Innistrad++: Virtual Booster

Innistrad++: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
{u}
 
 C 
Creature – Wimp
Flying

Whenever the time changes, transform all Wimps at random.
1/1
 
Too Cold
{r}
 
 C 
Creature – Wimp
{t}: Deal 1 damage to target player.

Whenever the time changes, transform all Wimps at random.
1/1
 R 
Artifact – Creature
If Null Pointer Exception would leave the battlefield, you may lose 2 life and transform it instead.
1/1
Stack Overflow
{3}
 
 R 
Artifact – Creature
If Stack Overflow would leave the battlefield, you may get a poison counter and transform it instead.
1/1
 U 
Enchantment
At the beginning of your upkeep, Risky Business deals 2 damage to each opponent.
Mutually Assured Destruction
{b}{b}{b}
 
 U 
Enchantment
At the end of each player's turn, each player loses 1 life.
{1}{w}{w}
 
 U 
Enchantment
Night time creatures have an upkeep cost of {1}.
{4}
 
 U 
Artifact
{t}: Add {4} to your mana pool.
Silver
{2}
 
 U 
Artifact
{t}: Add {2} to your mana pool.
 C 
Instant
Day: Put two +1/+1 counters on target double-faced creature.

Night: Target creature gains Trample until end of turn.
{u}{u}{u}
 
 C 
Creature – Insect
{t}: Attacking creatures get -1/-0 until end of turn.
0/1
Thrumweevil
{2}{g}
 
 C 
Creature – Insect
Battle cry
2/2
 C 
Enchantment
Whenever you gain life, you may untap a creature you control.
Rob the Bank
{3}{b}
 
 C 
Enchantment
Whenever you lose life, you may have target player discard a card.
{1}{r}
 
 C 
Enchantment – Aura
{r}: Flip a coin. If you win, transform enchanted creature and it deals 1 damage to its controller.
 C 
Artifact – Equipment
Equip {3}

Whenever the time changes, you may untap equipped creature.
 C 
Instant
This turn and the next are days.
 C 
Creature – Snake
Whenever two days follow consecutively, you may put a +1/+1 counter on Sea Snake.

Whenever two nights follow consecutively, put a -1/-1 counter on Sea Snake.
2/2
 C 
Enchantment – Aura
When Frozen in Time enters the battlefield, choose day or night.

Enchanted creature considers the time to be that choice.
{u}
 
 C 
Creature – Wimp
Flying

Whenever the time changes, transform all Wimps at random.
1/1
Too Cold
{r}
 
 C 
Creature – Wimp
{t}: Deal 1 damage to target player.

Whenever the time changes, transform all Wimps at random.
1/1
Island
 
 B 
Basic Land – Island

Too Hot (common, foil)
Null Pointer Exception (rare)
Risky Business (uncommon)
No Evil (uncommon)
Gold (uncommon)
Daybreak (common)
Spitbug (common)
Reap the Rewards (common)
Burr (common)
Derkadirk (common)
Chime the Hours (common)
Sea Snake (common)
Frozen in Time (common)
Too Hot (common)
Island (basic)