[Tribute] Primeriad: Virtual Booster
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| Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Vigilance (Attacking doesn't cause this creature to tap.)
![]() , Discard a creature card: Put two +1/+1 counters on target creature. It gains hexproof until end of turn.5/5
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Creatures you control and haven’t controlled since the beginning of your most recent turn get +2/+2.
3/2
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Tap up to X target creatures, where X is the highest power on the battlefield.
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Add
to your mana pool, where X is the highest power on the battlefield. |
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Flying
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) “I never noticed before the resemblance of those small coastal predators to the terrors that hunt mammoths far inland.”
—Mmoya, eye witch 1/1
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Primal Fire deals 2 damage to target creature or player.
If you control the creature with the greatest or tied for the greatest power, Primal Fire deals 3 damage to target creature or player and this damage cannot be prevented instead. |
Flying
When Cloudwind Aeropteryx enters the battlefield, if you control another creature with flying, draw a card. 2/4
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Vigilance (Attacking doesn't cause this creature to tap.)
3/4
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When Fire-Rage Warrior enters the battlefield, target creature gets +2/+0 and gains haste until end of turn.
2/2
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Enchant creature
Enchanted creature gets +2/+3. When you control no other creature than enchanted creature, sacrifice Aspect of the Pack. |
Flying
, Sacrifice Hunting Arcaneopteryx: Destroy target enchantment.Primitive rites channel mana into hexes and wards. All are equally delicious to specialised predators.
1/1
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Mill four cards.
Return a basic land card from your graveyard to the battlefield tapped. If you can't, draw a card. |
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Target creature gets -2/-2 until end of turn.
If you control a creature with the greatest power or tied for greatest power, that creature gets -4/-4 until end of turn instead. |
: Add to your mana pool.
: Add one mana of any color to your mana pool. Activate this ability only if you control the creature with the highest power. |
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1/1
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Armorskull Scalebeast
(rare)
Secretive Undorak
(uncommon)
Primordial Tremble
(uncommon)
Primordial Surge
(uncommon)
Slickwing
(common)
Primal Fire
(common)
Cloudwind Aeropteryx
(common)
Barkclaw Ursioc
(common)
Fire-Rage Warrior
(common)
Aspect of the Pack
(common)
Hunting Arcaneopteryx
(common)
Feed the Soil
(common)
Primal Hate
(common)
Titan's Ridge
(common)
Forest
(basic)
Soldier
(token)



to your mana pool, where X is the highest power on the battlefield.

: Add
to your mana pool.