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Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
At the beginning of your upkeep, put X 1/1 white soldier tokens onto the battlefield, where X is equal to the greatest power among creatures you control.
"With great leadership, our numbers will prevail."
 U 
Instant
The creatures with the highest power and second highest power fight each other.
 U 
Creature – Fungus
Menace
Whenever one or more cards leave your graveyard, put a +1/+1 counter on Horrid Proto-Thallid. This ability triggers only once each turn.
1/1
 U 
Sorcery
Add {x} to your mana pool, where X is the highest power on the battlefield.
 C 
Instant
Pack Tactics deals damage equal to the total power of creatures you control to target creature or planeswalker.
 C 
Creature – Lizard Beast
Pack Raptor has haste as long as you control another creature named Pack Raptor.
2/1
 C 
Creature – Lizard
Flash
Flying
3/2
 C 
Creature – Lizard Beast
Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.)
4/2
 C 
Creature – Lizard
Flash
When Reptilian Broodmother enters the battlefield, target creature you control gains hexproof until end of turn.
1/3
 C 
Instant
Target creature gets -2/-2 until end of turn.
If you control a creature with the greatest power or tied for greatest power, that creature gets -4/-4 until end of turn instead.
 C 
Creature – Wolf
Feral{r}: Savage Ridgewolf gains first strike until end of turn. This ability costs {r} less to activate if Savage Ridgewolf's power is the greatest power among creatures you control.
4/1
 C 
Creature – Bird
Flying
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
“I never noticed before the resemblance of those small coastal predators to the terrors that hunt mammoths far inland.”
—Mmoya, eye witch
1/1
 C 
Creature – Turtle Beast
When Spiked Shellmaw enters the battlefield, you gain 3 life. Then if you control a creature with a +1/+1 counter on it, draw a card.
3/4
 C 
Sorcery
Choose one —
• This spell deals damage equal to twice the number of creatures with flying you control to target creature or planeswalker.
• Create two 1/1 white Bird creature tokens with flying.
 
 B 
Basic Land – Plains
 T 
Token Creature – Soldier
1/1

All Hail (rare)
Clash of the Titans (uncommon)
Horrid Proto-Thallid (uncommon)
Primordial Surge (uncommon)
Pack Tactics (common)
Pack Raptor (common)
Excitable Pteranodon (common)
Bloodhorn Rhimadon (common)
Reptilian Broodmother (common)
Primal Hate (common)
Savage Ridgewolf (common)
Slickwing (common)
Spiked Shellmaw (common)
Beaks and Pinions (common)
Plains (basic)
Soldier (token)