Titanica: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Legendary Creature – Rat Rogue
When Skitchk, Chéri Amour enters the battlefield, you lose 2 life.
Whenever another nontoken creature you control leaves the battlefield, exile Skitchk, then return him to the battlefield transformed under his owner's control.
{1}{b/r}: Blink Skitchk until end of turn.
He risked execution to steal a ring for Syl.
1/1
Skitchk, Reckless Widower
 
 M 
Colour indicator BR Planeswalker – Skitchk
+2 Each opponent loses 1 life and you gain that much life.
-1 Exile the top card of your library. Until end of turn, you may play that card.
-9 You get an emblem with "Players can't gain life. At the beginning of each player's upkeep, that player loses half his or her life, rounded up."
2
 U 
Enchantment
Whenever a creature you control takes damage, put a Quest counter on Quest for the Panacea.
Remove three quest counters from Quest for the Panacea and sacrifice it: Medicate (Create a colorless Potion artifact token with "{2}, Sacrifice this artifact: Regenerate target creature."), then return a creature card from your graveyard to your hand.
 U 
Creature – Thrull
Haste
As an additional cost to cast Grudge Keeper, discard a card.
Synthesized from a pound of ones own flesh and memories of a longtime grudge, wizards create these creatures to find peace and attain guilt-free vengeance through the creature.
2/2
 U 
Creature – Insect Warrior Ally
Double Strike
Thor-Kreen Rager gets +1/+1 for each other creature you control.
Some Kreen not only revere their clutch; they live for it.
0/0
 C 
Instant
As an additional cost to cast Lightning Axe, discard a card or pay {5}.
Lightning Axe deals 5 damage to target creature.
 C 
Sorcery
Each opponent may tap a land they control. Those lands do not untap on their controllers next untap steps.
You gain {g}{r} for each opponent who does not untap a land.
The easy way or the hard way, these are the two options pirates offer.
 C 
Enchantment – Shop
When Backalley Alchemists enters the battlefield, you gain ¤¤.
¤¤: Each opponent loses 1 life and you gain that much life.
¤¤, sacrifice Backalley Alchemists: Target creature gets -2/-2 until end of turn.
It's what ails ya.
 C 
Creature – Insect Cleric Ally
When Kreen Speaker enters the battlefield, Ally's you control get +1/+1 and First Strike until end of turn.
"Fleshy ones think very loudly. Here, I'll tune you all in."-Zik'ch, Kreen Speaker
2/2
 C 
Enchantment – Aura
Enchant creature.
Enchanted creature has double strike. (It deals both first-strike and regular combat damage.)
Skilled Kreen use their secondary arms to quad-wield. Master Kreen only pretend to do so.
 C 
Instant
You gain ¤¤.
You may pay ¤¤ to gain 2 life.
Destroy target attacking creature.
By Kreen law, a preemptive strike is abhorrent. Also by Kreen law, you keep what you kill.
 C 
Artifact – Vehicle
When Survey Wing attacks, Scry 1.
Crew 1 (Tap any number of untapped creatures you control with total power 1 or greater: This permanent becomes an artifact creature until end of turn.)
{u}: Survey Wing gains Flying until end of turn.
Recon missions are a good excuse to test flying machines in Academia.
2/3
 C 
Enchantment – Shop
When Fireworks Cart enters the battlefield, you gain ¤¤.
¤¤: Deal 1 damage to target creature.
¤¤, sacrifice Fireworks Cart: Create a 1\1 red Kobold creature token.
"My bombs! My cart!"-Nik, Kobold Bombsmith
 C 
Sorcery
Create two 2/2 white Insect Ally creature tokens with First Strike.
With a silent call, the clutch is brought together in common purpose.
 C 
Sorcery
Target creature you control gets +2/+0 until end of turn and deals damage equal to its power to target creature you don't control.
Island
 
 B 
Basic Land – Island

Skitchk, Chéri Amour (mythic)
Quest for the Panacea (uncommon)
Grudge Keeper (uncommon)
Thor-Kreen Rager (uncommon)
Lightning Axe (common)
Silo Raid (common)
Backalley Alchemists (common)
Kreen Speaker (common)
Battle Mastery (common)
Self Defense (common)
Survey Wing (common)
Fireworks Cart (common)
Signal the Clutch (common)
Smack Down (common)
Island (basic)