"Zion": Virtual Booster
| "Zion": Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Remove all counters from all permanents and exile all tokens.
Any system can be pushed to a breaking point of no return.
Illus. Brian Ralph
|
+2: Exchange control of two target nonland permanents if each has converted mana cost 2 or less.
-5: Take an extra turn after this one. Skip the main phases of that turn.
Illus. Peter Mohrbacher
3
|
+3: Each player draws a card and gains 1 life.
-2: Exile another target nonland permanent until Godhead of Diffusion leaves the battlefield. (That permanent returns under its owner’s control.)
Illus. Peter Mohrbacher
3
|
Vigilance (Attacking doesn't cause this creature to tap.)
Warden of the Beyond gets +2/+2 as long as an opponent owns a card in exile. He draws strength from a vast source few mortals can fathom.
Illus. Raymond Swanland
2/2
|
Prevent all noncombat damage that would be dealt Idol of Fire Wild.
So strong has become the faith in concepts of myth that their great cries can now be heard in the hinterlands.
Illus. Gonzalo Ordóñez Arias
3/3
|
|
Ember-Heart Menial can't attack or block alone.
Flux ( , Discard this card: Create an artifact token named Gold. It has "Sacrifice this artifact: Produce one mana of any color." Flux only as a sorcery.)
Illus. Noah Bradley
2/2
|
Target opponent sacrifices a planeswalker. If they can't, they sacrifice a creature.
The liquid dark of the black sea of infinity does not merely hunger—it has a particularly exquisite taste.
Illus. Daniel Conway
|
When Meteomancer enters the battlefield, return target land to its owner's hand.
"There are many ways of predicting the weather. One is to control it."
Illus. Alex Pushkarev
2/2
|
: Produce . You gain 1 life. (Unused mana is lost.)The members of Pristine Order see the body as a tool of inviolated creation.
Illus. IONclad (Ian) | DeviantArt.com
2/3
|
You may look at the top card of your library. (You may do this at any time.)
Sacrifice Auspicious Augury: Draw a card. It is one thing to see the future, and another to seize it.
Illus. Jason Felix
|
|
Delve (Each card you exile from your graveyard while casting this spell pays for
.)For untold aeons, they have witnessed the darkening days and the transgressions of the gods—and while they may have done so in slumber, they do not forget.
Illus. Paweł Kostrzewa
9/7
|
As an additional cost to cast this spell, sacrifice a land or discard a land card.
Geomancer’s Gambit deals 4 damage to any target.
Illus. Christian Quinot
|
Exile target permanent you control until whenever you want and could cast an instant. Exile Out of Touch. (It returns under its owner’s control.)
The calmness of solitude stills every moment of awareness.
Illus. TaKe-bamboo (takeuchi) | DeviantArt
|
Shimmer 0 (When this enters, create a 0/0 Reflection creature token.)
Reflections you control get +0/+1.
Illus. Mariusz Lewandowski
|
|
Aether Snap
(rare)
Godhead of Allusion
(uncommon)
Godhead of Diffusion
(uncommon)
Warden of the Beyond
(uncommon)
Idol of Fire Wild
(common)
Ember-Heart Menial
(common)
Far Night
(common)
Meteomancer
(common)
Pristine Magus
(common)
Auspicious Augury
(common)
Immemorial Murk
(common)
Geomancer’s Gambit
(common)
Out of Touch
(common)
Foggy Mirror
(common)
Island
(basic)







: Produce
. You gain 1 life. (Unused mana is lost.)
