Duel Deck: Dungeon Keepers: Virtual Booster

Duel Deck: Dungeon Keepers: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Scene – Tsinbork
+1: Create a 1/1 green Insect creature token.

-7: CLIMAX--Create a X/X green Insect creature token named Queen, where X equals the number of Insects you control.
3
 U 
Creature – Cat Rogue
Frostbite (When this deals damage to a permanent, freeze that permanent.)

Respawn (When this creature dies, manifest the top card of your library. Turn it face up any time for its mana cost if it's a creature card.)
3/1
 U 
Scene – Tsinbork
+1: Create a 1/1 black Rat creature token.

-7: CLIMAX--Create X 1/1 black Rat creature tokens, where X equals the number of Rats you control.
2
 U 
Instant – Trap
Target player loses 4 life and you gain 4 life.

Detonate {2}{b}{b} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up and cast it any time for its detonate cost.)
 C 
Instant – Trap
Put any number of target creature cards from your graveyard on top of your library.

Detonate {b} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up and cast it any time for its detonate cost.)
 C 
Land
Jungle Hollow enters tapped.

When Jungle Hollow enters, you gain 1 life.

{t}: Produce {b} or {g}.
 C 
Creature – Centaur Shaman
Trample

Respawn (When this creature dies, manifest the top card of your library. Turn it face up any time for its mana cost if it's a creature card.)
3/2
 C 
Creature – Insect
When Wild Insect enters the battlefield, gain 1 life.
1/1
 C 
Creature – Rat Assassin
Deathtouch

Respawn (When this creature dies, manifest the top card of your library. Turn it face up any time for its mana cost if it's a creature card.)
1/1
 C 
Instant – Trap
Create a 2/4 green Spider creature token with reach.

Detonate {1}{g} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up and cast it any time for its detonate cost.)
 C 
Creature – Vampire Cleric
Flying

When Vampire Cleric enters or is turned face up, each opponent loses 2 life.

Respawn (When this creature dies, manifest the top card of your library. Turn it face up any time for its mana cost if it's a creature card.)
2/3
 C 
Creature – Snake
When Wild Snake enters, you may freeze target creature.
2/1
 C 
Creature – Vampire Cleric
Flying

When Vampire Cleric enters or is turned face up, each opponent loses 2 life.

Respawn (When this creature dies, manifest the top card of your library. Turn it face up any time for its mana cost if it's a creature card.)
2/3
 C 
Creature – Troll Mutant
Hexproof

Respawn (When this creature dies, manifest the top card of your library. Turn it face up any time for its mana cost if it's a creature card.)
2/2
 
 B 
Basic Land – Forest

Protect the Colony (rare)
Cat Rogue (uncommon)
Rat Infestation (uncommon)
Trap Drain (uncommon)
Trap Sarcophagus (common)
Jungle Hollow (common)
Centaur Shaman (common)
Wild Insect (common)
Rat Assassin (common)
Trap Spider (common)
Vampire Cleric (common)
Wild Snake (common)
Vampire Cleric (common)
Troll Mutant (common)
Forest (basic)