[Tribute] Primeriad: Virtual Booster
| [Tribute] Primeriad: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Enchant creature
Gain control of enchanted creature. Enchanted creature has vigilance, trample, flying and gets +4/+4. |
Tap up to X target creatures, where X is the highest power on the battlefield.
|
Whenever Heartfeaster scavenges, exile the top two cards of your library, then put a card exiled this way into your graveyard. You may cast the remaining card this turn.
2/1
|
Sacrifice another creature: Bloodtooth Alpha gets +2/+2 until end of turn.
Whenever a creature with power 4 or greater dies, you gain 2 life. 2/2
|
|
Primal Fire deals 2 damage to target creature or player.
If you control the creature with the greatest or tied for the greatest power, Primal Fire deals 3 damage to target creature or player and this damage cannot be prevented instead. |
Trample
5/7
|
Flying
, Sacrifice Hunting Arcaneopteryx: Destroy target enchantment.Primitive rites channel mana into hexes and wards. All are equally delicious to specialised predators.
1/1
|
Target creature gets -2/-2 until end of turn.
If you control a creature with the greatest power or tied for greatest power, that creature gets -4/-4 until end of turn instead. |
|
Flash
Flying 3/2
|
Flying (This creature can't be blocked except by creatures with flying or reach.)
2/4
|
Flying
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) “I never noticed before the resemblance of those small coastal predators to the terrors that hunt mammoths far inland.”
—Mmoya, eye witch 1/1
|
Feral —
: Savage Ridgewolf gains first strike until end of turn. This ability costs less to activate if Savage Ridgewolf's power is the greatest power among creatures you control.4/1
|
|
Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.)
4/2
|
When Spiked Shellmaw enters the battlefield, you gain 3 life. Then if you control a creature with a +1/+1 counter on it, draw a card.
3/4
|
|
1/1
|
Taken for Granted
(rare)
Primordial Tremble
(uncommon)
Heartfeaster
(uncommon)
Bloodtooth Alpha
(uncommon)
Primal Fire
(common)
Lumbering Thornmaw
(common)
Hunting Arcaneopteryx
(common)
Primal Hate
(common)
Excitable Pteranodon
(common)
Dustwing Aquillix
(common)
Slickwing
(common)
Savage Ridgewolf
(common)
Bloodhorn Rhimadon
(common)
Spiked Shellmaw
(common)
Island
(basic)
Soldier
(token)





