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Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment – Aura
Enchant creature
Gain control of enchanted creature. Enchanted creature has vigilance, trample, flying and gets +4/+4.
 U 
Creature – Beast
Creatures you control and haven’t controlled since the beginning of your most recent turn get +2/+2.
3/2
 U 
Sorcery
Add {x} to your mana pool, where X is the highest power on the battlefield.
 U 
Creature – Crocodile Beast
{1}{b}, Sacrifice a creature: Draw a card.
The first wisdom the Favored Beast brought the brackwater tribe was the terrible price of its teachings.
3/4
 C 
Creature – Lizard Beast
Flying (This creature can't be blocked except by creatures with flying or reach.)
2/4
 C 
Creature – Human Warrior
Protection from Lizards
1/2
 C 
Land
{t}: Add {c} to your mana pool.
{t}: Add one mana of any color to your mana pool. Activate this ability only if you control the creature with the highest power.
 C 
Creature – Lizard
Flash
When Reptilian Broodmother enters the battlefield, target creature you control gains hexproof until end of turn.
1/3
 C 
Creature – Crocodile
Feral — {u}: Insidious Gharial gains hexproof until end of turn. This ability costs {u} less to activate if Insidious Gharial's power is the greatest power among creatures you control.
Amphin domestication attempts left the wilds haunted by a new more intelligent hunter.
3/2
 C 
Creature – Lizard Beast
Menace (This creature can't be blocked except by two or more creatures.)
3/4
 C 
Instant
Destroy target creature without flying.
You cannot grow beyond the hunger of the tar. The greater you become the more your weight pulls you to your doom.
 C 
Instant
Primal Fire deals 2 damage to target creature or player.
If you control the creature with the greatest or tied for the greatest power, Primal Fire deals 3 damage to target creature or player and this damage cannot be prevented instead.
 C 
Creature – Salamander Wizard
When Amphin Tidemage enters the battlefield, choose one —
• Tap target creature an opponent controls. It doesn’t untap during its controller’s next untap step.
• Tap up to two target creatures with power 2 or less your opponents control.
3/2
 C 
Creature – Wolf
Feral — {r}: Savage Ridgewolf gains first strike until end of turn. This ability costs {r} less to activate if Savage Ridgewolf's power is the greatest power among creatures you control.
4/1
 
 B 
Basic Land – Swamp
 T 
Token Creature – Bird
Flying (This creature can't be blocked except by creatures with flying or reach.)
1/1

Taken for Granted (rare)
Secretive Undorak (uncommon)
Primordial Surge (uncommon)
Brackwater Gorger (uncommon)
Dustwing Aquillix (common)
Raptor Hunter (common)
Titan's Ridge (common)
Reptilian Broodmother (common)
Insidious Gharial (common)
Ichorscale Pangox (common)
Stuck in Tar (common)
Primal Fire (common)
Amphin Tidemage (common)
Savage Ridgewolf (common)
Swamp (basic)
Bird (token)