[Tribute] Primeriad: Virtual Booster
| [Tribute] Primeriad: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Vigilance (Attacking doesn't cause this creature to tap.)
![]() , Discard a creature card: Put two +1/+1 counters on target creature. It gains hexproof until end of turn.5/5
|
Creatures you control and haven’t controlled since the beginning of your most recent turn get +2/+2.
3/2
|
Flash
Flying Other creatures with flying you control get +1/+1. Nothing rises beyond the flock leaders thunderclaws if it rises on its own wings — at least not for long.
2/3
|
Target creature you control deals damage equal to its power to target creature an opponent controls.
Another target creature you control deals damage equal to its power to another target creature an opponent controls. |
|
This spell costs
less to cast if you control a creature with flying.
Return target nonland permanent you don’t control to its owner’s hand. Draw a card. There are far worse things a hellkite could do to you.
|
Flash
Enchant creature Enchanted creature gets +1/+1. When enchanted creature dies, create a 1/1 white Bird creature token with flying. |
When Fire-Rage Warrior enters the battlefield, target creature gets +2/+0 and gains haste until end of turn.
2/2
|
Trample
5/7
|
|
Flying (This creature can't be blocked except by creatures with flying or reach.)
2/4
|
At the beginning of your upkeep, if Bog Scurrier as the highest power of all creatures in play, target player loses 2 life.
1/1
|
Target creature gets +1/+0 and gains first strike and reach until end of turn.
Only the most daring hunter will get a chance to feast on terrorwing meat.
|
Deathtouch
When Coldblood Shaman enters the battlefield, you may search your library for a Crocodile, Lizard, Turtle and/or Snake card, reveal it, put it into your hand, then shuffle. 3/1
|
|
Towering Aurochs gets +1/+1 as long as you control another creature named Towering Aurochs.
4/4
|
Defender
As long as Amphin Runebearer is enchanted, it can attack as though it didn't have defender. Only once the full pattern is engraved will the champion join the sacred hunt for surface-dwellers.
3/5
|
|
Flying (This creature can't be blocked except by creatures with flying or reach.)
1/1
|
Armorskull Scalebeast
(rare)
Secretive Undorak
(uncommon)
Avaricious Skylord
(uncommon)
Teeth and Claws
(uncommon)
Gust of Wind
(common)
Sunsparrow's Favor
(common)
Fire-Rage Warrior
(common)
Lumbering Thornmaw
(common)
Dustwing Aquillix
(common)
Bog Scurrier
(common)
Leap of a Cliff
(common)
Coldblood Shaman
(common)
Towering Aurochs
(common)
Amphin Runebearer
(common)
Mountain
(basic)
Bird
(token)




