"Zion": Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Instant
Exile target spell.
Exile all cards from your hand.
The Doctrine of Night posits that darkness is the only truly eternal concept.
Illus. ekoputeh (verify-587918903-please) | DeviantArt
{b}{g}
 
 U 
Instant
Destroy target nonland permanent unless its controller pays {1}.
Entropy of the Transition Sphere reestablishes the ultimate truth of nature distorted by magic: all things eventually dissolve and fall apart.
Illus. Guang Yang
 U 
Planeswalker – Ely
0: For each permanent you control, give that permanent another counter of a kind already on it.
-2: Draw a card for each enchantment you control.
Illus. Peter Mohrbacher
3
 U 
Creature – Human Wizard
{u}, Exile a creature card from your graveyard: Draw a card, then discard a card.
Illus. Miguel Ángel Sánchez García
1/1
 C 
Creature – Human Wizard
Haste (This creature can attack and {t} as soon as it comes under your control.)
"Fire is pure—it's intense, and at the heart of this world it burns brightest."
Illus. Hook Woojin
3/1
 C 
Planeswalker – Ely
0: Draw a card, then discard two cards.
-2: Return target instant card from your graveyard to your hand.
Through self-expression, psychic patterns can be anchored in the astral plane.
Illus. Peter Mohrbacher
4
 C 
Creature – Human Cleric
{w/b}: Each player gains 1 life, then loses 1 life.
There are shadows that aren’t cast by light nor dark, but by the impressions of souls upon the higher planes.
Illus. Miles Johnston
2/2
 C 
Sorcery
Target opponent sacrifices a planeswalker. If they can't, they sacrifice a creature.
The liquid dark of the black sea of infinity does not merely hunger—it has a particularly exquisite taste.
Illus. Daniel Conway
 C 
Enchantment
You may look at the top card of your library. (You may do this at any time.)
Sacrifice Auspicious Augury: Draw a card.
It is one thing to see the future, and another to seize it.
Illus. Jason Felix
 C 
Enchantment
Shimmer 3 (When this enters, create a 0/0 Reflection creature token with three +1/+1 counters on it.)
Reflections you control get +1/+0.
Illus. Thitipon Dicruen
 C 
Instant
As an additional cost to cast this spell, sacrifice a land or discard a land card.
Geomancer’s Gambit deals 4 damage to any target.
Illus. Christian Quinot
 C 
Creature – Human Druid
Flux {g} ({g}, Discard this card: Create an artifact token named Gold. It has "Sacrifice this artifact: Produce one mana of any color." Flux only as a sorcery.)
"Nature isn't 'out there.' It’s here, within us—animated and alive."
Illus. falk2021 (Falk) | DeviantArt
2/2
 C 
Creature – Human Wizard
When Meteomancer enters the battlefield, return target land to its owner's hand.
"There are many ways of predicting the weather. One is to control it."
Illus. Alex Pushkarev
2/2
 C 
Planeswalker – Ely
0: Each player loses 1 life.
-1: Each player discards a card unless that player pays 3 life.
The ordered existence was preceded by a period of unending upheaval.
Illus. Chase Stone
2
Mountain
 
 B 
Basic Land – Mountain

Into the Void (rare)
Atrophy (uncommon)
Godhead of Conception (uncommon)
Thorough Necrologist (uncommon)
Pyromantic Pilgrim (common)
Godhead of Dreams (common)
Vicar of the Corona (common)
Far Night (common)
Auspicious Augury (common)
Sharp-Edged Cord (common)
Geomancer’s Gambit (common)
Savant of the Circle (common)
Meteomancer (common)
Godhead of Havoc (common)
Mountain (basic)