[Tribute] Primeriad: Virtual Booster
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| Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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As an additional cost to cast Knowledge of Asharta pay
![]() unless you reveal any number of cards from your hand with a total of five or more blue mana symbols in their mana costs.
Draw five cards. Each opponent exiles the top five cards of their library. |
The creatures with the highest power and second highest power fight each other.
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Add
to your mana pool, where X is the highest power on the battlefield. |
Tap up to X target creatures, where X is the highest power on the battlefield.
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Flying
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) “I never noticed before the resemblance of those small coastal predators to the terrors that hunt mammoths far inland.”
—Mmoya, eye witch 1/1
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Menace (This creature can't be blocked except by two or more creatures.)
3/4
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When Spiked Shellmaw enters the battlefield, you gain 3 life. Then if you control a creature with a +1/+1 counter on it, draw a card.
3/4
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Flash
Enchant creature Enchanted creature gets +1/+1. When enchanted creature dies, create a 1/1 white Bird creature token with flying. |
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When Stomping Brutaloth enters the battlefield, creatures can't block this turn.
![]() : Stomping Brutaloth gets +3/-3 until end of turn.2/5
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Feral —
: Ferocious Felidar gains lifelink until end of turn. This ability costs less to activate if Ferocious Felidar's power is the greatest power among creatures you control.2/2
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Primal Fire deals 2 damage to target creature or player.
If you control the creature with the greatest or tied for the greatest power, Primal Fire deals 3 damage to target creature or player and this damage cannot be prevented instead. |
When Fire-Rage Warrior enters the battlefield, target creature gets +2/+0 and gains haste until end of turn.
2/2
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Defender
As long as Amphin Runebearer is enchanted, it can attack as though it didn't have defender. Only once the full pattern is engraved will the champion join the sacred hunt for surface-dwellers.
3/5
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7/6
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1/1
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Knowledge of Asharta
(rare)
Clash of the Titans
(uncommon)
Primordial Surge
(uncommon)
Primordial Tremble
(uncommon)
Slickwing
(common)
Ichorscale Pangox
(common)
Spiked Shellmaw
(common)
Sunsparrow's Favor
(common)
Stomping Brutaloth
(common)
Ferocious Felidar
(common)
Primal Fire
(common)
Fire-Rage Warrior
(common)
Amphin Runebearer
(common)
Primordial Wurm
(common)
Mountain
(basic)
Soldier
(token)




to your mana pool, where X is the highest power on the battlefield.


