Oskaria the Recurred World

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Showing 20 of 20 Colourless cards

Go to section: Colourless (20) White (8) Blue (2) Black (4) Red (4) Green (1) Hybrid (13) Artifact (5) Land (1)

Show rarities: N R M

 M 
Legendary Planeswalker – Kaava
+2 Tap up to 2 target artifacts.
+0 Target creature gains Vigilance until end of turn
-10 Exile all creatures until end of turn and put that many black 4/4 Horror creature tokens onto the battlefield. These creatures gain Haste. Sacrifice these creatures at the end of your turn.
4
Legendary Creature – Elf Vampire
First Strike, Wither (this creature deals combat damage to creatures in the form of -1/-1 counters)

{q}{1}{r/b}: remove this creature and all creatures with -1/-1 counters from combat
4/5
Sorcery
Reveal a creature card from your hand. Until end of turn, target Land you control becomes that creature, except it has Haste
1 comment
2017-12-07 19:21:25 by weDemGirlz
Instant
Devoid (this card has no color)

Put a -1/-1 counter on up to 2 creatures.
2 comments
last 2017-12-07 20:37:24 by Tahazzar
Legendary Enchantment Creature – God
Hexproof
At the beginning of your upkeep, choose one:
- add {r} to your mana pool for every tapped creature an opponent controls, but lose 1 Life for each of those creatures
- pay 3 Life: put 2 +1/+1 counters on target creature
- sacrifice 2 creatures: draw 3 cards
4/5
Creature – Human Soldier
Devoid (this card has no color)
When Riot Breaker enters the battlefield, target creature gets -1/-1 until end of turn
2/1
Enchantment Creature – Demon
Devoid (this card has no color)
When Shriekbane Manifestation enters the battlefield, attach to a creature your opponent controls as an Aura. Enchanted creature gains Defender and Last Strike
When enchanted creature dies, put Shriekbane Manifestation into play on your side of the battlefield.
4/2
Enchantment Creature – Demon
Devoid (this card has no color)
When Stillwater Manifestation enters the battlefield, you may attach it to a creature you control as an Aura. Enchanted creature gains "{t}: tap a creature an opponent controls".
When enchanted creature dies, sacrifice Stillwater Manifestation and untap a permanent you control.
0/0
Sorcery
Devoid (this card has no color)
Search your library for a creature card and reveal it, then shuffle your library. You may pay that creature's converted mana cost to put it on the battlefield tapped. If you don't, put that creature in your graveyard. Exile this spell.
Creature – Plant Horror
Devoid (this card has no color)
{q}, sacrifice this creature: you gain 2 Life
1/1
Enchantment Creature – Demon
Devoid (this card has no color)
When Heartseeker Manifestation enters the battlefield, attach it to a creature an opponent controls as an Aura. Enchanted creature takes 1 damage from Heartseeker Manifestation during every attack phase.
When enchanted creature dies, sacrifice Heartseeker Manifestation and put 3 red 1/1 Devil tokens with "when this creature dies, it deals 1 damage to target creature or player" into play.
0/0
Enchantment Creature – Demon
Devoid (this card has no color)
When Vinewhip Manifestation enters the battlefield, create a 1/1 Saproling creature token and attach this card to it as an Aura.
Enchanted creature gets 2 +1/+1 counters and Trample
When enchanted creature dies, put Vinewhip Manifestation on the battlefield with 3 +1/+1 counters on it. It gains Trample
0/0
Creature – Human Vampire
Devoid (this card has no color)
At end of turn, if Crimson Guard Bloodseeker is tapped and a creature died this turn, put a +1/+1 counter on it.
{1}{b}{b}, remove a +1/+1 counter from Crimson Guard Bloodseeker: put a -1/-1 counter on target creature.
2/2
Legendary Creature – Dragon Wizard
When Kaava, Seeking Redemption enters the battlefield, create a black 4/4 Horror creature token.
Whenever you pay Life, you may pay 1 extra Life. If you do, draw a card.
4/6
1 comment
2017-12-14 00:22:08 by weDemGirlz
Enchantment – Aura
Devoid (this card has no color)
Enchant target creature. It gains Wither
As long as you control more than 3 creatures with Wither, those creatures deal damage to players in the form of poison counters.
Legendary Creature – Vampire Rogue
Devoid (this card has no color)
Sir Silas of Farryn Court's power is equal to the number of -1/-1 counters on creatures plus 1.
{pb}{t} put a -1/-1 counter on target creature.
*/4
Legendary Enchantment Creature – Demon
Bane (this card cannot be targetted by spells you control)
If an opponent has lost life this turn, you may return Sotuur, One Who Will Return from your graveyard to the battlefield tapped during your end step.
5/2
 R 
Legendary Enchantment Creature – Demon
When Anderach, Who Thirsts For Life enters the battlefield, create a red 1/1 Devil creature token and attach this card to it as an Aura.
Enchanted creature attacks every turn if able and has Trample. It loses all other attributes. Add this card's P/T to that of the enchanted creature.
When enchanted creature dies, unattach Anderach. When a creature enters the battlefield on your side, you may pay {2}{r}{r} to attach this card to it.
4/4
Creature – Demon Djinn
When Guide of the Grey Ones dies, you may search your library for a Demon creature card. If you do, shuffle your library and put that card on top of your library.
"Don't be shy my friend, the Great Grey One loves visitors"
2/1
Creature – Demon Djinn
Whenever an opponent draws more than one card during their turn, you may {q} Wayward Grey One and Scry 1.
Wherever you meet one of them, a greater purpose has guided them there.
2/2

Go to section: Colourless (20) White (8) Blue (2) Black (4) Red (4) Green (1) Hybrid (13) Artifact (5) Land (1)

Show rarities: N R M


Oskaria the Recurred World: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity