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Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Lizard Beast
Vigilance (Attacking doesn't cause this creature to tap.)
{1}{g}, Discard a creature card: Put two +1/+1 counters on target creature. It gains hexproof until end of turn.
5/5
 U 
Sorcery
Tap up to X target creatures, where X is the highest power on the battlefield.
 U 
Instant
The creatures with the highest power and second highest power fight each other.
 U 
Artifact
{2}, {t}: Target creature gets -3/-0 until end of turn.
{2}, {t}: Target creature gets +3/+0 until end of turn.
 C 
Creature – Lizard Beast
Vigilance (Attacking doesn't cause this creature to tap.)
3/4
 C 
Creature – Turtle Beast
When Spiked Shellmaw enters the battlefield, you gain 3 life. Then if you control a creature with a +1/+1 counter on it, draw a card.
3/4
 C 
Creature – Plant Beast
Trample
5/7
 C 
Creature – Bird Lizard
Flying
Whenever Flitterscale Swarmer attacks, if you control another creature named Flitterscale Swarmer, Flitterscale Swarmer gets +1/+1.
1/1
 C 
Instant
Target creature gets +1/+0 and gains first strike and reach until end of turn.
Only the most daring hunter will get a chance to feast on terrorwing meat.
 C 
Creature – Slug
Feral{b}: Hideous Creeper gains menace until end of turn. This ability costs {b} less to activate if Hideous Creeper's power is the greatest power among creatures you control.
Seldom there is a warning not to get close to the cavern slugs despite their danger. If you don’t turn around from the smell or at the first glance of it, what are the chances you would heed a warning?
4/4
 C 
Creature – Lizard
Flash
Flying
3/2
 C 
Instant
Target creature gains deathtouch until end of turn. If its power is 4 or greater, it also gains indestructible until end of turn.
You don't prey on a Bloodtooth, you present it with a temporary diversion.
 C 
Instant
Pack Tactics deals damage equal to the total power of creatures you control to target creature or planeswalker.
 C 
Sorcery
This spell costs {2} less to cast if you control a creature with flying.
Return target nonland permanent you don’t control to its owner’s hand.
Draw a card.
There are far worse things a hellkite could do to you.
 
 B 
Basic Land – Island
 T 
Token Creature – Bird
Flying (This creature can't be blocked except by creatures with flying or reach.)
1/1

Armorskull Scalebeast (rare)
Primordial Tremble (uncommon)
Clash of the Titans (uncommon)
Shimmering Coil (uncommon)
Barkclaw Ursioc (common)
Spiked Shellmaw (common)
Lumbering Thornmaw (common)
Flitterscale Swarmer (common)
Leap of a Cliff (common)
Hideous Creeper (common)
Excitable Pteranodon (common)
Superior Game (common)
Pack Tactics (common)
Gust of Wind (common)
Island (basic)
Bird (token)