"Zion": Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Each card in your hand has flux
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Flux ( , Discard this card: Create an artifact token named Gold. It has "Sacrifice this artifact: Produce one mana of any color." Flux only as a sorcery.)
Illus. nervene | DeviantArt.com
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When Fallow Mavens enters the battlefield, you may have your life total become 10. (You gain or lose life the appropriate amount.)
A druid of the circle is the embodiment of nature's eternal renewal; a stranger to all yet one with life as a whole.
Illus. Thomas S Brown
3/4
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0: For each permanent you control, give that permanent another counter of a kind already on it.
-2: Draw a card for each enchantment you control.
Illus. Peter Mohrbacher
3
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Vigilance (Attacking doesn't cause this creature to tap.)
Warden of the Beyond gets +2/+2 as long as an opponent owns a card in exile. He draws strength from a vast source few mortals can fathom.
Illus. Raymond Swanland
2/2
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You may look at the top card of your library. (You may do this at any time.)
Sacrifice Auspicious Augury: Draw a card. It is one thing to see the future, and another to seize it.
Illus. Jason Felix
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As an additional cost to cast Ravenous Lastborn, sacrifice a creature.
You may cast Ravenous Lastborn from your graveyard. "Your mortal coils are mere shells for me to occupy."
Illus. Gaétan Weltzer
3/2
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0: Produce one mana of any color.
-1: Target creature you control fights another target creature. Even the hue of things mundane underlie the keystones of the multiverse.
Illus. Marcela Medeiros Garcia
2
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Ember-Heart Menial can't attack or block alone.
Flux ( , Discard this card: Create an artifact token named Gold. It has "Sacrifice this artifact: Produce one mana of any color." Flux only as a sorcery.)
Illus. Noah Bradley
2/2
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Delve (Each card you exile from your graveyard while casting this spell pays for
.)For untold aeons, they have witnessed the darkening days and the transgressions of the gods—and while they may have done so in slumber, they do not forget.
Illus. Paweł Kostrzewa
9/7
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At the beginning of your upkeep, you scry 1 and you lose 1 life.
Their omens tell us more about the future than one could ever hope to fathom, but they conveniently leave out the nature of our demise.
Illus. Riccardo Rullo
1/1
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0: You gain 1 life.
-3: Return target enchantment or land card from your graveyard to your hand. A tether between soul and body, that which bends the bindings of death.
Illus. Peter Mohrbacher
5
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0: Return a land you own to your hand.
-1: Look at the top card of your library. You may bury it. Life is a recurring dream that will fade should the universe stir in the night.
Illus. Tatiana Kirgetova
4
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You can't be the target of spells and abilities your opponents control.
Abjurers believe the highest form of art is the one that mitigates magic.
Illus. Geun Cheol Jang
3/3
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: Produce . You gain 1 life. (Unused mana is lost.)The members of Pristine Order see the body as a tool of inviolated creation.
Illus. IONclad (Ian) | DeviantArt.com
2/3
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Philosopher’s Stone
(rare)
Fallow Mavens
(uncommon)
Godhead of Conception
(uncommon)
Warden of the Beyond
(uncommon)
Auspicious Augury
(common)
Ravenous Lastborn
(common)
Godhead of Complexion
(common)
Ember-Heart Menial
(common)
Immemorial Murk
(common)
Deplorable Oracle
(common)
Godhead of Imbuement
(common)
Godhead of Fantasy
(common)
Imperial Magus
(common)
Pristine Magus
(common)
Plains
(basic)
.
(





: Produce
. You gain 1 life. (Unused mana is lost.)