Oskaria the Recurred World: Virtual Booster

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Printable
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
Token Creature – Devil
Haste, Trample
This creature is Legendary
5/5
Instant
Counter target spell and exile it, then create a colorless 1/1 Construct creature token
Artifact – Equipment
Equipped creature gains Flagbearer.
When equipped creature dies, you may pay {2} to equip Rebel Flag to another creature you control.
Equip {2}
Artifact – Equipment
Every time equipped creature destroys an opponent's creature, put a +1/+1 counter on it.
If a Construct entered the battlefield on your side this turn, you may pay {2} to equip it with Solforth Badge of Honor
Equip {3}
Creature – Human Rebel
Telegraph 3 (reveal the top 3 cards of your library; you may put one creature card among them into your hand)
3/4
Enchantment – Aura
Enchant target creature. Enchanted creature gets +0/+1 and may block an additional creature during combat.
Legendary Creature – Orc Angel
Jane, Divine Colossus's colored mana cost cannot be reduced. If you paid more {w} to cast this than you paid {r}, it gains Vigilance. If you paid more {r} than {w}, it gains First Strike
{2}{r}{w}: Jane gains Indestructible and Flagbearer until your next upkeep
7/4
Enchantment – Aura
Devoid (this card has no color)
Enchant target creature. It gains Wither
As long as you control more than 3 creatures with Wither, those creatures deal damage to players in the form of poison counters.
Artifact Creature – Angel Scarecrow
Whenever a creature dies, you gain 1 life, up to a maximum of 5 per turn.
From the Souls they collect, the gods weave divine spells.
1/3
Creature – Angel
Flying
Non-token creatures you control have Vigilance.
3/5
Enchantment – Aura
Enchant target creature. It gains Hexproof and +2/+0.
You may pay {w} and tap enchanted creature to search your library for an Enchantment card and reveal it. If you do, shuffle your library, put that card on top of it, then sacrifice Baleor's Favor
Sorcery
Reveal a creature card from your hand. Until end of turn, target Land you control becomes that creature, except it has Haste
Creature – Human Vampire
Devoid (this card has no color)
At end of turn, if Crimson Guard Bloodseeker is tapped and a creature died this turn, put a +1/+1 counter on it.
{1}{b}{b}, remove a +1/+1 counter from Crimson Guard Bloodseeker: put a -1/-1 counter on target creature.
2/2
Creature – Goblin Rebel
Sabotage (when this creature deals damage to an artifact creature, destroy that artifact creature)
2/2
Sorcery
Devoid (this card has no color)
Search your library for a creature card and reveal it, then shuffle your library. You may pay that creature's converted mana cost to put it on the battlefield tapped. If you don't, put that creature in your graveyard. Exile this spell.

Reah, Demon Unbound (none)
Flash Mnemomancy (none)
Rebel Flag (none)
Solforth Badge of Honor (none)
Outrider Herald (none)
Saint Odion's Favor (none)
Jane, Divine Colossus (none)
Prying Eye's Boon (none)
Lhassa, Soul Weaver (none)
Angel of Iëro (none)
Baleor's Favor (none)
Inanimate Projection (none)
Crimson Guard Bloodseeker (none)
Key-Blade Luddite (none)
Emerge from Below (none)