[Tribute] Primeriad: Virtual Booster
| [Tribute] Primeriad: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Enchant creature
Gain control of enchanted creature. Enchanted creature has vigilance, trample, flying and gets +4/+4. |
Tap up to X target creatures, where X is the highest power on the battlefield.
|
Menace
Whenever one or more cards leave your graveyard, put a +1/+1 counter on Horrid Proto-Thallid. This ability triggers only once each turn. 1/1
|
Add
to your mana pool, where X is the highest power on the battlefield. |
|
Flying
When Cloudwind Aeropteryx enters the battlefield, if you control another creature with flying, draw a card. 2/4
|
Flying
Whenever Flitterscale Swarmer attacks, if you control another creature named Flitterscale Swarmer, Flitterscale Swarmer gets +1/+1. 1/1
|
Vigilance (Attacking doesn't cause this creature to tap.)
3/4
|
Enchant creature
Enchanted creature gets +3/+3. |
|
When Fire-Rage Warrior enters the battlefield, target creature gets +2/+0 and gains haste until end of turn.
2/2
|
Head Wound deals 3 damage to target player. Then that player loses an additional 3 life unless they discard a card.
How many problems could there possibly be that don't fall over after a big enough stone to the head?
|
Create a 1/1 white Bird creature token with flying.
If you control a creature with the greatest power or tied for greatest power, create two of those tokens instead. Sunsparrows dance defiantly in the shadows of their larger kin.
|
Target creature gets +1/+0 and gains first strike and reach until end of turn.
Only the most daring hunter will get a chance to feast on terrorwing meat.
|
|
Towering Aurochs gets +1/+1 as long as you control another creature named Towering Aurochs.
4/4
|
Whenever you cast a noncreature spell, each opponent loses 1 life and you gain 1 life.
The sea-dwellers feast on game of the sea and game of the land.
3/4
|
|
1/1
|
Taken for Granted
(rare)
Primordial Tremble
(uncommon)
Horrid Proto-Thallid
(uncommon)
Primordial Surge
(uncommon)
Cloudwind Aeropteryx
(common)
Flitterscale Swarmer
(common)
Barkclaw Ursioc
(common)
Primeriadian Adaptation
(common)
Fire-Rage Warrior
(common)
Head Wound
(common)
Primal Flock
(common)
Leap of a Cliff
(common)
Towering Aurochs
(common)
Amphin Maneater
(common)
Island
(basic)
Soldier
(token)




to your mana pool, where X is the highest power on the battlefield.

