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Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 M 
Creature – Dragon Beast
Flying
When Infernal Hellkite enters the battlefield, sacrifice two nonland permanents.
The peaks of Zher Vul are home to those that breath smoke and bleed fire.
7/7
 U 
Sorcery
Target creature you control deals damage equal to its power to target creature an opponent controls.
Another target creature you control deals damage equal to its power to another target creature an opponent controls.
 U 
Creature – Vampire Lizard
Sacrifice another creature: Bloodtooth Alpha gets +2/+2 until end of turn.
Whenever a creature with power 4 or greater dies, you gain 2 life.
2/2
 U 
Creature – Beast
Creatures you control and haven’t controlled since the beginning of your most recent turn get +2/+2.
3/2
 C 
Creature – Salamander Warrior
Defender
As long as Amphin Runebearer is enchanted, it can attack as though it didn't have defender.
Only once the full pattern is engraved will the champion join the sacred hunt for surface-dwellers.
3/5
 C 
Instant
Target creature gains deathtouch until end of turn. If its power is 4 or greater, it also gains indestructible until end of turn.
You don't prey on a Bloodtooth, you present it with a temporary diversion.
 C 
Creature – Lizard Beast
Menace (This creature can't be blocked except by two or more creatures.)
3/4
 C 
Creature – Lizard
Flash
When Reptilian Broodmother enters the battlefield, target creature you control gains hexproof until end of turn.
1/3
 C 
Creature – Elemental Beast
When Magmaridge Bellowbeast enters the battlefield, target creature gains menace and gets +X/+0 until end of turn, where X is the number of creature cards you own in exile and in your graveyard.
The first ever appearance of a bellowbeast inspired the surviving tribes men to pray and make sacrifice to the Mountain God Teklu, so he wouldn't punish them again.
2/4
 C 
Sorcery
This spell costs {2} less to cast if you control a creature with flying.
Return target nonland permanent you don’t control to its owner’s hand.
Draw a card.
There are far worse things a hellkite could do to you.
 C 
Instant
Create a 1/1 white Bird creature token with flying.
If you control a creature with the greatest power or tied for greatest power, create two of those tokens instead.
Sunsparrows dance defiantly in the shadows of their larger kin.
 C 
Creature – Lizard Beast
Trample
Snorting Spikebearer enters the battlefield with two +1/+1 counters on it.
When Snorting Spikebearer dies, distribute its counters among up to that many target creatures.
Every part of the beast is used.
2/3
 C 
Sorcery
Choose one —
• This spell deals damage equal to twice the number of creatures with flying you control to target creature or planeswalker.
• Create two 1/1 white Bird creature tokens with flying.
 C 
Creature – Wolf
Feral — {r}: Savage Ridgewolf gains first strike until end of turn. This ability costs {r} less to activate if Savage Ridgewolf's power is the greatest power among creatures you control.
4/1
 
 B 
Basic Land – Plains
 T 
Token Creature – Bird
Flying (This creature can't be blocked except by creatures with flying or reach.)
1/1

Infernal Hellkite (mythic)
Teeth and Claws (uncommon)
Bloodtooth Alpha (uncommon)
Secretive Undorak (uncommon)
Amphin Runebearer (common)
Superior Game (common)
Ichorscale Pangox (common)
Reptilian Broodmother (common)
Magmaridge Bellowbeast (common)
Gust of Wind (common)
Primal Flock (common)
Snorting Spikebearer (common)
Beaks and Pinions (common)
Savage Ridgewolf (common)
Plains (basic)
Bird (token)