Titanica: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
, Exile an instant or sorcery card from your graveyard: Choose one —
• Tap target land. It does not untap on its owners next untap step. • Deal 2 damage to target creature. • Deal 4 damage to target creature with flying. • Exile the top card of your library. Until end of turn, you may play that card. 5/4
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Whenever a creature you control deals combat damage, you gain ¤¤.
¤¤: Fuel ¤¤¤¤, sacrifice Ephemeral Armory: Distribute four +1/+1 counters among creatures you control. It wasn't there yesterday, and won't be there tomorrow.
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Haste
As an additional cost to cast Grudge Keeper, discard a card. Synthesized from a pound of ones own flesh and memories of a longtime grudge, wizards create these creatures to find peace and attain guilt-free vengeance through the creature.
2/2
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Defender
When Kreen Palisade enters the battlefield, create two 1/1 white Insect creature tokens. Creatures you control gain First Strike until end of turn when they block an attacking creature. 0/5
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Skulk
When Memory Thief deals damage to a player, you may draw a card. 2/2
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When Chaos Mage enters the battlefield, each player exiles the top card of their library. Those cards have Flash and their owners can play them until end of turn.
Rakso never did work out how to keep his magical power to himself.
2/2
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Create two 2/2 white Insect Ally creature tokens with First Strike.
With a silent call, the clutch is brought together in common purpose.
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When Medical Tent enters the battlefield, you gain ¤¤.
¤¤: Flicker target creature. ¤¤, sacrifice Medical Tent: Medicate (Create a colorless Potion artifact token with " , Sacrifice this artifact: Regenerate target creature.")"Adventurers pay extra to cover local emergencies. Thank you for your help!"- Mina's Meds
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Crew 2 (Tap any number of untapped creatures you control with total power 2 or greater: This permanent becomes an artifact creature until end of turn.)
: Forest Crasher gains Trample until end of turnThey don't need roads where they're going!
6/5
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Crew 1 (Tap any number of untapped creatures you control with total power 1 or greater: This permanent becomes an artifact creature until end of turn.)
: Sand-Sail gains Lifelink until end of turn.Despite popular belief, Thri-Kreen feel the warmth of the sun and the whip of wind. And they love it.
3/3
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You gain ¤¤¤.
Pay any amount of ¤. Create that many 1/1 white Insect Ally creature tokens. The nice thing about gold is that peoples who eschew currency still understand how to use it.
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Exile the top two cards of your library. Until end of turn you may play those cards.
Dokur's magic was always a little flighty, like trying to light a bomb in the rain.
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Defender
Creatures you control get +0/+1. When things get out of hand with pirates or criminals, the Shield Guards of the Military Police are there.
2/2
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Haste
"Let's all kill each other, yeaaah!"-Kwazo, Kobold Pugilist
1/1
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Cassandra, Tempest Seer
(mythic)
Ephemeral Armory
(uncommon)
Grudge Keeper
(uncommon)
Kreen Palisade
(uncommon)
Memory Thief
(common)
Chaos Mage
(common)
Signal the Clutch
(common)
Medical Tent
(common)
Forest Crasher
(common)
Sand-Sail
(common)
Adventurer Bounty
(common)
Spell Burst
(common)
Shield Guards
(common)
Bold 'Bold
(common)
Mountain
(basic)


, Exile an instant or sorcery card from your graveyard: Choose one —

