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Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Insect Zombie
Whenever another creature card leaves your graveyard, you may pay {1}{b}. If you do, return Rotten Larva to the battlefield tapped.
Many echin brood hills are corrupted by necromantic miasmas from the Urak. Their larval stock will hunger forever, but never grow beyond the feeding stage.
1/1
 U 
Creature – Beast
Creatures you control and haven’t controlled since the beginning of your most recent turn get +2/+2.
3/2
 U 
Sorcery
Add {x} to your mana pool, where X is the highest power on the battlefield.
 U 
Creature – Human Shaman
Whenever Heartfeaster scavenges, exile the top two cards of your library, then put a card exiled this way into your graveyard. You may cast the remaining card this turn.
2/1
 C 
Instant
Create a 1/1 white Bird creature token with flying.
If you control a creature with the greatest power or tied for greatest power, create two of those tokens instead.
Sunsparrows dance defiantly in the shadows of their larger kin.
 C 
Sorcery
Mill four cards.
Return a basic land card from your graveyard to the battlefield tapped. If you can't, draw a card.
 C 
Creature – Aurochs
Towering Aurochs gets +1/+1 as long as you control another creature named Towering Aurochs.
4/4
 C 
Sorcery
This spell costs {2} less to cast if you control a creature with flying.
Return target nonland permanent you don’t control to its owner’s hand.
Draw a card.
There are far worse things a hellkite could do to you.
 C 
Creature – Salamander Warrior
Defender
As long as Amphin Runebearer is enchanted, it can attack as though it didn't have defender.
Only once the full pattern is engraved will the champion join the sacred hunt for surface-dwellers.
3/5
 C 
Instant
Target creature gets +1/+0 and gains first strike and reach until end of turn.
Only the most daring hunter will get a chance to feast on terrorwing meat.
 C 
Creature – Wolf
Feral{r}: Savage Ridgewolf gains first strike until end of turn. This ability costs {r} less to activate if Savage Ridgewolf's power is the greatest power among creatures you control.
4/1
 C 
Instant
Target creature gains deathtouch until end of turn. If its power is 4 or greater, it also gains indestructible until end of turn.
You don't prey on a Bloodtooth, you present it with a temporary diversion.
 C 
Creature – Cat Beast
Feral{w}: Ferocious Felidar gains lifelink until end of turn. This ability costs {w} less to activate if Ferocious Felidar's power is the greatest power among creatures you control.
2/2
 C 
Creature – Lizard Beast
Menace (This creature can't be blocked except by two or more creatures.)
3/4
 B 
Basic Land – Mountain
 T 
Token Creature – Soldier
1/1

Rotten Larva (rare)
Secretive Undorak (uncommon)
Primordial Surge (uncommon)
Heartfeaster (uncommon)
Primal Flock (common)
Feed the Soil (common)
Towering Aurochs (common)
Gust of Wind (common)
Amphin Runebearer (common)
Leap of a Cliff (common)
Savage Ridgewolf (common)
Superior Game (common)
Ferocious Felidar (common)
Ichorscale Pangox (common)
Mountain (basic)
Soldier (token)