[ANAGRAM] Carl Sagan

Printable
[ANAGRAM] Carl Sagan: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity

Showing all 60 cards

Show frames: C W U B R G M H A L

Show rarities: C U R M

Or view by sections

 C 
Creature – Glitch
Kicker – {1}{c}
{t}: Add {c}{g}. If Shutterwood Glitch was kicked, target permanent phases out.
Ages ago, when Azgar first struck down on Ahn's woods, he was defeated. In the process, Ahn's mending magic didn't stitch up certain branches perfectly. Now, whenever lightning strikes these Shutterwood Giants, there is a glitch.
2/2
1 comment
2019-06-06 15:10:39 by Froggychum
 C 
Creature – Glitch
Flash
When Solipsistic Glitch enters the battlefield, everything phases out. Then, skip your turn. Each other player does the same. When it's your turn again, skip all phases until the one where you cast Solipsistic Glitch and sacrifice it. Continue the game.
0/1
1 comment
2019-05-31 23:01:28 by Froggychum
 R 
Creature – Human Horror Priest
Humans and Horrors get -2/-2
Whenever a creature dies, it's controller gains life equal to either it's power, toughness or converted mana cost.
7/7
1 comment
2019-05-31 15:05:32 by Froggychum
 U 
Creature – Human Cleric
{1}{w}, {t}: You gain 1 life for each life you've gained this turn. Then, you may pay {2} to untap this.
Clerics you control have "{1}{w}, {t}: You gain 1 life for each life you've gained this turn"
2/3
1 comment
2019-06-06 15:21:41 by Froggychum
 U 
Artifact – Vehicle
Crew 4
Vigilance and whenever it attacks you may untap target creature that crewed it.
4/4
1 comment
2019-05-31 17:26:29 by Froggychum
 C 
Creature – Human Knight
First Strike
{2}{w}: Galan Knight gains Lifelink until end of turn.
2/2
1 comment
2019-06-06 20:01:52 by Froggychum
 C 
Creature – Human
When Galan Stable Boy enters the battlefield, create two 2/2 white Horse creature tokens with Vigilance and 'Whenever Galan Stable Boy crews a Vehicle, that permanent gains Vigilance until end of turn'
1/1
1 comment
2019-05-31 17:29:14 by Froggychum
 C 
Creature – Horror
When Algae Narcon enters the battlefield, counter target creature spell or return a land to it's owners hand.
Evoke {3}{u} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
1/1
1 comment
2019-05-30 17:59:08 by Froggychum
 U 
Artifact
When Canal Bell enters the battlefield, return target creature or land to it's owners hand.
{1}{2/u}, {t}: Return target creature to it's owners hand. Then, you may pay {1}{2/u} to untap this artifact.
Whenever Canal Bell becomes untapped, return up to one target land that entered the battlefield this turn to it's owners hand.
1 comment
2019-05-30 20:35:35 by Froggychum
 C 
Creature – Human
When Canal Garfish enters the battlefield, return up to one target creature to it's owners hand.
2/2
2 comments
last 2019-05-30 17:47:35 by Froggychum
 C 
Artifact Creature – Scarecrow
{3}{u}, {t}, Sacrifice Canal Rags and return two other creatures you control to their owners hands: Put all Island cards in your hand onto the battlefield.
1/2
1 comment
2019-05-30 17:49:06 by Froggychum
 C 
Sorcery
Reveal the top card of your library. If it's a Fish creature you may put it into your hand. Repeat this process as many times as you want by paying {2/u} each time.
1 comment
2019-06-01 18:22:09 by Froggychum
 R 
Creature – Fish
(X cannot be 0)
When Garfish School enters the battlefield, put X target creatures on top of their owners libraries.
4/4
1 comment
2019-05-30 20:32:39 by Froggychum
 R 
Legendary Artifact
Whenever an artifact enters the battlefield under your control, draw a card.
{1}{2/u}, {t}: Return target artifact to it's owners hand. They cannot play that spell this turn.
1 comment
2019-05-31 22:51:50 by Froggychum
 C 
Creature – Glitch
Flash
When Narcoleptic Glitch enters the battlefield, phase out the top ten cards of target player's library. Return them at the beginning of the end step.
Evoke {2/u} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
1/1
1 comment
2019-05-31 14:59:01 by Froggychum
 C 
Creature – Fish
When Seafloor Garfish enters the battlefield, if you cast it for {2}, create a 0/4 blue Sand creature token with Defender that doesn't heal.
1/1
1 comment
2019-05-31 22:43:18 by Froggychum
 R 
Creature – Horror Cleric
Creatures opponents control enter the battlefield with an additional -1/-1 counter on them.
Azgar's Dementia cannot be blocked by creatures with -1/-1 counters on them.
His pain, his creation and his lover.
3/3
1 comment
2019-05-31 22:56:58 by Froggychum
 C 
Creature – Hag
Flash
When Carnal Hag enters the battlefield, you draw a card and lose 1 life.
2/1
1 comment
2019-05-30 17:51:19 by Froggychum
 R 
Creature – Demon
When Cleaver-Armed Demon enters the battlefield sacrifice it unless you sacrifice another creature. Then, destroy target creature.
5/5
1 comment
2019-05-30 18:01:48 by Froggychum
 C 
Tribal Sorcery – Rogue
As an additional cost to cast Decoy Theft, sacrifice another Rogue permanent.

