Custom Commanders

Custom Commanders by weDemGirlz

48 cards in Multiverse

4 with no rarity, 1 common, 7 uncommons,
17 rares, 19 mythics

1 colourless, 2 white, 1 blue, 2 black, 6 red,
2 green, 30 multicolour, 1 hybrid, 2 artifact, 1 land

30 comments total

Custom Commanders. I'm kinda throwing stuff at the wall and seeing what sticks.

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Card art for forgotten myths   striped bear by mattforsyth d6v6aam
Legendary Creature – Bear
Trample, prowess.
Instant and sorcery spells you cast that target Karrus, the Unhuntable cost {2} less.
{1}{g}, {t}: Karrus fights target creature.
Atarka made the former Temur clan blind to wisdom of the wilds.
Illus. Matt Forsyth
Creature – Goblin Artificer
If you would discard a card, you may discard another card of your choice instead.
Madness {r} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
last 2018-05-08 21:13:36 by weDemGirlz
Whenever a creature you control deals damage to a creature an opponent controls, you may pay {1}. If you do, return the opponent's creature to its owner's hand.
When You May Cast It, Once. enters the battlefield, choose a spell on the stack.
Spells with the same name as the chosen spell can't be cast.
last 2018-04-23 03:54:05 by jmgariepy
Legendary Sorcery
(You may cast a legendary sorcery if you control a legendary creature or planeswalker)
Destroy all non-Fungus, non-Saproling creatures. Create a 1/1 green Saproling for each creature that was destroyed this way.
Centuries ago, Thelon's children grew to usurp him.

Recent comments: (all recent activity)
On Thought Tinkerer:

that does make more sense

On Thought Tinkerer:


If you would discard a card, you may discard another card of your choice instead.

On You May Cast It, Once.:

For what it's worth, this spell actually is good in Commander. It makes it so a Commander can't be cast multiple times in one game, as long as the enchantment is sitting around. Not to mention that many Commander decks feature recursion... creatures that keep getting recast, or spells with buyback like Capsize for example.

It doesn't go in every Commander deck. But I could see it being used to shut down strategies in a control deck, sure.

On You May Cast It, Once.:

oh the name of this set is so incorrect rn

On You May Cast It, Once.:

Ok; white gets this kind of denial. This seems a pretty weak version of it, and it is fine.

But.. a commander set; where you only have one copy of each card? Is this a sensible place for it?

On Hero Worship:

note: the listed keywords exclude hexproof, shroud, fear, intimidate, indestructible, skulk, prowess, and other less common keywords. hexproof, shroud, and indestructible were excluded due to balance concerns, while the others were excluded due to being outdated or off color

On Absolute End:

black can exile and destroy artifacts, but gw might make more sense.

On Absolute End:

Why the black in the cost? Black cannot do any of these things.

On Elvish Entropist:

This is quite close to a green Pyretic Ritual, but better in majority of cases.

IMO a red variant would be better.

dude {1}{r}
{t}: Add {r}{r}{r} to your mana pool. Activate this ability only if ~ entered the battlefield this turn.

Still very, very pushed, but at least in the right color.

Actually it's pyretic ritual + a 2/1 so it's probably busted... and a 1/2 mana dork would likely be even better. Compare to Priest of Urabrask.


I think you might be good if you just add +{1} to that mana cost.

On Bonded Hearts:

I wonder if it's reasonable to just write "Enchant two creatures"

I'd omit the "That you control" bit; because what is it really adding; besides words? The second instance of it has a slight safety-net feature, but "Well don't do that then" seems to cover it.

Flavour-wise it is nice to see a non "Ragh hate smash" emotion in red.

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