GDS3.C1 Tribal: Virtual Booster
GDS3.C1 Tribal: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
+1: Put a +1/+1 counter on up to two target creatures. They are Mutants in addition to their other types.
-3: Put target creature on the bottom of its owner's library. Its controller may lay down a creature card from their hand. -4: You get an emblem with "Mutant creatures and creatures with +1/+1 counters you control have flying, hexproof, and trample". 4
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Equipped creature gets +0/+2.
![]() ![]() Equip ![]() |
Sacrifice Frantic Biomancer: Search your library for a Mutant card and lay it down.
2/2
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No more uncommons
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Draw cards equal to the highest power among Mutants you control.
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No more commons
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No more commons
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No more commons
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No more commons
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No more commons
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No more commons
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No more commons
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No more commons
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Target creature you control gets +2/+2 until end of turn if its a Mutant. It fights another target creature you don't control.
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Vivacius, Pinnacle of Evolution
(mythic)
Bladeshell
(uncommon)
Frantic Biomancer
(uncommon)
Evolving Knowledge
(common)
Toxic Mutation
(common)
Swamp
(basic)