Target player discards a card of your choice. You lose 2 life.
1 comment
2019-06-06 19:58:47 by Froggychum
 U 
Creature – Insect
{t}, Sacrifice Gnarlbug or another creature: Look at the top two cards of your library and put one into your hand and the other into your graveyard.
1/1
1 comment
2019-05-31 17:30:26 by Froggychum
 R 
Creature – Human
Kult Mob costs {2} less to cast for each creature that died this turn.
Kult Mob's power and toughness are each equal to one plus the number of creature cards in graveyards.
Other players may not exile cards from graveyards.
*/*
1 comment
2019-05-31 22:49:05 by Froggychum
 R 
Sorcery
Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability.)
Each other player sacrifices all permanents they control, discards their hands and loses 5 life.
1 comment
2019-06-06 20:00:40 by Froggychum
 R 
Creature – Hag Wizard
Kicker {x}{x}
When Mistress of the Damned enters the battlefield, if it was kicked, create an X/X artifact Vehicle token with Crew X and "Whenever this token attacks, create X 2/2 black Zombie creatures tokens tapped and attacking"
Whenever you cast another Hag spell, you may pay {1}{b} to create a 2/2 black Zombie creature token.
2/2
1 comment
2019-06-06 19:49:28 by Froggychum
 U 
Creature – Hag
{1}{b}, {t}: Target player mills two cards and loses 2 life.
{3}{b}, {t}: Target player discards two cards and loses 2 life.
She kidnaps babies from their cradles and sings them lullabies. Once their bloody cries have ceased, she puts them in her cauldron.
3/3
1 comment
2019-06-06 19:55:48 by Froggychum
 U 
Instant
Eyes off the Road deals 2 damage to up to one target non-Vehicle creature and 2 damage to up to one target Vehicle creature.
1 comment
2019-06-06 19:51:41 by Froggychum
 C 
Instant
Lightning Snag deals 2 damage to target creature and 1 damage to it's controller.
1 comment
2019-06-06 15:19:04 by Froggychum
 U 
Creature – Assorted-Barbarians
When Rage Clans enters the battlefield, choose one:
– Destroy target land or artifact
– It deals 4 damage to target creature or player.
Evoke {2}{r} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
3/1
1 comment
2019-05-30 18:06:55 by Froggychum
 U 
Creature – Plant Army
When Agar Clans enters the battlefield, put an Agar counter on up to two target noncreature nonenchantment permanents.
{3}{r/g}, {t}: Destroy target permanent with an Agar counter on it.
4/3
 U 
Creature – Dryad Druid
{t}: Add {g}
{t}: Add {g} for each card named Ahn's Handmaiden in your hand, graveyard or on the battlefield.
The very forces of nature and vitality
2/2
1 comment
2019-06-06 15:12:36 by Froggychum
 C 
Instant
Target artifact becomes colorless, loses all abilities and has converted mana cost 1 or less for as long as it remains on the battlefield. If it would die, phase it out instead.
1 comment
2019-06-01 18:44:08 by Froggychum
 C 
Creature – Elf Archer Scout
Reach
{1}{g}: Ahn-Woods Huntress gains Shroud until end of turn.
4/3
1 comment
2019-06-06 19:53:08 by Froggychum
 U 
Creature – Elf Cleric
Creatures you control enter the battlefield with an additional +1/+1 counter on them.
3/3
2 comments
last 2019-05-31 22:37:16 by Froggychum
 U 
Sorcery
Reveal the top six cards of your library. You may put any number of Scarecrow permanents from among them onto the battlefield with an additional +1/+1 counter on them. Put the rest into your graveyard.
1 comment
2019-06-01 18:19:46 by Froggychum
 U 
Creature – Elephant
Whenever a player casts an artifact spell or activates a non-mana ability on an artifact, put a +1/+1 counter on Slagscalodon and it gains Trample until end of turn.
4/5
1 comment
2019-06-06 19:41:03 by Froggychum
 C 
Creature – Dryad
When Thin-Branch Dryad dies, reveal the top three cards of your library and put all basic Forests among them onto the battlefield tapped and the rest on the bottom in a random order.
1/1
1 comment
2019-05-31 22:33:45 by Froggychum
 R 
Creature – Glitch
During your postcombat main phase each turn, choose a creature that attacked this turn that you don't control and pay {x}, where X is a number less than or equal to the creature's power. That creature becomes a 0/1 Foo token and it's controller phases out the top X cards of their library face-down.
