"Zion": Virtual Booster
| "Zion": Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Dissimulator enters the battlefield, you may exile up to one target creature card from a graveyard. If you do, Dissimulator becomes a copy of that card.
![]() ![]() , Sacrifice a creature: Return Dissimulator from your graveyard to the battlefield.
Illus. Marcelo A. Orsi Blanco
3/3
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Enchant nonenchantment permanent
You control enchanted permanent. At the beginning of your upkeep, sacrifice a nonenchantment permanent. Your eyes covet the things they've seen.
Illus. Alex Eckman Lawn
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, : Draw a card, then discard a card unless you sacrifice a creature.Soul gems are a treasured resource among wizards, for with them sculptures made of clay and wax can be brought to life.
Illus. David Romero
1/1
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Target player discards three cards, then returns a card from their graveyard to their hand.
The nature of his dreams were unnatural. Unfortunately, they never left him alone. Not even in his waking hours.
Illus. Aldo Martinez
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Discard a land card: Put a +1/+1 counter on Clay Golem.
Flux ( , Discard this card: Create an artifact token named Gold. It has "Sacrifice this artifact: Produce one mana of any color." Flux only as a sorcery.)
Illus. Katy Grierson
3/3
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Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
First strike (This creature deals combat damage before creatures without first strike.)
Illus. Kamila Szutenberg
1/1
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Counter target monocolored spell.
"It was never there to begin with."
Illus. exellero.artstation.com
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Prevent all damage that would be dealt to target permanent this turn. Counter all other spells that target it.
In the space behind and between the Spheres of Pattern and Symmetry lies Stasis eternal, which rejects the separation of body and soul.
Illus. Travis Anthony
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Whenever you lose life for the first time each turn, put a +1/+1 counter on Necroplasmic Funnel.
The process of entropic animancy places a constant strain on the Material Plane.
Illus. Dmitry Desyatov
1/1
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0: Target creature gets +1/+1 until end of turn. You lose 1 life.
-2: Destroy target creature with flying. "Duration is a quantity which we can't entitle existence with."
Illus. Peter Mohrbacher
3
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Lurk (As long as this creature is untapped, your opponents can't target it.)
Forgotten Lost can't block and can’t be blocked. How long can they hope to wander in the bosom of the long dark, and still remember?
Illus. Aldo Katayanagi
1/1
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Target player returns a spell they control to its owner’s hand, then discards a card.
"Your thoughts deceive you, for you are little among men—and they are the least of all who speak!"
—Godhead of Obfuscation
Illus. H zhu
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When Meteomancer enters the battlefield, return target land to its owner's hand.
"There are many ways of predicting the weather. One is to control it."
Illus. Alex Pushkarev
2/2
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Shimmer 0 (When this enters, create a 0/0 Reflection creature token.)
Reflections you control get +0/+1.
Illus. Mariusz Lewandowski
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Dissimulator
(rare)
Crave for More
(uncommon)
Animated Servant
(uncommon)
Demented Dreams
(uncommon)
Clay Golem
(common)
Fiery Sorceress
(common)
Ultimate Illusion
(common)
Anchor the Soul
(common)
Necroplasmic Funnel
(common)
Godhead of Decadence
(common)
Forgotten Lost
(common)
Ad Hominem
(common)
Meteomancer
(common)
Foggy Mirror
(common)
Forest
(basic)





: Draw a card, then discard a card unless you sacrifice a creature.

