[ANAGRAM] Carl Sagan: Virtual Booster

[ANAGRAM] Carl Sagan: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land
Seafumes enters the battlefield tapped if any player pays {1}.
{t}: Add {c}.
{t}: Add {u} only if a player has had a card put into their hand from somewhere other than their library.
{2/u}, {t}: Remove target attacking creature from combat and flip a coin. Then, if you won the flip, that creature deals damage to itself equal to it's power plus one.
The Pirates lost their way and the Fish got high.
 U 
Artifact
When Canal Bell enters the battlefield, return target creature or land to it's owners hand.
{1}{2/u}, {t}: Return target creature to it's owners hand. Then, you may pay {1}{2/u} to untap this artifact.
Whenever Canal Bell becomes untapped, return up to one target land that entered the battlefield this turn to it's owners hand.
 U 
Creature – Insect
{t}, Sacrifice Gnarlbug or another creature: Look at the top two cards of your library and put one into your hand and the other into your graveyard.
1/1
 U 
Instant
Eyes off the Road deals 2 damage to up to one target non-Vehicle creature and 2 damage to up to one target Vehicle creature.
 C 
Artifact Creature – Scarecrow
{3}{u}, {t}, Sacrifice Canal Rags and return two other creatures you control to their owners hands: Put all Island cards in your hand onto the battlefield.
1/2
 C 
Tribal Sorcery – Rogue
As an additional cost to cast Decoy Theft, sacrifice another Rogue permanent.

Target player discards a card of your choice. You lose 2 life.
 C 
Creature – Horror
When Sluggish Narcon enters the battlefield, choose one:
– Target creature gets -1/-0 and cannot attack this turn.
– Target creature gets -0/-1 and cannot block this turn.
Entwine {1}{u/b} (Choose both if you pay the entwine cost.)
1/1
 C 
Creature – Dryad
When Thin-Branch Dryad dies, reveal the top three cards of your library and put all basic Forests among them onto the battlefield tapped and the rest on the bottom in a random order.
1/1
 C 
Creature – Horror
When Algae Narcon enters the battlefield, counter target creature spell or return a land to it's owners hand.
Evoke {3}{u} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
1/1
 C 
Sorcery
Reveal the top card of your library. If it's a Fish creature you may put it into your hand. Repeat this process as many times as you want by paying {2/u} each time.
 C 
Creature – Human Knight
First Strike
{2}{w}: Galan Knight gains Lifelink until end of turn.
2/2
 C 
Creature – Glitch
Flash
When Solipsistic Glitch enters the battlefield, everything phases out. Then, skip your turn. Each other player does the same. When it's your turn again, skip all phases until the one where you cast Solipsistic Glitch and sacrifice it. Continue the game.
0/1
 C 
Creature – Elf Archer Scout
Reach
{1}{g}: Ahn-Woods Huntress gains Shroud until end of turn.
4/3
 C 
Creature – Hag
Flash
When Carnal Hag enters the battlefield, you draw a card and lose 1 life.
2/1
Forest
 
 B 
Basic Land – Forest

Seafumes (rare)
Canal Bell (uncommon)
Gnarlbug (uncommon)
Eyes off the Road (uncommon)
Canal Rags (common)
Decoy Theft (common)
Sluggish Narcon (common)
Thin-Branch Dryad (common)
Algae Narcon (common)
Catching Fish (common)
Galan Knight (common)
Solipsistic Glitch (common)
Ahn-Woods Huntress (common)
Carnal Hag (common)
Forest (basic)