"Zion": Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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At the beginning of your upkeep, bury the top card of your library. You may repeat this process up to four times. (To bury a card, put it into its owner’s graveyard.)
Illus. Teulius Ryth
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Flesh Golem enters the battlefield tapped with X +1/+1 counters on it.
When Flesh Golem is sacrificed, if it had one or more +1/+1 counters on it, return it to the battlefield tapped with that many +1/+1 counters on it minus one. Sinew and flesh stitched together into a single form—only to be torn apart again.
Illus. Ken Sarafin
0/0
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+3: Each player draws a card and gains 1 life.
-2: Exile another target nonland permanent until Godhead of Diffusion leaves the battlefield. (That permanent returns under its owner’s control.)
Illus. Peter Mohrbacher
3
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: Until end of turn, target creature you control has base power and toughness of X/X.Between every conceivable object and particle lies a space of untold magnitude, a living void with no opposite from which all forms come out of.
Illus. Jan Willem Geertsma
1/1
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Exile the top card of your library. You may cast that card. If you don’t, produce
![]() . (Unused mana is lost.)Strenuous invocations lead the mystic’s path to the realm of Forms, where all that ever was, or could be, exists.
Illus. Travis Lacey
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Flash (You may cast this spell any time you could cast an instant.)
When Aether Voyager enters the battlefield, choose one — • Put a +1/+1 counter on target creature. • Put a loyalty counter on target planeswalker.
Illus. A. Andrew Gonzalez
1/1
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0: You choose how target creature blocks this turn.
-2: Exile target artifact. Desire, empathy, will; all weapons in the disciplines of arcane.
Illus. Peter Mohrbacher
4
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0: Move a counter from target permanent onto another target permanent.
-1: Sacrifice a creature. If you do, scry 3. "A flag may wave in the wind, but which of them is the one that moves?"
Illus. Peter Mohrbacher
3
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, Pay 1 life: Produce one mana of any color. (Unused mana is lost.)"The sweet flow of life transcends time. Come—drink from our fey hearts the nectar of now forgotten gods."
Illus. Damien Soh
1/2
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When Lunar Seer enters the battlefield, draw a card.
When Lunar Seer leaves the battlefield, discard a card. In the reflecting depths of the sea, the netherworld converges with ours.
Illus. Nick Gan
1/1
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0: Return a land you own to your hand.
-1: Look at the top card of your library. You may bury it. Life is a recurring dream that will fade should the universe stir in the night.
Illus. Tatiana Kirgetova
4
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: Each player gains 1 life, then loses 1 life.There are shadows that aren’t cast by light nor dark, but by the impressions of souls upon the higher planes.
Illus. Miles Johnston
2/2
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Pay any amount of life, then exile that many cards from the top of your library. Put one of those cards into your hand.
Sangromancy is as ancient as the practice of magic itself. The experience of hearing the pulse of life-giving blood returning to your veins is transcending.
Illus. Jill-Wan (Wan Jinyue) | DeviantArt
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0: Tap target permanent.
-1: Exile target creature or enchantment, then return it under its owner's control. "You look up at the sky and ask questions. I see the answers of those questions."
Illus. Peter Mohrbacher
3
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Immortis Netherium
(rare)
Flesh Golem
(uncommon)
Godhead of Diffusion
(uncommon)
Infinomancer
(uncommon)
Metabolic Surge
(common)
Aether Voyager
(common)
Godhead of Zeal
(common)
Godhead of Obfuscation
(common)
Bloodline Witch
(common)
Lunar Seer
(common)
Godhead of Fantasy
(common)
Vicar of the Corona
(common)
Agonize
(common)
Godhead of Meridian
(common)
Plains
(basic)









