[Tribute] Primeriad: Virtual Booster
| [Tribute] Primeriad: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Pack Tactics deals damage equal to the total power of creatures you control to target creature or planeswalker.
|
Vigilance (Attacking doesn't cause this creature to tap.)
![]() , Discard a creature card: Put two +1/+1 counters on target creature. It gains hexproof until end of turn.5/5
|
Menace
Whenever one or more cards leave your graveyard, put a +1/+1 counter on Horrid Proto-Thallid. This ability triggers only once each turn. 1/1
|
, : Target creature gets -3/-0 until end of turn.
, : Target creature gets +3/+0 until end of turn. |
|
Whenever Heartfeaster scavenges, exile the top two cards of your library, then put a card exiled this way into your graveyard. You may cast the remaining card this turn.
2/1
|
Feral —
: Hideous Creeper gains menace until end of turn. This ability costs less to activate if Hideous Creeper's power is the greatest power among creatures you control.Seldom there is a warning not to get close to the cavern slugs despite their danger. If you don’t turn around from the smell or at the first glance of it, what are the chances you would heed a warning?
4/4
|
Target creature gets +1/+0 and gains first strike and reach until end of turn.
Only the most daring hunter will get a chance to feast on terrorwing meat.
|
Deathtouch
When Coldblood Shaman enters the battlefield, you may search your library for a Crocodile, Lizard, Turtle and/or Snake card, reveal it, put it into your hand, then shuffle. 3/1
|
|
This spell costs
less to cast if you control a creature with flying.
Return target nonland permanent you don’t control to its owner’s hand. Draw a card. There are far worse things a hellkite could do to you.
|
Draw a card, then draw an additional 2 cards if you control the creature with the highest power or tied for the highest power on the battlefield.
|
Flash
Enchant creature Enchanted creature gets +1/+1. When enchanted creature dies, create a 1/1 white Bird creature token with flying. |
Enchant creature
Enchanted creature gets +2/+3. When you control no other creature than enchanted creature, sacrifice Aspect of the Pack. |
|
Feral —
: Savage Ridgewolf gains first strike until end of turn. This ability costs less to activate if Savage Ridgewolf's power is the greatest power among creatures you control.4/1
|
When Spiked Shellmaw enters the battlefield, you gain 3 life. Then if you control a creature with a +1/+1 counter on it, draw a card.
3/4
|
|
Flying (This creature can't be blocked except by creatures with flying or reach.)
1/1
|
Pack Tactics
(common, foil)
Armorskull Scalebeast
(rare)
Horrid Proto-Thallid
(uncommon)
Shimmering Coil
(uncommon)
Heartfeaster
(uncommon)
Hideous Creeper
(common)
Leap of a Cliff
(common)
Coldblood Shaman
(common)
Gust of Wind
(common)
Primal Knowledge
(common)
Sunsparrow's Favor
(common)
Aspect of the Pack
(common)
Savage Ridgewolf
(common)
Spiked Shellmaw
(common)
Plains
(basic)
Bird
(token)



: Target creature gets -3/-0 until end of turn.
