Apostasy: Virtual Booster

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Mechanics | Set Themes | Archetypes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human Cleric
Renown 1
When Heliod's Subjugator enters the battlefield, you may exile another target creature.
When Heliod's Subjugator leaves the battlefield, if it wasn't renowned, return the exiled card to the battlefield under its owner's control.
2/2
 U 
Enchantment Creature – Spirit
Enchanted creature gets +2/+2.
Whenever Eidolon of Insight or enchanted creature deals combat damage to a player, scry 1, then draw a card.
Inherit {3}{w}{u} (You may cast this card as an Aura spell with enchant creature from your graveyard for its inherit cost. Exile it if it would leave the battlefield.)
2/2
 U 
Instant
Until end of turn, two target creatures each get +1/+0, and each gain trample and "Whenever this creature deals combat damage to a player, that player discards a card."
A herd need only dispatch a single minotaur to uproot a town. So what happens when they send two?
 U 
Creature – Zombie Centaur
Trespass 3 (You may mill exactly three cards as you cast this spell.)
Odunos Charger enters the battlefield with a +1/+1 counter on it if a creature card was put into your graveyard from anywhere this turn.
2/3
 
 
No more commons
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets -2/-2.
Followers of Phenax see weakness as the most inevitable of betrayals: that of one's body to oneself.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature can't be blocked by creatures with greater power.
Sacrifice Heightened Senses: Return enchanted creature to its owner's hand.
 C 
Instant
Trespass 3 (You may mill exactly three cards as you cast this spell.)
Target creature gets +1/+1 until end of turn for each card put into your graveyard from anywhere this turn.
 C 
Creature – Human Soldier
First strike
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
2/2
 
 
No more commons
 C 
Creature – Human Scout
{2}{g}, Sacrifice Neophyte Traveler: Create a 3/3 green and blue Chimera enchantment creature token.
Those who wish to wander the edge of the world must contend with the strange creatures that dwell there.
0/1
 C 
Instant
Target creature you control gets +0/+3 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Tritons are born of the water—a fact too many land-dwellers overlook.
 C 
Creature – Satyr Druid
{t}: Untap target land.
“Xenagos may be dead, but I still believe in his philosophy. The world's opportunities are ripe for my taking... and I must say, so is this fruit of yours."
1/2
 C 
Sorcery
Destroy target land. Up to two target creatures can’t block this turn.
Swamp
 
 B 
Basic Land – Swamp
 T 
Token Enchantment Creature – Chimera
3/3

Heliod's Subjugator (rare)
Eidolon of Insight (uncommon)
Fear and Panic (uncommon)
Odunos Charger (uncommon)
Debilitating Injury (*) (common)
Heightened Senses (common)
Gorgon's Boon (common)
Akroan Sergeant (*) (common)
Neophyte Traveler (common)
Dive Down (*) (common)
Voyaging Satyr (*) (common)
Seismic Shift (*) (common)
Swamp (basic)
Chimera (token)