"Zion": Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
, Sacrifice a creature: You gain 1 life.
Whenever you sacrifice a permanent, you may have each player lose 1 life. "Soul is the gate. Blood is the key."
Illus. falk2021 (Falk) | DeviantArt
3/2
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Creatures you control enter with a +1/+1 counter on them for each different card type among the sources of mana used to cast them. (For example, if you used mana from both artifacts and lands, that creature would enter with two +1/+1 counters on it.)
Illus. Sylvain Sarrailh
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+2: Exchange control of two target nonland permanents if each has converted mana cost 2 or less.
-5: Take an extra turn after this one. Skip the main phases of that turn.
Illus. Peter Mohrbacher
3
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+3: Each player draws a card and gains 1 life.
-2: Exile another target nonland permanent until Godhead of Diffusion leaves the battlefield. (That permanent returns under its owner’s control.)
Illus. Peter Mohrbacher
3
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Flesh Golem enters the battlefield tapped with X +1/+1 counters on it.
When Flesh Golem is sacrificed, if it had one or more +1/+1 counters on it, return it to the battlefield tapped with that many +1/+1 counters on it minus one. Sinew and flesh stitched together into a single form—only to be torn apart again.
Illus. Ken Sarafin
0/0
|
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Counter target monocolored spell.
"It was never there to begin with."
Illus. exellero.artstation.com
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Haste (This creature can attack and
as soon as it comes under your control.)"Fire is pure—it's intense, and at the heart of this world it burns brightest."
Illus. Hook Woojin
3/1
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0: Each player loses 1 life.
-1: Each player discards a card unless that player pays 3 life. The ordered existence was preceded by a period of unending upheaval.
Illus. Chase Stone
2
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, Sacrifice a creature: You gain 1 life.
Whenever you sacrifice a permanent, you may have each player lose 1 life. "Soul is the gate. Blood is the key."
Illus. falk2021 (Falk) | DeviantArt
3/2
|
Produce one many of any color.
Draw the bottom card of your library. Yesterday belongs to those who are present.
Illus. Xueguo Yang
|
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Prevent all damage that would be dealt to target permanent this turn. Counter all other spells that target it.
In the space behind and between the Spheres of Pattern and Symmetry lies Stasis eternal, which rejects the separation of body and soul.
Illus. Travis Anthony
|
0: Draw a card, then discard two cards.
-2: Return target instant card from your graveyard to your hand. Through self-expression, psychic patterns can be anchored in the astral plane.
Illus. Peter Mohrbacher
4
|
0: You choose how target creature blocks this turn.
-2: Exile target artifact. Desire, empathy, will; all weapons in the disciplines of arcane.
Illus. Peter Mohrbacher
4
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Choose one —
• Exile target card from a graveyard. • Exile target nonland permanent if it shares a name with an exiled card. Subtle bodies of astral are rays of things, everywhere present at all times.
Illus. NanoMortis (( ‵Д′) 彡 ) | DeviantArt
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Reveler in Chaos
(common, foil)
Aligned Casting
(rare)
Godhead of Allusion
(uncommon)
Godhead of Diffusion
(uncommon)
Flesh Golem
(uncommon)
Ultimate Illusion
(common)
Pyromantic Pilgrim
(common)
Godhead of Havoc
(common)
Reveler in Chaos
(common)
Attune
(common)
Anchor the Soul
(common)
Godhead of Dreams
(common)
Godhead of Zeal
(common)
Free from the Cycle
(common)
Forest
(basic)

, Sacrifice a creature: You gain 1 life.




as soon as it comes under your control.)


