[FEATURE] Zones: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
Whenever you draw a card besides the first card drawn each turn, creatures you control gain Indestructible until end of turn.
 U 
Sorcery
Exile cards from the top of your library until you exile a nonland card with converted mana cost 4 or greater, then put that card into your hand.
 U 
Instant
Exile target creature
 U 
Instant
Exile cards from the top of your library until you exile a nonland card. You may cast that card this turn. When you do, Impulsive Inferno deals 1 damage to each creature controlled by a player with cards in hand.
 C 
Instant
Exile target creature card from a graveyard. You gain 2 life.
 C 
Sorcery
As an additional cost to cast Natural Gain, tap an untapped creature you control.
Draw a card.
 C 
Instant
Target player mills three cards.
 C 
Instant
Cast Graveburn only if a creature died this turn
Graveburn deals 4 damage to target player.
 C 
Instant
Return target creature card with converted mana cost 2 or less from your graveyard to your hand.
 C 
Instant
Undergrowth – You gain 1 life for each creature card in your graveyard.
 C 
Sorcery
Draw a card. You lose 2 life.
 C 
Sorcery
Draw a card.
 C 
Instant
Creatures you control get +1/+1 until end of turn.
Addendum – If you cast this spell during your main phase, draw a card.
 C 
Sorcery
As an additional cost to cast Rummage through Loot, discard a card.
Draw a card.
Mountain
 
 B 
Basic Land – Mountain

White Wealth (rare)
Ruled by the Diabolical (uncommon)
Banishment from Providence (uncommon)
Impulsive Inferno (uncommon)
Absolution of the Damned (common)
Natural Gain (common)
Induced Insanity (common)
Graveburn (common)
Raise Flesh and Bones (common)
Temple Grapevines (common)
Sacrifice for Strength (common)
Insightful Practice (common)
Tactical Charge (common)
Rummage through Loot (common)
Mountain (basic)