[Tribute] Primeriad: Virtual Booster
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| Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Vigilance (Attacking doesn't cause this creature to tap.)
![]() , Discard a creature card: Put two +1/+1 counters on target creature. It gains hexproof until end of turn.5/5
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![]() , Sacrifice a creature: Draw a card.The first wisdom the Favored Beast brought the brackwater tribe was the terrible price of its teachings.
3/4
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Creatures you control and haven’t controlled since the beginning of your most recent turn get +2/+2.
3/2
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The creatures with the highest power and second highest power fight each other.
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Pack Raptor has haste as long as you control another creature named Pack Raptor.
2/1
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Target creature gets -2/-2 until end of turn.
If you control a creature with the greatest power or tied for greatest power, that creature gets -4/-4 until end of turn instead. |
Feral —
: Ferocious Felidar gains lifelink until end of turn. This ability costs less to activate if Ferocious Felidar's power is the greatest power among creatures you control.2/2
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Flash
Enchant creature Enchanted creature gets +1/+1. When enchanted creature dies, create a 1/1 white Bird creature token with flying. |
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Destroy target creature without flying.
You cannot grow beyond the hunger of the tar. The greater you become the more your weight pulls you to your doom.
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Towering Aurochs gets +1/+1 as long as you control another creature named Towering Aurochs.
4/4
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Whenever you cast a noncreature spell, each opponent loses 1 life and you gain 1 life.
The sea-dwellers feast on game of the sea and game of the land.
3/4
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Flying
When Cloudwind Aeropteryx enters the battlefield, if you control another creature with flying, draw a card. 2/4
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Deathtouch
When Coldblood Shaman enters the battlefield, you may search your library for a Crocodile, Lizard, Turtle and/or Snake card, reveal it, put it into your hand, then shuffle. 3/1
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7/6
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Flying (This creature can't be blocked except by creatures with flying or reach.)
1/1
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Armorskull Scalebeast
(rare)
Brackwater Gorger
(uncommon)
Secretive Undorak
(uncommon)
Clash of the Titans
(uncommon)
Pack Raptor
(common)
Primal Hate
(common)
Ferocious Felidar
(common)
Sunsparrow's Favor
(common)
Stuck in Tar
(common)
Towering Aurochs
(common)
Amphin Maneater
(common)
Cloudwind Aeropteryx
(common)
Coldblood Shaman
(common)
Primordial Wurm
(common)
Mountain
(basic)
Bird
(token)




, Sacrifice a creature: Draw a card.
