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Showing all 77 cards
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When Candle Scout dies, investigate. (Create a colorless Clue artifact token with "
, Sacrifice this artifact: Draw a card.")

"My candle has searched,
but never returned."
—The Fireplace
but never returned."
—The Fireplace
3/2
At the beginning of your upkeep, you may exile target creature card from a graveyard. If you do, search your library for an Equipment card, reveal it, and put it into your hand. (Shuffle your library after a player searches it.)
3/3
Destroy target blocking or blocked creature.
Search your library for an Aura or Equipment card, reveal it, and put it into your hand. (Shuffle your library after a player searches it.)
Tap up to three target creatures.
+1: You gain 2 life. Put a +1/+1 counter on up to one target creature.
+1: Return target non-Vampire, non-Skeleton, non-Zombie creature card from your graveyard to your hand.
-7: Exile all creatures each opponent controls and all creature cards from their graveyards. You gain 1 life for each card exiled this way.
+1: Return target non-Vampire, non-Skeleton, non-Zombie creature card from your graveyard to your hand.
-7: Exile all creatures each opponent controls and all creature cards from their graveyards. You gain 1 life for each card exiled this way.
2
Exile all creature cards from target player's graveyard.
Draw a card.
Draw a card.
"More, more, so many more.
So many corpses,
who forgot to die."
—The Fireplace
So many corpses,
who forgot to die."
—The Fireplace
Exile target Vampire, Skeleton, or Zombie creature.
"My candles tell me tales,
Undead form and blossom
Find their abodes and knock
and free them from their jails."
—The Fireplace
Undead form and blossom
Find their abodes and knock
and free them from their jails."
—The Fireplace
"I . . . thought you could use companionship," spoke the fireplace. "Life is not meant to be spent alone."
1/2
Whenever Serving Candle is dealt damage, you gain that much life.
0/4
First strike (This creature deals combat damage before creatures without first strike.)
"The Candles never engage in combat – but our employer has made an exception."
—The Reaper
—The Reaper
2/1
When Warmth enters the battlefield, you gain 4 life.
At the beginning of your upkeep, you gain 1 life.
At the beginning of your upkeep, you gain 1 life.
Flying (This creature can't be blocked except by creatures with flying or reach.)
3/3
Return target creature you control and up to one target creature you don't control to their owners' hands.
Sacrifice an artifact: Return Bartender to its owner's hand.
Some vampires have their souls outside of their body, stored in phylacteries.
2/3
Draw two cards.
Target creature can't be blocked this turn.
Draw a card.
Draw a card.
Some say that a Reaper's first mission is the hardest one of their career.
Investigate twice. (Create a colorless Clue artifact token with "
, Sacrifice this artifact: Draw a card." Then do it again.)

"The Vampires are running a club, find out why."
—The Fireplace
—The Fireplace
Flash (You may cast this spell any time you could cast an instant.)
When Hanged Head dies, draw a card, then discard a card.
When Hanged Head dies, draw a card, then discard a card.
Security Cameras have no way of harming on their own, their only purpose is alarming the other undead.
0/2
The next creature card you play this turn can be played as though it had flash.
Draw a card.
Draw a card.
Target up to any number of target creatures. (They are now marked until end of turn.)
Draw a card.
Draw a card.

1/3
You may have Mirror’s Reflection enter the battlefield as a copy of any non-Vampire creature on the battlefield.
0/0
Return target creature to its owner’s hand.
Investigate (Create a colorless Clue artifact token with "
, Sacrifice this artifact: Draw a card.")
Investigate (Create a colorless Clue artifact token with "

