[Tribute] Primeriad: Virtual Booster
| [Tribute] Primeriad: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Enchant creature
Gain control of enchanted creature. Enchanted creature has vigilance, trample, flying and gets +4/+4. |
Flash
Flying Other creatures with flying you control get +1/+1. Nothing rises beyond the flock leaders thunderclaws if it rises on its own wings — at least not for long.
2/3
|
Menace
Whenever one or more cards leave your graveyard, put a +1/+1 counter on Horrid Proto-Thallid. This ability triggers only once each turn. 1/1
|
Creatures you control and haven’t controlled since the beginning of your most recent turn get +2/+2.
3/2
|
|
When Magmaridge Bellowbeast enters the battlefield, target creature gains menace and gets +X/+0 until end of turn, where X is the number of creature cards you own in exile and in your graveyard.
The first ever appearance of a bellowbeast inspired the surviving tribes men to pray and make sacrifice to the Mountain God Teklu, so he wouldn't punish them again.
2/4
|
Pack Tactics deals damage equal to the total power of creatures you control to target creature or planeswalker.
|
Flying
When Cloudwind Aeropteryx enters the battlefield, if you control another creature with flying, draw a card. 2/4
|
Trample
5/7
|
|
When Fire-Rage Warrior enters the battlefield, target creature gets +2/+0 and gains haste until end of turn.
2/2
|
Flying (This creature can't be blocked except by creatures with flying or reach.)
2/4
|
Feral —
: Savage Ridgewolf gains first strike until end of turn. This ability costs less to activate if Savage Ridgewolf's power is the greatest power among creatures you control.4/1
|
Towering Aurochs gets +1/+1 as long as you control another creature named Towering Aurochs.
4/4
|
|
At the beginning of your upkeep, if Bog Scurrier as the highest power of all creatures in play, target player loses 2 life.
1/1
|
Whenever you cast a noncreature spell, each opponent loses 1 life and you gain 1 life.
The sea-dwellers feast on game of the sea and game of the land.
3/4
|
|
1/1
|
Taken for Granted
(rare)
Avaricious Skylord
(uncommon)
Horrid Proto-Thallid
(uncommon)
Secretive Undorak
(uncommon)
Magmaridge Bellowbeast
(common)
Pack Tactics
(common)
Cloudwind Aeropteryx
(common)
Lumbering Thornmaw
(common)
Fire-Rage Warrior
(common)
Dustwing Aquillix
(common)
Savage Ridgewolf
(common)
Towering Aurochs
(common)
Bog Scurrier
(common)
Amphin Maneater
(common)
Swamp
(basic)
Soldier
(token)







