"Zion": Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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At the beginning of each player’s upkeep, that player returns a permanent they control to its owner’s hand unless they pay 2 life.
As long as hearts will pump, so will time also be measured in blood.
Illus. Davey Baker
3/3
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Target player exiles all cards from their graveyard, then buries that many cards from the top of their library.
"I should scream, but I can't recall why."
Illus. Liiga Smilshkalne
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+2: Exchange control of two target nonland permanents if each has converted mana cost 2 or less.
-5: Take an extra turn after this one. Skip the main phases of that turn.
Illus. Peter Mohrbacher
3
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Delve (Each card you exile from your graveyard while casting this spell pays for
.)
Return target creature card with converted mana cost X or less from a graveyard onto the battlefield under your control. Binding captured lost souls to animate dead matter is the greatest mockery of True Cycle.
Illus. James Wolf Strehle
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Target player returns a spell they control to its owner’s hand, then discards a card.
"Your thoughts deceive you, for you are little among men—and they are the least of all who speak!"
—Godhead of Obfuscation
Illus. H zhu
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Shimmer 3 (When this enters, create a 0/0 Reflection creature token with three +1/+1 counters on it.)
Reflections you control get +1/+0.
Illus. Thitipon Dicruen
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Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
First strike (This creature deals combat damage before creatures without first strike.)
Illus. Kamila Szutenberg
1/1
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Whenever you lose life for the first time each turn, put a +1/+1 counter on Necroplasmic Funnel.
The process of entropic animancy places a constant strain on the Material Plane.
Illus. Dmitry Desyatov
1/1
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0: You choose how target creature blocks this turn.
-2: Exile target artifact. Desire, empathy, will; all weapons in the disciplines of arcane.
Illus. Peter Mohrbacher
4
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0: Move a counter from target permanent onto another target permanent.
-1: Sacrifice a creature. If you do, scry 3. "A flag may wave in the wind, but which of them is the one that moves?"
Illus. Peter Mohrbacher
3
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, Pay 1 life: Produce one mana of any color. (Unused mana is lost.)"The sweet flow of life transcends time. Come—drink from our fey hearts the nectar of now forgotten gods."
Illus. Damien Soh
1/2
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Haste (This creature can attack and
as soon as it comes under your control.)"Fire is pure—it's intense, and at the heart of this world it burns brightest."
Illus. Hook Woojin
3/1
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When Lunar Seer enters the battlefield, draw a card.
When Lunar Seer leaves the battlefield, discard a card. In the reflecting depths of the sea, the netherworld converges with ours.
Illus. Nick Gan
1/1
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You can't be the target of spells and abilities your opponents control.
Abjurers believe the highest form of art is the one that mitigates magic.
Illus. Geun Cheol Jang
3/3
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Magus of the Clock
(rare)
Loss of Self
(uncommon)
Godhead of Allusion
(uncommon)
Beyond the Grave
(uncommon)
Ad Hominem
(common)
Sharp-Edged Cord
(common)
Fiery Sorceress
(common)
Necroplasmic Funnel
(common)
Godhead of Zeal
(common)
Godhead of Obfuscation
(common)
Bloodline Witch
(common)
Pyromantic Pilgrim
(common)
Lunar Seer
(common)
Imperial Magus
(common)
Island
(basic)




.)


as soon as it comes under your control.)