"Zion": Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact Creature – Angel
Flying
Blue spells cost {1} more to cast.
Black spells cost {1} more to cast.
Red spells cost {1} more to cast.
Green spells cost {1} more to cast.
Illus. Carlos Quevedo
4/4
 U 
Sorcery
Draw a card if you have no cards in hand.
At the beginning of your upkeep, if you have no cards in hand, you may return Ex Nihilo from your graveyard to your hand.
Within heart of the Ideal, the final receptacle for souls and the source of all impressions, is the existential self at its last gasp.
Illus. Finnian MacManus
 U 
Instant
Target player exiles three cards from their hand until your next turn. (The cards are revealed as they are exiled. They return to that hand.)
Illus. Ken Sarafin
 U 
Enchantment – Aura
Enchant nonenchantment permanent
You control enchanted permanent.
At the beginning of your upkeep, sacrifice a nonenchantment permanent.
Your eyes covet the things they've seen.
Illus. Alex Eckman Lawn
 C 
Instant
Exile target permanent you control until whenever you want and could cast an instant. Exile Out of Touch. (It returns under its owner’s control.)
The calmness of solitude stills every moment of awareness.
Illus. TaKe-bamboo (takeuchi) | DeviantArt
 C 
Creature – Human Wizard
You can't be the target of spells and abilities your opponents control.
Abjurers believe the highest form of art is the one that mitigates magic.
Illus. Geun Cheol Jang
3/3
 C 
Creature – Human Cleric
{w/b}: Each player gains 1 life, then loses 1 life.
There are shadows that aren’t cast by light nor dark, but by the impressions of souls upon the higher planes.
Illus. Miles Johnston
2/2
 C 
Creature – Human Wizard
{1}, Sacrifice a creature: You gain 1 life.
Whenever you sacrifice a permanent, you may have each player lose 1 life.
"Soul is the gate. Blood is the key."
Illus. falk2021 (Falk) | DeviantArt
3/2
{g}
 
 C 
Sorcery
Produce one many of any color.
Draw the bottom card of your library.
Yesterday belongs to those who are present.
Illus. Xueguo Yang
 C 
Creature – Human Wizard
When Meteomancer enters the battlefield, return target land to its owner's hand.
"There are many ways of predicting the weather. One is to control it."
Illus. Alex Pushkarev
2/2
 C 
Sorcery
Target opponent sacrifices a planeswalker. If they can't, they sacrifice a creature.
The liquid dark of the black sea of infinity does not merely hunger—it has a particularly exquisite taste.
Illus. Daniel Conway
 C 
Planeswalker – Ely
0: Produce one mana of any color.
-1: Target creature you control fights another target creature.
Even the hue of things mundane underlie the keystones of the multiverse.
Illus. Marcela Medeiros Garcia
2
 C 
Planeswalker – Ely
0: Target creature gets +1/+1 until end of turn. You lose 1 life.
-2: Destroy target creature with flying.
"Duration is a quantity which we can't entitle existence with."
Illus. Peter Mohrbacher
3
 C 
Creature – Merfolk Shaman
When Lunar Seer enters the battlefield, draw a card.
When Lunar Seer leaves the battlefield, discard a card.
In the reflecting depths of the sea, the netherworld converges with ours.
Illus. Nick Gan
1/1
Mountain
 
 B 
Basic Land – Mountain

Archcensor (rare)
Ex Nihilo (uncommon)
Confession (uncommon)
Crave for More (uncommon)
Out of Touch (common)
Imperial Magus (common)
Vicar of the Corona (common)
Reveler in Chaos (common)
Attune (common)
Meteomancer (common)
Far Night (common)
Godhead of Complexion (common)
Godhead of Decadence (common)
Lunar Seer (common)
Mountain (basic)