[Tribute] Primeriad: Virtual Booster
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| Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Fire-Rage Warrior enters the battlefield, target creature gets +2/+0 and gains haste until end of turn.
2/2
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At the beginning of your upkeep, put X 1/1 white soldier tokens onto the battlefield, where X is equal to the greatest power among creatures you control.
"With great leadership, our numbers will prevail."
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The creatures with the highest power and second highest power fight each other.
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![]() , Sacrifice a creature: Draw a card.The first wisdom the Favored Beast brought the brackwater tribe was the terrible price of its teachings.
3/4
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Tap up to X target creatures, where X is the highest power on the battlefield.
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Feral —
: Ferocious Felidar gains lifelink until end of turn. This ability costs less to activate if Ferocious Felidar's power is the greatest power among creatures you control.2/2
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Trample
5/7
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At the beginning of your upkeep, if Bog Scurrier as the highest power of all creatures in play, target player loses 2 life.
1/1
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This spell costs
less to cast if you control a creature with flying.
Return target nonland permanent you don’t control to its owner’s hand. Draw a card. There are far worse things a hellkite could do to you.
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Pack Raptor has haste as long as you control another creature named Pack Raptor.
2/1
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When Amphin Tidemage enters the battlefield, choose one —
• Tap target creature an opponent controls. It doesn’t untap during its controller’s next untap step. • Tap up to two target creatures with power 2 or less your opponents control. 3/2
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Towering Aurochs gets +1/+1 as long as you control another creature named Towering Aurochs.
4/4
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Target creature gets -2/-2 until end of turn.
If you control a creature with the greatest power or tied for greatest power, that creature gets -4/-4 until end of turn instead. |
When Stomping Brutaloth enters the battlefield, creatures can't block this turn.
![]() : Stomping Brutaloth gets +3/-3 until end of turn.2/5
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Flying (This creature can't be blocked except by creatures with flying or reach.)
1/1
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Fire-Rage Warrior
(common, foil)
All Hail
(rare)
Clash of the Titans
(uncommon)
Brackwater Gorger
(uncommon)
Primordial Tremble
(uncommon)
Ferocious Felidar
(common)
Lumbering Thornmaw
(common)
Bog Scurrier
(common)
Gust of Wind
(common)
Pack Raptor
(common)
Amphin Tidemage
(common)
Towering Aurochs
(common)
Primal Hate
(common)
Stomping Brutaloth
(common)
Plains
(basic)
Bird
(token)





, Sacrifice a creature: Draw a card.