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Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 M 
Creature – Dragon Beast
Flying
When Infernal Hellkite enters the battlefield, sacrifice two nonland permanents.
The peaks of Zher Vul are home to those that breath smoke and bleed fire.
7/7
 U 
Creature – Vampire Lizard
Sacrifice another creature: Bloodtooth Alpha gets +2/+2 until end of turn.
Whenever a creature with power 4 or greater dies, you gain 2 life.
2/2
 U 
Sorcery
Target creature you control deals damage equal to its power to target creature an opponent controls.
Another target creature you control deals damage equal to its power to another target creature an opponent controls.
 U 
Sorcery
Add {x} to your mana pool, where X is the highest power on the battlefield.
 C 
Creature – Mouse Beast
Flash
Territorial Rodent enters the battlefield with a +1/+1 counter on it, if you control three or more Forests.
1/1
 C 
Creature – Bird Lizard
Flying
When Cloudwind Aeropteryx enters the battlefield, if you control another creature with flying, draw a card.
2/4
 C 
Instant
Target creature gets +1/+0 and gains first strike and reach until end of turn.
Only the most daring hunter will get a chance to feast on terrorwing meat.
 C 
Creature – Turtle Beast
When Stomping Brutaloth enters the battlefield, creatures can't block this turn.
{2}{b}: Stomping Brutaloth gets +3/-3 until end of turn.
2/5
 C 
Creature – Lizard Beast
Flying (This creature can't be blocked except by creatures with flying or reach.)
2/4
 C 
Enchantment – Aura
Flash
Enchant creature
Enchanted creature gets +1/+1.
When enchanted creature dies, create a 1/1 white Bird creature token with flying.
 C 
Instant
Destroy target creature without flying.
You cannot grow beyond the hunger of the tar. The greater you become the more your weight pulls you to your doom.
 C 
Instant
Target creature gets -2/-2 until end of turn.
If you control a creature with the greatest power or tied for greatest power, that creature gets -4/-4 until end of turn instead.
 C 
Sorcery
Mill four cards.
Return a basic land card from your graveyard to the battlefield tapped. If you can't, draw a card.
 C 
Creature – Crocodile
Feral{u}: Insidious Gharial gains hexproof until end of turn. This ability costs {u} less to activate if Insidious Gharial's power is the greatest power among creatures you control.
Amphin domestication attempts left the wilds haunted by a new more intelligent hunter.
3/2
 
 B 
Basic Land – Swamp
 T 
Token Creature – Soldier
1/1

Infernal Hellkite (mythic)
Bloodtooth Alpha (uncommon)
Teeth and Claws (uncommon)
Primordial Surge (uncommon)
Territorial Rodent (common)
Cloudwind Aeropteryx (common)
Leap of a Cliff (common)
Stomping Brutaloth (common)
Dustwing Aquillix (common)
Sunsparrow's Favor (common)
Stuck in Tar (common)
Primal Hate (common)
Feed the Soil (common)
Insidious Gharial (common)
Swamp (basic)
Soldier (token)