East vs West: Virtual Booster

East vs West: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics
Printable
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
Creature – Human Spirit Ninja
Devoid (This card has no color.)
Ninjutsu {2}{b}
Deathtouch
Whenever Shinigami Transcendant deals combat damage to a player, that player loses half his or her life, rounded down.
1/3
Creature – Human Monk
Whenever Serene Master blocks, exchange its power and the power of target creature it's blocking until end of combat.
0/2
Creature – Human Ninja
Ninjutsu {u}
Whenever Mistblade Shinobi deals combat damage to a player, you may return target creature that player controls to its owner's hand.
2/1
Sorcery – Instant
Flash

The next time a source of your choice would deal damage to you this turn, prevent that damage. If damage is prevented this way, Deflecting Palm deals that much damage to that source's controller.
Creature – Human Knight
Vigilance

{1}: The next 1 damage that would be dealt to you is dealt to Knight of the Ivory Tower instead.
2/2
Creature – Human Ninja
Ninjutsu {g}{g}
Reach
Whenever Hidden-Leaf Kunoichi deals combat damage to a player, you may destroy target creature with flying that player controls.
2/2
Creature – Human Knight
First Strike

When Knight of the White Orchid enters the battlefield, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield, then shuffle your library.
2/2
Creature – Human Samurai
Bushido
4/4
Creature – Human Ninja
Ninjutsu {b}

Whenever Shadow Arts Adept blocks or becomes blocked, return Shadow Arts Adept to your hand.
2/1
Creature – Human Monk
{5}, {t}: Add {w}{u}{b}{r}{g} to your mana pool.
"What is wisdom?" The student asked.
"What is not wisdom?" The master answered.
1/2
Creature – Human
Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
Defender
As long as Shield Maiden is paired with another creature, each of those creatures gets +1/+2.
1/1
Creature – Human Wizard
{w/r}{w/r}{w/r}: Return Rising-Sun Shugenja from your graveyard to the battlefield. It gets +2/+2 and gains flying until end of turn.
2/2
Creature – Human Knight
Whenever another creature enters the battlefield under your control, put a +1/+1 counter on that creature and a +1/+1 counter on Juniper Order Ranger.
2/4
Creature – Human Monk
{2}: Add {w}, {u}, or {r} to your mana pool.
1/2
Creature – Human Knight
Flanking
If Knight of the Holy Nimbus would be destroyed, regenerate it.
{2}: Knight of the Holy Nimbus can't be regenerated this turn. Only any opponent may activate this ability.
2/2

Shinigami Transcendant (none)
Serene Master (none)
Mist-Tachi Shinobi (none)
Deflecting Palm (none)
Knight of the Ivory Tower (none)
Hidden-Leaf Kunoichi (none)
Knight of the White Orchid (none)
Jade Palace Kenshinzen (none)
Shadow Arts Adept (none)
Guru of the Five Rings (none)
Shield Maiden (none)
Rising-Sun Shugenja (none)
Juniper Order Ranger (none)
Chakra Channeler (none)
Knight of the Holy Nimbus (none)