Titanica: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Trample
If Stormhoof, Minor Leaguer deals combat damage to a player, exile Stormhoof, then return him to the battlefield transformed under his owner's control. : Stormhoof gets -5/-0 and Indestructible until end of turn."The perfect spiral...!"-Stormhoof, finding an opening
5/5
+2 Tap target land. Untap another target land.
+1 Target creature you control fights target creature you don't control. 0 Until end of turn, Stormhoof, Heroic Gladiator becomes a 6/6 Minotaur Warrior creature with indestructible and trample that's still a planeswalker. Prevent all damage that would be dealt to him this turn. 3
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When Sunhall Seeker enters the battlefield, you gain ¤¤.
When Sunhall Seeker attacks, you may pay any amount of ¤. Creatures you control get +1/+1 for each ¤ spent this way. Sunhall seekers seek forgotten harvest gods to help Raregrove flourish.
2/2
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Trample
Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker he or she controls. Exile the tokens at end of combat.) 4/4
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Whenever you draw your second card on a turn, you gain ¤¤.
¤¤: Scry 3 ¤¤¤¤, sacrifice Drajkonr Café: Draw 2 cards. Kryokos has funded many such shops, to encourage the exchange of ideas alongside the exchange of addresses.
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When Dungeon Merchant enters the battlefield, you gain ¤¤.
¤¤: Target creature gets +3\+3 until end of turn. ¤¤, sacrifice Dungeon Merchant: Fuel (Create a colorless artifact token named Etherium Cell with "T, Sacrifice this artifact: Add one mana of any color to your mana pool.") It's dangerous to go alone!
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When Blaze Raider enters the battlefield, create a 1/1 red Kobold creature token.
Crew 1 (Tap any number of untapped creatures you control with total power 1 or greater: This permanent becomes an artifact creature until end of turn.) : Blaze Raider gains Haste until end of turn."I meant to do that!"-Katch, Kobold Pirate
4/1
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Prevent all damage that would be dealt this turn.
The Thri-Kreen can't predict if they'll lose a battle, but they know to plan around an escape anyways.
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When Hellrazer dies, target creature or player takes 1 damage.
"Light them on fire! Light me on fire! Light everything on fire!"-Varto, Kejari Bomber
2/1
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Lifelink
When Sunhall Acolyte enters the battlefield, each other Ally you control gets Lifelink until end of turn. "May the vines grow long and the trees bear fruit, in the rare grove of the desert where come we all."-Hymn of Grapes
1/2
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Enchant creature.
Enchanted creature has double strike. (It deals both first-strike and regular combat damage.) Skilled Kreen use their secondary arms to quad-wield. Master Kreen only pretend to do so.
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Skulk
When Memory Thief deals damage to a player, you may draw a card. 2/2
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Crew 2 (Tap any number of untapped creatures you control with total power 2 or greater: This permanent becomes an artifact creature until end of turn.)
: Forest Crasher gains Trample until end of turnThey don't need roads where they're going!
6/5
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When Kreen Mound enters the battlefield, you gain 3 life.
The Kreen once had to rely on ancient crystals to fend off wurms, but have now allowed their clutches to colonize new mounds since the curse of wurms was lifted.
0/4
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When Reading Nook enters the battlefield, you gain ¤¤.
¤¤: Scry 2. ¤¤, sacrifice Reading Nook: Draw a card. Even the butcher and the baker have a quiet shelf with a chair and a mug in Academia.
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Stormhoof, Minor Leaguer
(mythic)
Sunhall Seeker
(uncommon)
Temple Raiders
(uncommon)
Drajkonr Café
(uncommon)
Dungeon Merchant
(common)
Blaze Raider
(common)
Sandwave
(common)
Hellrazer
(common)
Sunhall Acolyte
(common)
Battle Mastery
(common)
Memory Thief
(common)
Forest Crasher
(common)
Kreen Mound
(common)
Reading Nook
(common)
Island
(basic)

Planeswalker – Stormhoof




: Blaze Raider gains Haste until end of turn.