Untitled Snow Set: Virtual Booster

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Mechanics | Skeleton | Races | Thawing | Cycles
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Untap all creatures you control. Until the beginning of your next turn, creatures can't attack, activated abilities can't be activated unless they're mana abilities, and spells can't be cast unless they could be cast any time an instant could be cast.
 U 
Enchantment
If Steambath Meditation is revealed from your library, you may put it into your hand.
Whenever you draw a card, if you have less life than your starting life total, gain 1 life.
 U 
Instant
If Exploit Weakness is revealed from your library, you may put it into your hand.
Destroy target creature that was dealt damage this turn.
 U 
Snow Land
Ice-Etched Stream enters the battlefield tapped unless you remove a thaw counter from a permanent you control.
{t}: Add {g} or {u} to your mana pool.
 C 
Snow Instant
Return target creature you control to its owner's hand. The casting cost of the next creature spell you cast this turn is reduced by up to {2}.
 C 
Snow Creature – Yeti
4/2
 C 
Sorcery
Search your library for a basic land card, put it onto the battlefield, then shuffle your library. You may tap that land. If you do, put a thaw counter on target permanent.
 C 
Snow Enchantment
At the beginning of each combat, choose target creature. Whenever that creature deals combat damage this turn, put a thaw counter on Emergence Capture.
{s}{g}, sacrifice Emergence Capture: Reveal the top X cards of your library, where X is the number of thaw counters on Emergence Capture. You may put a land card and/or a creature card from among them into your hand, then shuffle your library.
 C 
Snow Instant
Target creature loses all abilities until end of turn. When that creature dies this turn, you gain 1 life for each creature you control.
 C 
Snow Instant
Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by it this turn.
Draw a card.
 C 
Sorcery
Target player reveals his or her hand. You choose a nonland card from it. That player discards that card. If it was a snow card, remove all thaw counters from target permanent.
 C 
Snow Enchantment
At the beginning of each combat, choose target creature. Whenever that creature deals combat damage this turn, put a thaw counter on Force Capture.
{s}{w}, sacrifice Force Capture: Target creature can block up to X additional creatures until end of turn, where X is the number of thaw counters on Force Capture.
 C 
Snow Enchantment
At the beginning of each combat, choose target creature. Whenever that creature deals combat damage this turn, put a thaw counter on Woe Capture.
{s}{b}, sacrifice Woe Capture: You draw X cards and lose X life, where X is the number of thaw counters on Woe Capture.
 C 
Snow Enchantment
At the beginning of each combat, choose target creature. Whenever that creature deals combat damage this turn, put a thaw counter on Karma Capture.
{s}{r}, sacrifice Karma Capture: Karma Capture deals X damage to target creature, where X is the number of thaw counters on it.
 B 
Basic Snow Land – Plains
({t}: Add {w} to your mana pool.)

Fair Weather (rare)
Steambath Meditation (uncommon)
Exploit Weakness (uncommon)
Ice-Etched Stream (uncommon)
Hidden in Snow (common)
Widefoot Juvenile (common)
Make Camp (common)
Emergence Capture (common)
Straggler Snare (common)
Lost Footing (common)
Mind Freeze (common)
Force Capture (common)
Woe Capture (common)
Karma Capture (common)
Snow-Covered Plains (basic)