Apostasy: Virtual Booster

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Mechanics | Set Themes | Archetypes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment Creature – Sphinx
Flying
Enchanted creature gets +4/+4 and has flying.
Whenever Dakra Abrogator or enchanted creature becomes the target of a spell for the first time each turn, counter that spell.
Inherit {5}{u}{u}
4/4
 U 
Enchantment
When Lotus Stupor enters the battlefield, exile target creature until Lotus Stupor leaves the battlefield.
When you lose life, sacrifice Lotus Stupor.
"Lotus is the drug of scholars. It locks the mind in a perfect fantasy, but a single push breaks the spell."
—Agathe, priest of Pharika
 U 
Instant
Until end of turn, two target creatures each get +1/+0, and each gain trample and "Whenever this creature deals combat damage to a player, that player discards a card."
A herd need only dispatch a single minotaur to uproot a town. So what happens when they send two?
 U 
Creature – Human Soldier
Double strike
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
1/1
 
 
No more commons
 
 
No more commons
 C 
Instant
Trespass 3 (You may mill exactly three cards as you cast this spell.)
Target creature gets +1/+1 until end of turn for each card put into your graveyard from anywhere this turn.
 C 
Creature – Human Soldier
First strike
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
2/2
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets -2/-2.
Followers of Phenax see weakness as the most inevitable of betrayals: that of one's body to oneself.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature can't be blocked by creatures with greater power.
Sacrifice Heightened Senses: Return enchanted creature to its owner's hand.
 C 
Instant
Target creature you control gets +0/+3 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Tritons are born of the water—a fact too many land-dwellers overlook.
 C 
Creature – Satyr Druid
{t}: Untap target land.
“Xenagos may be dead, but I still believe in his philosophy. The world's opportunities are ripe for my taking... and I must say, so is this fruit of yours."
1/2
 C 
Sorcery
Destroy target land. Up to two target creatures can’t block this turn.
 C 
Creature – Human Scout
{2}{g}, Sacrifice Neophyte Traveler: Create a 3/3 green and blue Chimera enchantment creature token.
Those who wish to wander the edge of the world must contend with the strange creatures that dwell there.
0/1
Swamp
 
 B 
Basic Land – Swamp
 T 
Token Enchantment Creature – Demon
Flying, trample
*/*

Dakra Abrogator (rare)
Lotus Stupor (uncommon)
Fear and Panic (uncommon)
Akroan Bladedancer (uncommon)
Gorgon's Boon (common)
Akroan Sergeant (*) (common)
Debilitating Injury (*) (common)
Heightened Senses (common)
Dive Down (*) (common)
Voyaging Satyr (*) (common)
Seismic Shift (*) (common)
Neophyte Traveler (common)
Swamp (basic)
Demon (token)