"Vampires flock, find out why."
—The Fireplace
—The Fireplace
Flash (You may cast this spell any time you could cast an instant.)
Giant bat-like vampires armed with a suppressed rifle. Attacks within long range.
3/4
Switch the power and toughness of target creature until end of turn.
Draw a card.
Draw a card.
Lurk (As long as this is untapped, your opponents can't target it.)
Deathtouch, menace
Deathtouch, menace
2/1
Target creature gains lurk until end of turn. (It has "As long as this is untapped, your opponents can’t target it.")
Draw a card.
Draw a card.
Destroy target tapped creature.
There's nowhere to hide.
Famine deals 3 damage to each creature and each player.
This is no time for quitting.
Choose one —
• Return target Vampire, Skeleton, or Zombie card from your graveyard to your hand.
• Exile target marked creature. (A creature is marked if it was the target or another spell or ability this turn.)
• Return target Vampire, Skeleton, or Zombie card from your graveyard to your hand.
• Exile target marked creature. (A creature is marked if it was the target or another spell or ability this turn.)
Whenever Grunt attacks, defending player loses 1 life.
1/2
Ibzan enters the battlefield with X +1/+1 counters on it.
If damage would be dealt to Ibzan, prevent that damage. Remove a +1/+1 counter from Ibzan. If you do, you lose 1 life and you draw a card.
If damage would be dealt to Ibzan, prevent that damage. Remove a +1/+1 counter from Ibzan. If you do, you lose 1 life and you draw a card.
0/0
Deathtouch
If Lich General or another creature dealt damage by Lich General this turn dies, exile it instead, then you lose 1 life and you draw a card.
If Lich General or another creature dealt damage by Lich General this turn dies, exile it instead, then you lose 1 life and you draw a card.
1/2

"Corpses . . . ? I should tell the boss. Maybe his Candles know something."
—The Reaper
—The Reaper
Exile up to two target creature cards from graveyards. For each card exiled this way, draw a card.
"More, more, so many more.
So many corpses,
who forgot to die."
—The Fireplace
So many corpses,
who forgot to die."
—The Fireplace
Target player discards a card. If they can’t, they lose 2 life and you gain 2 life. Repeat this process once.
1/1


1/1
As an additional cost to cast Action Bolt, tap an untapped creature you control. It doesn't untap during your next end step.
Action Bolt deals 3 damage to target creature and 3 damage to its controller.
Action Bolt deals 3 damage to target creature and 3 damage to its controller.
"Creatures from beyond Charon’s river, they sometimes make their way up as hired mercenaries. The Candles nor my employer know how the skeletons are paying for their service."
—The Fireplace
—The Fireplace
2/2
As an additional cost to cast Collateral Damage, sacrifice a creature.
Collateral Damage deals 3 damage to any target.
Collateral Damage deals 3 damage to any target.
Enchant land
You control enchanted land.
You control enchanted land.
Haste (This creature can attack and
as soon as it comes under your control.)
At the beginning of the end step, return Dancing Vampire to its owner's hand.

At the beginning of the end step, return Dancing Vampire to its owner's hand.
2/1
Dual Shot deals 1 damage to each of up to two target creatures.
Target creature gets +3/+0 and gains first strike until end of turn.
“"Mama's not watching, she doesn't know"
—Demon Cassette #1
—Demon Cassette #1
Haste, double strike
Hellhound can't attack alone.
Hellhound can't attack alone.
"Hellhounds from beneath,
bred by the undead.
Go stop the weeping,
and gnashing of teeth."
—The Fireplace
bred by the undead.
Go stop the weeping,
and gnashing of teeth."
—The Fireplace
1/1
First strike (This creature deals combat damage before creatures without first strike.)
3/2

1/1
Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.)
: Patriarch gets +1/+0 until end of turn.

4/4
Pirouette deals 1 damage to target creature. If that creature is marked, Pirouette deals 4 damage to it instead. (A creature is marked if it was the target or another spell or ability this turn.)
Draw a card.
Draw a card.
At the beginning of your next turn's precombat main phase, exile the top six cards of your library and produce 

. Until the end of that turn, you may play those cards.



