"Zion": Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Lurk (As long as this creature is untapped, your opponents can't target it.)
Magekiller deals twice as much damage to players and planeswalkers. Magekiller can't be blocked by tokens. The hunter that feels no terror.
Illus. Nele Diel
2/2
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0: For each permanent you control, give that permanent another counter of a kind already on it.
-2: Draw a card for each enchantment you control.
Illus. Peter Mohrbacher
3
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Prowess, prowess
Other creatures you control with prowess have prowess. (Each instance of prowess triggers separately.) "It's the process of prowess that powers profuse progress in rowers!" pressed Prioress Perweiss.
Illus. Drew Baker
2/2
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Destroy target nonland permanent unless its controller pays
.Entropy of the Transition Sphere reestablishes the ultimate truth of nature distorted by magic: all things eventually dissolve and fall apart.
Illus. Guang Yang
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Exile target permanent you control until whenever you want and could cast an instant. Exile Out of Touch. (It returns under its owner’s control.)
The calmness of solitude stills every moment of awareness.
Illus. TaKe-bamboo (takeuchi) | DeviantArt
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0: Exile target card from a graveyard.
-2: Return a creature card you own exiled with Godhead of Totality to your hand. In spectral realm the material world is seen as if it were an insubstantial shadow.
Illus. Hrefngast | DeviantArt.com
5
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Shimmer 3 (When this enters, create a 0/0 Reflection creature token with three +1/+1 counters on it.)
Reflections you control get +1/+0.
Illus. Thitipon Dicruen
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Pay any amount of life, then exile that many cards from the top of your library. Put one of those cards into your hand.
Sangromancy is as ancient as the practice of magic itself. The experience of hearing the pulse of life-giving blood returning to your veins is transcending.
Illus. Jill-Wan (Wan Jinyue) | DeviantArt
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Gilded Guardian can't attack unless you pay
. (This cost is paid as attackers are declared.)
Flux ( , Discard this card: Create an artifact token named Gold. It has "Sacrifice this artifact: Produce one mana of any color." Flux only as a sorcery.)
Illus. Adrian Smith
4/5
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Flash (You may cast this spell any time you could cast an instant.)
When Impersonal Interloper leaves the battlefield, return up to one target creature to its owner's hand. The soulless processes of the higher planes lack any discernible memories.
Illus. salmanos (ahmed mansour)
3/1
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Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
First strike (This creature deals combat damage before creatures without first strike.)
Illus. Kamila Szutenberg
1/1
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Prevent all noncombat damage that would be dealt Idol of Fire Wild.
So strong has become the faith in concepts of myth that their great cries can now be heard in the hinterlands.
Illus. Gonzalo Ordóñez Arias
3/3
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Produce one many of any color.
Draw the bottom card of your library. Yesterday belongs to those who are present.
Illus. Xueguo Yang
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Synthetic Thoughtform gets +1/+0 for each card in your hand.
A wizard conjuring the presentation of their own truename can create a being with no will nor strength of its own.
Illus. Guang Yang
0/1
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Magekiller
(rare)
Godhead of Conception
(uncommon)
Imperial of the Scepter
(uncommon)
Atrophy
(uncommon)
Out of Touch
(common)
Godhead of Totality
(common)
Sharp-Edged Cord
(common)
Agonize
(common)
Gilded Guardian
(common)
Impersonal Interloper
(common)
Fiery Sorceress
(common)
Idol of Fire Wild
(common)
Attune
(common)
Synthetic Thoughtform
(common)
Island
(basic)


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