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Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Lizard Beast
Vigilance (Attacking doesn't cause this creature to tap.)
{1}{g}, Discard a creature card: Put two +1/+1 counters on target creature. It gains hexproof until end of turn.
5/5
 U 
Sorcery
Tap up to X target creatures, where X is the highest power on the battlefield.
 U 
Sorcery
Target creature you control deals damage equal to its power to target creature an opponent controls.
Another target creature you control deals damage equal to its power to another target creature an opponent controls.
 U 
Sorcery
Add {x} to your mana pool, where X is the highest power on the battlefield.
 C 
Instant
Target creature gets -2/-2 until end of turn.
If you control a creature with the greatest power or tied for greatest power, that creature gets -4/-4 until end of turn instead.
 C 
Creature – Human Warrior
When Fire-Rage Warrior enters the battlefield, target creature gets +2/+0 and gains haste until end of turn.
2/2
 C 
Creature – Lizard Beast
Pack Raptor has haste as long as you control another creature named Pack Raptor.
2/1
 C 
Creature – Lizard Beast
Trample
Snorting Spikebearer enters the battlefield with two +1/+1 counters on it.
When Snorting Spikebearer dies, distribute its counters among up to that many target creatures.
Every part of the beast is used.
2/3
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +2/+3.
When you control no other creature than enchanted creature, sacrifice Aspect of the Pack.
 C 
Creature – Bird Lizard
Flying
{w}, Sacrifice Hunting Arcaneopteryx: Destroy target enchantment.
Primitive rites channel mana into hexes and wards. All are equally delicious to specialised predators.
1/1
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +3/+3.
 C 
Creature – Elemental Cat
Haste, trample
At the beginning of the end step, sacrifice Zher Vul Firecat.
Scavenge {4}{r}{r} ({4}{r}{r}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
4/2
 C 
Sorcery
This spell costs {2} less to cast if you control a creature with flying.
Return target nonland permanent you don’t control to its owner’s hand.
Draw a card.
There are far worse things a hellkite could do to you.
 C 
Creature – Bird Lizard
Flying
When Cloudwind Aeropteryx enters the battlefield, if you control another creature with flying, draw a card.
2/4
 
 B 
Basic Land – Island
 T 
Token Creature – Soldier
1/1

Armorskull Scalebeast (rare)
Primordial Tremble (uncommon)
Teeth and Claws (uncommon)
Primordial Surge (uncommon)
Primal Hate (common)
Fire-Rage Warrior (common)
Pack Raptor (common)
Snorting Spikebearer (common)
Aspect of the Pack (common)
Hunting Arcaneopteryx (common)
Primeriadian Adaptation (common)
Zher Vul Firecat (common)
Gust of Wind (common)
Cloudwind Aeropteryx (common)
Island (basic)
Soldier (token)