SMG Burst deals 1 damage to each opponent and each creature they control.
Haste
Whenever Succubus attacks, target creature you don't control can't block this turn. That creature attacks during its controller's next turn if able.
Whenever Succubus attacks, target creature you don't control can't block this turn. That creature attacks during its controller's next turn if able.
2/1
When Technician enters the battlefield, create a colorless artifact token named Booby Trap with "When this is buried from the battlefield, it deals 2 damage to any target creature chosen at random."
When Technician dies, destroy target artifact.
When Technician dies, destroy target artifact.
1/1
At the beginning of end step, create two colorless artifact tokens named Booby Trap with "When this is buried from the battlefield, it deals 2 damage to any target creature chosen at random."
: Destroy all Booby Traps.

0/1

"She paints with such glee!
A splattered canvas.
A woman of vision
cannot live with me."
—The Fireplace
A splattered canvas.
A woman of vision
cannot live with me."
—The Fireplace
Exile the top two cards of your library. You may play them this turn. (You can play a land this way only if you have an available land play remaining.)
"The flames roar to life – and I see visions inside."
—The Reaper
—The Reaper
Bouncer enters the battlefield tapped.
"Large zombies with shotguns. Takes a few shots to the head to bring them down."
—The Reaper
—The Reaper
3/4
Vigilance (Attacking doesn't cause this creature to tap.)
Looks like a normal zombie wearing a white cap, white undershirt, and blue jeans. He wields a black crowbar as a weapon.
2/2
Whenever another Zombie you control dies, investigate. (Create a colorless Clue artifact token with "
, Sacrifice this artifact: Draw a card.")

2/3
Target creature gets +1/+1 and gain indestructible until end of turn.
Untap target creature. It gets +0/+5 and gains reach until end of turn.
Candles say that the drug called "ash" makes you feel like you're alive again.
When Noisy Neighbours enters the battlefield, destroy up to one target artifact.
2/2
Target creature you control deals damage equal to its power to target creature you don’t control.
Punk enters the battlefield tapped. When it does, it doesn't untap during your next untap step
2/2
Trample
4/4
When Shambler enters the battlefield, create a 0/1 Zombie creature token named Shambler's Head.
Shambler can't attack or block alone.
Shambler can't attack or block alone.
3/3
Target creature gets +3/+3 and gains trample until end of turn.
"Attempting to lead,
his creed to salvation.
A man with ambition,
cannot live with me."
—The Fireplace
his creed to salvation.
A man with ambition,
cannot live with me."
—The Fireplace
6/6
First strike, deathtouch
Whenever The Reaper attacks, exile any number of target marked creatures.
Whenever The Reaper attacks, exile any number of target marked creatures.
"Look upon your reflection," said the fireplace, "and remember that you are different. You are not undead."
Illus. Hopoo Games
3/1
Ammo 2 (This enters the battlefield with two ammo counters on it.)
Equipped creature has "
,
, Remove an ammo counter from .25 Mousegun: .25 Mousegun deals 1 damage to any target."
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Equipped creature has "


Equip


Equipped creature gets +0/+2 and has vigilance.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Equip


Whenever equipped creature becomes blocked or blocks a creature, Flashing Knife deals 1 damage to that creature.
Sacrifice Flashing Knife: Flashing Knife deals 1 damage to any target.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Sacrifice Flashing Knife: Flashing Knife deals 1 damage to any target.
Equip


Equipped creature gets +5/+0 and has first strike and deathtouch.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Equip


Ammo 2 (This enters the battlefield with two ammo counters on it.)
Equipped creature has "2, T, Remove an ammo counter from Sawn-Off: Sawn-Off deals 3 damage to any target."
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Equipped creature has "2, T, Remove an ammo counter from Sawn-Off: Sawn-Off deals 3 damage to any target."
Equip


Equipped creature gets +3/+0 and has trample.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Equip


Show frames: W U B R G M A
Show rarities: C U R M
Or view by sections
Deadbolt: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics |
Enchanted creature attack or block and its activated abilities can't be activated.
—The Reaper
2018-09-26 11:50:56 by Tahazzar