"Zion": Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Human Wizard
When Meteomancer enters the battlefield, return target land to its owner's hand.
"There are many ways of predicting the weather. One is to control it."
Illus. Alex Pushkarev
2/2
 
 R 
Instant
You may pay 1 life and exile a black card from your hand rather than pay this spell's mana cost.
Exile target creature or planeswalker.
So sacred has been deemed the rite of death that none may postpone it forever.
Illus. John Picacio
 U 
Planeswalker – Ely
+1: Until end of turn, up to one target creature gets +1/+1 for each creature card in your graveyard.
-3: Return target card from your graveyard to your hand.
Illus. John Picacio
5
 U 
Creature – Elf Druid
{t}: Bury the top card of your library. If it's a land card, produce {g}{g}. (To bury a card, put it into its owner's graveyard. Unused mana is lost.)
Old is the world, but older still are Ely and their connection with magic.
Illus. Aaron Nakahara
0/1
 U 
Creature – Horror
Lurk (As long as this creature is untapped, your opponents can't target it.)
Whenever another creature dies, put a +1/+1 counter on Inhuman Skinner.
To a flesh-sculptor, there is no greater canvas than flesh itself.
Illus. David Romero
1/1
 C 
Creature – Human Druid
Flux {g} ({g}, Discard this card: Create an artifact token named Gold. It has "Sacrifice this artifact: Produce one mana of any color." Flux only as a sorcery.)
"Nature isn't 'out there.' It’s here, within us—animated and alive."
Illus. falk2021 (Falk) | DeviantArt
2/2
 C 
Planeswalker – Ely
0: Move a counter from target permanent onto another target permanent.
-1: Sacrifice a creature. If you do, scry 3.
"A flag may wave in the wind, but which of them is the one that moves?"
Illus. Peter Mohrbacher
3
 C 
Instant
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
Target creature gets +X/-X until end of turn.
At the edge of all dimensions, where abstract concepts transfer from mind to mind, matter is spontaneously morphed by subjective will alone.
Illus. Courtney James Howlett
 C 
Planeswalker – Ely
0: Target creature gets +1/+1 until end of turn. You lose 1 life.
-2: Destroy target creature with flying.
"Duration is a quantity which we can't entitle existence with."
Illus. Peter Mohrbacher
3
 C 
Artifact Creature – Golem
Ember-Heart Menial can't attack or block alone.
Flux {2} ({2}, Discard this card: Create an artifact token named Gold. It has "Sacrifice this artifact: Produce one mana of any color." Flux only as a sorcery.)
Illus. Noah Bradley
2/2
 C 
Enchantment
You may look at the top card of your library. (You may do this at any time.)
Sacrifice Auspicious Augury: Draw a card.
It is one thing to see the future, and another to seize it.
Illus. Jason Felix
 C 
Creature – Beast Avatar
Prevent all noncombat damage that would be dealt Idol of Fire Wild.
So strong has become the faith in concepts of myth that their great cries can now be heard in the hinterlands.
Illus. Gonzalo Ordóñez Arias
3/3
 C 
Creature – Spirit
Flying, defender
{1}{u}, Exile Enshackled Secret from your graveyard: Draw a card.
While the realm of shadows houses the dead, it can also serve as an encryption of special sort for hidden caches.
Illus. Dmitry Desyatov
1/2
 C 
Sorcery
Target opponent sacrifices a planeswalker. If they can't, they sacrifice a creature.
The liquid dark of the black sea of infinity does not merely hunger—it has a particularly exquisite taste.
Illus. Daniel Conway
Plains
 
 B 
Basic Land – Plains

Meteomancer (common, foil)
Final Destination (rare)
Godhead of Fathomage (uncommon)
Old-Root Fermenter (uncommon)
Inhuman Skinner (uncommon)
Savant of the Circle (common)
Godhead of Obfuscation (common)
Touch of Pandemonium (common)
Godhead of Decadence (common)
Ember-Heart Menial (common)
Auspicious Augury (common)
Idol of Fire Wild (common)
Enshackled Secret (common)
Far Night (common)
Plains (basic)