Duel Deck: Dungeon Keepers: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Vampire Assassin
Flying

When Vampire Assassin enters or is turned face up, freeze all creatures opponents control.

Respawn (When this creature dies, manifest the top card of your library. Turn it face up any time for its mana cost if it's a creature card.)
4/4
 U 
Scene – Tsinbork
+1: Create a 1/1 black Rat creature token.

-7: CLIMAX--Create X 1/1 black Rat creature tokens, where X equals the number of Rats you control.
2
 U 
Creature – Cat Rogue
Frostbite (When this deals damage to a permanent, freeze that permanent.)

Respawn (When this creature dies, manifest the top card of your library. Turn it face up any time for its mana cost if it's a creature card.)
3/1
 U 
Creature – Centaur Mutant
Trample

Whenever a face-down creature enters under your control, Centaur Mutant gets a +1/+1 counter.

Respawn (When this creature dies, manifest the top card of your library. Turn it face up any time for its mana cost if it's a creature card.)
1/1
 C 
Creature – Snake
When Wild Snake enters, you may freeze target creature.
2/1
 C 
Creature – Rat Assassin
Deathtouch

Respawn (When this creature dies, manifest the top card of your library. Turn it face up any time for its mana cost if it's a creature card.)
1/1
 C 
Instant – Trap
Put any number of target creature cards from your graveyard on top of your library.

Detonate {b} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up and cast it any time for its detonate cost.)
 C 
Instant – Trap
Create a 2/4 green Spider creature token with reach.

Detonate {1}{g} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up and cast it any time for its detonate cost.)
 C 
Creature – Insect
When Wild Insect enters the battlefield, gain 1 life.
1/1
 C 
Creature – Vampire Cleric
Flying

When Vampire Cleric enters or is turned face up, each opponent loses 2 life.

Respawn (When this creature dies, manifest the top card of your library. Turn it face up any time for its mana cost if it's a creature card.)
2/3
 C 
Creature – Troll Mutant
Hexproof

Respawn (When this creature dies, manifest the top card of your library. Turn it face up any time for its mana cost if it's a creature card.)
2/2
 C 
Creature – Centaur Shaman
Trample

Respawn (When this creature dies, manifest the top card of your library. Turn it face up any time for its mana cost if it's a creature card.)
3/2
 C 
Land
Jungle Hollow enters tapped.

When Jungle Hollow enters, you gain 1 life.

{t}: Produce {b} or {g}.
 C 
Creature – Bear
When Honey Bear dies, each opponent gains 2 life.
2/2
 
 B 
Basic Land – Swamp

Vampire Assassin (rare)
Rat Infestation (uncommon)
Cat Rogue (uncommon)
Centaur Mutant (uncommon)
Wild Snake (common)
Rat Assassin (common)
Trap Sarcophagus (common)
Trap Spider (common)
Wild Insect (common)
Vampire Cleric (common)
Troll Mutant (common)
Centaur Shaman (common)
Jungle Hollow (common)
Honey Bear (common)
Swamp (basic)