"Zion": Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
At the beginning of your upkeep, bury the top card of your library. You may repeat this process up to four times. (To bury a card, put it into its owner’s graveyard.)
Illus. Teulius Ryth
 U 
Planeswalker – Ely
+3: Each player draws a card and gains 1 life.
-2: Exile another target nonland permanent until Godhead of Diffusion leaves the battlefield. (That permanent returns under its owner’s control.)
Illus. Peter Mohrbacher
3
 U 
Creature – Aetherborn
{x}: Until end of turn, target creature you control has base power and toughness of X/X.
Between every conceivable object and particle lies a space of untold magnitude, a living void with no opposite from which all forms come out of.
Illus. Jan Willem Geertsma
1/1
 U 
Enchantment – Aura
Enchant nonenchantment permanent
You control enchanted permanent.
At the beginning of your upkeep, sacrifice a nonenchantment permanent.
Your eyes covet the things they've seen.
Illus. Alex Eckman Lawn
 C 
Planeswalker – Ely
0: Move a counter from target permanent onto another target permanent.
-1: Sacrifice a creature. If you do, scry 3.
"A flag may wave in the wind, but which of them is the one that moves?"
Illus. Peter Mohrbacher
3
 C 
Instant
Choose one —
• Exile target card from a graveyard.
• Exile target nonland permanent if it shares a name with an exiled card.
Subtle bodies of astral are rays of things, everywhere present at all times.
Illus. NanoMortis (( ‵Д′) 彡 ) | DeviantArt
 C 
Creature – Human Wizard
{1}, Sacrifice a creature: You gain 1 life.
Whenever you sacrifice a permanent, you may have each player lose 1 life.
"Soul is the gate. Blood is the key."
Illus. falk2021 (Falk) | DeviantArt
3/2
 C 
Creature – Human Cleric
{w/b}: Each player gains 1 life, then loses 1 life.
There are shadows that aren’t cast by light nor dark, but by the impressions of souls upon the higher planes.
Illus. Miles Johnston
2/2
 C 
Planeswalker – Ely
0: Tap target permanent.
-1: Exile target creature or enchantment, then return it under its owner's control.
"You look up at the sky and ask questions. I see the answers of those questions."
Illus. Peter Mohrbacher
3
{1}{b}
 
 C 
Instant
Pay any amount of life, then exile that many cards from the top of your library. Put one of those cards into your hand.
Sangromancy is as ancient as the practice of magic itself. The experience of hearing the pulse of life-giving blood returning to your veins is transcending.
Illus. Jill-Wan (Wan Jinyue) | DeviantArt
 C 
Creature – Elemental Golem
Discard a land card: Put a +1/+1 counter on Clay Golem.
Flux {2} ({2}, Discard this card: Create an artifact token named Gold. It has "Sacrifice this artifact: Produce one mana of any color." Flux only as a sorcery.)
Illus. Katy Grierson
3/3
 C 
Artifact Creature – Golem
Gilded Guardian can't attack unless you pay {2}. (This cost is paid as attackers are declared.)
Flux {2} ({2}, Discard this card: Create an artifact token named Gold. It has "Sacrifice this artifact: Produce one mana of any color." Flux only as a sorcery.)
Illus. Adrian Smith
4/5
 C 
Planeswalker – Ely
0: Draw a card, then discard two cards.
-2: Return target instant card from your graveyard to your hand.
Through self-expression, psychic patterns can be anchored in the astral plane.
Illus. Peter Mohrbacher
4
 C 
Creature – Merfolk Shaman
When Lunar Seer enters the battlefield, draw a card.
When Lunar Seer leaves the battlefield, discard a card.
In the reflecting depths of the sea, the netherworld converges with ours.
Illus. Nick Gan
1/1
Plains
 
 B 
Basic Land – Plains

Immortis Netherium (rare)
Godhead of Diffusion (uncommon)
Infinomancer (uncommon)
Crave for More (uncommon)
Godhead of Obfuscation (common)
Free from the Cycle (common)
Reveler in Chaos (common)
Vicar of the Corona (common)
Godhead of Meridian (common)
Agonize (common)
Clay Golem (common)
Gilded Guardian (common)
Godhead of Dreams (common)
Lunar Seer (common)
Plains (basic)