[FEATURE] Zones: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
Whenever you draw a card besides the first card drawn each turn, create a 3/3 green Elephant creature token with Trample and Vigilance.
 U 
Sorcery
Exile cards from the top of your library until you exile a nonland card with converted mana cost 4 or greater, then put that card into your hand.
 U 
Tribal Instant – Viashino
Screeching of Lizard-Males deals twice X damage to target creature. If it would die this turn, exile it instead.
Exile Screeching of Lizard-Males.
 U 
Sorcery
Search your library for an artifact card with converted mana cost X or less. Put it into your hand, then shuffle.
 C 
Sorcery
Draw a card. You lose 2 life.
 C 
Sorcery
As an additional cost to cast Rummage through Loot, discard a card.
Draw a card.
 C 
Instant
Undergrowth – You gain 1 life for each creature card in your graveyard.
 C 
Instant
Cast Graveburn only if a creature died this turn
Graveburn deals 4 damage to target player.
 C 
Sorcery
Draw a card.
 C 
Instant
Creatures you control get +1/+1 until end of turn.
Addendum – If you cast this spell during your main phase, draw a card.
 C 
Instant
Exile target creature card from a graveyard. You gain 2 life.
 C 
Instant
Return target creature card with converted mana cost 2 or less from your graveyard to your hand.
 C 
Sorcery
As an additional cost to cast Natural Gain, tap an untapped creature you control.
Draw a card.
 C 
Instant
Target player mills three cards.
Plains
 
 B 
Basic Land – Plains

Pristine Prosperity (rare)
Ruled by the Diabolical (uncommon)
Screeching of Lizard-Males (uncommon)
Taxes Tutor (uncommon)
Sacrifice for Strength (common)
Rummage through Loot (common)
Temple Grapevines (common)
Graveburn (common)
Insightful Practice (common)
Tactical Charge (common)
Absolution of the Damned (common)
Raise Flesh and Bones (common)
Natural Gain (common)
Induced Insanity (common)
Plains (basic)