"Zion": Virtual Booster
| "Zion": Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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You may pay 1 life and exile a blue card from your hand rather than pay this spell's mana cost.
Counter target spell. "I alone determine my destiny."
Illus. Terese Nielsen
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+1: Until end of turn, up to one target creature gets +1/+1 for each creature card in your graveyard.
-3: Return target card from your graveyard to your hand.
Illus. John Picacio
5
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Vigilance (Attacking doesn't cause this creature to tap.)
Warden of the Beyond gets +2/+2 as long as an opponent owns a card in exile. He draws strength from a vast source few mortals can fathom.
Illus. Raymond Swanland
2/2
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Create three 0/0 colorless Reflection creature tokens.
Creatures you control have base power and toughness 1/1 until end of turn.
Illus. Jack Futter
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Pay any amount of life, then exile that many cards from the top of your library. Put one of those cards into your hand.
Sangromancy is as ancient as the practice of magic itself. The experience of hearing the pulse of life-giving blood returning to your veins is transcending.
Illus. Jill-Wan (Wan Jinyue) | DeviantArt
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, Sacrifice a creature: You gain 1 life.
Whenever you sacrifice a permanent, you may have each player lose 1 life. "Soul is the gate. Blood is the key."
Illus. falk2021 (Falk) | DeviantArt
3/2
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Target player returns a spell they control to its owner’s hand, then discards a card.
"Your thoughts deceive you, for you are little among men—and they are the least of all who speak!"
—Godhead of Obfuscation
Illus. H zhu
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Discard a land card: Put a +1/+1 counter on Clay Golem.
Flux ( , Discard this card: Create an artifact token named Gold. It has "Sacrifice this artifact: Produce one mana of any color." Flux only as a sorcery.)
Illus. Katy Grierson
3/3
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0: Exile target card from a graveyard.
-2: Return a creature card you own exiled with Godhead of Totality to your hand. In spectral realm the material world is seen as if it were an insubstantial shadow.
Illus. Hrefngast | DeviantArt.com
5
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When Lunar Seer enters the battlefield, draw a card.
When Lunar Seer leaves the battlefield, discard a card. In the reflecting depths of the sea, the netherworld converges with ours.
Illus. Nick Gan
1/1
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0: Target creature gets +1/+1 until end of turn. You lose 1 life.
-2: Destroy target creature with flying. "Duration is a quantity which we can't entitle existence with."
Illus. Peter Mohrbacher
3
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Flash (You may cast this spell any time you could cast an instant.)
When Aether Voyager enters the battlefield, choose one — • Put a +1/+1 counter on target creature. • Put a loyalty counter on target planeswalker.
Illus. A. Andrew Gonzalez
1/1
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0: Move a counter from target permanent onto another target permanent.
-1: Sacrifice a creature. If you do, scry 3. "A flag may wave in the wind, but which of them is the one that moves?"
Illus. Peter Mohrbacher
3
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0: You choose how target creature blocks this turn.
-2: Exile target artifact. Desire, empathy, will; all weapons in the disciplines of arcane.
Illus. Peter Mohrbacher
4
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Force of Will
(rare)
Godhead of Fathomage
(uncommon)
Warden of the Beyond
(uncommon)
Humble Ancestral
(uncommon)
Agonize
(common)
Reveler in Chaos
(common)
Ad Hominem
(common)
Clay Golem
(common)
Godhead of Totality
(common)
Lunar Seer
(common)
Godhead of Decadence
(common)
Aether Voyager
(common)
Godhead of Obfuscation
(common)
Godhead of Zeal
(common)
Swamp
(basic)








