Deadbolt: Virtual Booster
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Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Bouncer enters the battlefield tapped.
"Large zombies with shotguns. Takes a few shots to the head to bring them down."
—The Reaper 3/4
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At the beginning of your next turn's precombat main phase, exile the top six cards of your library and produce
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Enchant creature
Enchanted creature attack or block and its activated abilities can't be activated. "The undead have somehow been turning their own bodies into ash . . . is that the purpose of all these clubs?"
—The Reaper |
As an additional cost to cast Action Bolt, tap an untapped creature you control. It doesn't untap during your next end step.
Action Bolt deals 3 damage to target creature and 3 damage to its controller. |
![]() "Corpses . . . ? I should tell the boss. Maybe his Candles know something."
—The Reaper |
Destroy target blocking or blocked creature.
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Flash (You may cast this spell any time you could cast an instant.)
When Hanged Head dies, draw a card, then discard a card. Security Cameras have no way of harming on their own, their only purpose is alarming the other undead.
0/2
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Target player discards a card. If they can’t, they lose 2 life and you gain 2 life. Repeat this process once.
1/1
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Target creature gets +1/+1 and gain indestructible until end of turn.
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Equipped creature gets +0/+2 and has vigilance.
Equip ![]() ![]() |
Return target creature to its owner’s hand.
Investigate (Create a colorless Clue artifact token with " ![]() "Vampires flock, find out why."
—The Fireplace |
As an additional cost to cast Collateral Damage, sacrifice a creature.
Collateral Damage deals 3 damage to any target. |
Bouncer enters the battlefield tapped.
"Large zombies with shotguns. Takes a few shots to the head to bring them down."
—The Reaper 3/4
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Whenever Serving Candle is dealt damage, you gain that much life.
0/4
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Bouncer
(common, foil)
Rattle the Gatling
(rare)
Ashified
(uncommon)
Action Bolt
(uncommon)
Meat Portal
(uncommon)
Covering Fire
(common)
Hanged Head
(common)
The Bloody Mary
(common)
Nah, I'm Good
(common)
Body Armor
(common)
Night Out
(common)
Collateral Damage
(common)
Bouncer
(common)
Serving Candle
(common)
Swamp
(basic)