"Zion": Virtual Booster

"Zion": Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Instant
You may pay 1 life and exile a blue card from your hand rather than pay this spell's mana cost.
Counter target spell.
"I alone determine my destiny."
Illus. Terese Nielsen
 U 
Creature – Human Wizard
{u}, Exile a creature card from your graveyard: Draw a card, then discard a card.
Illus. Miguel Ángel Sánchez García
1/1
 U 
Enchantment – Aura
Enchant nonenchantment permanent
You control enchanted permanent.
At the beginning of your upkeep, sacrifice a nonenchantment permanent.
Your eyes covet the things they've seen.
Illus. Alex Eckman Lawn
 U 
Planeswalker – Ely
+1: Up to three target creatures can't be blocked this turn.
-2: Return target permanent to its owner's hand. Each player discards two cards.
Illus. Aditya Ikranegara
4
 C 
Planeswalker – Ely
0: Target creature gets +1/+1 until end of turn. You lose 1 life.
-2: Destroy target creature with flying.
"Duration is a quantity which we can't entitle existence with."
Illus. Peter Mohrbacher
3
 C 
Instant
Target player returns a spell they control to its owner’s hand, then discards a card.
"Your thoughts deceive you, for you are little among men—and they are the least of all who speak!"
—Godhead of Obfuscation
Illus. H zhu
 C 
Creature – Human Wizard
At the beginning of your upkeep, you scry 1 and you lose 1 life.
Their omens tell us more about the future than one could ever hope to fathom, but they conveniently leave out the nature of our demise.
Illus. Riccardo Rullo
1/1
 C 
Creature – Human Cleric
{w/b}: Each player gains 1 life, then loses 1 life.
There are shadows that aren’t cast by light nor dark, but by the impressions of souls upon the higher planes.
Illus. Miles Johnston
2/2
 C 
Creature – Human Wizard
When Meteomancer enters the battlefield, return target land to its owner's hand.
"There are many ways of predicting the weather. One is to control it."
Illus. Alex Pushkarev
2/2
 C 
Instant
Exile target permanent you control until whenever you want and could cast an instant. Exile Out of Touch. (It returns under its owner’s control.)
The calmness of solitude stills every moment of awareness.
Illus. TaKe-bamboo (takeuchi) | DeviantArt
 C 
Creature – Spirit
Flying, defender
{1}{u}, Exile Enshackled Secret from your graveyard: Draw a card.
While the realm of shadows houses the dead, it can also serve as an encryption of special sort for hidden caches.
Illus. Dmitry Desyatov
1/2
 C 
Creature – Aetherborn Mystic
Flash (You may cast this spell any time you could cast an instant.)
When Aether Voyager enters the battlefield, choose one —
• Put a +1/+1 counter on target creature.
• Put a loyalty counter on target planeswalker.
Illus. A. Andrew Gonzalez
1/1
{g}
 
 C 
Sorcery
Produce one many of any color.
Draw the bottom card of your library.
Yesterday belongs to those who are present.
Illus. Xueguo Yang
 C 
Instant
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
Target creature gets +X/-X until end of turn.
At the edge of all dimensions, where abstract concepts transfer from mind to mind, matter is spontaneously morphed by subjective will alone.
Illus. Courtney James Howlett
Island
 
 B 
Basic Land – Island

Force of Will (rare)
Thorough Necrologist (uncommon)
Crave for More (uncommon)
Godhead of Solipsism (uncommon)
Godhead of Decadence (common)
Ad Hominem (common)
Deplorable Oracle (common)
Vicar of the Corona (common)
Meteomancer (common)
Out of Touch (common)
Enshackled Secret (common)
Aether Voyager (common)
Attune (common)
Touch of Pandemonium (common)
Island (basic)