[Tribute] Primeriad: Virtual Booster
| [Tribute] Primeriad: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Enchant creature
Gain control of enchanted creature. Enchanted creature has vigilance, trample, flying and gets +4/+4. |
![]() , Sacrifice a creature: Draw a card.The first wisdom the Favored Beast brought the brackwater tribe was the terrible price of its teachings.
3/4
|
Creatures you control and haven’t controlled since the beginning of your most recent turn get +2/+2.
3/2
|
Tap up to X target creatures, where X is the highest power on the battlefield.
|
|
When Magmaridge Bellowbeast enters the battlefield, target creature gains menace and gets +X/+0 until end of turn, where X is the number of creature cards you own in exile and in your graveyard.
The first ever appearance of a bellowbeast inspired the surviving tribes men to pray and make sacrifice to the Mountain God Teklu, so he wouldn't punish them again.
2/4
|
Choose one —
• This spell deals damage equal to twice the number of creatures with flying you control to target creature or planeswalker. • Create two 1/1 white Bird creature tokens with flying. |
Destroy target creature without flying.
You cannot grow beyond the hunger of the tar. The greater you become the more your weight pulls you to your doom.
|
Enchant creature
Enchanted creature gets +3/+3. |
|
Towering Aurochs gets +1/+1 as long as you control another creature named Towering Aurochs.
4/4
|
Flying
, Sacrifice Hunting Arcaneopteryx: Destroy target enchantment.Primitive rites channel mana into hexes and wards. All are equally delicious to specialised predators.
1/1
|
Defender
As long as Amphin Runebearer is enchanted, it can attack as though it didn't have defender. Only once the full pattern is engraved will the champion join the sacred hunt for surface-dwellers.
3/5
|
At the beginning of your upkeep, if Bog Scurrier as the highest power of all creatures in play, target player loses 2 life.
1/1
|
|
Vigilance (Attacking doesn't cause this creature to tap.)
3/4
|
Whenever you cast a noncreature spell, each opponent loses 1 life and you gain 1 life.
The sea-dwellers feast on game of the sea and game of the land.
3/4
|
|
Flying (This creature can't be blocked except by creatures with flying or reach.)
1/1
|
Taken for Granted
(rare)
Brackwater Gorger
(uncommon)
Secretive Undorak
(uncommon)
Primordial Tremble
(uncommon)
Magmaridge Bellowbeast
(common)
Beaks and Pinions
(common)
Stuck in Tar
(common)
Primeriadian Adaptation
(common)
Towering Aurochs
(common)
Hunting Arcaneopteryx
(common)
Amphin Runebearer
(common)
Bog Scurrier
(common)
Barkclaw Ursioc
(common)
Amphin Maneater
(common)
Mountain
(basic)
Bird
(token)





, Sacrifice a creature: Draw a card.
