Untitled Snow Set: Virtual Booster
| Untitled Snow Set: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton | Races | Thawing | Cycles |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Glacial Prison enters the battlefield, target opponent reveals his or her hand and you choose a nonland card from it. Exile that card and up to one target nonland permanent until Glacial Prison leaves the battlefield.
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At the beginning of your upkeep, put a thaw counter on target permanent.
: Add to your mana pool.
, remove a thaw counter from a permanent you control: Add or to your mana pool. |
Torch-Warmed Quarry enters the battlefield tapped unless you remove a thaw counter from a permanent you control.
: Add or to your mana pool. |
Gurgling Bog enters the battlefield tapped unless you remove a thaw counter from a permanent you control.
: Add or to your mana pool. |
Sunward Seeker enters the battlefield with a thaw counter on it.
: Add to your mana pool.
, remove a thaw counter from a permanent you control: Add one mana of any color to your mana pool.1/2
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Target player reveals his or her hand. You choose a nonland card from it. That player discards that card. If it was a snow card, remove all thaw counters from target permanent.
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Return target creature you control to its owner's hand. The casting cost of the next creature spell you cast this turn is reduced by up to
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Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by it this turn.
Draw a card. |
Search your library for a basic land card, put it onto the battlefield, then shuffle your library. You may tap that land. If you do, put a thaw counter on target permanent.
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At the beginning of each combat, choose target creature. Whenever that creature deals combat damage this turn, put a thaw counter on Force Capture.
![]() , sacrifice Force Capture: Target creature can block up to X additional creatures until end of turn, where X is the number of thaw counters on Force Capture. |
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As an additional cost to cast Hearthwarming, remove all thaw counters from a permanent you control.
For each thaw counter removed in this way, create a 1/1 white Dwarf creature token. |
4/2
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At the beginning of each combat, choose target creature. Whenever that creature deals combat damage this turn, put a thaw counter on Woe Capture.
![]() , sacrifice Woe Capture: You draw X cards and lose X life, where X is the number of thaw counters on Woe Capture. |
At the beginning of each combat, choose target creature. Whenever that creature deals combat damage this turn, put a thaw counter on Karma Capture.
![]() , sacrifice Karma Capture: Karma Capture deals X damage to target creature, where X is the number of thaw counters on it. |
(
: Add to your mana pool.) |
Glacial Prison
(rare)
Stonehome Cryst
(uncommon)
Torch-Warmed Quarry
(uncommon)
Gurgling Bog
(uncommon)
Sunward Seeker
(common)
Mind Freeze
(common)
Hidden in Snow
(common)
Lost Footing
(common)
Make Camp
(common)
Force Capture
(common)
Hearthwarming
(common)
Widefoot Juvenile
(common)
Woe Capture
(common)
Karma Capture
(common)
Snow-Covered Island
(basic)



: Add
to your mana pool.
or
to your mana pool.
