Innistrad++: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Whenever you gain life, you may untap a creature you control.
Whenever you lose life, you may have target player discard a card.
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When The Watch of Doom enters the battlefield, destroy all non-Watch enchantments.
It is always night. |
Return all night time permanents to their owner's hands.
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Gain control of target artifact. Untap it. Destroy it the next time two nights follow consecutively.
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Night time creatures have an upkeep cost of .
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Night: Fuzzybat has Flying.
1/1
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This turn and the next are days.
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Equip
Whenever the time changes, you may untap equipped creature. |
Whenever two days follow consecutively, you may put a +1/+1 counter on Sea Snake.
Whenever two nights follow consecutively, put a -1/-1 counter on Sea Snake. 2/2
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Day: Put two +1/+1 counters on target double-faced creature.
Night: Target creature gains Trample until end of turn. |
First strike
0/1
Deathtouch
0/1
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: Flip a coin. If you win, transform enchanted creature and it deals 1 damage to its controller.
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: Attacking creatures get -1/-0 until end of turn.
0/1
Battle cry
2/2
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Reap the Rewards
(common, foil)
The Watch of Doom
(rare)
Tick the Minutes
(uncommon)
Scattershrapnel
(uncommon)
No Evil
(uncommon)
Fuzzybat
(common)
Chime the Hours
(common)
Derkadirk
(common)
Sea Snake
(common)
Daybreak
(common)
Frontline Soldier
(common)
Burr
(common)
Spitbug
(common)
The City of Nowhere
(common)
Swamp
(basic)