[Tribute] Primeriad: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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As an additional cost to cast Knowledge of Asharta pay
![]() unless you reveal any number of cards from your hand with a total of five or more blue mana symbols in their mana costs.
Draw five cards. Each opponent exiles the top five cards of their library. |
Add
to your mana pool, where X is the highest power on the battlefield. |
Sacrifice another creature: Bloodtooth Alpha gets +2/+2 until end of turn.
Whenever a creature with power 4 or greater dies, you gain 2 life. 2/2
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The creatures with the highest power and second highest power fight each other.
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Enchant creature
Enchanted creature gets +2/+3. When you control no other creature than enchanted creature, sacrifice Aspect of the Pack. |
Pack Tactics deals damage equal to the total power of creatures you control to target creature or planeswalker.
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When Stomping Brutaloth enters the battlefield, creatures can't block this turn.
![]() : Stomping Brutaloth gets +3/-3 until end of turn.2/5
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When Amphin Tidemage enters the battlefield, choose one —
• Tap target creature an opponent controls. It doesn’t untap during its controller’s next untap step. • Tap up to two target creatures with power 2 or less your opponents control. 3/2
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Feral —
: Insidious Gharial gains hexproof until end of turn. This ability costs less to activate if Insidious Gharial's power is the greatest power among creatures you control.Amphin domestication attempts left the wilds haunted by a new more intelligent hunter.
3/2
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Pack Raptor has haste as long as you control another creature named Pack Raptor.
2/1
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Menace (This creature can't be blocked except by two or more creatures.)
3/4
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Flash
Territorial Rodent enters the battlefield with a +1/+1 counter on it, if you control three or more Forests. 1/1
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Target creature gains deathtouch until end of turn. If its power is 4 or greater, it also gains indestructible until end of turn.
You don't prey on a Bloodtooth, you present it with a temporary diversion.
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Mill four cards.
Return a basic land card from your graveyard to the battlefield tapped. If you can't, draw a card. |
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1/1
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Knowledge of Asharta
(rare)
Primordial Surge
(uncommon)
Bloodtooth Alpha
(uncommon)
Clash of the Titans
(uncommon)
Aspect of the Pack
(common)
Pack Tactics
(common)
Stomping Brutaloth
(common)
Amphin Tidemage
(common)
Insidious Gharial
(common)
Pack Raptor
(common)
Ichorscale Pangox
(common)
Territorial Rodent
(common)
Superior Game
(common)
Feed the Soil
(common)
Mountain
(basic)
Soldier
(token)


to your mana pool, where X is the highest power on the battlefield.