2/2
1 comment
2019-06-01 18:40:47 by Froggychum
 U 
Creature – Advisor
Whenever Pseudoprincess doesn't have a race type, sacrifice it.
{2}: Pseudoprincess becomes a Human or Horror until end of turn. When it does, you may pay {w/u}{w/u} to exile a nonland permanent. If you do, return it to it's owners control tapped after their next untap step.
1/3
1 comment
2019-05-31 15:03:18 by Froggychum
 M 
Legendary Creature – Horror
Indestructible and Protection from spells without exactly one target.
Spells with exactly one target can only target Gasla, the Always Ordinary. When they do, that spell's controller exiles the top card of their library. You may cast that card this turn, and may spend mana as though it were mana of any color to do so. The spell gains "Draw a card".
0/13
1 comment
2019-05-31 23:07:30 by Froggychum
 R 
Artifact Creature – Scarecrow
Sandbag Elemental enters the battlefield with X +1/+1 counters, where X is twice the amount of damage you have prevented this turn.
{x}{x}{w/g}, Reveal Sandbag Elemental from your hand: Prevent the next X damage that would be dealt to target creature. Activate this ability only once per turn.
It's expression of self is to let itself feel.
0/0
1 comment
2019-05-31 22:40:41 by Froggychum
 U 
Creature – Elemental
{2}{g}: Sandform Widow has base power and toughness 4/5 until end of turn.
{2}{r}: Sandform Widow has base power and toughness 6/3 until end of turn..
She stalks men on the beach, hoping to find her lost love. She forgets that her spirit inhabited the sands when she drowned herself after learning her love took his own life.
2/2
1 comment
2019-06-06 15:26:38 by Froggychum
 U 
Legendary Creature – Bird
Defender
{2}{u}: Bellrobyn gains Flying and loses Defender until end of turn.
Ahn's personal pet whom she uses to keep an eye on the outside world while her people mature
4/4
1 comment
2019-05-31 22:36:07 by Froggychum
 R 
Creature – Hag Shaman
{2}, Sacrifice a Forest: Add {b}{g} for each other Swamp you control.
Lost Witch-Queen of the Woods gets +X/+X, where X is the difference between the number of Swamps and Forests you control. If X is two or more, Lost Witch-Queen of the Woods has Trample.
2/2
1 comment
2019-06-06 15:17:54 by Froggychum
 U 
Creature – Horror Advisor
When Gala Narcon enters the battlefield, exile target creature with converted mana cost 3 or less until it's controller loses life or pays {3}.
The Narcons have used their sleep inducement to sneak their way into Galan parliament.
3/2
1 comment
2019-05-30 17:57:46 by Froggychum
 C 
Instant
Put two -1/-1 counters on target creature that has been dealt damage this turn.
 C 
Creature – Ouphe
Cannot be countered, Flash
If {r} was spent to cast Nagging Rascal, it gets +2/+0. Otherwise, it gets +0/+2.
0/1
 R 
Legendary Creature – Elemental
Vigilance
Whenever you cast a spell, you may pay {2} to create an X/X Sand creature token with Hexproof and power and toughness each equal to the number of spells you've cast this turn plus one.
Whenever you cast your fourth spell each turn, you may sacrifice any number of Sand permanents. For each permanent sacrificed this way, target player exiles the top six cards of their library unless they pay 6 life.
3/4
1 comment
2019-06-01 18:30:20 by Froggychum
 U 
Sorcery
Put X -1/-1 counters on target creature with Flying or that dealt combat damage to you this turn, where X is it's power.
1 comment
2019-05-30 18:15:25 by Froggychum
 U 
Creature – Hag Wizard
Whenever you put a land card from your hand onto the battlefield without playing it, target creature gets -2/-0 or -0/-2 until end of turn.
1/3
1 comment
2019-05-30 17:53:23 by Froggychum
 C 
Creature – Horror
When Sluggish Narcon enters the battlefield, choose one:
– Target creature gets -1/-0 and cannot attack this turn.
– Target creature gets -0/-1 and cannot block this turn.
Entwine {1}{u/b} (Choose both if you pay the entwine cost.)
1/1
1 comment
2019-05-31 14:55:33 by Froggychum
 U 
Enchantment – Aura
Enchant creature
Whenever enchanted creature is dealt noncombat damage, put a -1/-1 counter on it.
Physical Endurance
{2}{w/g}
 
