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Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
As an additional cost to cast Knowledge of Asharta pay {2}{u} unless you reveal any number of cards from your hand with a total of five or more blue mana symbols in their mana costs.
Draw five cards. Each opponent exiles the top five cards of their library.
 U 
Artifact
{2}, {t}: Target creature gets -3/-0 until end of turn.
{2}, {t}: Target creature gets +3/+0 until end of turn.
 U 
Creature – Human Shaman
Whenever Heartfeaster scavenges, exile the top two cards of your library, then put a card exiled this way into your graveyard. You may cast the remaining card this turn.
2/1
 U 
Creature – Bird Beast
Flash
Flying
Other creatures with flying you control get +1/+1.
Nothing rises beyond the flock leaders thunderclaws if it rises on its own wings — at least not for long.
2/3
 C 
Creature – Zombie
At the beginning of your upkeep, if Bog Scurrier as the highest power of all creatures in play, target player loses 2 life.
1/1
 C 
Creature – Crocodile
Feral — {u}: Insidious Gharial gains hexproof until end of turn. This ability costs {u} less to activate if Insidious Gharial's power is the greatest power among creatures you control.
Amphin domestication attempts left the wilds haunted by a new more intelligent hunter.
3/2
 C 
Creature – Turtle Beast
When Spiked Shellmaw enters the battlefield, you gain 3 life. Then if you control a creature with a +1/+1 counter on it, draw a card.
3/4
 C 
Creature – Lizard
Flash
When Reptilian Broodmother enters the battlefield, target creature you control gains hexproof until end of turn.
1/3
 C 
Creature – Salamander Warrior
Defender
As long as Amphin Runebearer is enchanted, it can attack as though it didn't have defender.
Only once the full pattern is engraved will the champion join the sacred hunt for surface-dwellers.
3/5
 C 
Creature – Lizard Beast
Pack Raptor has haste as long as you control another creature named Pack Raptor.
2/1
 C 
Instant
Target creature gains deathtouch until end of turn. If its power is 4 or greater, it also gains indestructible until end of turn.
You don't prey on a Bloodtooth, you present it with a temporary diversion.
 C 
Creature – Wolf
Feral — {r}: Savage Ridgewolf gains first strike until end of turn. This ability costs {r} less to activate if Savage Ridgewolf's power is the greatest power among creatures you control.
4/1
 C 
Creature – Bird Lizard
Flying
Whenever Flitterscale Swarmer attacks, if you control another creature named Flitterscale Swarmer, Flitterscale Swarmer gets +1/+1.
1/1
 C 
Creature – Bird Lizard
Flying
{w}, Sacrifice Hunting Arcaneopteryx: Destroy target enchantment.
Primitive rites channel mana into hexes and wards. All are equally delicious to specialised predators.
1/1
 
 B 
Basic Land – Plains
 T 
Token Creature – Soldier
1/1

Knowledge of Asharta (rare)
Shimmering Coil (uncommon)
Heartfeaster (uncommon)
Avaricious Skylord (uncommon)
Bog Scurrier (common)
Insidious Gharial (common)
Spiked Shellmaw (common)
Reptilian Broodmother (common)
Amphin Runebearer (common)
Pack Raptor (common)
Superior Game (common)
Savage Ridgewolf (common)
Flitterscale Swarmer (common)
Hunting Arcaneopteryx (common)
Plains (basic)
Soldier (token)