"Zion": Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Draw a card, then you may discard a card. When you do, counter target spell if it has the same converted mana cost as the discarded card.
Illus. Damian Schouweiler
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Vigilance (Attacking doesn't cause this creature to tap.)
Warden of the Beyond gets +2/+2 as long as an opponent owns a card in exile. He draws strength from a vast source few mortals can fathom.
Illus. Raymond Swanland
2/2
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Target player exiles three cards from their hand until your next turn. (The cards are revealed as they are exiled. They return to that hand.)
Illus. Ken Sarafin
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+1: The next 2 damage that a source of your choice would deal this turn is dealt to any target instead.
-1: Target creature gains double strike, haste, and vigilance until end of turn.
Illus. Scott Davidson
2
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Haste (This creature can attack and
as soon as it comes under your control.)"Fire is pure—it's intense, and at the heart of this world it burns brightest."
Illus. Hook Woojin
3/1
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Whenever you lose life for the first time each turn, put a +1/+1 counter on Necroplasmic Funnel.
The process of entropic animancy places a constant strain on the Material Plane.
Illus. Dmitry Desyatov
1/1
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0: You choose how target creature blocks this turn.
-2: Exile target artifact. Desire, empathy, will; all weapons in the disciplines of arcane.
Illus. Peter Mohrbacher
4
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: Each player gains 1 life, then loses 1 life.There are shadows that aren’t cast by light nor dark, but by the impressions of souls upon the higher planes.
Illus. Miles Johnston
2/2
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Shimmer 3 (When this enters, create a 0/0 Reflection creature token with three +1/+1 counters on it.)
Reflections you control get +1/+0.
Illus. Thitipon Dicruen
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Counter target monocolored spell.
"It was never there to begin with."
Illus. exellero.artstation.com
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0: Target creature gets +1/+1 until end of turn. You lose 1 life.
-2: Destroy target creature with flying. "Duration is a quantity which we can't entitle existence with."
Illus. Peter Mohrbacher
3
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, Sacrifice a creature: You gain 1 life.
Whenever you sacrifice a permanent, you may have each player lose 1 life. "Soul is the gate. Blood is the key."
Illus. falk2021 (Falk) | DeviantArt
3/2
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0: Move a counter from target permanent onto another target permanent.
-1: Sacrifice a creature. If you do, scry 3. "A flag may wave in the wind, but which of them is the one that moves?"
Illus. Peter Mohrbacher
3
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: Produce . You gain 1 life. (Unused mana is lost.)The members of Pristine Order see the body as a tool of inviolated creation.
Illus. IONclad (Ian) | DeviantArt.com
2/3
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Firm Hand
(rare)
Warden of the Beyond
(uncommon)
Confession
(uncommon)
Godhead of Focus
(uncommon)
Pyromantic Pilgrim
(common)
Necroplasmic Funnel
(common)
Godhead of Zeal
(common)
Vicar of the Corona
(common)
Sharp-Edged Cord
(common)
Ultimate Illusion
(common)
Godhead of Decadence
(common)
Reveler in Chaos
(common)
Godhead of Obfuscation
(common)
Pristine Magus
(common)
Island
(basic)



as soon as it comes under your control.)





. You gain 1 life. (Unused mana is lost.)