[Tribute] Primeriad: Virtual Booster
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| Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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At the beginning of your upkeep, put X 1/1 white soldier tokens onto the battlefield, where X is equal to the greatest power among creatures you control.
"With great leadership, our numbers will prevail."
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The creatures with the highest power and second highest power fight each other.
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Menace
Whenever one or more cards leave your graveyard, put a +1/+1 counter on Horrid Proto-Thallid. This ability triggers only once each turn. 1/1
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Target creature you control deals damage equal to its power to target creature an opponent controls.
Another target creature you control deals damage equal to its power to another target creature an opponent controls. |
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Flying
When Cloudwind Aeropteryx enters the battlefield, if you control another creature with flying, draw a card. 2/4
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As an additional cost to cast Rotfield Plowbug, sacrifice a creature, discard a creature card or pay
.Smaller carrion feeders adapt to devour their portion quickly. It's best to be far away before the plowbug arrives.
5/5
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At the beginning of your upkeep, if Bog Scurrier as the highest power of all creatures in play, target player loses 2 life.
1/1
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Mill four cards.
Return a basic land card from your graveyard to the battlefield tapped. If you can't, draw a card. |
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Feral —
: Ferocious Felidar gains lifelink until end of turn. This ability costs less to activate if Ferocious Felidar's power is the greatest power among creatures you control.2/2
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Target creature gets +1/+0 and gains first strike and reach until end of turn.
Only the most daring hunter will get a chance to feast on terrorwing meat.
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This spell costs
less to cast if you control a creature with flying.
Return target nonland permanent you don’t control to its owner’s hand. Draw a card. There are far worse things a hellkite could do to you.
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Deathtouch
When Coldblood Shaman enters the battlefield, you may search your library for a Crocodile, Lizard, Turtle and/or Snake card, reveal it, put it into your hand, then shuffle. 3/1
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Trample
Snorting Spikebearer enters the battlefield with two +1/+1 counters on it. When Snorting Spikebearer dies, distribute its counters among up to that many target creatures. Every part of the beast is used.
2/3
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Flying
, Sacrifice Hunting Arcaneopteryx: Destroy target enchantment.Primitive rites channel mana into hexes and wards. All are equally delicious to specialised predators.
1/1
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1/1
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All Hail
(rare)
Clash of the Titans
(uncommon)
Horrid Proto-Thallid
(uncommon)
Teeth and Claws
(uncommon)
Cloudwind Aeropteryx
(common)
Rotfield Plowbug
(common)
Bog Scurrier
(common)
Feed the Soil
(common)
Ferocious Felidar
(common)
Leap of a Cliff
(common)
Gust of Wind
(common)
Coldblood Shaman
(common)
Snorting Spikebearer
(common)
Hunting Arcaneopteryx
(common)
Forest
(basic)
Soldier
(token)





