"Zion": Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Instant
You may pay 1 life and exile a black card from your hand rather than pay this spell's mana cost.
Exile target creature or planeswalker.
So sacred has been deemed the rite of death that none may postpone it forever.
Illus. John Picacio
 U 
Enchantment – Aura
Enchant nonenchantment permanent
You control enchanted permanent.
At the beginning of your upkeep, sacrifice a nonenchantment permanent.
Your eyes covet the things they've seen.
Illus. Alex Eckman Lawn
{b}{g}
 
 U 
Instant
Destroy target nonland permanent unless its controller pays {1}.
Entropy of the Transition Sphere reestablishes the ultimate truth of nature distorted by magic: all things eventually dissolve and fall apart.
Illus. Guang Yang
 U 
Creature – Elemental
Whenever you flux or discard a card, produce {r}. (Unused mana is lost.)
The elemental beings beyond the astral plane may grant their favors to like-minded individuals.
Illus. emukee.tumblr.com
5/4
 C 
Artifact Creature – Golem
Gilded Guardian can't attack unless you pay {2}. (This cost is paid as attackers are declared.)
Flux {2} ({2}, Discard this card: Create an artifact token named Gold. It has "Sacrifice this artifact: Produce one mana of any color." Flux only as a sorcery.)
Illus. Adrian Smith
4/5
 C 
Creature – Human Wizard
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
First strike (This creature deals combat damage before creatures without first strike.)
Illus. Kamila Szutenberg
1/1
{1}{b}
 
 C 
Instant
Pay any amount of life, then exile that many cards from the top of your library. Put one of those cards into your hand.
Sangromancy is as ancient as the practice of magic itself. The experience of hearing the pulse of life-giving blood returning to your veins is transcending.
Illus. Jill-Wan (Wan Jinyue) | DeviantArt
 C 
Enchantment
You may look at the top card of your library. (You may do this at any time.)
Sacrifice Auspicious Augury: Draw a card.
It is one thing to see the future, and another to seize it.
Illus. Jason Felix
 C 
Planeswalker – Ely
0: Produce one mana of any color.
-1: Target creature you control fights another target creature.
Even the hue of things mundane underlie the keystones of the multiverse.
Illus. Marcela Medeiros Garcia
2
 C 
Creature – Human Cleric
{w/b}: Each player gains 1 life, then loses 1 life.
There are shadows that aren’t cast by light nor dark, but by the impressions of souls upon the higher planes.
Illus. Miles Johnston
2/2
 C 
Planeswalker – Ely
0: Draw a card, then discard two cards.
-2: Return target instant card from your graveyard to your hand.
Through self-expression, psychic patterns can be anchored in the astral plane.
Illus. Peter Mohrbacher
4
 C 
Creature – Aetherborn Mystic
Flash (You may cast this spell any time you could cast an instant.)
When Aether Voyager enters the battlefield, choose one —
• Put a +1/+1 counter on target creature.
• Put a loyalty counter on target planeswalker.
Illus. A. Andrew Gonzalez
1/1
{g}
 
 C 
Sorcery
Produce one many of any color.
Draw the bottom card of your library.
Yesterday belongs to those who are present.
Illus. Xueguo Yang
 C 
Artifact Creature – Human Wizard
{t}: Produce {c}. You gain 1 life. (Unused mana is lost.)
The members of Pristine Order see the body as a tool of inviolated creation.
Illus. IONclad (Ian) | DeviantArt.com
2/3
Plains
 
 B 
Basic Land – Plains

Final Destination (rare)
Crave for More (uncommon)
Atrophy (uncommon)
Patron of the Pyre (uncommon)
Gilded Guardian (common)
Fiery Sorceress (common)
Agonize (common)
Auspicious Augury (common)
Godhead of Complexion (common)
Vicar of the Corona (common)
Godhead of Dreams (common)
Aether Voyager (common)
Attune (common)
Pristine Magus (common)
Plains (basic)