[FEATURE] Zones: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
Whenever you draw a card besides the first card drawn each turn, create a 3/3 green Elephant creature token with Trample and Vigilance.
 U 
Sorcery
Shuffle your graveyard into your library.
Draw a card
 U 
Sorcery
Look at the top five cards of your library. You may put a Soldier or Knight from among them into your hand. Put the rest on the bottom in a random order.
 U 
Instant
Exile target creature. It's controller creates a 4/4 green Beast creature token
 C 
Instant
Target player mills three cards.
 C 
Sorcery
As an additional cost to cast Rummage through Loot, discard a card.
Draw a card.
 C 
Instant
Cast Graveburn only if a creature died this turn
Graveburn deals 4 damage to target player.
 C 
Instant
Undergrowth – You gain 1 life for each creature card in your graveyard.
 C 
Sorcery
As an additional cost to cast Natural Gain, tap an untapped creature you control.
Draw a card.
 C 
Instant
Return target creature card with converted mana cost 2 or less from your graveyard to your hand.
 C 
Instant
Creatures you control get +1/+1 until end of turn.
Addendum – If you cast this spell during your main phase, draw a card.
 C 
Sorcery
Draw a card.
 C 
Instant
Exile target creature card from a graveyard. You gain 2 life.
 C 
Sorcery
Draw a card. You lose 2 life.
Swamp
 
 B 
Basic Land – Swamp

Pristine Prosperity (rare)
Revitalizing Cantrip (uncommon)
Commune with Duty (uncommon)
Nature's Forgotten (uncommon)
Induced Insanity (common)
Rummage through Loot (common)
Graveburn (common)
Temple Grapevines (common)
Natural Gain (common)
Raise Flesh and Bones (common)
Tactical Charge (common)
Insightful Practice (common)
Absolution of the Damned (common)
Sacrifice for Strength (common)
Swamp (basic)