The Fading Aurora: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
At the beginning of your end step, lose life equal to the number of loyalty counters on Venser, the Drifting Spark unless you control a Planar Anchor.
+1 Create a Planar Anchor artifact token with “, Sacrifice Planar Anchor: Return target non-land permanent to its owner’s hand”. +2 Untap all non-land permanents you control. -8 Exile all permanents target player controls, then return them to play at the beginning of the next upkeep. 4
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Aspect–Light (When this enters the battlefield, if you played it from your hand, choose Aspect–Light or Aspect–Dark. All permanents with that ability transform.)
Weakening Grove enters the battlefield tapped. , : Add , , or . Aspect–Dark (At the beginning of your end step, all permanents with Aspect–Light transform.)
: Add or , , Sacrifice Weakened Bosk: Search your library for a node or a basic land card, reveal it, and put it into your hand. Then shuffle your library. |
Enchant creature
When Trained at the Forges enters the battlefield, investigate (Create a colorless Clue artifact token with "2, Sacrifice this artifact: Draw a card."). Enchanted creature has +1/-1 and “: This creature gets +2/+0 until end of turn”. |
Aspect–Light (When this enters the battlefield, if you played it from your hand, choose Aspect–Light or Aspect–Dark. All permanents with that ability transform.)
When Light Brigade enters the battlefield or is turned face up, creatures you control with Aspect–Light gain +2/+2 until end of turn. 2/2
Aspect–Dark (At the beginning of your end step, all permanents with Aspect–Light transform.)
Darkness Guide can’t be blocked by black creatures. 1/2
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As long as it’s your turn, Vaultbramble gets +1/+1 and flying.
2/1
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Whenever you sacrifice a permanent, gain 1 life
2/2
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At the beginning of your end step, sacrifice Tilladrie Chatter and draw a card.
Whenever a source you control deals exactly one damage to an opponent, scry 1. (To scry 1, look at the top card of your library. You may put that card on the bottom of your library.) |
When Edge Marker enters the battlefield, scry 1. (To scry1, look at the top card of your library. You may put that card on the bottom of your library.)
At the beginning of your upkeep, up to two target Kithkin get +1/+1 and vigilance until end of turn. |
Target creature gains menace until end of turn. If target creature is blue, draw a card.
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Choose one or both—
• Put a +1/+1 counter on target Kithkin. • Target creature gets +1/+1 until end of turn |
When Rhysian Nurturer dies, create a 3/3 green Treefolk Shaman token.
1/1
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Choose one or both—
• Expose to the Edges deals 1 damage to each player. • Expose to the Edges deals 1 damage to each creature with Aspect–Light and/or Aspect–Dark. |
Sacrifice Blackfathom Poison Dealer: Remove all +1/+1 counters from target creature.
2/2
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Vigilance
2/3
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Venser, the Drifting Spark
(mythic)
Weakening Grove
(uncommon)
Trained at the Forges
(uncommon)
Light Brigade
(uncommon)
Vaultbramble
(common)
Mycosage Hag
(common)
Tilladrie Chatter
(common)
Edge Marker
(common)
Slither Through Shallows
(common)
Broadening Weft
(common)
Rhysian Nurturer
(common)
Expose to the Edges
(common)
Blackfathom Poison Dealer
(common)
Steadfast Birch
(common)
Island
(basic)