Jandora: Virtual Booster

Jandora: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Spirit
Flying, Flash
Ritual – {3}{w}{w} (You may play this card from your graveyard for its ritual cost .)
3/1
 
 M 
Legendary Enchantment
At the beginning of your upkeep, sacrifice Seal of the Damned unless you discard a card.

At the beginning of each other player's upkeep, that player discards a card unless he or she sacrifices a creature.
 U 
Creature – Human Shaman
Whenever you cast an enchantment spell, you may put a 1/1 totem creature token onto the battlefield.
Illus. Totally Subtle Elf Design, Wiki
2/2
 U 
Land
{t}: add {1} to your mana pool.
{t}, discard a card: add one mana of any color to your mana pool.



 U 
Creature – Spirit
Formshift 3 – {1}{u}{u} ({1}{u}{u}: put 3 form counters on this permanent. At the beginning of your upkeep, remove a form counter from this permanent.)
as long as Arathi Mistmage has a form counter on it, it has flying and hexproof
2/2
 C 
Creature – Spirit
Vigilance
2/4
 C 
Enchantment – Aura
Enchant Creature
Enchanted creature cannot attack or block.
Ritual – Sacrifice a creature (You may play this card from your graveyard for its ritual cost .)
 C 
Instant
Creatures you control get +1/+1 until end of turn
Ritual – {1}{w}{w}, discard a card (You may play this card from your graveyard for its ritual cost .)
 C 
Enchantment
Sacrifice Seal of Cleansing: destroy target artifact or enchantment.
Illus. Reprint - Nemesis
 C 
Creature – Spirit
Flying
Formshift 2 – {w}
As long as Flickering Veil has a form counter on it, it cannot attack or block, and prevent all damage that would be dealt to it.
0/1
 C 
Sorcery
Grind 3, then return a white card from your graveyard to your hand. (To Grind 3, look at the top 3 cards of your library, then put one of them back on top of your library and the rest in your graveyard.)
 C 
Creature – Human Shaman
{t}: Grind 2 (Look at the top 2 cards of your library, then put one of them back on top of your library and the rest in your graveyard.)
1/3
 C 
Land – Forest
({t}, add {g} to your mana pool)
Wildscape enters the battlefield tapped unless you played it from your hand.
Ritual – {g}, discard a card (You may play this card from your graveyard for its ritual cost .)
 C 
Land – Swamp
({t}, add {b} to your mana pool)
Endscape enters the battlefield tapped unless you played it from your hand.
Ritual – {b}, discard a card (You may play this card from your graveyard for its ritual cost .)
Plains
 
 B 
Basic Land – Plains

Vengeful Apparition (common, foil)
Seal of the Damned (mythic)
Totem Maker (uncommon)
Temple of Lost Souls (uncommon)
Arathi Mistmage (uncommon)
Rift Watcher (common)
Soulbind (common)
Glory Song (common)
Seal of Cleansing (common)
Flickering Veil (common)
Grave Pull (common)
Otherworld Seer (common)
Wildscape (common)
Endscape (common)
Plains (basic)