Titanica: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature can't attack or block.
When a Vehicle you control attacks, exile enchanted creature.
Adventurers can come up with the damnedest plans to kill ya.
 
 M 
Legendary Enchantment
At the beginning of your upkeep, you get ¤¤.
¤¤: Scry 3
¤¤¤¤: Tap or untap target permanent
¤¤¤¤¤¤,{t}: Draw three cards
"Unchained thoughts, unchained happiness, and unchained progress. Upon these shall my city be constructed..."-Groundbreaking ceremony, Kryokos, 1247
 U 
Creature – Insect
First Strike
Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker he or she controls. Exile the tokens at end of combat.)
4/3
 U 
Creature – Thrull
Haste
As an additional cost to cast Grudge Keeper, discard a card.
Synthesized from a pound of ones own flesh and memories of a longtime grudge, wizards create these creatures to find peace and attain guilt-free vengeance through the creature.
2/2
 U 
Enchantment – Shop
Whenever a creature you control deals combat damage, you gain ¤¤.
¤¤: Fuel
¤¤¤¤, sacrifice Ephemeral Armory: Distribute four +1/+1 counters among creatures you control.
It wasn't there yesterday, and won't be there tomorrow.
 C 
Creature – Wall
When Kreen Mound enters the battlefield, you gain 3 life.
The Kreen once had to rely on ancient crystals to fend off wurms, but have now allowed their clutches to colonize new mounds since the curse of wurms was lifted.
0/4
 C 
Enchantment – Shop
When Backalley Alchemists enters the battlefield, you gain ¤¤.
¤¤: Each opponent loses 1 life and you gain that much life.
¤¤, sacrifice Backalley Alchemists: Target creature gets -2/-2 until end of turn.
It's what ails ya.
 C 
Artifact
When Blaze Raider enters the battlefield, create a 1/1 red Kobold creature token.
Crew 1 (Tap any number of untapped creatures you control with total power 1 or greater: This permanent becomes an artifact creature until end of turn.)
{r}: Blaze Raider gains Haste until end of turn.
"I meant to do that!"-Katch, Kobold Pirate
4/1
 C 
Sorcery
Create two 2/2 white Insect Ally creature tokens with First Strike.
With a silent call, the clutch is brought together in common purpose.
 C 
Creature – Demon Rogue
Skulk
When Memory Thief deals damage to a player, you may draw a card.
2/2
 C 
Creature – Human Soldier Ally
When Sunhall Sellsword enters the battlefield, it gets a +1/+1 counter for each Ally you control, and you gain ¤¤.
¤: Sunhall Sellsword gains First Strike until end of turn.
Sunhall produces the finest mercenaries in Raregrove to represent her ideals abroad.
2/3
{r}
 
 C 
Instant
Shock deals 2 damage to target creature or player.
"Like fireworks, baby!"-Skitchk Vitterhak, Deal Warlock
 C 
Enchantment – Aura
Enchant creature.
Enchanted creature has double strike. (It deals both first-strike and regular combat damage.)
Skilled Kreen use their secondary arms to quad-wield. Master Kreen only pretend to do so.
 C 
Artifact – Vehicle
When Survey Wing attacks, Scry 1.
Crew 1 (Tap any number of untapped creatures you control with total power 1 or greater: This permanent becomes an artifact creature until end of turn.)
{u}: Survey Wing gains Flying until end of turn.
Recon missions are a good excuse to test flying machines in Academia.
2/3
Plains
 
 B 
Basic Land – Plains

Caught in the Brights (common, foil)
Library of Academia (mythic)
Elder Clutch (uncommon)
Grudge Keeper (uncommon)
Ephemeral Armory (uncommon)
Kreen Mound (common)
Backalley Alchemists (common)
Blaze Raider (common)
Signal the Clutch (common)
Memory Thief (common)
Sunhall Sellsword (common)
Shock (common)
Battle Mastery (common)
Survey Wing (common)
Plains (basic)