"Zion": Virtual Booster
| "Zion": Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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You may pay 1 life and exile a blue card from your hand rather than pay this spell's mana cost.
Counter target spell. "I alone determine my destiny."
Illus. Terese Nielsen
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Delve (Each card you exile from your graveyard while casting this spell pays for
.)
Draw three cards. You lose 1 life for each card delved to cast this spell. Lack of understanding invites disaster, and the rush of power clouds judgment.
Illus. Ashley Wood
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Target player discards three cards, then returns a card from their graveyard to their hand.
The nature of his dreams were unnatural. Unfortunately, they never left him alone. Not even in his waking hours.
Illus. Aldo Martinez
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Enchant planeswalker
Enchanted planeswalker has "+2: This deals 1 damage to any target." Is it the light that keeps you warm or the scourge that burns down the world?
Illus. Noah Bradley
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0: You choose how target creature blocks this turn.
-2: Exile target artifact. Desire, empathy, will; all weapons in the disciplines of arcane.
Illus. Peter Mohrbacher
4
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Flash (You may cast this spell any time you could cast an instant.)
When Impersonal Interloper leaves the battlefield, return up to one target creature to its owner's hand. The soulless processes of the higher planes lack any discernible memories.
Illus. salmanos (ahmed mansour)
3/1
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Haste (This creature can attack and
as soon as it comes under your control.)"Fire is pure—it's intense, and at the heart of this world it burns brightest."
Illus. Hook Woojin
3/1
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Pay any amount of life, then exile that many cards from the top of your library. Put one of those cards into your hand.
Sangromancy is as ancient as the practice of magic itself. The experience of hearing the pulse of life-giving blood returning to your veins is transcending.
Illus. Jill-Wan (Wan Jinyue) | DeviantArt
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Prevent all damage that would be dealt to target permanent this turn. Counter all other spells that target it.
In the space behind and between the Spheres of Pattern and Symmetry lies Stasis eternal, which rejects the separation of body and soul.
Illus. Travis Anthony
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0: Each player loses 1 life.
-1: Each player discards a card unless that player pays 3 life. The ordered existence was preceded by a period of unending upheaval.
Illus. Chase Stone
2
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Exile target permanent you control until whenever you want and could cast an instant. Exile Out of Touch. (It returns under its owner’s control.)
The calmness of solitude stills every moment of awareness.
Illus. TaKe-bamboo (takeuchi) | DeviantArt
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As an additional cost to cast Ravenous Lastborn, sacrifice a creature.
You may cast Ravenous Lastborn from your graveyard. "Your mortal coils are mere shells for me to occupy."
Illus. Gaétan Weltzer
3/2
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0: Draw a card, then discard two cards.
-2: Return target instant card from your graveyard to your hand. Through self-expression, psychic patterns can be anchored in the astral plane.
Illus. Peter Mohrbacher
4
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You can't be the target of spells and abilities your opponents control.
Abjurers believe the highest form of art is the one that mitigates magic.
Illus. Geun Cheol Jang
3/3
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Force of Will
(rare)
Forbidden Arts
(uncommon)
Demented Dreams
(uncommon)
Gift of Fire
(uncommon)
Godhead of Zeal
(common)
Impersonal Interloper
(common)
Pyromantic Pilgrim
(common)
Agonize
(common)
Anchor the Soul
(common)
Godhead of Havoc
(common)
Out of Touch
(common)
Ravenous Lastborn
(common)
Godhead of Dreams
(common)
Imperial Magus
(common)
Plains
(basic)



.)


as soon as it comes under your control.)



