"Zion": Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Remove all counters from all permanents and exile all tokens.
Any system can be pushed to a breaking point of no return.
Illus. Brian Ralph
 U 
Creature – Human Mystic
{t}: Look at the top seven cards of your library. Put them on the bottom of your library in any order.
"Decipher the past long enough and you will come to now the future."
Illus. Lhianne | DeviantArt.com
1/2
 U 
Creature – Spirit
When Disturbance in Force enters the battlefield, spells your opponents cast cost {2} more to cast until your next turn.
The natural state of matter is stillness.
Illus. Maximillian Levkovski
4/2
 U 
Planeswalker – Ely
+1: Each player discards all the cards in their hand, then draws that many cards minus one.
-X: All creatures get +X/-X until end of turn.
Illus. Jesse David Lindsay
3
 C 
Creature – Elemental
Synthetic Thoughtform gets +1/+0 for each card in your hand.
A wizard conjuring the presentation of their own truename can create a being with no will nor strength of its own.
Illus. Guang Yang
0/1
 C 
Planeswalker – Ely
0: You choose how target creature blocks this turn.
-2: Exile target artifact.
Desire, empathy, will; all weapons in the disciplines of arcane.
Illus. Peter Mohrbacher
4
 C 
Instant
Exile the top card of your library. You may cast that card. If you don’t, produce {c}{c}. (Unused mana is lost.)
Strenuous invocations lead the mystic’s path to the realm of Forms, where all that ever was, or could be, exists.
Illus. Travis Lacey
 C 
Creature – Human Wizard
You can't be the target of spells and abilities your opponents control.
Abjurers believe the highest form of art is the one that mitigates magic.
Illus. Geun Cheol Jang
3/3
 C 
Creature – Human Cleric
{w/b}: Each player gains 1 life, then loses 1 life.
There are shadows that aren’t cast by light nor dark, but by the impressions of souls upon the higher planes.
Illus. Miles Johnston
2/2
 C 
Instant
Exile target permanent you control until whenever you want and could cast an instant. Exile Out of Touch. (It returns under its owner’s control.)
The calmness of solitude stills every moment of awareness.
Illus. TaKe-bamboo (takeuchi) | DeviantArt
 C 
Creature – Merfolk Shaman
When Lunar Seer enters the battlefield, draw a card.
When Lunar Seer leaves the battlefield, discard a card.
In the reflecting depths of the sea, the netherworld converges with ours.
Illus. Nick Gan
1/1
 C 
Instant
As an additional cost to cast this spell, sacrifice a land or discard a land card.
Geomancer’s Gambit deals 4 damage to any target.
Illus. Christian Quinot
 C 
Creature – Human Wizard
At the beginning of your upkeep, you scry 1 and you lose 1 life.
Their omens tell us more about the future than one could ever hope to fathom, but they conveniently leave out the nature of our demise.
Illus. Riccardo Rullo
1/1
 C 
Planeswalker – Ely
0: Each player loses 1 life.
-1: Each player discards a card unless that player pays 3 life.
The ordered existence was preceded by a period of unending upheaval.
Illus. Chase Stone
2
Swamp
 
 B 
Basic Land – Swamp

Aether Snap (rare)
Yesteryear Narrator (uncommon)
Disturbance in Force (uncommon)
Godhead of Vicissitude (uncommon)
Synthetic Thoughtform (common)
Godhead of Zeal (common)
Metabolic Surge (common)
Imperial Magus (common)
Vicar of the Corona (common)
Out of Touch (common)
Lunar Seer (common)
Geomancer’s Gambit (common)
Deplorable Oracle (common)
Godhead of Havoc (common)
Swamp (basic)