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Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
At the beginning of your upkeep, put X 1/1 white soldier tokens onto the battlefield, where X is equal to the greatest power among creatures you control.
"With great leadership, our numbers will prevail."
 U 
Instant
The creatures with the highest power and second highest power fight each other.
 U 
Creature – Vampire Lizard
Sacrifice another creature: Bloodtooth Alpha gets +2/+2 until end of turn.
Whenever a creature with power 4 or greater dies, you gain 2 life.
2/2
 U 
Sorcery
Target creature you control deals damage equal to its power to target creature an opponent controls.
Another target creature you control deals damage equal to its power to another target creature an opponent controls.
 C 
Instant
Target creature gets -2/-2 until end of turn.
If you control a creature with the greatest power or tied for greatest power, that creature gets -4/-4 until end of turn instead.
 C 
Instant
Destroy target creature without flying.
You cannot grow beyond the hunger of the tar. The greater you become the more your weight pulls you to your doom.
 C 
Creature – Salamander Warrior
Defender
As long as Amphin Runebearer is enchanted, it can attack as though it didn't have defender.
Only once the full pattern is engraved will the champion join the sacred hunt for surface-dwellers.
3/5
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +3/+3.
 C 
Creature – Human Warrior
Protection from Lizards
1/2
 C 
Creature – Turtle Beast
When Stomping Brutaloth enters the battlefield, creatures can't block this turn.
{2}{b}: Stomping Brutaloth gets +3/-3 until end of turn.
2/5
 C 
Creature – Elemental Beast
When Magmaridge Bellowbeast enters the battlefield, target creature gains menace and gets +X/+0 until end of turn, where X is the number of creature cards you own in exile and in your graveyard.
The first ever appearance of a bellowbeast inspired the surviving tribes men to pray and make sacrifice to the Mountain God Teklu, so he wouldn't punish them again.
2/4
 C 
Instant
Draw a card, then draw an additional 2 cards if you control the creature with the highest power or tied for the highest power on the battlefield.
 C 
Land
{t}: Add {c} to your mana pool.
{t}: Add one mana of any color to your mana pool. Activate this ability only if you control the creature with the highest power.
 C 
Creature – Cat Beast
Feral{w}: Ferocious Felidar gains lifelink until end of turn. This ability costs {w} less to activate if Ferocious Felidar's power is the greatest power among creatures you control.
2/2
 
 B 
Basic Land – Swamp
 T 
Token Creature – Bird
Flying (This creature can't be blocked except by creatures with flying or reach.)
1/1

All Hail (rare)
Clash of the Titans (uncommon)
Bloodtooth Alpha (uncommon)
Teeth and Claws (uncommon)
Primal Hate (common)
Stuck in Tar (common)
Amphin Runebearer (common)
Primeriadian Adaptation (common)
Raptor Hunter (common)
Stomping Brutaloth (common)
Magmaridge Bellowbeast (common)
Primal Knowledge (common)
Titan's Ridge (common)
Ferocious Felidar (common)
Swamp (basic)
Bird (token)