[Tribute] Primeriad: Virtual Booster
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| Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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As an additional cost to cast Knowledge of Asharta pay
![]() unless you reveal any number of cards from your hand with a total of five or more blue mana symbols in their mana costs.
Draw five cards. Each opponent exiles the top five cards of their library. |
Add
to your mana pool, where X is the highest power on the battlefield. |
Creatures you control and haven’t controlled since the beginning of your most recent turn get +2/+2.
3/2
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The creatures with the highest power and second highest power fight each other.
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Pack Raptor has haste as long as you control another creature named Pack Raptor.
2/1
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Towering Aurochs gets +1/+1 as long as you control another creature named Towering Aurochs.
4/4
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Create a 1/1 white Bird creature token with flying.
If you control a creature with the greatest power or tied for greatest power, create two of those tokens instead. Sunsparrows dance defiantly in the shadows of their larger kin.
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Enchant creature
Enchanted creature gets +2/+3. When you control no other creature than enchanted creature, sacrifice Aspect of the Pack. |
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Draw a card, then draw an additional 2 cards if you control the creature with the highest power or tied for the highest power on the battlefield.
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7/6
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Target creature gains deathtouch until end of turn. If its power is 4 or greater, it also gains indestructible until end of turn.
You don't prey on a Bloodtooth, you present it with a temporary diversion.
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Haste, trample
At the beginning of the end step, sacrifice Zher Vul Firecat. Scavenge ![]() ![]() (![]() ![]() , Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)4/2
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Flying
When Cloudwind Aeropteryx enters the battlefield, if you control another creature with flying, draw a card. 2/4
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Feral —
: Hideous Creeper gains menace until end of turn. This ability costs less to activate if Hideous Creeper's power is the greatest power among creatures you control.Seldom there is a warning not to get close to the cavern slugs despite their danger. If you don’t turn around from the smell or at the first glance of it, what are the chances you would heed a warning?
4/4
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1/1
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Knowledge of Asharta
(rare)
Primordial Surge
(uncommon)
Secretive Undorak
(uncommon)
Clash of the Titans
(uncommon)
Pack Raptor
(common)
Towering Aurochs
(common)
Primal Flock
(common)
Aspect of the Pack
(common)
Primal Knowledge
(common)
Primordial Wurm
(common)
Superior Game
(common)
Zher Vul Firecat
(common)
Cloudwind Aeropteryx
(common)
Hideous Creeper
(common)
Swamp
(basic)
Soldier
(token)


to your mana pool, where X is the highest power on the battlefield.

