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Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
At the beginning of your upkeep, put X 1/1 white soldier tokens onto the battlefield, where X is equal to the greatest power among creatures you control.
"With great leadership, our numbers will prevail."
 U 
Sorcery
Target creature you control deals damage equal to its power to target creature an opponent controls.
Another target creature you control deals damage equal to its power to another target creature an opponent controls.
 U 
Instant
The creatures with the highest power and second highest power fight each other.
 U 
Creature – Vampire Lizard
Sacrifice another creature: Bloodtooth Alpha gets +2/+2 until end of turn.
Whenever a creature with power 4 or greater dies, you gain 2 life.
2/2
 C 
Creature – Lizard
Flash
Flying
3/2
 C 
Creature – Elemental Cat
Haste, trample
At the beginning of the end step, sacrifice Zher Vul Firecat.
Scavenge {4}{r}{r} ({4}{r}{r}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
4/2
 C 
Instant
Destroy target creature without flying.
You cannot grow beyond the hunger of the tar. The greater you become the more your weight pulls you to your doom.
 C 
Instant
Create a 1/1 white Bird creature token with flying.
If you control a creature with the greatest power or tied for greatest power, create two of those tokens instead.
Sunsparrows dance defiantly in the shadows of their larger kin.
 C 
Instant
Target creature gets -2/-2 until end of turn.
If you control a creature with the greatest power or tied for greatest power, that creature gets -4/-4 until end of turn instead.
 C 
Creature – Aurochs
Towering Aurochs gets +1/+1 as long as you control another creature named Towering Aurochs.
4/4
 C 
Creature – Bird
Flying
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
“I never noticed before the resemblance of those small coastal predators to the terrors that hunt mammoths far inland.”
—Mmoya, eye witch
1/1
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +3/+3.
 C 
Creature – Elemental Insect
When Pyrophage Larva enters the battlefield, you may sacrifice it. When you do, it deals 2 damage to target creature or planeswalker.
When the lair is threatened individual larvae burst into boiling gore to deter nest robbers.
1/2
 C 
Creature – Cat Beast
Feral{w}: Ferocious Felidar gains lifelink until end of turn. This ability costs {w} less to activate if Ferocious Felidar's power is the greatest power among creatures you control.
2/2
 
 B 
Basic Land – Plains
 T 
Token Creature – Bird
Flying (This creature can't be blocked except by creatures with flying or reach.)
1/1

All Hail (rare)
Teeth and Claws (uncommon)
Clash of the Titans (uncommon)
Bloodtooth Alpha (uncommon)
Excitable Pteranodon (common)
Zher Vul Firecat (common)
Stuck in Tar (common)
Primal Flock (common)
Primal Hate (common)
Towering Aurochs (common)
Slickwing (common)
Primeriadian Adaptation (common)
Pyrophage Larva (common)
Ferocious Felidar (common)
Plains (basic)
Bird (token)