[Tribute] Aspect: Water

[Tribute] Aspect: Water by SecretInfiltrator

16 cards in Multiverse

6 commons, 6 uncommons, 3 rares, 1 mythic

1 white, 4 blue, 2 black,
2 green, 6 multicolour, 1 artifact

28 comments total

This set takes place on the Aquatic plane of Primordia.

[Tribute] Aspect: Water: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Creative/World Building | TODO List | Cycles

Cardset comments (4) | Add a comment on this cardset

Recently active cards: (all recent activity)

 C 
Creature – Homarid Warrior
Flood (This spell costs {1} mana less to cast for each spell cast before it this turn.)
When Floodstrider enters the battlefield, draw a card.
2/4
2 comments
last 2022-02-28 04:59:40 by SecretInfiltrator
 U 
Creature – Merfolk Zombie
Flood (This spell costs {1} mana less to cast for each spell cast before it this turn.)
Menace (This creature can't be blocked except by two or more creatures.)
3/3
2 comments
last 2022-01-29 13:52:38 by SecretInfiltrator
 M 
Legendary Creature – Cephalid
If you would bury a card, exile it instead.
At the beginning of your upkeep, if you own seven or more cards exiled with Ualshan, Great Archivar, you may put one of them into your hand. If you do, shuffle all other cards exiled with Ualshan into your library.
3/4
2 comments
last 2020-11-23 10:41:50 by SecretInfiltrator
 R 
Creature – Merfolk Warrior
Whenever you draw a card, Prescient Hunter gets +1/+1 until end of turn.
Creatures with power less than Prescient Hunter's power can't block it.
2/2
2 comments
last 2020-10-17 12:23:01 by SecretInfiltrator
{4}{b}
 
 C 
Instant
Flood (This spell costs {1} mana less to cast for each spell cast before it this turn.)
Destroy target nonblue creature.
2 comments
last 2017-03-25 11:24:04 by SecretInfiltrator

Recent comments: (all recent activity)
On Floodstrider:
On Contagious Rotfin:
On Ualshan, Great Archivar:
On Prescient Hunter:
On [Tribute] Aspect: Water:

Those quotes on the creative page are nice.

I'm (still) not sold on flood being the mechanic to sell the "waterworld". Also, now that I picture it in my head, it needs some serious supports from other cards to work properly. For example, in top-deck mode it doesn't do anything. I think only storm has the same quality to it which is not surprising considering how similar it is to it.

On Drown:

In case anyone is wondering: The sphyxis are going to be a race that likes to hunt Dolphins and other surface dwellers by wrapping around the body of their prey and pulling them downwards.

On [Tribute] Aspect: Water:

FWIW, I'm liking the flavour you posted.

On [Tribute] Aspect: Water:

It seems it i about time I work through my ToDo-list and start throwing up some pages regarding flavors, mechanics and co. :)

I am aware of Iamur which IIRC went through a transition from underwater (Merfolk & Fish) to surface (Pirates) of a single world.

The concept of this set (and its siblings) is of a world that is basically a single large ocean with most of its affairs occuring under the surface.

There will be some surface cards (to get some flying into the set) but most things won't need ships since they evolved on an aquatic world and are well enough adapted to life there that they are at the least amphibean. So if there are pirates (which I have no plans for) then they are going to be definitely not the Ramirez DePietro kind and more Sygg, River Cutthroat and Inkfathom Infiltrator waylaying the currents.


There is a plan to have further "Aspect" sets based on planes that are in a balance that appears skewed towards the color pie.

The whole concept is heavily developed from a long-abandoned set of posts made by another user. I'll go into details as I work through my checklist.

For now a page regarding the Creative is up.


Thanks for the comments - they help guide me towards what aspects of the set creation to tackle next. :)

On Siren's Wail:

I am not certain what rules for black mill Wizards actually follows. There is Grisly Spectacle and "grind" as seen on Balustrade Spy.

My personal philosophy is that black is more likely to mill themselves or symmetrically (or "cap"/fateseal an opponent), but both blue and black are entirelyable to use mill in either way.

I only know that Hedron Crab was actually quite powerful. I feel "Whenever a player casts a spell" does interact unintuitively in multiplayer.

I'LL have to make up my mind on how to revise this.

Maybe Siren's Wail's text shifted to hybrid is a better choice?

@Tahazzar: You don't need to PM me. Just drop my name in Discussion - I'm bound to notice eventually if the topic is of interest to me.

Here is a thread for you with my reply.

On Siren's Wail:

Feels underpowered, like, worse than Hedron Crab. At least make it "Whenever a player casts a spell".

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