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Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Wurm
7/6
 
 M 
Creature – Dragon Beast
Flying
When Infernal Hellkite enters the battlefield, sacrifice two nonland permanents.
The peaks of Zher Vul are home to those that breath smoke and bleed fire.
7/7
 U 
Creature – Beast
Creatures you control and haven’t controlled since the beginning of your most recent turn get +2/+2.
3/2
 U 
Sorcery
Tap up to X target creatures, where X is the highest power on the battlefield.
 U 
Creature – Fungus
Menace
Whenever one or more cards leave your graveyard, put a +1/+1 counter on Horrid Proto-Thallid. This ability triggers only once each turn.
1/1
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +3/+3.
 C 
Sorcery
Head Wound deals 3 damage to target player. Then that player loses an additional 3 life unless they discard a card.
How many problems could there possibly be that don't fall over after a big enough stone to the head?
 C 
Creature – Turtle Beast
When Stomping Brutaloth enters the battlefield, creatures can't block this turn.
{2}{b}: Stomping Brutaloth gets +3/-3 until end of turn.
2/5
 C 
Creature – Lizard Beast
Pack Raptor has haste as long as you control another creature named Pack Raptor.
2/1
 C 
Land
{t}: Add {c} to your mana pool.
{t}: Add one mana of any color to your mana pool. Activate this ability only if you control the creature with the highest power.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +2/+2 and has flying.
{1}{u}, Exile Cloudwind Ascension from your graveyard: Draw a card.
 C 
Sorcery
Choose one —
• This spell deals damage equal to twice the number of creatures with flying you control to target creature or planeswalker.
• Create two 1/1 white Bird creature tokens with flying.
 C 
Instant
Target creature gains deathtouch until end of turn. If its power is 4 or greater, it also gains indestructible until end of turn.
You don't prey on a Bloodtooth, you present it with a temporary diversion.
 C 
Creature – Bird Lizard
Flying
{w}, Sacrifice Hunting Arcaneopteryx: Destroy target enchantment.
Primitive rites channel mana into hexes and wards. All are equally delicious to specialised predators.
1/1
 
 B 
Basic Land – Plains
 T 
Token Creature – Soldier
1/1

Primordial Wurm (common, foil)
Infernal Hellkite (mythic)
Secretive Undorak (uncommon)
Primordial Tremble (uncommon)
Horrid Proto-Thallid (uncommon)
Primeriadian Adaptation (common)
Head Wound (common)
Stomping Brutaloth (common)
Pack Raptor (common)
Titan's Ridge (common)
Cloudwind Ascension (common)
Beaks and Pinions (common)
Superior Game (common)
Hunting Arcaneopteryx (common)
Plains (basic)
Soldier (token)