Titanica: Virtual Booster
| Titanica: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
When Galfor, Ancient Tavernkeep enters the battlefield, create a colorless Equipment artifact token named Stoneforged Blade. It has indestructible, "Equipped creature gets +5/+5 and has double strike," and equip 0.
"No roughhousing, or the house will rough YOU up."-Sign in the Irontop Tavern
2/3
|
Defender (This creature can't attack.)
Whenever Wall of Frost blocks a creature, that creature doesn't untap during its controller's next untap step. 0/7
|
When Thor-Kreen Mender enters the battlefield, Medicate.
When Thor-Kreen Mender dies, Medicate. Menders use additional internal organs as a mobile alchemy set, bleeding sanctified ichor onto worse wounds than theirs.
1/3
|
Whenever a creature you control deals combat damage, you gain ¤¤.
¤¤: Fuel ¤¤¤¤, sacrifice Ephemeral Armory: Distribute four +1/+1 counters among creatures you control. It wasn't there yesterday, and won't be there tomorrow.
|
When Blaze Raider enters the battlefield, create a 1/1 red Kobold creature token.
Crew 1 (Tap any number of untapped creatures you control with total power 1 or greater: This permanent becomes an artifact creature until end of turn.) : Blaze Raider gains Haste until end of turn."I meant to do that!"-Katch, Kobold Pirate
4/1
|
|
Enchant creature.
Enchanted creature has double strike. (It deals both first-strike and regular combat damage.) Skilled Kreen use their secondary arms to quad-wield. Master Kreen only pretend to do so.
|
When Sunhall Sellsword enters the battlefield, it gets a +1/+1 counter for each Ally you control, and you gain ¤¤.
¤: Sunhall Sellsword gains First Strike until end of turn. Sunhall produces the finest mercenaries in Raregrove to represent her ideals abroad.
2/3
|
Flash
Vigilance When Drajkonr Negotiator enters the battlefield, each opponent gains 5 life. 2/5
|
Shock deals 2 damage to target creature or player.
"Like fireworks, baby!"-Skitchk Vitterhak, Deal Warlock
|
When Fireworks Cart enters the battlefield, you gain ¤¤.
¤¤: Deal 1 damage to target creature. ¤¤, sacrifice Fireworks Cart: Create a 1\1 red Kobold creature token. "My bombs! My cart!"-Nik, Kobold Bombsmith
|
|
Crew 1 (Tap any number of untapped creatures you control with total power 1 or greater: This permanent becomes an artifact creature until end of turn.)
: Sand-Sail gains Lifelink until end of turn.Despite popular belief, Thri-Kreen feel the warmth of the sun and the whip of wind. And they love it.
3/3
|
When Kreen Mound enters the battlefield, you gain 3 life.
The Kreen once had to rely on ancient crystals to fend off wurms, but have now allowed their clutches to colonize new mounds since the curse of wurms was lifted.
0/4
|
When Backalley Alchemists enters the battlefield, you gain ¤¤.
¤¤: Each opponent loses 1 life and you gain that much life. ¤¤, sacrifice Backalley Alchemists: Target creature gets -2/-2 until end of turn. It's what ails ya.
|
You gain ¤¤.
You may pay ¤¤ to gain 2 life. Destroy target attacking creature. By Kreen law, a preemptive strike is abhorrent. Also by Kreen law, you keep what you kill.
|
|
Galfor, Ancient Tavernkeep
(mythic)
Wall of Frost
(uncommon)
Thor-Kreen Mender
(uncommon)
Ephemeral Armory
(uncommon)
Blaze Raider
(common)
Battle Mastery
(common)
Sunhall Sellsword
(common)
Drajkonr Negotiator
(common)
Shock
(common)
Fireworks Cart
(common)
Sand-Sail
(common)
Kreen Mound
(common)
Backalley Alchemists
(common)
Self Defense
(common)
Island
(basic)






: Blaze Raider gains Haste until end of turn.