Innistrad++: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
+1: Put a 2/2 green Wolf token onto the battlefield.
-3: Creatures you control gain Trample and +2/+2 until end of turn. Transform Oh, no! Garruk. 3
+1: Target player sacrifices a creature.
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Gain control of target artifact. Untap it. Destroy it the next time two nights follow consecutively.
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Reveal cards from the top of your library. For each card matching the current time, target player loses 1 life.
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At the beginning of your upkeep, Risky Business deals 2 damage to each opponent.
At the end of each player's turn, each player loses 1 life.
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Snarling Wolf gets +2/+2 during the day.
1/1
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Equip
Whenever the time changes, you may untap equipped creature. |
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This turn and the next are days.
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Day: Target player sacrifices a creature.
Night: Target player sacrifices two creatures. |
Whenever two days follow consecutively, you may put a +1/+1 counter on Sea Snake.
Whenever two nights follow consecutively, put a -1/-1 counter on Sea Snake. 2/2
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On your turn, it is neither night nor day and double-face cards are 2/2 green Wolves.
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: Attacking creatures get -1/-0 until end of turn.
0/1
Battle cry
2/2
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When Frozen in Time enters the battlefield, choose day or night.
Enchanted creature considers the time to be that choice. |
Flying
Whenever the time changes, transform all Wimps at random. 1/1
: Deal 1 damage to target player.
Whenever the time changes, transform all Wimps at random. 1/1
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Oh, no! Garruk
(mythic)
Scattershrapnel
(uncommon)
Reveal
(uncommon)
Risky Business
(uncommon)
Snarling Wolf
(common)
Derkadirk
(common)
The City of Nowhere
(common)
Chime the Hours
(common)
Nightfall
(common)
Sea Snake
(common)
Restless Sleep
(common)
Spitbug
(common)
Frozen in Time
(common)
Too Hot
(common)
Plains
(basic)