 U 
Enchantment – Aura
Enchant creature
Whenever enchanted creature is dealt combat damage, put a +1/+1 counter on it if it survives.
1 comment
2019-05-30 18:12:37 by Froggychum
 U 
Sorcery
Kicker – {2}

Draw a card. If Cliffside Analysis was kicked, draw two cards instead.

Discard a card.
1 comment
2019-05-30 18:09:38 by Froggychum
 R 
Artifact – Vehicle
Crew 6
Whenever Glitched-Engine Sandrail is crewed, search your library for a card and put it into your hand, then discard a card at random and don't forget to shuffle.
Whenever Glitched-Engine Sandrail deals combat damage to a player, flip a coin. If it lands on tails, Glitched-Engine Sandrail deals 4 damage to you.
5/4
1 comment
2019-06-06 15:31:03 by Froggychum
 U 
Artifact – Fortification
Fortify {3}
Fortified land has "{1}, {t}: Untap target attacking creature"
2 comments
last 2019-06-06 19:45:58 by Froggychum
 U 
Artifact
{u}, {t}: Create a 1/1 blue Fish creature token. Return that token to your hand after the next time it attacks.
At the beginning of your upkeep, create a Treasure token for each Fish you control.
Lost underwater for ages.
1 comment
2019-05-31 22:54:22 by Froggychum
 R 
Land
Caves of Azgar enters the battlefield tapped
{t}: Add {c}.
{t}: Add {b} only if a player lost life or cards this turn.
{2/b}, {t}: Target player loses 1 life for each creature card they've discarded this turn.
 R 
Land
Cradle of Ahn enters the battlefield tapped
{t}: Add {c}.
{t}: Add {g} only if you control a creature.
{2/g}, {t}: You gain 1 life for each creature that entered the battlefield under your control this turn.
1 comment
2019-05-31 22:30:51 by Froggychum
 R 
Land
Galan Castle enters the battlefield tapped
{t}: Add {c}.
{t}: Add {w} only if you've gained life this turn.
{2/w}, {t}: You gain 1 life and/or put a +1/+1 counter on a creature you control.
 R 
Land
Sandy Crags enters the battlefield tapped
{t}: Add {c}
{t}: Add {r}. Sandy Crags deals 1 damage to you.
{2/r}, {t}: Create a 2/1 red Sand creature token with First Strike and Haste.
1 comment
2019-05-31 22:28:46 by Froggychum
 R 
Land
Seafumes enters the battlefield tapped if any player pays {1}.
{t}: Add {c}.
{t}: Add {u} only if a player has had a card put into their hand from somewhere other than their library.
{2/u}, {t}: Remove target attacking creature from combat and flip a coin. Then, if you won the flip, that creature deals damage to itself equal to it's power plus one.
The Pirates lost their way and the Fish got high.
1 comment
2019-05-31 22:46:26 by Froggychum

Show frames: C W U B R G M H A L

Show rarities: C U R M

Or view by sections


[ANAGRAM] Carl Sagan: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity