[Tribute] Primeriad: Virtual Booster
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| Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever another creature card leaves your graveyard, you may pay
![]() . If you do, return Rotten Larva to the battlefield tapped.Many echin brood hills are corrupted by necromantic miasmas from the Urak. Their larval stock will hunger forever, but never grow beyond the feeding stage.
1/1
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Tap up to X target creatures, where X is the highest power on the battlefield.
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Menace
Whenever one or more cards leave your graveyard, put a +1/+1 counter on Horrid Proto-Thallid. This ability triggers only once each turn. 1/1
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, : Target creature gets -3/-0 until end of turn.
, : Target creature gets +3/+0 until end of turn. |
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When Pyrophage Larva enters the battlefield, you may sacrifice it. When you do, it deals 2 damage to target creature or planeswalker.
When the lair is threatened individual larvae burst into boiling gore to deter nest robbers.
1/2
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Haste, trample
At the beginning of the end step, sacrifice Zher Vul Firecat. Scavenge ![]() ![]() (![]() ![]() , Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)4/2
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When Amphin Tidemage enters the battlefield, choose one —
• Tap target creature an opponent controls. It doesn’t untap during its controller’s next untap step. • Tap up to two target creatures with power 2 or less your opponents control. 3/2
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Flying
Whenever Flitterscale Swarmer attacks, if you control another creature named Flitterscale Swarmer, Flitterscale Swarmer gets +1/+1. 1/1
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Trample
Snorting Spikebearer enters the battlefield with two +1/+1 counters on it. When Snorting Spikebearer dies, distribute its counters among up to that many target creatures. Every part of the beast is used.
2/3
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Flying
, Sacrifice Hunting Arcaneopteryx: Destroy target enchantment.Primitive rites channel mana into hexes and wards. All are equally delicious to specialised predators.
1/1
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Destroy target creature without flying.
You cannot grow beyond the hunger of the tar. The greater you become the more your weight pulls you to your doom.
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Flying
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) “I never noticed before the resemblance of those small coastal predators to the terrors that hunt mammoths far inland.”
—Mmoya, eye witch 1/1
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Mill four cards.
Return a basic land card from your graveyard to the battlefield tapped. If you can't, draw a card. |
Target creature gets -2/-2 until end of turn.
If you control a creature with the greatest power or tied for greatest power, that creature gets -4/-4 until end of turn instead. |
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Flying (This creature can't be blocked except by creatures with flying or reach.)
1/1
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Rotten Larva
(rare)
Primordial Tremble
(uncommon)
Horrid Proto-Thallid
(uncommon)
Shimmering Coil
(uncommon)
Pyrophage Larva
(common)
Zher Vul Firecat
(common)
Amphin Tidemage
(common)
Flitterscale Swarmer
(common)
Snorting Spikebearer
(common)
Hunting Arcaneopteryx
(common)
Stuck in Tar
(common)
Slickwing
(common)
Feed the Soil
(common)
Primal Hate
(common)
Plains
(basic)
Bird
(token)


: Target creature gets -3/-0 until end of turn.
