"Zion": Virtual Booster
| "Zion": Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Exile target spell.
Exile all cards from your hand. The Doctrine of Night posits that darkness is the only truly eternal concept.
Illus. ekoputeh (verify-587918903-please) | DeviantArt
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: Look at the top seven cards of your library. Put them on the bottom of your library in any order."Decipher the past long enough and you will come to now the future."
Illus. Lhianne | DeviantArt.com
1/2
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Enchant planeswalker
Enchanted planeswalker has "+2: This deals 1 damage to any target." Is it the light that keeps you warm or the scourge that burns down the world?
Illus. Noah Bradley
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+3: Each player draws a card and gains 1 life.
-2: Exile another target nonland permanent until Godhead of Diffusion leaves the battlefield. (That permanent returns under its owner’s control.)
Illus. Peter Mohrbacher
3
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: Each player gains 1 life, then loses 1 life.There are shadows that aren’t cast by light nor dark, but by the impressions of souls upon the higher planes.
Illus. Miles Johnston
2/2
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Flash (You may cast this spell any time you could cast an instant.)
When Aether Voyager enters the battlefield, choose one — • Put a +1/+1 counter on target creature. • Put a loyalty counter on target planeswalker.
Illus. A. Andrew Gonzalez
1/1
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Synthetic Thoughtform gets +1/+0 for each card in your hand.
A wizard conjuring the presentation of their own truename can create a being with no will nor strength of its own.
Illus. Guang Yang
0/1
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0: Each player loses 1 life.
-1: Each player discards a card unless that player pays 3 life. The ordered existence was preceded by a period of unending upheaval.
Illus. Chase Stone
2
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At the beginning of your upkeep, you scry 1 and you lose 1 life.
Their omens tell us more about the future than one could ever hope to fathom, but they conveniently leave out the nature of our demise.
Illus. Riccardo Rullo
1/1
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: Produce . You gain 1 life. (Unused mana is lost.)The members of Pristine Order see the body as a tool of inviolated creation.
Illus. IONclad (Ian) | DeviantArt.com
2/3
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Ember-Heart Menial can't attack or block alone.
Flux ( , Discard this card: Create an artifact token named Gold. It has "Sacrifice this artifact: Produce one mana of any color." Flux only as a sorcery.)
Illus. Noah Bradley
2/2
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Haste (This creature can attack and
as soon as it comes under your control.)"Fire is pure—it's intense, and at the heart of this world it burns brightest."
Illus. Hook Woojin
3/1
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, Sacrifice a creature: You gain 1 life.
Whenever you sacrifice a permanent, you may have each player lose 1 life. "Soul is the gate. Blood is the key."
Illus. falk2021 (Falk) | DeviantArt
3/2
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When Lunar Seer enters the battlefield, draw a card.
When Lunar Seer leaves the battlefield, discard a card. In the reflecting depths of the sea, the netherworld converges with ours.
Illus. Nick Gan
1/1
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Into the Void
(rare)
Yesteryear Narrator
(uncommon)
Gift of Fire
(uncommon)
Godhead of Diffusion
(uncommon)
Vicar of the Corona
(common)
Aether Voyager
(common)
Synthetic Thoughtform
(common)
Godhead of Havoc
(common)
Deplorable Oracle
(common)
Pristine Magus
(common)
Ember-Heart Menial
(common)
Pyromantic Pilgrim
(common)
Reveler in Chaos
(common)
Lunar Seer
(common)
Swamp
(basic)
: Look at the top seven cards of your library. Put them on the bottom of your library in any order.






. You gain 1 life. (Unused mana is lost.)
