Curses!: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Enchant Player
Whenever enchanted player becomes the target of a Curse, they put the top five cards of their library into their graveyard. |
Enchant Player
At the beginning of enchanted players upkeep, that player returns target nonland permanent to it's owners hand. |
Enchant Player
Enchanted player can't gain life I command you to suffer!
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Enchant Player
If enchanted player would draw one or more cards, other than the first card they draw on each of their turns, they draw no cards instead. |
No more commons
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Enchant Player
At the beginning of enchanted player's upkeep, they discard a card at random. |
No more commons
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No more commons
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No more commons
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Enchant Player
At the beginning of enchanted players upkeep, that player puts the top two cards of their library into their graveyard for each curse enchanting them |
No more commons
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No more commons
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No more commons
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No more commons
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Endless Nightmares
(rare)
Curse of Disappearance
(uncommon)
Curse of Misery
(uncommon)
Psychic Paralysis
(uncommon)
Debt to The Darkness
(common)
Curse of Amnesia
(common)
Forest
(basic)