"Zion": Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact Creature – Assassin
Lurk (As long as this creature is untapped, your opponents can't target it.)
Magekiller deals twice as much damage to players and planeswalkers.
Magekiller can't be blocked by tokens.
The hunter that feels no terror.
Illus. Nele Diel
2/2
 U 
Creature – Spirit
When Disturbance in Force enters the battlefield, spells your opponents cast cost {2} more to cast until your next turn.
The natural state of matter is stillness.
Illus. Maximillian Levkovski
4/2
 U 
Instant
Create three 0/0 colorless Reflection creature tokens.
Creatures you control have base power and toughness 1/1 until end of turn.
Illus. Jack Futter
 U 
Instant
Target player exiles all cards from their graveyard, then buries that many cards from the top of their library.
"I should scream, but I can't recall why."
Illus. Liiga Smilshkalne
 C 
Planeswalker – Ely
0: Tap target permanent.
-1: Exile target creature or enchantment, then return it under its owner's control.
"You look up at the sky and ask questions. I see the answers of those questions."
Illus. Peter Mohrbacher
3
 C 
Planeswalker – Ely
0: Produce one mana of any color.
-1: Target creature you control fights another target creature.
Even the hue of things mundane underlie the keystones of the multiverse.
Illus. Marcela Medeiros Garcia
2
 C 
Creature – Elemental Giant
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
For untold aeons, they have witnessed the darkening days and the transgressions of the gods—and while they may have done so in slumber, they do not forget.
Illus. Paweł Kostrzewa
9/7
 C 
Creature – Merfolk Shaman
When Lunar Seer enters the battlefield, draw a card.
When Lunar Seer leaves the battlefield, discard a card.
In the reflecting depths of the sea, the netherworld converges with ours.
Illus. Nick Gan
1/1
 C 
Creature – Human Cleric
{w/b}: Each player gains 1 life, then loses 1 life.
There are shadows that aren’t cast by light nor dark, but by the impressions of souls upon the higher planes.
Illus. Miles Johnston
2/2
 C 
Planeswalker – Ely
0: Return a land you own to your hand.
-1: Look at the top card of your library. You may bury it.
Life is a recurring dream that will fade should the universe stir in the night.
Illus. Tatiana Kirgetova
4
 C 
Planeswalker – Ely
0: You choose how target creature blocks this turn.
-2: Exile target artifact.
Desire, empathy, will; all weapons in the disciplines of arcane.
Illus. Peter Mohrbacher
4
 C 
Enchantment
Shimmer 0 (When this enters, create a 0/0 Reflection creature token.)
Reflections you control get +0/+1.
Illus. Mariusz Lewandowski
 C 
Creature – Human Wizard
At the beginning of your upkeep, you scry 1 and you lose 1 life.
Their omens tell us more about the future than one could ever hope to fathom, but they conveniently leave out the nature of our demise.
Illus. Riccardo Rullo
1/1
 C 
Instant
Exile the top card of your library. You may cast that card. If you don’t, produce {c}{c}. (Unused mana is lost.)
Strenuous invocations lead the mystic’s path to the realm of Forms, where all that ever was, or could be, exists.
Illus. Travis Lacey
Mountain
 
 B 
Basic Land – Mountain

Magekiller (rare)
Disturbance in Force (uncommon)
Humble Ancestral (uncommon)
Loss of Self (uncommon)
Godhead of Meridian (common)
Godhead of Complexion (common)
Immemorial Murk (common)
Lunar Seer (common)
Vicar of the Corona (common)
Godhead of Fantasy (common)
Godhead of Zeal (common)
Foggy Mirror (common)
Deplorable Oracle (common)
Metabolic Surge (common)
Mountain (basic)