Titanica: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Human Soldier Ally
When Sunhall Sellsword enters the battlefield, it gets a +1/+1 counter for each Ally you control, and you gain ¤¤.
¤: Sunhall Sellsword gains First Strike until end of turn.
Sunhall produces the finest mercenaries in Raregrove to represent her ideals abroad.
2/3
 
 M 
Legendary Creature – Elf
Deathtouch
When Taft, Exiled Aristocrat kills a creature, exile Taft, then return him to the battlefield transformed under his owner's control.
Ninjutsu {2}{b/u}{b/u} ({2}{b/u}{b/u}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
1/4
Lord Taft, Glutton Assassin
 
 M 
Colour indicator UB Planeswalker – Taft
0 Blink Lord Taft, Glutton Assassin until the beginning of your next upkeep.
-1 Put target creature card on top of its owners library.
-2 Destroy target tapped creature.
5
 U 
Enchantment – Shop
Whenever you draw your second card on a turn, you gain ¤¤.
¤¤: Scry 3
¤¤¤¤, sacrifice Drajkonr Café: Draw 2 cards.
Kryokos has funded many such shops, to encourage the exchange of ideas alongside the exchange of addresses.
 U 
Creature – Dragon
Whenever Brainboxed Dragon attacks, you may draw a card, then discard a card.
Brainboxed Dragon attacks each turn if able
"One of my kin. The Storm Age was not kind to them."-Kryokos, the Last Dragon
4/3
 U 
Creature – Pirate
Haste
Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker he or she controls. Exile the tokens at end of combat.)
4/2
 C 
Artifact – Vehicle
Crew 2 (Tap any number of untapped creatures you control with total power 2 or greater: This permanent becomes an artifact creature until end of turn.)
{g}: Forest Crasher gains Trample until end of turn
They don't need roads where they're going!
6/5
 C 
Creature – Human Cleric Ally
Lifelink
When Sunhall Acolyte enters the battlefield, each other Ally you control gets Lifelink until end of turn.
"May the vines grow long and the trees bear fruit, in the rare grove of the desert where come we all."-Hymn of Grapes
1/2
 C 
Creature – Orc Knight
Defender
Creatures you control get +0/+1.
When things get out of hand with pirates or criminals, the Shield Guards of the Military Police are there.
2/2
 C 
Enchantment – Shop
When Backalley Alchemists enters the battlefield, you gain ¤¤.
¤¤: Each opponent loses 1 life and you gain that much life.
¤¤, sacrifice Backalley Alchemists: Target creature gets -2/-2 until end of turn.
It's what ails ya.
 C 
Enchantment – Shop
When Dungeon Merchant enters the battlefield, you gain ¤¤.
¤¤: Target creature gets +3\+3 until end of turn.
¤¤, sacrifice Dungeon Merchant: Fuel (Create a colorless artifact token named Etherium Cell with "T, Sacrifice this artifact: Add one mana of any color to your mana pool.")
It's dangerous to go alone!
 C 
Creature – Wall
When Kreen Mound enters the battlefield, you gain 3 life.
The Kreen once had to rely on ancient crystals to fend off wurms, but have now allowed their clutches to colonize new mounds since the curse of wurms was lifted.
0/4
 C 
Enchantment – Aura
Enchant creature
Enchanted creature can't attack or block.
When a Vehicle you control attacks, exile enchanted creature.
Adventurers can come up with the damnedest plans to kill ya.
 C 
Sorcery
Target creature you control gets +2/+0 until end of turn and deals damage equal to its power to target creature you don't control.
 C 
Instant
As an additional cost to cast Lightning Axe, discard a card or pay {5}.
Lightning Axe deals 5 damage to target creature.
Mountain
 
 B 
Basic Land – Mountain

Sunhall Sellsword (common, foil)
Taft, Exiled Aristocrat (mythic)
Drajkonr Café (uncommon)
Brainboxed Dragon (uncommon)
Pirate Crew (uncommon)
Forest Crasher (common)
Sunhall Acolyte (common)
Shield Guards (common)
Backalley Alchemists (common)
Dungeon Merchant (common)
Kreen Mound (common)
Caught in the Brights (common)
Smack Down (common)
Lightning Axe (common)
Mountain (basic)