GDS3.C1 Tribal: Card List
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| # | Name | Colour | Rarity | Cost | Type | P | T | Code | Card text | Comments | Recent comment |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | Evolving Knowledge | Blue | Common | ![]() ![]() |
Sorcery | Draw cards equal to the highest power among Mutants you control. | 0 | ||||
| 2 | Natural Perfection | Blue | Rare | ![]() ![]() ![]() |
Enchantment |
When Natural Perfection enters the battlefield, put +1/+1 counter on each creature you control.
Creatures you control are Mutants in addition to their other types. |
0 | ||||
| 3 | Frantic Biomancer | Green | Uncommon | ![]() ![]() |
Creature – Elf Wizard | 2 | 2 | Sacrifice Frantic Biomancer: Search your library for a Mutant card and lay it down. | 0 | ||
| 4 | Toxic Mutation | Green | Common | ![]() ![]() |
Instant | Target creature you control gets +2/+2 until end of turn if its a Mutant. It fights another target creature you don't control. | 0 | ||||
| 5 | Glutglut, Toxic Avenger | Multicolour | Mythic | ![]() ![]() ![]() |
Legendary Creature – Mutant Beast | * | * |
Glutglut, Toxic Avenger's power and toughness are each equal to the number of Mutants you control.
![]() : Lay down a Mutant card from your hand.
![]() , Return a Mutant to your hand: Draw a card.
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0 | ||
| 6 | Pinnacle of Evolution | Multicolour | Mythic | ![]() ![]() ![]() |
Enchantment | Creatures you control have flying, hexproof, and trample as long as you control four or more Mutants. | 0 | ||||
| 7 | Vivacius, Pinnacle of Evolution | Multicolour | Mythic | ![]() ![]() ![]() |
Legendary Planeswalker – Vivacius | 4 |
+1: Put a +1/+1 counter on up to two target creatures. They are Mutants in addition to their other types.
-3: Put target creature on the bottom of its owner's library. Its controller may lay down a creature card from their hand. -4: You get an emblem with "Mutant creatures and creatures with +1/+1 counters you control have flying, hexproof, and trample". |
0 | |||
| 8 | Bladeshell | Artifact | Uncommon | ![]() |
Artifact – Equipment |
Equipped creature gets +0/+2.
![]() : Switch the power and toughness of equipped creature if it's a Mutant.
Equip
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0 | ||||
| 9 | Bioaethereal Vat | Land | Rare | Land |
Bioaethereal Vat enters tapped.
: Produce or .
![]() , : Double target Mutant's power until end of turn.
![]() , : Double target Mutant's toughness until end of turn.
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: Produce 