instead.
 C 
Creature – Elk
Whenever you sacrifice a creature, you gain 2 life and Thornharrow Elk gets +1/+1 until end of turn.
5/5
 C 
Creature – Bear Mutant
{3}{g}: Cankerous Grizzly gets +3/+3 until end of turn. Activate this ability only once each turn.
2/2
 C 
Creature – Ogre Mutant
The sickness would have wiped out any other species, but the mighty physique of an ogre is merely pushed to its breaking point. Feverish and scared it turns to a familiar remedy: lash out at the world in helpless rage.
5/1
 C 
Creature – Human
When Reclusive Vagabond enters the battlefield, tap target creature an opponent controls.
Solitary — When Reclusive Vagabond enters the battlefield, if you control no other creatures, return target tapped creature to its owner's hand.
I said, GO AWAY!
2/2
 C 
Creature – Crab
At the beginning of your upkeep, return another creature you control to its owner’s hand.
4/5
 C 
Creature – Human Wizard
When Malady Cultivator enters the battlefield, create a 0/0 black Germ creature token.
Germs you control get +0/+1.
1/2
 C 
Creature – Merfolk Nomad
Kicker {w} (You may pay an additional {w} as you cast this spell.)
Flash
When Jaklovim Interceptor enters the battlefield, if it was kicked, target unblocked attacking creature becomes blocked.
"My net's not for fishing."
2/1
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +2/+2 and gains menace.
Contagion (If it is ever unattached and hasn't been attached to a Germ this turn, create a 0/0 black Germ token and attach this Aura to that token.)
 C 
Land
Bitter Thistlebrush enters the battlefield tapped.
{t}: Add {r} or {g}.
Befoul {3} ({3}, Sacrifice this permanent: Create a 2/2 colorless Zombie creature token. Befoul only as a sorcery.)
 B 
Basic Land – Mountain
 T 
Token Creature – Zombie
2/2

Disfigured Fiend (rare)
Terrortooth Mauler (uncommon)
Cleansing Witch (uncommon)
Feverdream (uncommon)
Unapproachable Ambush (common)
Thornharrow Elk (common)
Cankerous Grizzly (common)
Incurable Ogre (common)
Reclusive Vagabond (common)
Repulsive Brachix (common)
Malady Cultivator (common)
Jaklovim Interceptor (common)
Disfiguring Parasite (common)
Bitter Thistlebrush (common)
Mountain (basic)
Zombie (token)