"Zion": Virtual Booster
| "Zion": Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying, defender
![]() , Exile Enshackled Secret from your graveyard: Draw a card.While the realm of shadows houses the dead, it can also serve as an encryption of special sort for hidden caches.
Illus. Dmitry Desyatov
1/2
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Draw a card, then you may discard a card. When you do, counter target spell if it has the same converted mana cost as the discarded card.
Illus. Damian Schouweiler
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+2: Exchange control of two target nonland permanents if each has converted mana cost 2 or less.
-5: Take an extra turn after this one. Skip the main phases of that turn.
Illus. Peter Mohrbacher
3
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When Fallow Mavens enters the battlefield, you may have your life total become 10. (You gain or lose life the appropriate amount.)
A druid of the circle is the embodiment of nature's eternal renewal; a stranger to all yet one with life as a whole.
Illus. Thomas S Brown
3/4
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Discard a creature card: Until end of turn, Convulsing Chimera gains your choice of flying, first strike or haste.
Whenever you discard one or more creature cards, put that many +1/+1 counters on Convulsing Chimera.
Illus. Damon Hellandbrand
2/2
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Ember-Heart Menial can't attack or block alone.
Flux ( , Discard this card: Create an artifact token named Gold. It has "Sacrifice this artifact: Produce one mana of any color." Flux only as a sorcery.)
Illus. Noah Bradley
2/2
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Haste (This creature can attack and
as soon as it comes under your control.)"Fire is pureāit's intense, and at the heart of this world it burns brightest."
Illus. Hook Woojin
3/1
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: Produce . You gain 1 life. (Unused mana is lost.)The members of Pristine Order see the body as a tool of inviolated creation.
Illus. IONclad (Ian) | DeviantArt.com
2/3
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0: Return a land you own to your hand.
-1: Look at the top card of your library. You may bury it. Life is a recurring dream that will fade should the universe stir in the night.
Illus. Tatiana Kirgetova
4
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0: Tap target permanent.
-1: Exile target creature or enchantment, then return it under its owner's control. "You look up at the sky and ask questions. I see the answers of those questions."
Illus. Peter Mohrbacher
3
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Shimmer 0 (When this enters, create a 0/0 Reflection creature token.)
Reflections you control get +0/+1.
Illus. Mariusz Lewandowski
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0: You gain 1 life.
-3: Return target enchantment or land card from your graveyard to your hand. A tether between soul and body, that which bends the bindings of death.
Illus. Peter Mohrbacher
5
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Whenever you lose life for the first time each turn, put a +1/+1 counter on Necroplasmic Funnel.
The process of entropic animancy places a constant strain on the Material Plane.
Illus. Dmitry Desyatov
1/1
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Flying, defender
![]() , Exile Enshackled Secret from your graveyard: Draw a card.While the realm of shadows houses the dead, it can also serve as an encryption of special sort for hidden caches.
Illus. Dmitry Desyatov
1/2
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Enshackled Secret
(common, foil)
Firm Hand
(rare)
Godhead of Allusion
(uncommon)
Fallow Mavens
(uncommon)
Convulsing Chimera
(uncommon)
Ember-Heart Menial
(common)
Pyromantic Pilgrim
(common)
Pristine Magus
(common)
Godhead of Fantasy
(common)
Godhead of Meridian
(common)
Foggy Mirror
(common)
Godhead of Imbuement
(common)
Necroplasmic Funnel
(common)
Enshackled Secret
(common)
Forest
(basic)




as soon as it comes under your control.)
. You gain 1 life. (Unused mana is lost.)

