[Tribute] Primeriad: Virtual Booster
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| Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Create a 1/1 white Bird creature token with flying.
If you control a creature with the greatest power or tied for greatest power, create two of those tokens instead. Sunsparrows dance defiantly in the shadows of their larger kin.
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At the beginning of your upkeep, put X 1/1 white soldier tokens onto the battlefield, where X is equal to the greatest power among creatures you control.
"With great leadership, our numbers will prevail."
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Tap up to X target creatures, where X is the highest power on the battlefield.
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Flash
Flying Other creatures with flying you control get +1/+1. Nothing rises beyond the flock leaders thunderclaws if it rises on its own wings — at least not for long.
2/3
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Add
to your mana pool, where X is the highest power on the battlefield. |
Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.)
4/2
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Draw a card, then draw an additional 2 cards if you control the creature with the highest power or tied for the highest power on the battlefield.
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Trample
Snorting Spikebearer enters the battlefield with two +1/+1 counters on it. When Snorting Spikebearer dies, distribute its counters among up to that many target creatures. Every part of the beast is used.
2/3
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Feral —
: Insidious Gharial gains hexproof until end of turn. This ability costs less to activate if Insidious Gharial's power is the greatest power among creatures you control.Amphin domestication attempts left the wilds haunted by a new more intelligent hunter.
3/2
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Trample
5/7
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Pack Tactics deals damage equal to the total power of creatures you control to target creature or planeswalker.
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Target creature gets -2/-2 until end of turn.
If you control a creature with the greatest power or tied for greatest power, that creature gets -4/-4 until end of turn instead. |
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Flying (This creature can't be blocked except by creatures with flying or reach.)
2/4
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When Stomping Brutaloth enters the battlefield, creatures can't block this turn.
![]() : Stomping Brutaloth gets +3/-3 until end of turn.2/5
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1/1
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Primal Flock
(common, foil)
All Hail
(rare)
Primordial Tremble
(uncommon)
Avaricious Skylord
(uncommon)
Primordial Surge
(uncommon)
Bloodhorn Rhimadon
(common)
Primal Knowledge
(common)
Snorting Spikebearer
(common)
Insidious Gharial
(common)
Lumbering Thornmaw
(common)
Pack Tactics
(common)
Primal Hate
(common)
Dustwing Aquillix
(common)
Stomping Brutaloth
(common)
Mountain
(basic)
Soldier
(token)




to your mana pool, where X is the highest power on the battlefield.
