"Zion": Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Search your library for a card with converted mana cost exactly 1, reveal it, and put that card on top of your library after shuffling it.
To study for a lifetime at the feet of greatest mortal masters is nothing compared to listening the gods for a moment.
Illus. Virus69 (Igor) | DeviantArt.com
 U 
Instant
Target player exiles three cards from their hand until your next turn. (The cards are revealed as they are exiled. They return to that hand.)
Illus. Ken Sarafin
 U 
Creature – Human Mystic
{t}: Look at the top seven cards of your library. Put them on the bottom of your library in any order.
"Decipher the past long enough and you will come to now the future."
Illus. Lhianne | DeviantArt.com
1/2
 U 
Enchantment – Aura
Enchant nonenchantment permanent
You control enchanted permanent.
At the beginning of your upkeep, sacrifice a nonenchantment permanent.
Your eyes covet the things they've seen.
Illus. Alex Eckman Lawn
 C 
Creature – Spirit
Lurk (As long as this creature is untapped, your opponents can't target it.)
Forgotten Lost can't block and can’t be blocked.
How long can they hope to wander in the bosom of the long dark, and still remember?
Illus. Aldo Katayanagi
1/1
 C 
Planeswalker – Ely
0: Draw a card, then discard two cards.
-2: Return target instant card from your graveyard to your hand.
Through self-expression, psychic patterns can be anchored in the astral plane.
Illus. Peter Mohrbacher
4
 C 
Creature – Human Druid
Flux {g} ({g}, Discard this card: Create an artifact token named Gold. It has "Sacrifice this artifact: Produce one mana of any color." Flux only as a sorcery.)
"Nature isn't 'out there.' It’s here, within us—animated and alive."
Illus. falk2021 (Falk) | DeviantArt
2/2
 C 
Creature – Human Cleric
{w/b}: Each player gains 1 life, then loses 1 life.
There are shadows that aren’t cast by light nor dark, but by the impressions of souls upon the higher planes.
Illus. Miles Johnston
2/2
 C 
Creature – Human Wizard
You can't be the target of spells and abilities your opponents control.
Abjurers believe the highest form of art is the one that mitigates magic.
Illus. Geun Cheol Jang
3/3
{1}{b}
 
 C 
Instant
Pay any amount of life, then exile that many cards from the top of your library. Put one of those cards into your hand.
Sangromancy is as ancient as the practice of magic itself. The experience of hearing the pulse of life-giving blood returning to your veins is transcending.
Illus. Jill-Wan (Wan Jinyue) | DeviantArt
 C 
Creature – Human Wizard
When Meteomancer enters the battlefield, return target land to its owner's hand.
"There are many ways of predicting the weather. One is to control it."
Illus. Alex Pushkarev
2/2
 C 
Creature – Spirit
Flying, defender
{1}{u}, Exile Enshackled Secret from your graveyard: Draw a card.
While the realm of shadows houses the dead, it can also serve as an encryption of special sort for hidden caches.
Illus. Dmitry Desyatov
1/2
 C 
Instant
As an additional cost to cast this spell, sacrifice a land or discard a land card.
Geomancer’s Gambit deals 4 damage to any target.
Illus. Christian Quinot
{g}
 
 C 
Sorcery
Produce one many of any color.
Draw the bottom card of your library.
Yesterday belongs to those who are present.
Illus. Xueguo Yang
Swamp
 
 B 
Basic Land – Swamp

Humble Tutor (rare)
Confession (uncommon)
Yesteryear Narrator (uncommon)
Crave for More (uncommon)
Forgotten Lost (common)
Godhead of Dreams (common)
Savant of the Circle (common)
Vicar of the Corona (common)
Imperial Magus (common)
Agonize (common)
Meteomancer (common)
Enshackled Secret (common)
Geomancer’s Gambit (common)
Attune (common)
Swamp (basic)