[Tribute] Primeriad: Virtual Booster
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| Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Enchant creature
Gain control of enchanted creature. Enchanted creature has vigilance, trample, flying and gets +4/+4. |
, : Target creature gets -3/-0 until end of turn.
, : Target creature gets +3/+0 until end of turn. |
Sacrifice another creature: Bloodtooth Alpha gets +2/+2 until end of turn.
Whenever a creature with power 4 or greater dies, you gain 2 life. 2/2
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Whenever Heartfeaster scavenges, exile the top two cards of your library, then put a card exiled this way into your graveyard. You may cast the remaining card this turn.
2/1
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Trample
5/7
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Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.)
4/2
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Feral —
: Savage Ridgewolf gains first strike until end of turn. This ability costs less to activate if Savage Ridgewolf's power is the greatest power among creatures you control.4/1
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Head Wound deals 3 damage to target player. Then that player loses an additional 3 life unless they discard a card.
How many problems could there possibly be that don't fall over after a big enough stone to the head?
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Draw a card, then draw an additional 2 cards if you control the creature with the highest power or tied for the highest power on the battlefield.
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Towering Aurochs gets +1/+1 as long as you control another creature named Towering Aurochs.
4/4
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Feral —
: Ferocious Felidar gains lifelink until end of turn. This ability costs less to activate if Ferocious Felidar's power is the greatest power among creatures you control.2/2
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Pack Tactics deals damage equal to the total power of creatures you control to target creature or planeswalker.
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Enchant creature
Enchanted creature gets +2/+2 and has flying. ![]() , Exile Cloudwind Ascension from your graveyard: Draw a card. |
Pack Raptor has haste as long as you control another creature named Pack Raptor.
2/1
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Flying (This creature can't be blocked except by creatures with flying or reach.)
1/1
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Taken for Granted
(rare)
Shimmering Coil
(uncommon)
Bloodtooth Alpha
(uncommon)
Heartfeaster
(uncommon)
Lumbering Thornmaw
(common)
Bloodhorn Rhimadon
(common)
Savage Ridgewolf
(common)
Head Wound
(common)
Primal Knowledge
(common)
Towering Aurochs
(common)
Ferocious Felidar
(common)
Pack Tactics
(common)
Cloudwind Ascension
(common)
Pack Raptor
(common)
Swamp
(basic)
Bird
(token)



,
: Target creature gets -3/-0 until end of turn.
