[Tribute] Primeriad: Virtual Booster
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| Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Fire-Rage Warrior enters the battlefield, target creature gets +2/+0 and gains haste until end of turn.
2/2
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Whenever another creature card leaves your graveyard, you may pay
![]() . If you do, return Rotten Larva to the battlefield tapped.Many echin brood hills are corrupted by necromantic miasmas from the Urak. Their larval stock will hunger forever, but never grow beyond the feeding stage.
1/1
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, : Target creature gets -3/-0 until end of turn.
, : Target creature gets +3/+0 until end of turn. |
The creatures with the highest power and second highest power fight each other.
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Menace
Whenever one or more cards leave your graveyard, put a +1/+1 counter on Horrid Proto-Thallid. This ability triggers only once each turn. 1/1
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Protection from Lizards
1/2
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7/6
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Target creature gets -2/-2 until end of turn.
If you control a creature with the greatest power or tied for greatest power, that creature gets -4/-4 until end of turn instead. |
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Feral —
: Insidious Gharial gains hexproof until end of turn. This ability costs less to activate if Insidious Gharial's power is the greatest power among creatures you control.Amphin domestication attempts left the wilds haunted by a new more intelligent hunter.
3/2
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When Fire-Rage Warrior enters the battlefield, target creature gets +2/+0 and gains haste until end of turn.
2/2
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Flying
, Sacrifice Hunting Arcaneopteryx: Destroy target enchantment.Primitive rites channel mana into hexes and wards. All are equally delicious to specialised predators.
1/1
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When Stomping Brutaloth enters the battlefield, creatures can't block this turn.
![]() : Stomping Brutaloth gets +3/-3 until end of turn.2/5
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Flash
Enchant creature Enchanted creature gets +1/+1. When enchanted creature dies, create a 1/1 white Bird creature token with flying. |
When Spiked Shellmaw enters the battlefield, you gain 3 life. Then if you control a creature with a +1/+1 counter on it, draw a card.
3/4
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Flying (This creature can't be blocked except by creatures with flying or reach.)
1/1
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Fire-Rage Warrior
(common, foil)
Rotten Larva
(rare)
Shimmering Coil
(uncommon)
Clash of the Titans
(uncommon)
Horrid Proto-Thallid
(uncommon)
Raptor Hunter
(common)
Primordial Wurm
(common)
Primal Hate
(common)
Insidious Gharial
(common)
Fire-Rage Warrior
(common)
Hunting Arcaneopteryx
(common)
Stomping Brutaloth
(common)
Sunsparrow's Favor
(common)
Spiked Shellmaw
(common)
Island
(basic)
Bird
(token)


: Target creature gets -3/-0 until end of turn.

