"Zion": Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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At the beginning of each player’s upkeep, that player returns a permanent they control to its owner’s hand unless they pay 2 life.
As long as hearts will pump, so will time also be measured in blood.
Illus. Davey Baker
3/3
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Enchant nonenchantment permanent
You control enchanted permanent. At the beginning of your upkeep, sacrifice a nonenchantment permanent. Your eyes covet the things they've seen.
Illus. Alex Eckman Lawn
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Enchant planeswalker
Enchanted planeswalker has "+4: You gain 4 life." Once a binder seals a pact with an entity, the two are inextricably bound.
Illus. Miles Johnston
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+3: Each player draws a card and gains 1 life.
-2: Exile another target nonland permanent until Godhead of Diffusion leaves the battlefield. (That permanent returns under its owner’s control.)
Illus. Peter Mohrbacher
3
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Choose one —
• Exile target card from a graveyard. • Exile target nonland permanent if it shares a name with an exiled card. Subtle bodies of astral are rays of things, everywhere present at all times.
Illus. NanoMortis (( ‵Д′) 彡 ) | DeviantArt
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Synthetic Thoughtform gets +1/+0 for each card in your hand.
A wizard conjuring the presentation of their own truename can create a being with no will nor strength of its own.
Illus. Guang Yang
0/1
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Exile the top card of your library. You may cast that card. If you don’t, produce
![]() . (Unused mana is lost.)Strenuous invocations lead the mystic’s path to the realm of Forms, where all that ever was, or could be, exists.
Illus. Travis Lacey
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When Lunar Seer enters the battlefield, draw a card.
When Lunar Seer leaves the battlefield, discard a card. In the reflecting depths of the sea, the netherworld converges with ours.
Illus. Nick Gan
1/1
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0: Move a counter from target permanent onto another target permanent.
-1: Sacrifice a creature. If you do, scry 3. "A flag may wave in the wind, but which of them is the one that moves?"
Illus. Peter Mohrbacher
3
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As an additional cost to cast Ravenous Lastborn, sacrifice a creature.
You may cast Ravenous Lastborn from your graveyard. "Your mortal coils are mere shells for me to occupy."
Illus. Gaétan Weltzer
3/2
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0: Tap target permanent.
-1: Exile target creature or enchantment, then return it under its owner's control. "You look up at the sky and ask questions. I see the answers of those questions."
Illus. Peter Mohrbacher
3
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Ember-Heart Menial can't attack or block alone.
Flux ( , Discard this card: Create an artifact token named Gold. It has "Sacrifice this artifact: Produce one mana of any color." Flux only as a sorcery.)
Illus. Noah Bradley
2/2
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Pay any amount of life, then exile that many cards from the top of your library. Put one of those cards into your hand.
Sangromancy is as ancient as the practice of magic itself. The experience of hearing the pulse of life-giving blood returning to your veins is transcending.
Illus. Jill-Wan (Wan Jinyue) | DeviantArt
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Prevent all damage that would be dealt to target permanent this turn. Counter all other spells that target it.
In the space behind and between the Spheres of Pattern and Symmetry lies Stasis eternal, which rejects the separation of body and soul.
Illus. Travis Anthony
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Magus of the Clock
(rare)
Crave for More
(uncommon)
Gift of Conviction
(uncommon)
Godhead of Diffusion
(uncommon)
Free from the Cycle
(common)
Synthetic Thoughtform
(common)
Metabolic Surge
(common)
Lunar Seer
(common)
Godhead of Obfuscation
(common)
Ravenous Lastborn
(common)
Godhead of Meridian
(common)
Ember-Heart Menial
(common)
Agonize
(common)
Anchor the Soul
(common)
Forest
(basic)








