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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Human Shaman
Whenever an enchantment enters the battlefield, you may gain 1 life
1/1
 
 M 
Legendary Enchantment
At the beginning of your upkeep, sacrifice Seal of the Opposed unless you discard a card.

Whenever a player plays a spell, counter it unless it's controller pays {3}.
 U 
Creature – Spirit
Formshift 3 – {1}{u}{u} ({1}{u}{u}: put 3 form counters on this permanent. At the beginning of your upkeep, remove a form counter from this permanent.)
as long as Arathi Mistmage has a form counter on it, it has flying and hexproof
2/2
 U 
Land
{t}: add {1} to your mana pool.
{t}, discard a card: add one mana of any color to your mana pool.



 U 
Creature – Human Shaman
Whenever you cast an enchantment spell, you may put a 1/1 totem creature token onto the battlefield.
Illus. Totally Subtle Elf Design, Wiki
2/2
 C 
Creature – Spirit
Vigilance
2/4
 C 
Creature – Human Shaman
Whenever an enchantment enters the battlefield, you may gain 1 life
1/1
 C 
Land – Plains
({t}, add {w} to your mana pool)
Riftscape enters the battlefield tapped unless you played it from your hand.
Ritual – {w}, discard a card (You may play this card from your graveyard for its ritual cost .)
 C 
Sorcery
Grind 3, then return a white card from your graveyard to your hand. (To Grind 3, look at the top 3 cards of your library, then put one of them back on top of your library and the rest in your graveyard.)
 C 
Creature – Spirit
Flying
Formshift 2 – {w}
As long as Flickering Veil has a form counter on it, it cannot attack or block, and prevent all damage that would be dealt to it.
0/1
 C 
Land – Swamp
({t}, add {b} to your mana pool)
Endscape enters the battlefield tapped unless you played it from your hand.
Ritual – {b}, discard a card (You may play this card from your graveyard for its ritual cost .)
 C 
Instant
Creatures you control get +1/+1 until end of turn
Ritual – {1}{w}{w}, discard a card (You may play this card from your graveyard for its ritual cost .)
 C 
Enchantment – Aura
Enchant Creature
Enchanted creature cannot attack or block.
Ritual – Sacrifice a creature (You may play this card from your graveyard for its ritual cost .)
 C 
Enchantment
At the beginning of your upkeep, Grind 2 (Look at the top 2 cards of your library, then put one of them back on top of your library and the rest in your graveyard.)

Sacrifice Rift Bond: you gain 1 life for each card in your graveyard
Mountain
 
 B 
Basic Land – Mountain

Seal Forger (common, foil)
Seal of the Opposed (mythic)
Arathi Mistmage (uncommon)
Temple of Lost Souls (uncommon)
Totem Maker (uncommon)
Rift Watcher (common)
Seal Forger (common)
Riftscape (common)
Grave Pull (common)
Flickering Veil (common)
Endscape (common)
Glory Song (common)
Soulbind (common)
Rift Bond (common)
Mountain (basic)