[Tribute] Primeriad: Virtual Booster
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| Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Vigilance (Attacking doesn't cause this creature to tap.)
![]() , Discard a creature card: Put two +1/+1 counters on target creature. It gains hexproof until end of turn.5/5
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Tap up to X target creatures, where X is the highest power on the battlefield.
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Whenever Heartfeaster scavenges, exile the top two cards of your library, then put a card exiled this way into your graveyard. You may cast the remaining card this turn.
2/1
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Menace
Whenever one or more cards leave your graveyard, put a +1/+1 counter on Horrid Proto-Thallid. This ability triggers only once each turn. 1/1
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Pack Raptor has haste as long as you control another creature named Pack Raptor.
2/1
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Draw a card, then draw an additional 2 cards if you control the creature with the highest power or tied for the highest power on the battlefield.
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Flying
, Sacrifice Hunting Arcaneopteryx: Destroy target enchantment.Primitive rites channel mana into hexes and wards. All are equally delicious to specialised predators.
1/1
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7/6
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Menace (This creature can't be blocked except by two or more creatures.)
3/4
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Trample
Snorting Spikebearer enters the battlefield with two +1/+1 counters on it. When Snorting Spikebearer dies, distribute its counters among up to that many target creatures. Every part of the beast is used.
2/3
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Enchant creature
Enchanted creature gets +2/+2 and has flying. ![]() , Exile Cloudwind Ascension from your graveyard: Draw a card. |
As an additional cost to cast Rotfield Plowbug, sacrifice a creature, discard a creature card or pay
.Smaller carrion feeders adapt to devour their portion quickly. It's best to be far away before the plowbug arrives.
5/5
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Feral —
: Ferocious Felidar gains lifelink until end of turn. This ability costs less to activate if Ferocious Felidar's power is the greatest power among creatures you control.2/2
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Vigilance (Attacking doesn't cause this creature to tap.)
3/4
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1/1
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Armorskull Scalebeast
(rare)
Primordial Tremble
(uncommon)
Heartfeaster
(uncommon)
Horrid Proto-Thallid
(uncommon)
Pack Raptor
(common)
Primal Knowledge
(common)
Hunting Arcaneopteryx
(common)
Primordial Wurm
(common)
Ichorscale Pangox
(common)
Snorting Spikebearer
(common)
Cloudwind Ascension
(common)
Rotfield Plowbug
(common)
Ferocious Felidar
(common)
Barkclaw Ursioc
(common)
Swamp
(basic)
Soldier
(token)




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