"Zion": Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Creatures you control enter with a +1/+1 counter on them for each different card type among the sources of mana used to cast them. (For example, if you used mana from both artifacts and lands, that creature would enter with two +1/+1 counters on it.)
Illus. Sylvain Sarrailh
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+1: Until your next turn, target player exiles two cards from their hand. (They return to that hand.)
-1: Each player sacrifices a creature with the greatest power among creatures they control.
Illus. Kamila Szutenberg
2
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+1: Up to three target creatures can't be blocked this turn.
-2: Return target permanent to its owner's hand. Each player discards two cards.
Illus. Aditya Ikranegara
4
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+1: The next 2 damage that a source of your choice would deal this turn is dealt to any target instead.
-1: Target creature gains double strike, haste, and vigilance until end of turn.
Illus. Scott Davidson
2
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Exile the top card of your library. You may cast that card. If you don’t, produce
![]() . (Unused mana is lost.)Strenuous invocations lead the mystic’s path to the realm of Forms, where all that ever was, or could be, exists.
Illus. Travis Lacey
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Shimmer 3 (When this enters, create a 0/0 Reflection creature token with three +1/+1 counters on it.)
Reflections you control get +1/+0.
Illus. Thitipon Dicruen
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: Produce . (Unused mana is lost.)
When Home from Home is discarded, produce one mana of any color. That place in the back of your mind.
Illus. Murat Turan
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Pay any amount of life, then exile that many cards from the top of your library. Put one of those cards into your hand.
Sangromancy is as ancient as the practice of magic itself. The experience of hearing the pulse of life-giving blood returning to your veins is transcending.
Illus. Jill-Wan (Wan Jinyue) | DeviantArt
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As an additional cost to cast this spell, sacrifice a land or discard a land card.
Geomancer’s Gambit deals 4 damage to any target.
Illus. Christian Quinot
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When Lunar Seer enters the battlefield, draw a card.
When Lunar Seer leaves the battlefield, discard a card. In the reflecting depths of the sea, the netherworld converges with ours.
Illus. Nick Gan
1/1
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0: Each player loses 1 life.
-1: Each player discards a card unless that player pays 3 life. The ordered existence was preceded by a period of unending upheaval.
Illus. Chase Stone
2
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Prevent all damage that would be dealt to target permanent this turn. Counter all other spells that target it.
In the space behind and between the Spheres of Pattern and Symmetry lies Stasis eternal, which rejects the separation of body and soul.
Illus. Travis Anthony
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0: Return a land you own to your hand.
-1: Look at the top card of your library. You may bury it. Life is a recurring dream that will fade should the universe stir in the night.
Illus. Tatiana Kirgetova
4
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0: Tap target permanent.
-1: Exile target creature or enchantment, then return it under its owner's control. "You look up at the sky and ask questions. I see the answers of those questions."
Illus. Peter Mohrbacher
3
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Aligned Casting
(rare)
Godhead of Penumbra
(uncommon)
Godhead of Solipsism
(uncommon)
Godhead of Focus
(uncommon)
Metabolic Surge
(common)
Sharp-Edged Cord
(common)
Home from Home
(common)
Agonize
(common)
Geomancer’s Gambit
(common)
Lunar Seer
(common)
Godhead of Havoc
(common)
Anchor the Soul
(common)
Godhead of Fantasy
(common)
Godhead of Meridian
(common)
Mountain
(basic)






: Produce 



