[Tribute] Primeriad: Virtual Booster
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| Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying
When Infernal Hellkite enters the battlefield, sacrifice two nonland permanents. The peaks of Zher Vul are home to those that breath smoke and bleed fire.
7/7
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Whenever another creature card leaves your graveyard, you may pay
![]() . If you do, return Rotten Larva to the battlefield tapped.Many echin brood hills are corrupted by necromantic miasmas from the Urak. Their larval stock will hunger forever, but never grow beyond the feeding stage.
1/1
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Tap up to X target creatures, where X is the highest power on the battlefield.
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Sacrifice another creature: Bloodtooth Alpha gets +2/+2 until end of turn.
Whenever a creature with power 4 or greater dies, you gain 2 life. 2/2
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Add
to your mana pool, where X is the highest power on the battlefield. |
Deathtouch
When Coldblood Shaman enters the battlefield, you may search your library for a Crocodile, Lizard, Turtle and/or Snake card, reveal it, put it into your hand, then shuffle. 3/1
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Enchant creature
Enchanted creature gets +2/+2 and has flying. ![]() , Exile Cloudwind Ascension from your graveyard: Draw a card. |
Pack Tactics deals damage equal to the total power of creatures you control to target creature or planeswalker.
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Trample
Snorting Spikebearer enters the battlefield with two +1/+1 counters on it. When Snorting Spikebearer dies, distribute its counters among up to that many target creatures. Every part of the beast is used.
2/3
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Primal Fire deals 2 damage to target creature or player.
If you control the creature with the greatest or tied for the greatest power, Primal Fire deals 3 damage to target creature or player and this damage cannot be prevented instead. |
Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.)
4/2
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Draw a card, then draw an additional 2 cards if you control the creature with the highest power or tied for the highest power on the battlefield.
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Flying (This creature can't be blocked except by creatures with flying or reach.)
2/4
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Destroy target creature without flying.
You cannot grow beyond the hunger of the tar. The greater you become the more your weight pulls you to your doom.
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1/1
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Infernal Hellkite
(mythic, foil)
Rotten Larva
(rare)
Primordial Tremble
(uncommon)
Bloodtooth Alpha
(uncommon)
Primordial Surge
(uncommon)
Coldblood Shaman
(common)
Cloudwind Ascension
(common)
Pack Tactics
(common)
Snorting Spikebearer
(common)
Primal Fire
(common)
Bloodhorn Rhimadon
(common)
Primal Knowledge
(common)
Dustwing Aquillix
(common)
Stuck in Tar
(common)
Plains
(basic)
Soldier
(token)



to your mana pool, where X is the highest power on the battlefield.
