[FEATURE] Batteries: Virtual Booster
[FEATURE] Batteries: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Stuffs |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Whenever a player recycles a Battery, they may gain
![]() 1/4
|
Assault and Battery deals X damage to any target. Create those many artifact Battery tokens
|
Equip
![]() Equipped creature has " ![]() ![]() |
Creatures you control get +1/+1 until end of turn. Energetic creatures gain First Strike until end of turn (a creature is energetic if it has
![]() |
Flying
2/1
|
Voltburn deals 2.5 damage to any non-energetic target
|
Venom (Whenever this creature blocks or becomes blocked by a non-Wall creature, destroy the other creature at end of combat)
1/2
|
![]() ![]() |
No more commons
|
No more commons
|
No more commons
|
No more commons
|
No more commons
|
No more commons
|
|
![]() ![]() |
Ecological Salvager
(rare)
Assault and Battery
(uncommon)
Battery Pack
(uncommon)
Charge Up
(uncommon)
Electrobat
(common)
Voltburn
(common)
Electrognat
(common)
Small Battery
(common)
Plains
(basic)
Battery
(token)