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Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
As an additional cost to cast Knowledge of Asharta pay {2}{u} unless you reveal any number of cards from your hand with a total of five or more blue mana symbols in their mana costs.
Draw five cards. Each opponent exiles the top five cards of their library.
 U 
Creature – Crocodile Beast
{1}{b}, Sacrifice a creature: Draw a card.
The first wisdom the Favored Beast brought the brackwater tribe was the terrible price of its teachings.
3/4
 U 
Sorcery
Add {x} to your mana pool, where X is the highest power on the battlefield.
 U 
Creature – Vampire Lizard
Sacrifice another creature: Bloodtooth Alpha gets +2/+2 until end of turn.
Whenever a creature with power 4 or greater dies, you gain 2 life.
2/2
 C 
Creature – Slug
Feral{b}: Hideous Creeper gains menace until end of turn. This ability costs {b} less to activate if Hideous Creeper's power is the greatest power among creatures you control.
Seldom there is a warning not to get close to the cavern slugs despite their danger. If you don’t turn around from the smell or at the first glance of it, what are the chances you would heed a warning?
4/4
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +2/+3.
When you control no other creature than enchanted creature, sacrifice Aspect of the Pack.
 C 
Sorcery
Mill four cards.
Return a basic land card from your graveyard to the battlefield tapped. If you can't, draw a card.
 C 
Instant
Destroy target creature without flying.
You cannot grow beyond the hunger of the tar. The greater you become the more your weight pulls you to your doom.
 C 
Creature – Human Warrior
Protection from Lizards
1/2
 C 
Creature – Turtle Beast
When Spiked Shellmaw enters the battlefield, you gain 3 life. Then if you control a creature with a +1/+1 counter on it, draw a card.
3/4
 C 
Creature – Lizard Beast
Vigilance (Attacking doesn't cause this creature to tap.)
3/4
 C 
Creature – Bird
Flying
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
“I never noticed before the resemblance of those small coastal predators to the terrors that hunt mammoths far inland.”
—Mmoya, eye witch
1/1
 C 
Creature – Lizard Beast
Pack Raptor has haste as long as you control another creature named Pack Raptor.
2/1
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +2/+2 and has flying.
{1}{u}, Exile Cloudwind Ascension from your graveyard: Draw a card.
 
 B 
Basic Land – Forest
 T 
Token Creature – Soldier
1/1

Knowledge of Asharta (rare)
Brackwater Gorger (uncommon)
Primordial Surge (uncommon)
Bloodtooth Alpha (uncommon)
Hideous Creeper (common)
Aspect of the Pack (common)
Feed the Soil (common)
Stuck in Tar (common)
Raptor Hunter (common)
Spiked Shellmaw (common)
Barkclaw Ursioc (common)
Slickwing (common)
Pack Raptor (common)
Cloudwind Ascension (common)
Forest (basic)
Soldier (token)