"Zion": Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
At the beginning of your upkeep, bury the top card of your library. You may repeat this process up to four times. (To bury a card, put it into its owner’s graveyard.)
Illus. Teulius Ryth
 U 
Planeswalker – Ely
+1: The next 2 damage that a source of your choice would deal this turn is dealt to any target instead.
-1: Target creature gains double strike, haste, and vigilance until end of turn.
Illus. Scott Davidson
2
 U 
Creature – Spirit
When Disturbance in Force enters the battlefield, spells your opponents cast cost {2} more to cast until your next turn.
The natural state of matter is stillness.
Illus. Maximillian Levkovski
4/2
 U 
Planeswalker – Ely
+1: Until your next turn, target player exiles two cards from their hand. (They return to that hand.)
-1: Each player sacrifices a creature with the greatest power among creatures they control.
Illus. Kamila Szutenberg
2
 C 
Sorcery
Target opponent sacrifices a planeswalker. If they can't, they sacrifice a creature.
The liquid dark of the black sea of infinity does not merely hunger—it has a particularly exquisite taste.
Illus. Daniel Conway
 C 
Planeswalker – Ely
0: Exile target card from a graveyard.
-2: Return a creature card you own exiled with Godhead of Totality to your hand.
In spectral realm the material world is seen as if it were an insubstantial shadow.
Illus. Hrefngast | DeviantArt.com
5
 C 
Enchantment
Shimmer 3 (When this enters, create a 0/0 Reflection creature token with three +1/+1 counters on it.)
Reflections you control get +1/+0.
Illus. Thitipon Dicruen
 C 
Planeswalker – Ely
0: You choose how target creature blocks this turn.
-2: Exile target artifact.
Desire, empathy, will; all weapons in the disciplines of arcane.
Illus. Peter Mohrbacher
4
 C 
Planeswalker – Ely
0: Tap target permanent.
-1: Exile target creature or enchantment, then return it under its owner's control.
"You look up at the sky and ask questions. I see the answers of those questions."
Illus. Peter Mohrbacher
3
 C 
Creature – Human Wizard
{1}, Sacrifice a creature: You gain 1 life.
Whenever you sacrifice a permanent, you may have each player lose 1 life.
"Soul is the gate. Blood is the key."
Illus. falk2021 (Falk) | DeviantArt
3/2
 C 
Instant
Exile the top card of your library. You may cast that card. If you don’t, produce {c}{c}. (Unused mana is lost.)
Strenuous invocations lead the mystic’s path to the realm of Forms, where all that ever was, or could be, exists.
Illus. Travis Lacey
 C 
Planeswalker – Ely
0: Target creature gets +1/+1 until end of turn. You lose 1 life.
-2: Destroy target creature with flying.
"Duration is a quantity which we can't entitle existence with."
Illus. Peter Mohrbacher
3
 C 
Planeswalker – Ely
0: Produce one mana of any color.
-1: Target creature you control fights another target creature.
Even the hue of things mundane underlie the keystones of the multiverse.
Illus. Marcela Medeiros Garcia
2
 C 
Creature – Process
Flash (You may cast this spell any time you could cast an instant.)
When Impersonal Interloper leaves the battlefield, return up to one target creature to its owner's hand.
The soulless processes of the higher planes lack any discernible memories.
Illus. salmanos (ahmed mansour)
3/1
Plains
 
 B 
Basic Land – Plains

Immortis Netherium (rare)
Godhead of Focus (uncommon)
Disturbance in Force (uncommon)
Godhead of Penumbra (uncommon)
Far Night (common)
Godhead of Totality (common)
Sharp-Edged Cord (common)
Godhead of Zeal (common)
Godhead of Meridian (common)
Reveler in Chaos (common)
Metabolic Surge (common)
Godhead of Decadence (common)
Godhead of Complexion (common)
Impersonal Interloper (common)
Plains (basic)