Titanica: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
, Exile an instant or sorcery card from your graveyard: Choose one —
• Tap target land. It does not untap on its owners next untap step. • Deal 2 damage to target creature. • Deal 4 damage to target creature with flying. • Exile the top card of your library. Until end of turn, you may play that card. 5/4
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Destroy target attacking Vehicle.
Fuel (Create a colorless artifact token named Etherium Cell with "T, Sacrifice this artifact: Add one mana of any color to your mana pool.") On Titanica, pedestrian crushes train.
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Whenever a source you control deals damage, you gain ¤¤.
¤¤: Deal 1 damage to target creature and its controller. ¤¤¤¤, sacrifice Pirates Magazine: Destroy target artifact. "For fracture's sake, put that out! Are you try-"-Nik, now-retired Kobold Bombsmith
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Haste
As an additional cost to cast Grudge Keeper, discard a card. Synthesized from a pound of ones own flesh and memories of a longtime grudge, wizards create these creatures to find peace and attain guilt-free vengeance through the creature.
2/2
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When Fireworks Cart enters the battlefield, you gain ¤¤.
¤¤: Deal 1 damage to target creature. ¤¤, sacrifice Fireworks Cart: Create a 1\1 red Kobold creature token. "My bombs! My cart!"-Nik, Kobold Bombsmith
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Goad all creatures. Until the beginning of your next upkeep, creatures get -0/-2.
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Enchant creature.
Whenever enchanted creature attacks, you gain 3 life. Whenever enchanted creature deals damage to a player, add to your mana pool.The presentation and preparation of food does quite a bit to reduce consumption.
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Destroy target artifact or enchantment.
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Prevent all damage that would be dealt this turn.
The Thri-Kreen can't predict if they'll lose a battle, but they know to plan around an escape anyways.
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First Strike
It is generally assumed that Thri-Kreen and Thor-Kreen are civilians and warriors, respectively. In reality, "Thri-" refers to a generalist, and "Thor-" to a mutant specialist.
2/2
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Lifelink
When Sunhall Acolyte enters the battlefield, each other Ally you control gets Lifelink until end of turn. "May the vines grow long and the trees bear fruit, in the rare grove of the desert where come we all."-Hymn of Grapes
1/2
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Enchant creature
Enchanted creature can't attack or block. When a Vehicle you control attacks, exile enchanted creature. Adventurers can come up with the damnedest plans to kill ya.
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Crew 1 (Tap any number of untapped creatures you control with total power 1 or greater: This permanent becomes an artifact creature until end of turn.)
: Sand-Sail gains Lifelink until end of turn.Despite popular belief, Thri-Kreen feel the warmth of the sun and the whip of wind. And they love it.
3/3
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Exile the top two cards of your library. Until end of turn you may play those cards.
Dokur's magic was always a little flighty, like trying to light a bomb in the rain.
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Cassandra, Tempest Seer
(mythic)
Suplex the Train
(uncommon)
Pirates Magazine
(uncommon)
Grudge Keeper
(uncommon)
Fireworks Cart
(common)
Pointless Violence
(common)
Feasting Instincts
(common)
Disenchant
(common)
Sandwave
(common)
Thri-Kreen Gythkist
(common)
Sunhall Acolyte
(common)
Caught in the Brights
(common)
Sand-Sail
(common)
Spell Burst
(common)
Plains
(basic)


, Exile an instant or sorcery card from your graveyard: Choose one —

