Titanica: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Gain ¤
Pay 2 life: Gain ¤¤ ¤¤: Create a 2/2 black Zombie creature token Sacrifice a creature: Gain 1 life "What are for we having today, comrade?"
1/3
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Whenever a creature you control deals combat damage, you gain ¤¤.
¤¤: Fuel ¤¤¤¤, sacrifice Ephemeral Armory: Distribute four +1/+1 counters among creatures you control. It wasn't there yesterday, and won't be there tomorrow.
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: Put an Output counter on Cracked Reactor. Then, gain for each Output counter on Cracked Reactor. If Cracked Reactor has three or more Output counters on it, sacrifice Cracked Reactor or a land.Immense power, but at what cost?
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Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker he or she controls. Exile the tokens at end of combat.)
When Book Thieves deals damage to an opponent, you may draw a card. 2/4
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Enchant creature.
Enchanted creature has double strike. (It deals both first-strike and regular combat damage.) Skilled Kreen use their secondary arms to quad-wield. Master Kreen only pretend to do so.
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Target creature you control gets +2/+0 until end of turn and deals damage equal to its power to target creature you don't control.
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When Survey Wing attacks, Scry 1.
Crew 1 (Tap any number of untapped creatures you control with total power 1 or greater: This permanent becomes an artifact creature until end of turn.) : Survey Wing gains Flying until end of turn.Recon missions are a good excuse to test flying machines in Academia.
2/3
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When Kreen Speaker enters the battlefield, Ally's you control get +1/+1 and First Strike until end of turn.
"Fleshy ones think very loudly. Here, I'll tune you all in."-Zik'ch, Kreen Speaker
2/2
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Each opponent may tap a land they control. Those lands do not untap on their controllers next untap steps.
You gain ![]() for each opponent who does not untap a land.The easy way or the hard way, these are the two options pirates offer.
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Lifelink
When Sunhall Acolyte enters the battlefield, each other Ally you control gets Lifelink until end of turn. "May the vines grow long and the trees bear fruit, in the rare grove of the desert where come we all."-Hymn of Grapes
1/2
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Defender
Creatures you control get +0/+1. When things get out of hand with pirates or criminals, the Shield Guards of the Military Police are there.
2/2
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When Hellrazer dies, target creature or player takes 1 damage.
"Light them on fire! Light me on fire! Light everything on fire!"-Varto, Kejari Bomber
2/1
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Exile the top two cards of your library. Until end of turn you may play those cards.
Dokur's magic was always a little flighty, like trying to light a bomb in the rain.
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When Reading Nook enters the battlefield, you gain ¤¤.
¤¤: Scry 2. ¤¤, sacrifice Reading Nook: Draw a card. Even the butcher and the baker have a quiet shelf with a chair and a mug in Academia.
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Fievel Silvers, Dreck Merchant
(mythic)
Ephemeral Armory
(uncommon)
Cracked Reactor
(uncommon)
Book Thieves
(uncommon)
Battle Mastery
(common)
Smack Down
(common)
Survey Wing
(common)
Kreen Speaker
(common)
Silo Raid
(common)
Sunhall Acolyte
(common)
Shield Guards
(common)
Hellrazer
(common)
Spell Burst
(common)
Reading Nook
(common)
Swamp
(basic)


Gain ¤

for each Output counter on Cracked Reactor. If Cracked Reactor has three or more Output counters on it, sacrifice Cracked Reactor or a land.

