Duel Deck: Dungeon Keepers: Virtual Booster

Duel Deck: Dungeon Keepers: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Prize Creature – Insect
(Prize permanents can be attacked.)

Flying

When Queen Bee enters the battlefield, summon three 1/1 green Insect creature tokens with flying.

When one or more creatures attack Queen Bee, other Insect creatures you control must block those attackers this turn if able.
2/2
 U 
Creature – Elf Druid
{3}{g}, {t}: Target creature gains Respawn (When this creature dies, manifest the top card of your library. Turn it face up any time for its mana cost if it's a creature card.) until end of turn.
1/1
 U 
Instant – Trap
Target player loses 4 life and you gain 4 life.

Detonate {2}{b}{b} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up and cast it any time for its detonate cost.)
 U 
Creature – Centaur Mutant
Trample

Whenever a face-down creature enters under your control, Centaur Mutant gets a +1/+1 counter.

Respawn (When this creature dies, manifest the top card of your library. Turn it face up any time for its mana cost if it's a creature card.)
1/1
 C 
Instant – Trap
Create a 2/4 green Spider creature token with reach.

Detonate {1}{g} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up and cast it any time for its detonate cost.)
 C 
Instant – Trap
Put any number of target creature cards from your graveyard on top of your library.

Detonate {b} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up and cast it any time for its detonate cost.)
 C 
Creature – Vampire Cleric
Flying

When Vampire Cleric enters or is turned face up, each opponent loses 2 life.

Respawn (When this creature dies, manifest the top card of your library. Turn it face up any time for its mana cost if it's a creature card.)
2/3
 C 
Land
Jungle Hollow enters tapped.

When Jungle Hollow enters, you gain 1 life.

{t}: Produce {b} or {g}.
 C 
Instant – Trap
Create a 2/4 green Spider creature token with reach.

Detonate {1}{g} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up and cast it any time for its detonate cost.)
 C 
Creature – Rat Assassin
Deathtouch

Respawn (When this creature dies, manifest the top card of your library. Turn it face up any time for its mana cost if it's a creature card.)
1/1
 C 
Creature – Centaur Shaman
Trample

Respawn (When this creature dies, manifest the top card of your library. Turn it face up any time for its mana cost if it's a creature card.)
3/2
 C 
Creature – Snake
When Wild Snake enters, you may freeze target creature.
2/1
 C 
Creature – Insect
When Wild Insect enters the battlefield, gain 1 life.
1/1
 C 
Creature – Bear
When Honey Bear dies, each opponent gains 2 life.
2/2
 
 B 
Basic Land – Swamp

Queen Bee (rare)
Elf Druid (uncommon)
Trap Drain (uncommon)
Centaur Mutant (uncommon)
Trap Spider (common)
Trap Sarcophagus (common)
Vampire Cleric (common)
Jungle Hollow (common)
Trap Spider (common)
Rat Assassin (common)
Centaur Shaman (common)
Wild Snake (common)
Wild Insect (common)
Honey Bear (common)
Swamp (basic)