Apostasy: Virtual Booster

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Mechanics | Set Themes | Archetypes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human Wizard
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
Whenever Flamespeaker Prodigy attacks, if it’s renowned, exile the top card of your library. Until end of turn, you may play that card.
2/3
 U 
Creature – Merfolk Wizard
Whenever you cast your first spell or activate your first non-mana ability each turn, if it targets Triton Stormcaller, Triton Stormcaller deals 2 damage to each opponent.
"I still hear Keranos' insights in each bolt of lightning against the waves."
3/3
 U 
Artifact – Equipment
Equipped creature gets +1/+1.
As long as equipped creature is legendary or renowned, it has hexproof and vigilance.
Equip {1}
 U 
Instant
Trespass 3 (You may mill exactly three cards as you cast this spell.)
Destroy target artifact, creature or enchantment if its converted mana cost is equal to or less than the number of different card types among cards in your graveyard.
 C 
Instant
Trespass 3 (You may mill exactly three cards as you cast this spell.)
Target creature gets +1/+1 until end of turn for each card put into your graveyard from anywhere this turn.
 
 
No more commons
 C 
Sorcery
Destroy target land. Up to two target creatures can’t block this turn.
 
 
No more commons
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets -2/-2.
Followers of Phenax see weakness as the most inevitable of betrayals: that of one's body to oneself.
 C 
Creature – Satyr Druid
{t}: Untap target land.
“Xenagos may be dead, but I still believe in his philosophy. The world's opportunities are ripe for my taking... and I must say, so is this fruit of yours."
1/2
 C 
Enchantment – Aura
Enchant creature
Enchanted creature can't be blocked by creatures with greater power.
Sacrifice Heightened Senses: Return enchanted creature to its owner's hand.
 C 
Creature – Human Scout
{2}{g}, Sacrifice Neophyte Traveler: Create a 3/3 green and blue Chimera enchantment creature token.
Those who wish to wander the edge of the world must contend with the strange creatures that dwell there.
0/1
 C 
Instant
Target creature you control gets +0/+3 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Tritons are born of the water—a fact too many land-dwellers overlook.
 C 
Creature – Human Soldier
First strike
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
2/2
Swamp
 
 B 
Basic Land – Swamp
 T 
Token Enchantment Creature – Demon
Flying, trample
*/*

Flamespeaker Prodigy (rare)
Triton Stormcaller (uncommon)
Helm of Heroes (uncommon)
Invite to Ruin (uncommon)
Gorgon's Boon (common)
Seismic Shift (*) (common)
Debilitating Injury (*) (common)
Voyaging Satyr (*) (common)
Heightened Senses (common)
Neophyte Traveler (common)
Dive Down (*) (common)
Akroan Sergeant (*) (common)
Swamp (basic)
Demon (token)