Innistrad++: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Day: Target player sacrifices a creature.
Night: Target player sacrifices two creatures. |
Defender
Whenever Constantine the Younger transforms, return target creature to its owner's hand. 1/2
Whenever Constantine the Elder transforms, Constantine the Elder deals 3 damage to target creature or player.
2/1
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At the beginning of your upkeep, Risky Business deals 2 damage to each opponent.
At the end of each player's turn, each player loses 1 life.
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Reveal
cards from the top of your library. For each card matching the current time, target player loses 1 life. |
Gain control of target artifact. Untap it. Destroy it the next time two nights follow consecutively.
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Night: Fuzzybat has Flying.
1/1
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Day: Target player sacrifices a creature.
Night: Target player sacrifices two creatures. |
: Attacking creatures get -1/-0 until end of turn.0/1
Battle cry
2/2
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When Frozen in Time enters the battlefield, choose day or night.
Enchanted creature considers the time to be that choice. |
On your turn, it is neither night nor day and double-face cards are 2/2 green Wolves.
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Day: Put two +1/+1 counters on target double-faced creature.
Night: Target creature gains Trample until end of turn. |
Whenever you gain life, you may untap a creature you control.
Whenever you lose life, you may have target player discard a card.
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This turn and the next are days.
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Equip
Whenever the time changes, you may untap equipped creature. |
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Nightfall
(common, foil)
Constantine the Younger
(rare)
Risky Business
(uncommon)
Reveal
(uncommon)
Scattershrapnel
(uncommon)
Fuzzybat
(common)
Nightfall
(common)
Spitbug
(common)
Frozen in Time
(common)
Restless Sleep
(common)
Daybreak
(common)
Reap the Rewards
(common)
Chime the Hours
(common)
Derkadirk
(common)
Island
(basic)






: Attacking creatures get -1/-0 until end of turn.
