"Zion": Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Shapeshifter
When Dissimulator enters the battlefield, you may exile up to one target creature card from a graveyard. If you do, Dissimulator becomes a copy of that card.
{5}{b}{b}, Sacrifice a creature: Return Dissimulator from your graveyard to the battlefield.
Illus. Marcelo A. Orsi Blanco
3/3
 U 
Creature – Human Wizard
{u}, Exile a creature card from your graveyard: Draw a card, then discard a card.
Illus. Miguel Ángel Sánchez García
1/1
 U 
Planeswalker – Ely
0: For each permanent you control, give that permanent another counter of a kind already on it.
-2: Draw a card for each enchantment you control.
Illus. Peter Mohrbacher
3
{b}{g}
 
 U 
Instant
Destroy target nonland permanent unless its controller pays {1}.
Entropy of the Transition Sphere reestablishes the ultimate truth of nature distorted by magic: all things eventually dissolve and fall apart.
Illus. Guang Yang
 C 
Planeswalker – Ely
0: Move a counter from target permanent onto another target permanent.
-1: Sacrifice a creature. If you do, scry 3.
"A flag may wave in the wind, but which of them is the one that moves?"
Illus. Peter Mohrbacher
3
 C 
Creature – Aetherborn Mystic
Flash (You may cast this spell any time you could cast an instant.)
When Aether Voyager enters the battlefield, choose one —
• Put a +1/+1 counter on target creature.
• Put a loyalty counter on target planeswalker.
Illus. A. Andrew Gonzalez
1/1
 C 
Planeswalker – Ely
0: You choose how target creature blocks this turn.
-2: Exile target artifact.
Desire, empathy, will; all weapons in the disciplines of arcane.
Illus. Peter Mohrbacher
4
 C 
Instant
Exile target permanent you control until whenever you want and could cast an instant. Exile Out of Touch. (It returns under its owner’s control.)
The calmness of solitude stills every moment of awareness.
Illus. TaKe-bamboo (takeuchi) | DeviantArt
 C 
Planeswalker – Ely
0: Target creature gets +1/+1 until end of turn. You lose 1 life.
-2: Destroy target creature with flying.
"Duration is a quantity which we can't entitle existence with."
Illus. Peter Mohrbacher
3
 C 
Instant
Exile the top card of your library. You may cast that card. If you don’t, produce {c}{c}. (Unused mana is lost.)
Strenuous invocations lead the mystic’s path to the realm of Forms, where all that ever was, or could be, exists.
Illus. Travis Lacey
{1}{b}
 
 C 
Instant
Pay any amount of life, then exile that many cards from the top of your library. Put one of those cards into your hand.
Sangromancy is as ancient as the practice of magic itself. The experience of hearing the pulse of life-giving blood returning to your veins is transcending.
Illus. Jill-Wan (Wan Jinyue) | DeviantArt
 C 
Instant
As an additional cost to cast this spell, sacrifice a land or discard a land card.
Geomancer’s Gambit deals 4 damage to any target.
Illus. Christian Quinot
 C 
Creature – Spirit
Flying, defender
{1}{u}, Exile Enshackled Secret from your graveyard: Draw a card.
While the realm of shadows houses the dead, it can also serve as an encryption of special sort for hidden caches.
Illus. Dmitry Desyatov
1/2
 C 
Instant
Prevent all damage that would be dealt to target permanent this turn. Counter all other spells that target it.
In the space behind and between the Spheres of Pattern and Symmetry lies Stasis eternal, which rejects the separation of body and soul.
Illus. Travis Anthony
Swamp
 
 B 
Basic Land – Swamp

Dissimulator (rare)
Thorough Necrologist (uncommon)
Godhead of Conception (uncommon)
Atrophy (uncommon)
Godhead of Obfuscation (common)
Aether Voyager (common)
Godhead of Zeal (common)
Out of Touch (common)
Godhead of Decadence (common)
Metabolic Surge (common)
Agonize (common)
Geomancer’s Gambit (common)
Enshackled Secret (common)
Anchor the Soul (common)
Swamp (basic)