"Zion": Virtual Booster
| "Zion": Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
You may pay 1 life and exile a black card from your hand rather than pay this spell's mana cost.
Exile target creature or planeswalker. So sacred has been deemed the rite of death that none may postpone it forever.
Illus. John Picacio
|
+2: Untap two target permanents.
-1: Whenever a creature you control deals combat damage to a player or planeswalker this turn, draw a card.
Illus. Victor Adame
3
|
Enchant planeswalker
Enchanted planeswalker has "+2: This deals 1 damage to any target." Is it the light that keeps you warm or the scourge that burns down the world?
Illus. Noah Bradley
|
Prowess, prowess
Other creatures you control with prowess have prowess. (Each instance of prowess triggers separately.) "It's the process of prowess that powers profuse progress in rowers!" pressed Prioress Perweiss.
Illus. Drew Baker
2/2
|
0: You gain 1 life.
-3: Return target enchantment or land card from your graveyard to your hand. A tether between soul and body, that which bends the bindings of death.
Illus. Peter Mohrbacher
5
|
|
0: Each player loses 1 life.
-1: Each player discards a card unless that player pays 3 life. The ordered existence was preceded by a period of unending upheaval.
Illus. Chase Stone
2
|
Choose one —
• Exile target card from a graveyard. • Exile target nonland permanent if it shares a name with an exiled card. Subtle bodies of astral are rays of things, everywhere present at all times.
Illus. NanoMortis (( ‵Д′) 彡 ) | DeviantArt
|
Flying, defender
![]() , Exile Enshackled Secret from your graveyard: Draw a card.While the realm of shadows houses the dead, it can also serve as an encryption of special sort for hidden caches.
Illus. Dmitry Desyatov
1/2
|
0: Tap target permanent.
-1: Exile target creature or enchantment, then return it under its owner's control. "You look up at the sky and ask questions. I see the answers of those questions."
Illus. Peter Mohrbacher
3
|
Whenever you lose life for the first time each turn, put a +1/+1 counter on Necroplasmic Funnel.
The process of entropic animancy places a constant strain on the Material Plane.
Illus. Dmitry Desyatov
1/1
|
|
As an additional cost to cast this spell, sacrifice a land or discard a land card.
Geomancer’s Gambit deals 4 damage to any target.
Illus. Christian Quinot
|
Delve (Each card you exile from your graveyard while casting this spell pays for
.)For untold aeons, they have witnessed the darkening days and the transgressions of the gods—and while they may have done so in slumber, they do not forget.
Illus. Paweł Kostrzewa
9/7
|
0: Draw a card, then discard two cards.
-2: Return target instant card from your graveyard to your hand. Through self-expression, psychic patterns can be anchored in the astral plane.
Illus. Peter Mohrbacher
4
|
Ember-Heart Menial can't attack or block alone.
Flux ( , Discard this card: Create an artifact token named Gold. It has "Sacrifice this artifact: Produce one mana of any color." Flux only as a sorcery.)
Illus. Noah Bradley
2/2
|
|
Final Destination
(rare)
Godhead of Medium
(uncommon)
Gift of Fire
(uncommon)
Imperial of the Scepter
(uncommon)
Godhead of Imbuement
(common)
Godhead of Havoc
(common)
Free from the Cycle
(common)
Enshackled Secret
(common)
Godhead of Meridian
(common)
Necroplasmic Funnel
(common)
Geomancer’s Gambit
(common)
Immemorial Murk
(common)
Godhead of Dreams
(common)
Ember-Heart Menial
(common)
Forest
(basic)









