Apostasy: Virtual Booster

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Mechanics | Set Themes | Archetypes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature can't be blocked by creatures with greater power.
Sacrifice Heightened Senses: Return enchanted creature to its owner's hand.
 
 R 
Enchantment Creature – Spirit
As Deceitful Eidolon enters the battlefield, you may choose a creature card in a graveyard. If Deceitful Eidolon is an Aura, enchanted creature is a copy of the chosen creature. Otherwise, Deceitful Eidolon enters the battlefield as a copy of the chosen creature.
Inherit {5}{u}{b}
0/0
 U 
Sorcery
Choose one or both—
• Return target enchantment card from your graveyard to your hand.
• Put target exiled card with inherit you own into your graveyard.
 U 
Enchantment
When Lotus Stupor enters the battlefield, exile target creature until Lotus Stupor leaves the battlefield.
When you lose life, sacrifice Lotus Stupor.
"Lotus is the drug of scholars. It locks the mind in a perfect fantasy, but a single push breaks the spell."
—Agathe, priest of Pharika
 U 
Creature – Zombie Siren
Flying
Whenever Melancholic Siren or another creature dies, look at the top card of target player's library. You may put that card into its owner's graveyard.
"Ampelos, I fear the only song she sings is a funeral dirge."
—Anissa of Akros
2/2
 C 
Sorcery
Destroy target land. Up to two target creatures can’t block this turn.
 
 
No more commons
 C 
Creature – Satyr Druid
{t}: Untap target land.
“Xenagos may be dead, but I still believe in his philosophy. The world's opportunities are ripe for my taking... and I must say, so is this fruit of yours."
1/2
 C 
Creature – Human Scout
{2}{g}, Sacrifice Neophyte Traveler: Create a 3/3 green and blue Chimera enchantment creature token.
Those who wish to wander the edge of the world must contend with the strange creatures that dwell there.
0/1
 C 
Instant
Trespass 3 (You may mill exactly three cards as you cast this spell.)
Target creature gets +1/+1 until end of turn for each card put into your graveyard from anywhere this turn.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets -2/-2.
Followers of Phenax see weakness as the most inevitable of betrayals: that of one's body to oneself.
 C 
Instant
Target creature you control gets +0/+3 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Tritons are born of the water—a fact too many land-dwellers overlook.
 C 
Creature – Human Soldier
First strike
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
2/2
 C 
Enchantment – Aura
Enchant creature
Enchanted creature can't be blocked by creatures with greater power.
Sacrifice Heightened Senses: Return enchanted creature to its owner's hand.
Plains
 
 B 
Basic Land – Plains
 T 
Token Enchantment Creature – Demon
Flying, trample
*/*

Heightened Senses (common, foil)
Deceitful Eidolon (rare)
Tales Recounted (uncommon)
Lotus Stupor (uncommon)
Melancholic Siren (uncommon)
Seismic Shift (*) (common)
Voyaging Satyr (*) (common)
Neophyte Traveler (common)
Gorgon's Boon (common)
Debilitating Injury (*) (common)
Dive Down (*) (common)
Akroan Sergeant (*) (common)
Heightened Senses (common)
Plains (basic)
Demon (token)