Titanica: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Angel Knight
Skulk
When The Illusory Knight attacks, create a token that's a copy of target creature, except it is an Illusion in addition to its other types and gains "When this creature becomes the target of a spell or ability, sacrifice it."
"That which is not real cannot be sacred either."
2/4
 U 
Creature – Dragon
Whenever Brainboxed Dragon attacks, you may draw a card, then discard a card.
Brainboxed Dragon attacks each turn if able
"One of my kin. The Storm Age was not kind to them."-Kryokos, the Last Dragon
4/3
 U 
Creature – Orc Knight
When Lawkeeper Sergeant blocks a creature, target attacking creature takes 2 damage.
The lowly sword and shield can be an elegant combination when used well.
3/4
 U 
Creature – Insect
First Strike
Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker he or she controls. Exile the tokens at end of combat.)
4/3
 C 
Creature – Orc Knight
Defender
Creatures you control get +0/+1.
When things get out of hand with pirates or criminals, the Shield Guards of the Military Police are there.
2/2
{r}
 
 C 
Instant
Shock deals 2 damage to target creature or player.
"Like fireworks, baby!"-Skitchk Vitterhak, Deal Warlock
 C 
Sorcery
Target creature you control gets +2/+0 until end of turn and deals damage equal to its power to target creature you don't control.
 C 
Artifact – Vehicle
Crew 1 (Tap any number of untapped creatures you control with total power 1 or greater: This permanent becomes an artifact creature until end of turn.)
{w}: Sand-Sail gains Lifelink until end of turn.
Despite popular belief, Thri-Kreen feel the warmth of the sun and the whip of wind. And they love it.
3/3
 C 
Enchantment – Shop
When Reading Nook enters the battlefield, you gain ¤¤.
¤¤: Scry 2.
¤¤, sacrifice Reading Nook: Draw a card.
Even the butcher and the baker have a quiet shelf with a chair and a mug in Academia.
 C 
Enchantment – Aura
Enchant creature.
Enchanted creature has double strike. (It deals both first-strike and regular combat damage.)
Skilled Kreen use their secondary arms to quad-wield. Master Kreen only pretend to do so.
 C 
Creature – Wall
When Kreen Mound enters the battlefield, you gain 3 life.
The Kreen once had to rely on ancient crystals to fend off wurms, but have now allowed their clutches to colonize new mounds since the curse of wurms was lifted.
0/4
 C 
Sorcery
Each opponent may tap a land they control. Those lands do not untap on their controllers next untap steps.
You gain {g}{r} for each opponent who does not untap a land.
The easy way or the hard way, these are the two options pirates offer.
 C 
Instant
As an additional cost to cast Lightning Axe, discard a card or pay {5}.
Lightning Axe deals 5 damage to target creature.
 C 
Instant
You gain ¤¤¤.
Pay any amount of ¤. Create that many 1/1 white Insect Ally creature tokens.
The nice thing about gold is that peoples who eschew currency still understand how to use it.
Island
 
 B 
Basic Land – Island

The Illusory Knight (rare)
Brainboxed Dragon (uncommon)
Lawkeeper Sergeant (uncommon)
Elder Clutch (uncommon)
Shield Guards (common)
Shock (common)
Smack Down (common)
Sand-Sail (common)
Reading Nook (common)
Battle Mastery (common)
Kreen Mound (common)
Silo Raid (common)
Lightning Axe (common)
Adventurer Bounty (common)
Island (basic)