[Tribute] Primeriad: Virtual Booster
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| Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Vigilance (Attacking doesn't cause this creature to tap.)
![]() , Discard a creature card: Put two +1/+1 counters on target creature. It gains hexproof until end of turn.5/5
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Sacrifice another creature: Bloodtooth Alpha gets +2/+2 until end of turn.
Whenever a creature with power 4 or greater dies, you gain 2 life. 2/2
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![]() , Sacrifice a creature: Draw a card.The first wisdom the Favored Beast brought the brackwater tribe was the terrible price of its teachings.
3/4
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, : Target creature gets -3/-0 until end of turn.
, : Target creature gets +3/+0 until end of turn. |
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Haste, trample
At the beginning of the end step, sacrifice Zher Vul Firecat. Scavenge ![]() ![]() (![]() ![]() , Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)4/2
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Feral —
: Insidious Gharial gains hexproof until end of turn. This ability costs less to activate if Insidious Gharial's power is the greatest power among creatures you control.Amphin domestication attempts left the wilds haunted by a new more intelligent hunter.
3/2
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Feral —
: Ferocious Felidar gains lifelink until end of turn. This ability costs less to activate if Ferocious Felidar's power is the greatest power among creatures you control.2/2
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When Amphin Tidemage enters the battlefield, choose one —
• Tap target creature an opponent controls. It doesn’t untap during its controller’s next untap step. • Tap up to two target creatures with power 2 or less your opponents control. 3/2
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Destroy target creature without flying.
You cannot grow beyond the hunger of the tar. The greater you become the more your weight pulls you to your doom.
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Primal Fire deals 2 damage to target creature or player.
If you control the creature with the greatest or tied for the greatest power, Primal Fire deals 3 damage to target creature or player and this damage cannot be prevented instead. |
: Add to your mana pool.
: Add one mana of any color to your mana pool. Activate this ability only if you control the creature with the highest power. |
Create a 1/1 white Bird creature token with flying.
If you control a creature with the greatest power or tied for greatest power, create two of those tokens instead. Sunsparrows dance defiantly in the shadows of their larger kin.
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Feral —
: Hideous Creeper gains menace until end of turn. This ability costs less to activate if Hideous Creeper's power is the greatest power among creatures you control.Seldom there is a warning not to get close to the cavern slugs despite their danger. If you don’t turn around from the smell or at the first glance of it, what are the chances you would heed a warning?
4/4
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Trample
5/7
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1/1
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Armorskull Scalebeast
(rare)
Bloodtooth Alpha
(uncommon)
Brackwater Gorger
(uncommon)
Shimmering Coil
(uncommon)
Zher Vul Firecat
(common)
Insidious Gharial
(common)
Ferocious Felidar
(common)
Amphin Tidemage
(common)
Stuck in Tar
(common)
Primal Fire
(common)
Titan's Ridge
(common)
Primal Flock
(common)
Hideous Creeper
(common)
Lumbering Thornmaw
(common)
Island
(basic)
Soldier
(token)




: Target creature gets -3/-0 until end of turn.

to your mana pool.