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"Zion": Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human Wizard
As long as Magus of the Sphere is untapped, each spell that would cost less than three mana to cast costs three mana to cast. (Additional mana in the cost may be paid with any color of mana or colorless mana. For example, a spell that would cost {1}{w} to cast costs {2}{w} to cast instead.)
Illus. Simon Palmér
2/2
 U 
Creature – Elf Druid
{t}: Bury the top card of your library. If it's a land card, produce {g}{g}. (To bury a card, put it into its owner's graveyard. Unused mana is lost.)
Old is the world, but older still are Ely and their connection with magic.
Illus. Aaron Nakahara
0/1
{b}{g}
 
 U 
Instant
Destroy target nonland permanent unless its controller pays {1}.
Entropy of the Transition Sphere reestablishes the ultimate truth of nature distorted by magic: all things eventually dissolve and fall apart.
Illus. Guang Yang
 U 
Sorcery
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
Return target creature card with converted mana cost X or less from a graveyard onto the battlefield under your control.
Binding captured lost souls to animate dead matter is the greatest mockery of True Cycle.
Illus. James Wolf Strehle
{1}{b}
 
 C 
Instant
Pay any amount of life, then exile that many cards from the top of your library. Put one of those cards into your hand.
Sangromancy is as ancient as the practice of magic itself. The experience of hearing the pulse of life-giving blood returning to your veins is transcending.
Illus. Jill-Wan (Wan Jinyue) | DeviantArt
 C 
Artifact Creature – Golem
Gilded Guardian can't attack unless you pay {2}. (This cost is paid as attackers are declared.)
Flux {2} ({2}, Discard this card: Create an artifact token named Gold. It has "Sacrifice this artifact: Produce one mana of any color." Flux only as a sorcery.)
Illus. Adrian Smith
4/5
 C 
Artifact Creature – Human Wizard
{t}: Produce {c}. You gain 1 life. (Unused mana is lost.)
The members of Pristine Order see the body as a tool of inviolated creation.
Illus. IONclad (Ian) | DeviantArt.com
2/3
{g}
 
 C 
Sorcery
Produce one many of any color.
Draw the bottom card of your library.
Yesterday belongs to those who are present.
Illus. Xueguo Yang
 C 
Creature – Human Cleric
{w/b}: Each player gains 1 life, then loses 1 life.
There are shadows that aren’t cast by light nor dark, but by the impressions of souls upon the higher planes.
Illus. Miles Johnston
2/2
 C 
Planeswalker – Ely
0: Return a land you own to your hand.
-1: Look at the top card of your library. You may bury it.
Life is a recurring dream that will fade should the universe stir in the night.
Illus. Tatiana Kirgetova
4
 C 
Enchantment
You may look at the top card of your library. (You may do this at any time.)
Sacrifice Auspicious Augury: Draw a card.
It is one thing to see the future, and another to seize it.
Illus. Jason Felix
 C 
Creature – Human Wizard
You can't be the target of spells and abilities your opponents control.
Abjurers believe the highest form of art is the one that mitigates magic.
Illus. Geun Cheol Jang
3/3
 C 
Planeswalker – Ely
0: Each player loses 1 life.
-1: Each player discards a card unless that player pays 3 life.
The ordered existence was preceded by a period of unending upheaval.
Illus. Chase Stone
2
 C 
Creature – Human Wizard
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
First strike (This creature deals combat damage before creatures without first strike.)
Illus. Kamila Szutenberg
1/1
Swamp
 
 B 
Basic Land – Swamp

Magus of the Sphere (rare)
Old-Root Fermenter (uncommon)
Atrophy (uncommon)
Beyond the Grave (uncommon)
Agonize (common)
Gilded Guardian (common)
Pristine Magus (common)
Attune (common)
Vicar of the Corona (common)
Godhead of Fantasy (common)
Auspicious Augury (common)
Imperial Magus (common)
Godhead of Havoc (common)
Fiery Sorceress (common)
Swamp (basic)