[Tribute] Primeriad: Virtual Booster
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| Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying
When Infernal Hellkite enters the battlefield, sacrifice two nonland permanents. The peaks of Zher Vul are home to those that breath smoke and bleed fire.
7/7
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![]() , Sacrifice a creature: Draw a card.The first wisdom the Favored Beast brought the brackwater tribe was the terrible price of its teachings.
3/4
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Whenever Heartfeaster scavenges, exile the top two cards of your library, then put a card exiled this way into your graveyard. You may cast the remaining card this turn.
2/1
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The creatures with the highest power and second highest power fight each other.
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Flying
, Sacrifice Hunting Arcaneopteryx: Destroy target enchantment.Primitive rites channel mana into hexes and wards. All are equally delicious to specialised predators.
1/1
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Enchant creature
Enchanted creature gets +3/+3. |
When Magmaridge Bellowbeast enters the battlefield, target creature gains menace and gets +X/+0 until end of turn, where X is the number of creature cards you own in exile and in your graveyard.
The first ever appearance of a bellowbeast inspired the surviving tribes men to pray and make sacrifice to the Mountain God Teklu, so he wouldn't punish them again.
2/4
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Vigilance (Attacking doesn't cause this creature to tap.)
3/4
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Feral —
: Ferocious Felidar gains lifelink until end of turn. This ability costs less to activate if Ferocious Felidar's power is the greatest power among creatures you control.2/2
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Feral —
: Insidious Gharial gains hexproof until end of turn. This ability costs less to activate if Insidious Gharial's power is the greatest power among creatures you control.Amphin domestication attempts left the wilds haunted by a new more intelligent hunter.
3/2
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Flash
Territorial Rodent enters the battlefield with a +1/+1 counter on it, if you control three or more Forests. 1/1
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When Fire-Rage Warrior enters the battlefield, target creature gets +2/+0 and gains haste until end of turn.
2/2
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At the beginning of your upkeep, if Bog Scurrier as the highest power of all creatures in play, target player loses 2 life.
1/1
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Enchant creature
Enchanted creature gets +2/+2 and has flying. ![]() , Exile Cloudwind Ascension from your graveyard: Draw a card. |
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1/1
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Infernal Hellkite
(mythic)
Brackwater Gorger
(uncommon)
Heartfeaster
(uncommon)
Clash of the Titans
(uncommon)
Hunting Arcaneopteryx
(common)
Primeriadian Adaptation
(common)
Magmaridge Bellowbeast
(common)
Barkclaw Ursioc
(common)
Ferocious Felidar
(common)
Insidious Gharial
(common)
Territorial Rodent
(common)
Fire-Rage Warrior
(common)
Bog Scurrier
(common)
Cloudwind Ascension
(common)
Plains
(basic)
Soldier
(token)



, Sacrifice a creature: Draw a card.
