[FTV] Frogwalkers

[FTV] Frogwalkers by Froggychum

12 cards in Multiverse

1 with no rarity, 1 common, 10 mythics

1 white, 1 blue, 1 black,
1 red, 1 green, 7 multicolour

22 comments total

planeswalkers by me

[FTV] Frogwalkers: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity

Recently active cards: (all recent activity)

 M 
Planeswalker – Areo
+2: Draw a card. If a nonland card is drawn this way, discard it.
0: Target creature gets -X/-X until end of turn, where X is the highest converted mana cost among creature cards in your graveyard. If that creature dies this way, put target creature card from your graveyard onto the battlefield tapped.
-10: Create three 4/4 black Demon creature tokens with Trample and “Whenever this creature deals combat damage to a player, put the top three cards of your library into your graveyard"
4
9 comments
last 2019-01-09 16:02:02 by Froggychum
 M 
Planeswalker
+1: Servencene, the General deals 1 damage to any target. You gain 1 life
0: Put the top five cards of your library into your graveyard. You may cast a spell from among them with converted mana cost 5 or less without paying it's mana cost
-1: Up to two target creatures you control get +1/+1 and cannot be blocked until end of turn. Untap them, they gain Haste.
-8: You get an emblem with, "Whenever you cast a spell, you may destroy target permanent"
5
1 comment
2019-01-06 15:12:05 by Froggychum
Legendary Planeswalker – Exadamus
+3: You may cast a spell for free
0: Destroy any target
-3: You get an emblem with "Attacking creatures you control get +3/+0 and have Menace and Trample"
-7: Add mana in any combinations of colors equal to the number of cards in graveyards
13
3 comments
last 2018-08-30 16:12:11 by Froggychum
 M 
Legendary Planeswalker – Daphendor
+2: You gain life equal to the toughness of up to one target creature you control
0: Creatures you control gain Vigilance until end of turn
-6: Prevent all damage that would be dealt to creatures you control this turn. If damage is prevented this way, Daphendor the Defensive deals that much damage to target player
4
9 comments
last 2018-08-28 19:28:05 by Froggychum
 M 
Legendary Planeswalker – Despair-Abandon
+1: Discard a card
-5: Target player loses life equal to the number of permanents they control
-8: Exile target players library, graveyard and hand
3

Recent comments: (all recent activity)
On Areo Vicca, Wayward Chronicler:

All the abiltiies are related, but it does have a lot of things it can do... but I mean it is a mythic. the wordiness is definitely the problem...

I can say I've developed the character a little he is basically a traveller (like Vivian or Tamiyo) who left a ruinous plane and is chronicling information and analysing it to gain power knowledge and wisdom.

He isn't just a watcher though, he is fine with interfering.

The first ability represents him cartography

the second is the cool one, but its loosely related to him using knowledge/power/wisdom against an enemy by invoking some information (such as a being)

his last is him summoning hydras. the ABILITY on them is off-colo and also not super flavorful, and maybe not the ideal combo piece with the middle ability.

On Areo Vicca, Wayward Chronicler:

I don't know what to suggest; knowing nothing about the character you are trying to portray.

But honestly; I'd carve that middle ability out onto its own card. It's too nifty to lose it completely; but it honestly is complex enough to fill a whole card.

The alternative would be to basically lose the other two abilties; to make room for it; replacing them with something short like "+2: Draw a card, discard a card" and "-2: Draw a card"

On Areo Vicca, Wayward Chronicler:

The way that first ability is worded requires it to be revealed, since you can't enforce actions on cards dependent on hidden information.

As others have said, this is a bit too wordy and complex.

On Areo Vicca, Wayward Chronicler:

well i don't know how to simplify the abilities, it's really wordy to write out card advantage stuff...

i could take out triggers but that would remove features...

On Areo Vicca, Wayward Chronicler:

Let me put it this way. The first ability, on its own, could fill the card. That and the last, taken together, fill the card when the font is halved. Pretty close to flyspeck-4 levels already.

Then the middle ability, the fun interesting one, is more text than the other two put together.

It's just excessively complex.

On Areo Vicca, Wayward Chronicler:

i think i shaved about 30 words off.

On Areo Vicca, Wayward Chronicler:

Yeah, Yikes.

This currently has about seven thousand more words than a card sould have.

I kinda like the conditional "Prevent damage, and draw this card if the amount matched the CMC". That would make a card all on its own.

On Areo Vicca, Wayward Chronicler:

That amount of text seems too excessive. Visual render.

My quick suggestion would be

Area Vicca, Chronicler

  • Reveal the top card of your library. Put that card into your hand if it’s a land. Otherwise, you may put it into your graveyard.
  • All creatures gets -1/-1 for each card in your graveyard, then shuffle your graveyard into your library.
  • Create three 4/4 green Hydra creature tokens. They have “Whenever this creature deals combat damage to a player, draw a card."
On Areo Vicca, Wayward Chronicler:

made in a mash

On Servencene, the General:

made as a mashup

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