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Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Sorcery
Mill four cards.
Return a basic land card from your graveyard to the battlefield tapped. If you can't, draw a card.
 
 R 
Enchantment – Aura
Enchant creature
Gain control of enchanted creature. Enchanted creature has vigilance, trample, flying and gets +4/+4.
 U 
Sorcery
Add {x} to your mana pool, where X is the highest power on the battlefield.
 U 
Creature – Human Shaman
Whenever Heartfeaster scavenges, exile the top two cards of your library, then put a card exiled this way into your graveyard. You may cast the remaining card this turn.
2/1
 U 
Creature – Bird Beast
Flash
Flying
Other creatures with flying you control get +1/+1.
Nothing rises beyond the flock leaders thunderclaws if it rises on its own wings — at least not for long.
2/3
 C 
Creature – Lizard Beast
Menace (This creature can't be blocked except by two or more creatures.)
3/4
 C 
Creature – Human Warrior
When Fire-Rage Warrior enters the battlefield, target creature gets +2/+0 and gains haste until end of turn.
2/2
 C 
Creature – Wolf
Feral — {r}: Savage Ridgewolf gains first strike until end of turn. This ability costs {r} less to activate if Savage Ridgewolf's power is the greatest power among creatures you control.
4/1
 C 
Creature – Aurochs
Towering Aurochs gets +1/+1 as long as you control another creature named Towering Aurochs.
4/4
 C 
Creature – Bird Lizard
Flying
When Cloudwind Aeropteryx enters the battlefield, if you control another creature with flying, draw a card.
2/4
 C 
Creature – Salamander Warrior
Defender
As long as Amphin Runebearer is enchanted, it can attack as though it didn't have defender.
Only once the full pattern is engraved will the champion join the sacred hunt for surface-dwellers.
3/5
 C 
Creature – Human Shaman
Deathtouch
When Coldblood Shaman enters the battlefield, you may search your library for a Crocodile, Lizard, Turtle and/or Snake card, reveal it, put it into your hand, then shuffle.
3/1
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +2/+3.
When you control no other creature than enchanted creature, sacrifice Aspect of the Pack.
 C 
Creature – Zombie
At the beginning of your upkeep, if Bog Scurrier as the highest power of all creatures in play, target player loses 2 life.
1/1
 B 
Basic Land – Mountain
 T 
Token Creature – Soldier
1/1

Feed the Soil (common, foil)
Taken for Granted (rare)
Primordial Surge (uncommon)
Heartfeaster (uncommon)
Avaricious Skylord (uncommon)
Ichorscale Pangox (common)
Fire-Rage Warrior (common)
Savage Ridgewolf (common)
Towering Aurochs (common)
Cloudwind Aeropteryx (common)
Amphin Runebearer (common)
Coldblood Shaman (common)
Aspect of the Pack (common)
Bog Scurrier (common)
Mountain (basic)
Soldier (token)