[Tribute] Primeriad: Virtual Booster
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| Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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At the beginning of your upkeep, put X 1/1 white soldier tokens onto the battlefield, where X is equal to the greatest power among creatures you control.
"With great leadership, our numbers will prevail."
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Target creature you control deals damage equal to its power to target creature an opponent controls.
Another target creature you control deals damage equal to its power to another target creature an opponent controls. |
The creatures with the highest power and second highest power fight each other.
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Creatures you control and haven’t controlled since the beginning of your most recent turn get +2/+2.
3/2
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Draw a card, then draw an additional 2 cards if you control the creature with the highest power or tied for the highest power on the battlefield.
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Flash
Flying 3/2
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Flying (This creature can't be blocked except by creatures with flying or reach.)
2/4
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When Fire-Rage Warrior enters the battlefield, target creature gets +2/+0 and gains haste until end of turn.
2/2
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Mill four cards.
Return a basic land card from your graveyard to the battlefield tapped. If you can't, draw a card. |
Flash
Enchant creature Enchanted creature gets +1/+1. When enchanted creature dies, create a 1/1 white Bird creature token with flying. |
Target creature gets +1/+0 and gains first strike and reach until end of turn.
Only the most daring hunter will get a chance to feast on terrorwing meat.
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Flash
Territorial Rodent enters the battlefield with a +1/+1 counter on it, if you control three or more Forests. 1/1
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Vigilance (Attacking doesn't cause this creature to tap.)
3/4
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Target creature gets -2/-2 until end of turn.
If you control a creature with the greatest power or tied for greatest power, that creature gets -4/-4 until end of turn instead. |
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1/1
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All Hail
(rare)
Teeth and Claws
(uncommon)
Clash of the Titans
(uncommon)
Secretive Undorak
(uncommon)
Primal Knowledge
(common)
Excitable Pteranodon
(common)
Dustwing Aquillix
(common)
Fire-Rage Warrior
(common)
Feed the Soil
(common)
Sunsparrow's Favor
(common)
Leap of a Cliff
(common)
Territorial Rodent
(common)
Barkclaw Ursioc
(common)
Primal Hate
(common)
Mountain
(basic)
Soldier
(token)




