Titanica: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Construct
When Hateful Titan dies, destroy all nonland permanents at the beginning of the next end step.
Annihilator 2 (Whenever this creature attacks, defending player sacrifices 2 permanents.)
A single command, ten thousand years old, rings in its crystal brain: KILL
7/7
 U 
Creature – Dragon
Whenever Brainboxed Dragon attacks, you may draw a card, then discard a card.
Brainboxed Dragon attacks each turn if able
"One of my kin. The Storm Age was not kind to them."-Kryokos, the Last Dragon
4/3
 U 
Creature – Wall
Defender
When Kreen Palisade enters the battlefield, create two 1/1 white Insect creature tokens.
Creatures you control gain First Strike until end of turn when they block an attacking creature.
0/5
 U 
Enchantment – Shop
Whenever you cast a creature spell, you gain ¤¤.
¤¤: Medicate
¤¤¤¤, sacrifice Thri-Kreen Outpost: Create three 1/1 white Insect Ally tokens.
A place of healing and happiness for weary nomads of all languages.
 C 
Creature – Dragon Cleric
Flash
Vigilance
When Drajkonr Negotiator enters the battlefield, each opponent gains 5 life.
2/5
 C 
Creature – Human Soldier Ally
When Sunhall Sellsword enters the battlefield, it gets a +1/+1 counter for each Ally you control, and you gain ¤¤.
¤: Sunhall Sellsword gains First Strike until end of turn.
Sunhall produces the finest mercenaries in Raregrove to represent her ideals abroad.
2/3
 C 
Creature – Insect Warrior
First Strike
It is generally assumed that Thri-Kreen and Thor-Kreen are civilians and warriors, respectively. In reality, "Thri-" refers to a generalist, and "Thor-" to a mutant specialist.
2/2
 C 
Enchantment – Aura
Enchant creature.
Enchanted creature has double strike. (It deals both first-strike and regular combat damage.)
Skilled Kreen use their secondary arms to quad-wield. Master Kreen only pretend to do so.
 C 
Creature – Wall
When Kreen Mound enters the battlefield, you gain 3 life.
The Kreen once had to rely on ancient crystals to fend off wurms, but have now allowed their clutches to colonize new mounds since the curse of wurms was lifted.
0/4
{r}
 
 C 
Instant
Shock deals 2 damage to target creature or player.
"Like fireworks, baby!"-Skitchk Vitterhak, Deal Warlock
 C 
Instant
As an additional cost to cast Lightning Axe, discard a card or pay {5}.
Lightning Axe deals 5 damage to target creature.
 C 
Artifact – Vehicle
Crew 1 (Tap any number of untapped creatures you control with total power 1 or greater: This permanent becomes an artifact creature until end of turn.)
{w}: Sand-Sail gains Lifelink until end of turn.
Despite popular belief, Thri-Kreen feel the warmth of the sun and the whip of wind. And they love it.
3/3
 C 
Enchantment – Aura
Enchant creature.
Whenever enchanted creature attacks, you gain 3 life.
Whenever enchanted creature deals damage to a player, add {1} to your mana pool.
The presentation and preparation of food does quite a bit to reduce consumption.
 C 
Instant
You gain ¤¤.
You may pay ¤¤ to gain 2 life.
Destroy target attacking creature.
By Kreen law, a preemptive strike is abhorrent. Also by Kreen law, you keep what you kill.
Plains
 
 B 
Basic Land – Plains

Hateful Titan (rare)
Brainboxed Dragon (uncommon)
Kreen Palisade (uncommon)
Thri-Kreen Outpost (uncommon)
Drajkonr Negotiator (common)
Sunhall Sellsword (common)
Thri-Kreen Gythkist (common)
Battle Mastery (common)
Kreen Mound (common)
Shock (common)
Lightning Axe (common)
Sand-Sail (common)
Feasting Instincts (common)
Self Defense (common)
Plains (basic)