Valhalla: Card List

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Mechanics | Skeleton

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Show rarities: C U R M



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# Name Colour Rarity Cost Type P T Card text Comments Recent comment
1 Fresh Recruit White Common 1{w} Creature – Legionnaire 0 1 Formation 1 (Fresh Recruit gains +1/+1 for every allied permanent with Formation, up to a max of +1/+1.) 0
2 Lost Traveller White Common 1{w} Creature – Human 0 1 Remnant (When Lost Traveller dies, create a 1/1 Soul with Defender and Flying.) 0
3 Spiritsinger Multicolour Rare 4{w}{w}{b}{b} Creature – Warlock 1 4 Your creatures have Remnant. 0
4 Xena, Sworn Compatriot Multicolour Mythic 7{4}{w}{w}{b} Legendary Creature – Partisan 2 3 Flash
When Xena, Sworn Compatriot enters the battlefield, exile all permanents excluding lands your opponent controls with a converted mana cost less than the amount of Souls you have.
0
5 Undercity Boss Multicolour Rare 4{b}{b}{g}{g} Creature – Partisan 2 2 Taint 1 – 4 (When Undercity Boss is blocked, the blocking creature gets -1/-1 for four turns.) 0
6 Merfolk Vanguard Multicolour Rare 4{u}{u}{g}{g} Creature – Mermaid 3 3 First Strike
Depth 2 (Cards with a lower depth value than 2 cannot block Merfolk Vanguard.)
0
7 Arcana Controller Multicolour Rare 4{u}{u}{r}{r} Creature – Wizard 2 3 Supercharge 2 (Spells that deal damage deal 2 more.) 0
8 Battalion Head Multicolour Rare 4{w}{w}{r}{r} Creature – Legion 1 3 Formation 3 (Battalion Head gains +1/+1 for every allied permanent with Formation, up to a max of +3/+3.)
All other creatures with Formation get Vigilance.
0
9 Desperate Measures Hybrid Mythic 4{1}{u}{r}{u/r} Sorcery You have Supercharge 3. You lose the game next turn. 0
10 Experiment 3 Hybrid Uncommon 1{u/r} Instant You have Supercharge 1 (Spells that deal damage deal 1 more.) until end of turn. 0
Valhalla: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton