Titanica: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Legendary Enchantment
At the beginning of your upkeep, you get ¤¤.
¤¤: Target creature gets -2/-2 until end of turn.
¤¤¤¤: Each opponent loses 3 life and you gain that much life.
¤¤¤¤¤¤,{t}: Destroy target creature.
 U 
Creature – Insect Warrior Ally
Double Strike
Thor-Kreen Rager gets +1/+1 for each other creature you control.
Some Kreen not only revere their clutch; they live for it.
0/0
 U 
Creature – Wall
Defender (This creature can't attack.)
Whenever Wall of Frost blocks a creature, that creature doesn't untap during its controller's next untap step.
0/7
 U 
Creature – Vampire
Lifelink
Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker he or she controls. Exile the tokens at end of combat.)
3/3
 C 
Enchantment – Shop
When Backalley Alchemists enters the battlefield, you gain ¤¤.
¤¤: Each opponent loses 1 life and you gain that much life.
¤¤, sacrifice Backalley Alchemists: Target creature gets -2/-2 until end of turn.
It's what ails ya.
 C 
Instant
You gain ¤¤¤.
Pay any amount of ¤. Create that many 1/1 white Insect Ally creature tokens.
The nice thing about gold is that peoples who eschew currency still understand how to use it.
 C 
Sorcery
Each opponent may tap a land they control. Those lands do not untap on their controllers next untap steps.
You gain {g}{r} for each opponent who does not untap a land.
The easy way or the hard way, these are the two options pirates offer.
 C 
Creature – Wall
When Kreen Mound enters the battlefield, you gain 3 life.
The Kreen once had to rely on ancient crystals to fend off wurms, but have now allowed their clutches to colonize new mounds since the curse of wurms was lifted.
0/4
 C 
Instant
As an additional cost to cast Lightning Axe, discard a card or pay {5}.
Lightning Axe deals 5 damage to target creature.
 C 
Creature – Human Soldier
Vigilance
The Raregrove Watch are generally overshadowed by the Military Police.
1/3
 C 
Artifact – Vehicle
Crew 1 (Tap any number of untapped creatures you control with total power 1 or greater: This permanent becomes an artifact creature until end of turn.)
{b}: Scrap Speeder gains Menace until end of turn.
A roaring panther of rust and recklessness.
5/2
 C 
Enchantment – Shop
When Dungeon Merchant enters the battlefield, you gain ¤¤.
¤¤: Target creature gets +3\+3 until end of turn.
¤¤, sacrifice Dungeon Merchant: Fuel (Create a colorless artifact token named Etherium Cell with "T, Sacrifice this artifact: Add one mana of any color to your mana pool.")
It's dangerous to go alone!
 C 
Sorcery
Target creature you control gets +2/+0 until end of turn and deals damage equal to its power to target creature you don't control.
 C 
Creature – Human Cleric Ally
Lifelink
When Sunhall Acolyte enters the battlefield, each other Ally you control gets Lifelink until end of turn.
"May the vines grow long and the trees bear fruit, in the rare grove of the desert where come we all."-Hymn of Grapes
1/2
Forest
 
 B 
Basic Land – Forest

The Blood Bazaar (mythic)
Thor-Kreen Rager (uncommon)
Wall of Frost (uncommon)
Roving Vampires (uncommon)
Backalley Alchemists (common)
Adventurer Bounty (common)
Silo Raid (common)
Kreen Mound (common)
Lightning Axe (common)
Officer of the Watch (common)
Scrap Speeder (common)
Dungeon Merchant (common)
Smack Down (common)
Sunhall Acolyte (common)
Forest (basic)