"Zion": Virtual Booster
| "Zion": Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Exile target spell.
Exile all cards from your hand. The Doctrine of Night posits that darkness is the only truly eternal concept.
Illus. ekoputeh (verify-587918903-please) | DeviantArt
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Destroy target nonland permanent unless its controller pays
.Entropy of the Transition Sphere reestablishes the ultimate truth of nature distorted by magic: all things eventually dissolve and fall apart.
Illus. Guang Yang
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When Fallow Mavens enters the battlefield, you may have your life total become 10. (You gain or lose life the appropriate amount.)
A druid of the circle is the embodiment of nature's eternal renewal; a stranger to all yet one with life as a whole.
Illus. Thomas S Brown
3/4
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: Until end of turn, target creature you control has base power and toughness of X/X.Between every conceivable object and particle lies a space of untold magnitude, a living void with no opposite from which all forms come out of.
Illus. Jan Willem Geertsma
1/1
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0: Tap target permanent.
-1: Exile target creature or enchantment, then return it under its owner's control. "You look up at the sky and ask questions. I see the answers of those questions."
Illus. Peter Mohrbacher
3
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Delve (Each card you exile from your graveyard while casting this spell pays for
.)
Target creature gets +X/-X until end of turn. At the edge of all dimensions, where abstract concepts transfer from mind to mind, matter is spontaneously morphed by subjective will alone.
Illus. Courtney James Howlett
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0: You gain 1 life.
-3: Return target enchantment or land card from your graveyard to your hand. A tether between soul and body, that which bends the bindings of death.
Illus. Peter Mohrbacher
5
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At the beginning of your upkeep, you scry 1 and you lose 1 life.
Their omens tell us more about the future than one could ever hope to fathom, but they conveniently leave out the nature of our demise.
Illus. Riccardo Rullo
1/1
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0: Produce one mana of any color.
-1: Target creature you control fights another target creature. Even the hue of things mundane underlie the keystones of the multiverse.
Illus. Marcela Medeiros Garcia
2
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Delve (Each card you exile from your graveyard while casting this spell pays for
.)For untold aeons, they have witnessed the darkening days and the transgressions of the gods—and while they may have done so in slumber, they do not forget.
Illus. Paweł Kostrzewa
9/7
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When Lunar Seer enters the battlefield, draw a card.
When Lunar Seer leaves the battlefield, discard a card. In the reflecting depths of the sea, the netherworld converges with ours.
Illus. Nick Gan
1/1
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: Produce . (Unused mana is lost.)
When Home from Home is discarded, produce one mana of any color. That place in the back of your mind.
Illus. Murat Turan
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0: Target creature gets +1/+1 until end of turn. You lose 1 life.
-2: Destroy target creature with flying. "Duration is a quantity which we can't entitle existence with."
Illus. Peter Mohrbacher
3
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Choose one —
• Exile target card from a graveyard. • Exile target nonland permanent if it shares a name with an exiled card. Subtle bodies of astral are rays of things, everywhere present at all times.
Illus. NanoMortis (( ‵Д′) 彡 ) | DeviantArt
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Into the Void
(rare)
Atrophy
(uncommon)
Fallow Mavens
(uncommon)
Infinomancer
(uncommon)
Godhead of Meridian
(common)
Touch of Pandemonium
(common)
Godhead of Imbuement
(common)
Deplorable Oracle
(common)
Godhead of Complexion
(common)
Immemorial Murk
(common)
Lunar Seer
(common)
Home from Home
(common)
Godhead of Decadence
(common)
Free from the Cycle
(common)
Island
(basic)
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: Until end of turn, target creature you control has base power and toughness of X/X.



: Produce
. (Unused mana is lost.)
