Titanica: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
At the beginning of your upkeep, each player may draw a card.
{u}{w}: Counter target spell targeting you or a permanent you control unless its controller pays {1} for each card in their hand.
The books jump to the defense of their audience.
 U 
Creature – Wall
Defender
When Kreen Palisade enters the battlefield, create two 1/1 white Insect creature tokens.
Creatures you control gain First Strike until end of turn when they block an attacking creature.
0/5
 U 
Creature – Wall
Defender (This creature can't attack.)
Whenever Wall of Frost blocks a creature, that creature doesn't untap during its controller's next untap step.
0/7
 U 
Enchantment – Shop
Whenever a source you control deals damage, you gain ¤¤.
¤¤: Deal 1 damage to target creature and its controller.
¤¤¤¤, sacrifice Pirates Magazine: Destroy target artifact.
"For fracture's sake, put that out! Are you try-"-Nik, now-retired Kobold Bombsmith
 C 
Sorcery
Target creature you control gets +2/+0 until end of turn and deals damage equal to its power to target creature you don't control.
 C 
Enchantment – Shop
When Fireworks Cart enters the battlefield, you gain ¤¤.
¤¤: Deal 1 damage to target creature.
¤¤, sacrifice Fireworks Cart: Create a 1\1 red Kobold creature token.
"My bombs! My cart!"-Nik, Kobold Bombsmith
 C 
Enchantment – Aura
Enchant creature.
Enchanted creature has double strike. (It deals both first-strike and regular combat damage.)
Skilled Kreen use their secondary arms to quad-wield. Master Kreen only pretend to do so.
 C 
Enchantment – Shop
When Medical Tent enters the battlefield, you gain ¤¤.
¤¤: Flicker target creature.
¤¤, sacrifice Medical Tent: Medicate (Create a colorless Potion artifact token with "{2}, Sacrifice this artifact: Regenerate target creature.")
"Adventurers pay extra to cover local emergencies. Thank you for your help!"- Mina's Meds
 C 
Enchantment – Shop
When Dungeon Merchant enters the battlefield, you gain ¤¤.
¤¤: Target creature gets +3\+3 until end of turn.
¤¤, sacrifice Dungeon Merchant: Fuel (Create a colorless artifact token named Etherium Cell with "T, Sacrifice this artifact: Add one mana of any color to your mana pool.")
It's dangerous to go alone!
 C 
Creature – Kobold Pirate
Haste
"Let's all kill each other, yeaaah!"-Kwazo, Kobold Pugilist
1/1
 C 
Sorcery
Each opponent may tap a land they control. Those lands do not untap on their controllers next untap steps.
You gain {g}{r} for each opponent who does not untap a land.
The easy way or the hard way, these are the two options pirates offer.
 C 
Instant
Prevent all damage that would be dealt this turn.
The Thri-Kreen can't predict if they'll lose a battle, but they know to plan around an escape anyways.
 C 
Artifact – Vehicle
Crew 1 (Tap any number of untapped creatures you control with total power 1 or greater: This permanent becomes an artifact creature until end of turn.)
{w}: Sand-Sail gains Lifelink until end of turn.
Despite popular belief, Thri-Kreen feel the warmth of the sun and the whip of wind. And they love it.
3/3
 C 
Creature – Human Soldier Ally
When Sunhall Sellsword enters the battlefield, it gets a +1/+1 counter for each Ally you control, and you gain ¤¤.
¤: Sunhall Sellsword gains First Strike until end of turn.
Sunhall produces the finest mercenaries in Raregrove to represent her ideals abroad.
2/3
Mountain
 
 B 
Basic Land – Mountain

Ascendancy of Pages (rare)
Kreen Palisade (uncommon)
Wall of Frost (uncommon)
Pirates Magazine (uncommon)
Smack Down (common)
Fireworks Cart (common)
Battle Mastery (common)
Medical Tent (common)
Dungeon Merchant (common)
Bold 'Bold (common)
Silo Raid (common)
Sandwave (common)
Sand-Sail (common)
Sunhall Sellsword (common)
Mountain (basic)