[Tribute] Primeriad: Virtual Booster
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| Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Pyrophage Larva enters the battlefield, you may sacrifice it. When you do, it deals 2 damage to target creature or planeswalker.
When the lair is threatened individual larvae burst into boiling gore to deter nest robbers.
1/2
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Whenever another creature card leaves your graveyard, you may pay
![]() . If you do, return Rotten Larva to the battlefield tapped.Many echin brood hills are corrupted by necromantic miasmas from the Urak. Their larval stock will hunger forever, but never grow beyond the feeding stage.
1/1
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![]() , Sacrifice a creature: Draw a card.The first wisdom the Favored Beast brought the brackwater tribe was the terrible price of its teachings.
3/4
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Flash
Flying Other creatures with flying you control get +1/+1. Nothing rises beyond the flock leaders thunderclaws if it rises on its own wings — at least not for long.
2/3
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, : Target creature gets -3/-0 until end of turn.
, : Target creature gets +3/+0 until end of turn. |
Protection from Lizards
1/2
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Pack Raptor has haste as long as you control another creature named Pack Raptor.
2/1
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As an additional cost to cast Rotfield Plowbug, sacrifice a creature, discard a creature card or pay
.Smaller carrion feeders adapt to devour their portion quickly. It's best to be far away before the plowbug arrives.
5/5
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Enchant creature
Enchanted creature gets +2/+3. When you control no other creature than enchanted creature, sacrifice Aspect of the Pack. |
Primal Fire deals 2 damage to target creature or player.
If you control the creature with the greatest or tied for the greatest power, Primal Fire deals 3 damage to target creature or player and this damage cannot be prevented instead. |
Flash
Flying 3/2
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Deathtouch
When Coldblood Shaman enters the battlefield, you may search your library for a Crocodile, Lizard, Turtle and/or Snake card, reveal it, put it into your hand, then shuffle. 3/1
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Towering Aurochs gets +1/+1 as long as you control another creature named Towering Aurochs.
4/4
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Feral —
: Insidious Gharial gains hexproof until end of turn. This ability costs less to activate if Insidious Gharial's power is the greatest power among creatures you control.Amphin domestication attempts left the wilds haunted by a new more intelligent hunter.
3/2
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1/1
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Pyrophage Larva
(common, foil)
Rotten Larva
(rare)
Brackwater Gorger
(uncommon)
Avaricious Skylord
(uncommon)
Shimmering Coil
(uncommon)
Raptor Hunter
(common)
Pack Raptor
(common)
Rotfield Plowbug
(common)
Aspect of the Pack
(common)
Primal Fire
(common)
Excitable Pteranodon
(common)
Coldblood Shaman
(common)
Towering Aurochs
(common)
Insidious Gharial
(common)
Plains
(basic)
Soldier
(token)



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: Target creature gets -3/-0 until end of turn.