"Zion": Virtual Booster
| "Zion": Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
At the beginning of each player’s upkeep, that player returns a permanent they control to its owner’s hand unless they pay 2 life.
As long as hearts will pump, so will time also be measured in blood.
Illus. Davey Baker
3/3
|
+1: Until end of turn, up to one target creature gets +1/+1 for each creature card in your graveyard.
-3: Return target card from your graveyard to your hand.
Illus. John Picacio
5
|
+2: Untap two target permanents.
-1: Whenever a creature you control deals combat damage to a player or planeswalker this turn, draw a card.
Illus. Victor Adame
3
|
Enchant planeswalker
Enchanted planeswalker has "+2: This deals 1 damage to any target." Is it the light that keeps you warm or the scourge that burns down the world?
Illus. Noah Bradley
|
Flash (You may cast this spell any time you could cast an instant.)
When Impersonal Interloper leaves the battlefield, return up to one target creature to its owner's hand. The soulless processes of the higher planes lack any discernible memories.
Illus. salmanos (ahmed mansour)
3/1
|
|
Shimmer 3 (When this enters, create a 0/0 Reflection creature token with three +1/+1 counters on it.)
Reflections you control get +1/+0.
Illus. Thitipon Dicruen
|
, Sacrifice a creature: You gain 1 life.
Whenever you sacrifice a permanent, you may have each player lose 1 life. "Soul is the gate. Blood is the key."
Illus. falk2021 (Falk) | DeviantArt
3/2
|
When Meteomancer enters the battlefield, return target land to its owner's hand.
"There are many ways of predicting the weather. One is to control it."
Illus. Alex Pushkarev
2/2
|
At the beginning of your upkeep, you scry 1 and you lose 1 life.
Their omens tell us more about the future than one could ever hope to fathom, but they conveniently leave out the nature of our demise.
Illus. Riccardo Rullo
1/1
|
Produce one many of any color.
Draw the bottom card of your library. Yesterday belongs to those who are present.
Illus. Xueguo Yang
|
|
0: Target creature gets +1/+1 until end of turn. You lose 1 life.
-2: Destroy target creature with flying. "Duration is a quantity which we can't entitle existence with."
Illus. Peter Mohrbacher
3
|
Lurk (As long as this creature is untapped, your opponents can't target it.)
Forgotten Lost can't block and can’t be blocked. How long can they hope to wander in the bosom of the long dark, and still remember?
Illus. Aldo Katayanagi
1/1
|
Prevent all noncombat damage that would be dealt Idol of Fire Wild.
So strong has become the faith in concepts of myth that their great cries can now be heard in the hinterlands.
Illus. Gonzalo Ordóñez Arias
3/3
|
: Produce . You gain 1 life. (Unused mana is lost.)The members of Pristine Order see the body as a tool of inviolated creation.
Illus. IONclad (Ian) | DeviantArt.com
2/3
|
|
Magus of the Clock
(rare)
Godhead of Fathomage
(uncommon)
Godhead of Medium
(uncommon)
Gift of Fire
(uncommon)
Impersonal Interloper
(common)
Sharp-Edged Cord
(common)
Reveler in Chaos
(common)
Meteomancer
(common)
Deplorable Oracle
(common)
Attune
(common)
Godhead of Decadence
(common)
Forgotten Lost
(common)
Idol of Fire Wild
(common)
Pristine Magus
(common)
Swamp
(basic)



, Sacrifice a creature: You gain 1 life.


: Produce
. You gain 1 life. (Unused mana is lost.)