[Tribute] Primeriad: Virtual Booster
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| Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Enchant creature
Gain control of enchanted creature. Enchanted creature has vigilance, trample, flying and gets +4/+4. |
, : Target creature gets -3/-0 until end of turn.
, : Target creature gets +3/+0 until end of turn. |
The creatures with the highest power and second highest power fight each other.
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Flash
Flying Other creatures with flying you control get +1/+1. Nothing rises beyond the flock leaders thunderclaws if it rises on its own wings — at least not for long.
2/3
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Flying
, Sacrifice Hunting Arcaneopteryx: Destroy target enchantment.Primitive rites channel mana into hexes and wards. All are equally delicious to specialised predators.
1/1
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Flying (This creature can't be blocked except by creatures with flying or reach.)
2/4
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Draw a card, then draw an additional 2 cards if you control the creature with the highest power or tied for the highest power on the battlefield.
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: Add to your mana pool.
: Add one mana of any color to your mana pool. Activate this ability only if you control the creature with the highest power. |
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Flying
When Cloudwind Aeropteryx enters the battlefield, if you control another creature with flying, draw a card. 2/4
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Menace (This creature can't be blocked except by two or more creatures.)
3/4
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Primal Fire deals 2 damage to target creature or player.
If you control the creature with the greatest or tied for the greatest power, Primal Fire deals 3 damage to target creature or player and this damage cannot be prevented instead. |
Destroy target creature without flying.
You cannot grow beyond the hunger of the tar. The greater you become the more your weight pulls you to your doom.
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Feral —
: Savage Ridgewolf gains first strike until end of turn. This ability costs less to activate if Savage Ridgewolf's power is the greatest power among creatures you control.4/1
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Trample
5/7
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Flying (This creature can't be blocked except by creatures with flying or reach.)
1/1
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Taken for Granted
(rare)
Shimmering Coil
(uncommon)
Clash of the Titans
(uncommon)
Avaricious Skylord
(uncommon)
Hunting Arcaneopteryx
(common)
Dustwing Aquillix
(common)
Primal Knowledge
(common)
Titan's Ridge
(common)
Cloudwind Aeropteryx
(common)
Ichorscale Pangox
(common)
Primal Fire
(common)
Stuck in Tar
(common)
Savage Ridgewolf
(common)
Lumbering Thornmaw
(common)
Forest
(basic)
Bird
(token)



,
: Target creature gets -3/-0 until end of turn.

to your mana pool.
