Jandora: Virtual Booster

Jandora: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Legendary Enchantment
At the beginning of your upkeep, sacrifice Seal of the Cursed unless you discard a card.

Whenever a nonland card is put into a graveyard from anywhere, exile it.

{u}{b}{b}: Choose a nonland card exiled with Seal of the Cursed. You may cast that card without paying its mana cost.
 U 
Creature – Spirit
Formshift 3 – {1}{u}{u} ({1}{u}{u}: put 3 form counters on this permanent. At the beginning of your upkeep, remove a form counter from this permanent.)
as long as Arathi Mistmage has a form counter on it, it has flying and hexproof
2/2
 U 
Creature – Human Shaman
Whenever you cast an enchantment spell, you may put a 1/1 totem creature token onto the battlefield.
Illus. Totally Subtle Elf Design, Wiki
2/2
 U 
Land
{t}: add {1} to your mana pool.
{t}, discard a card: add one mana of any color to your mana pool.



 C 
Sorcery
Grind 3, then return a white card from your graveyard to your hand. (To Grind 3, look at the top 3 cards of your library, then put one of them back on top of your library and the rest in your graveyard.)
 C 
Land – Mountain
({t}, add {r} to your mana pool)
Riotscape enters the battlefield tapped unless you played it from your hand.
Ritual – {r}, discard a card (You may play this card from your graveyard for its ritual cost .)
 C 
Creature – Spirit
Flying, Flash
Ritual – {3}{w}{w} (You may play this card from your graveyard for its ritual cost .)
3/1
 C 
Creature – Human Shaman
{t}: Grind 2 (Look at the top 2 cards of your library, then put one of them back on top of your library and the rest in your graveyard.)
1/3
 C 
Enchantment
At the beginning of your upkeep, Grind 2 (Look at the top 2 cards of your library, then put one of them back on top of your library and the rest in your graveyard.)

Sacrifice Rift Bond: you gain 1 life for each card in your graveyard
 C 
Creature – Human Warrior
2/2
 C 
Land – Island
({t}, add {u} to your mana pool)
Quellscape enters the battlefield tapped unless you played it from your hand.
Ritual – {u}, discard a card (You may play this card from your graveyard for its ritual cost .)
 C 
Creature – Human Shaman
Whenever an enchantment enters the battlefield, you may gain 1 life
1/1
 C 
Creature – Spirit Beast
Ritual – {w}{w}, discard a card (You may play this card from your graveyard for its ritual cost .)
2/2
 C 
Enchantment – Aura
Enchant Creature
Enchanted creature cannot attack or block.
Ritual – Sacrifice a creature (You may play this card from your graveyard for its ritual cost .)
Island
 
 B 
Basic Land – Island

Seal of the Cursed (mythic)
Arathi Mistmage (uncommon)
Totem Maker (uncommon)
Temple of Lost Souls (uncommon)
Grave Pull (common)
Riotscape (common)
Vengeful Apparition (common)
Otherworld Seer (common)
Rift Bond (common)
Arathi Spearman (common)
Quellscape (common)
Seal Forger (common)
Ghost Bear (common)
Soulbind (common)
Island (basic)