[Tribute] Primeriad: Virtual Booster
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| Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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At the beginning of your upkeep, if Bog Scurrier as the highest power of all creatures in play, target player loses 2 life.
1/1
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At the beginning of your upkeep, put X 1/1 white soldier tokens onto the battlefield, where X is equal to the greatest power among creatures you control.
"With great leadership, our numbers will prevail."
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Flash
Flying Other creatures with flying you control get +1/+1. Nothing rises beyond the flock leaders thunderclaws if it rises on its own wings — at least not for long.
2/3
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Creatures you control and haven’t controlled since the beginning of your most recent turn get +2/+2.
3/2
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Tap up to X target creatures, where X is the highest power on the battlefield.
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Destroy target creature without flying.
You cannot grow beyond the hunger of the tar. The greater you become the more your weight pulls you to your doom.
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Enchant creature
Enchanted creature gets +2/+3. When you control no other creature than enchanted creature, sacrifice Aspect of the Pack. |
Trample
5/7
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Enchant creature
Enchanted creature gets +2/+2 and has flying. ![]() , Exile Cloudwind Ascension from your graveyard: Draw a card. |
When Spiked Shellmaw enters the battlefield, you gain 3 life. Then if you control a creature with a +1/+1 counter on it, draw a card.
3/4
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Vigilance (Attacking doesn't cause this creature to tap.)
3/4
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Whenever you cast a noncreature spell, each opponent loses 1 life and you gain 1 life.
The sea-dwellers feast on game of the sea and game of the land.
3/4
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Create a 1/1 white Bird creature token with flying.
If you control a creature with the greatest power or tied for greatest power, create two of those tokens instead. Sunsparrows dance defiantly in the shadows of their larger kin.
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Target creature gets +1/+0 and gains first strike and reach until end of turn.
Only the most daring hunter will get a chance to feast on terrorwing meat.
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Flying (This creature can't be blocked except by creatures with flying or reach.)
1/1
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Bog Scurrier
(common, foil)
All Hail
(rare)
Avaricious Skylord
(uncommon)
Secretive Undorak
(uncommon)
Primordial Tremble
(uncommon)
Stuck in Tar
(common)
Aspect of the Pack
(common)
Lumbering Thornmaw
(common)
Cloudwind Ascension
(common)
Spiked Shellmaw
(common)
Barkclaw Ursioc
(common)
Amphin Maneater
(common)
Primal Flock
(common)
Leap of a Cliff
(common)
Island
(basic)
Bird
(token)





