[Tribute] Primeriad: Virtual Booster
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| Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying
When Infernal Hellkite enters the battlefield, sacrifice two nonland permanents. The peaks of Zher Vul are home to those that breath smoke and bleed fire.
7/7
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, : Target creature gets -3/-0 until end of turn.
, : Target creature gets +3/+0 until end of turn. |
Menace
Whenever one or more cards leave your graveyard, put a +1/+1 counter on Horrid Proto-Thallid. This ability triggers only once each turn. 1/1
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Creatures you control and haven’t controlled since the beginning of your most recent turn get +2/+2.
3/2
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Flying
Whenever Flitterscale Swarmer attacks, if you control another creature named Flitterscale Swarmer, Flitterscale Swarmer gets +1/+1. 1/1
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Trample
5/7
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Enchant creature
Enchanted creature gets +2/+2 and has flying. ![]() , Exile Cloudwind Ascension from your graveyard: Draw a card. |
When Fire-Rage Warrior enters the battlefield, target creature gets +2/+0 and gains haste until end of turn.
2/2
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Create a 1/1 white Bird creature token with flying.
If you control a creature with the greatest power or tied for greatest power, create two of those tokens instead. Sunsparrows dance defiantly in the shadows of their larger kin.
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: Add to your mana pool.
: Add one mana of any color to your mana pool. Activate this ability only if you control the creature with the highest power. |
Vigilance (Attacking doesn't cause this creature to tap.)
3/4
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When Pyrophage Larva enters the battlefield, you may sacrifice it. When you do, it deals 2 damage to target creature or planeswalker.
When the lair is threatened individual larvae burst into boiling gore to deter nest robbers.
1/2
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Target creature gets -2/-2 until end of turn.
If you control a creature with the greatest power or tied for greatest power, that creature gets -4/-4 until end of turn instead. |
Draw a card, then draw an additional 2 cards if you control the creature with the highest power or tied for the highest power on the battlefield.
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1/1
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Infernal Hellkite
(mythic)
Shimmering Coil
(uncommon)
Horrid Proto-Thallid
(uncommon)
Secretive Undorak
(uncommon)
Flitterscale Swarmer
(common)
Lumbering Thornmaw
(common)
Cloudwind Ascension
(common)
Fire-Rage Warrior
(common)
Primal Flock
(common)
Titan's Ridge
(common)
Barkclaw Ursioc
(common)
Pyrophage Larva
(common)
Primal Hate
(common)
Primal Knowledge
(common)
Swamp
(basic)
Soldier
(token)

,
: Target creature gets -3/-0 until end of turn.


to your mana pool.