[Tribute] Primeriad: Virtual Booster
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| Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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As an additional cost to cast Knowledge of Asharta pay
![]() unless you reveal any number of cards from your hand with a total of five or more blue mana symbols in their mana costs.
Draw five cards. Each opponent exiles the top five cards of their library. |
![]() , Sacrifice a creature: Draw a card.The first wisdom the Favored Beast brought the brackwater tribe was the terrible price of its teachings.
3/4
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Menace
Whenever one or more cards leave your graveyard, put a +1/+1 counter on Horrid Proto-Thallid. This ability triggers only once each turn. 1/1
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Sacrifice another creature: Bloodtooth Alpha gets +2/+2 until end of turn.
Whenever a creature with power 4 or greater dies, you gain 2 life. 2/2
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Flash
Territorial Rodent enters the battlefield with a +1/+1 counter on it, if you control three or more Forests. 1/1
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Target creature gets +1/+0 and gains first strike and reach until end of turn.
Only the most daring hunter will get a chance to feast on terrorwing meat.
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Enchant creature
Enchanted creature gets +2/+2 and has flying. ![]() , Exile Cloudwind Ascension from your graveyard: Draw a card. |
Draw a card, then draw an additional 2 cards if you control the creature with the highest power or tied for the highest power on the battlefield.
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Flying (This creature can't be blocked except by creatures with flying or reach.)
2/4
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Mill four cards.
Return a basic land card from your graveyard to the battlefield tapped. If you can't, draw a card. |
Pack Tactics deals damage equal to the total power of creatures you control to target creature or planeswalker.
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Vigilance (Attacking doesn't cause this creature to tap.)
3/4
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Target creature gains deathtouch until end of turn. If its power is 4 or greater, it also gains indestructible until end of turn.
You don't prey on a Bloodtooth, you present it with a temporary diversion.
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At the beginning of your upkeep, if Bog Scurrier as the highest power of all creatures in play, target player loses 2 life.
1/1
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1/1
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Knowledge of Asharta
(rare)
Brackwater Gorger
(uncommon)
Horrid Proto-Thallid
(uncommon)
Bloodtooth Alpha
(uncommon)
Territorial Rodent
(common)
Leap of a Cliff
(common)
Cloudwind Ascension
(common)
Primal Knowledge
(common)
Dustwing Aquillix
(common)
Feed the Soil
(common)
Pack Tactics
(common)
Barkclaw Ursioc
(common)
Superior Game
(common)
Bog Scurrier
(common)
Mountain
(basic)
Soldier
(token)




, Sacrifice a creature: Draw a card.
