"Zion": Virtual Booster
| "Zion": Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying
Blue spells cost more to cast.
Black spells cost more to cast.
Red spells cost more to cast.
Green spells cost more to cast.
Illus. Carlos Quevedo
4/4
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Delve (Each card you exile from your graveyard while casting this spell pays for
.)
Draw three cards. You lose 1 life for each card delved to cast this spell. Lack of understanding invites disaster, and the rush of power clouds judgment.
Illus. Ashley Wood
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At the beginning of each player's upkeep, exile the top card of that player's library.
As long as there are twenty or more exiled cards, Staring Abyss is a 7/7 Horror creature in addition to its other types. "What am I? I am the face that looks back at you from the shadows of your mirror."
Illus. MOracz - DeviantArt.com
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Ensemble — Draw a card for each card type among permanents you control.
Abstractions are correspondences to other things, that a practitioner of the art can unravel with the spoken word.
Illus. Freydoon Rassouli
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Whenever you lose life for the first time each turn, put a +1/+1 counter on Necroplasmic Funnel.
The process of entropic animancy places a constant strain on the Material Plane.
Illus. Dmitry Desyatov
1/1
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0: Move a counter from target permanent onto another target permanent.
-1: Sacrifice a creature. If you do, scry 3. "A flag may wave in the wind, but which of them is the one that moves?"
Illus. Peter Mohrbacher
3
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Counter target monocolored spell.
"It was never there to begin with."
Illus. exellero.artstation.com
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Shimmer 3 (When this enters, create a 0/0 Reflection creature token with three +1/+1 counters on it.)
Reflections you control get +1/+0.
Illus. Thitipon Dicruen
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0: Target creature gets +1/+1 until end of turn. You lose 1 life.
-2: Destroy target creature with flying. "Duration is a quantity which we can't entitle existence with."
Illus. Peter Mohrbacher
3
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, Sacrifice a creature: You gain 1 life.
Whenever you sacrifice a permanent, you may have each player lose 1 life. "Soul is the gate. Blood is the key."
Illus. falk2021 (Falk) | DeviantArt
3/2
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Prevent all damage that would be dealt to target permanent this turn. Counter all other spells that target it.
In the space behind and between the Spheres of Pattern and Symmetry lies Stasis eternal, which rejects the separation of body and soul.
Illus. Travis Anthony
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Ember-Heart Menial can't attack or block alone.
Flux ( , Discard this card: Create an artifact token named Gold. It has "Sacrifice this artifact: Produce one mana of any color." Flux only as a sorcery.)
Illus. Noah Bradley
2/2
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Flux
( , Discard this card: Create an artifact token named Gold. It has "Sacrifice this artifact: Produce one mana of any color." Flux only as a sorcery.)"Nature isn't 'out there.' It’s here, within us—animated and alive."
Illus. falk2021 (Falk) | DeviantArt
2/2
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Delve (Each card you exile from your graveyard while casting this spell pays for
.)For untold aeons, they have witnessed the darkening days and the transgressions of the gods—and while they may have done so in slumber, they do not forget.
Illus. Paweł Kostrzewa
9/7
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Archcensor
(rare)
Forbidden Arts
(uncommon)
Staring Abyss
(uncommon)
Will of the Manifold
(uncommon)
Necroplasmic Funnel
(common)
Godhead of Obfuscation
(common)
Ultimate Illusion
(common)
Sharp-Edged Cord
(common)
Godhead of Decadence
(common)
Reveler in Chaos
(common)
Anchor the Soul
(common)
Ember-Heart Menial
(common)
Savant of the Circle
(common)
Immemorial Murk
(common)
Island
(basic)


more to cast.






