[Tribute] Primeriad: Virtual Booster
| [Tribute] Primeriad: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
At the beginning of your upkeep, put X 1/1 white soldier tokens onto the battlefield, where X is equal to the greatest power among creatures you control.
"With great leadership, our numbers will prevail."
|
The creatures with the highest power and second highest power fight each other.
|
Menace
Whenever one or more cards leave your graveyard, put a +1/+1 counter on Horrid Proto-Thallid. This ability triggers only once each turn. 1/1
|
Add
to your mana pool, where X is the highest power on the battlefield. |
|
Pack Tactics deals damage equal to the total power of creatures you control to target creature or planeswalker.
|
Pack Raptor has haste as long as you control another creature named Pack Raptor.
2/1
|
Flash
Flying 3/2
|
Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.)
4/2
|
|
Flash
When Reptilian Broodmother enters the battlefield, target creature you control gains hexproof until end of turn. 1/3
|
Target creature gets -2/-2 until end of turn.
If you control a creature with the greatest power or tied for greatest power, that creature gets -4/-4 until end of turn instead. |
Feral —
: Savage Ridgewolf gains first strike until end of turn. This ability costs less to activate if Savage Ridgewolf's power is the greatest power among creatures you control.4/1
|
Flying
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) “I never noticed before the resemblance of those small coastal predators to the terrors that hunt mammoths far inland.”
—Mmoya, eye witch 1/1
|
|
When Spiked Shellmaw enters the battlefield, you gain 3 life. Then if you control a creature with a +1/+1 counter on it, draw a card.
3/4
|
Choose one —
• This spell deals damage equal to twice the number of creatures with flying you control to target creature or planeswalker. • Create two 1/1 white Bird creature tokens with flying. |
|
1/1
|
All Hail
(rare)
Clash of the Titans
(uncommon)
Horrid Proto-Thallid
(uncommon)
Primordial Surge
(uncommon)
Pack Tactics
(common)
Pack Raptor
(common)
Excitable Pteranodon
(common)
Bloodhorn Rhimadon
(common)
Reptilian Broodmother
(common)
Primal Hate
(common)
Savage Ridgewolf
(common)
Slickwing
(common)
Spiked Shellmaw
(common)
Beaks and Pinions
(common)
Plains
(basic)
Soldier
(token)





to your mana pool, where X is the highest power on the battlefield.
