Titanica: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever a permanent you control leaves the battlefield, add
to your mana pool.
, sacrifice a creature: The next spell you cast this turn can't be countered. |
Whenever you draw your second card on a turn, you gain ¤¤.
¤¤: Scry 3 ¤¤¤¤, sacrifice Drajkonr Café: Draw 2 cards. Kryokos has funded many such shops, to encourage the exchange of ideas alongside the exchange of addresses.
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Destroy target attacking Vehicle.
Fuel (Create a colorless artifact token named Etherium Cell with "T, Sacrifice this artifact: Add one mana of any color to your mana pool.") On Titanica, pedestrian crushes train.
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The first time a creature dies each turn, you gain ¤¤.
¤¤: Target creature gets -2/-2 until end of turn. ¤¤¤¤, sacrifice Sawbones Cellar: Create two 2/2 black Zombie creature tokens. "Half price if you're willing to donate your body to science!"-Wirt, Goblin Surgeon
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Target creature you control gets +2/+0 until end of turn and deals damage equal to its power to target creature you don't control.
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When Survey Wing attacks, Scry 1.
Crew 1 (Tap any number of untapped creatures you control with total power 1 or greater: This permanent becomes an artifact creature until end of turn.) : Survey Wing gains Flying until end of turn.Recon missions are a good excuse to test flying machines in Academia.
2/3
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Flash
Vigilance When Drajkonr Negotiator enters the battlefield, each opponent gains 5 life. 2/5
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As an additional cost to cast Lightning Axe, discard a card or pay
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Lightning Axe deals 5 damage to target creature. |
When Backalley Alchemists enters the battlefield, you gain ¤¤.
¤¤: Each opponent loses 1 life and you gain that much life. ¤¤, sacrifice Backalley Alchemists: Target creature gets -2/-2 until end of turn. It's what ails ya.
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When Hellrazer dies, target creature or player takes 1 damage.
"Light them on fire! Light me on fire! Light everything on fire!"-Varto, Kejari Bomber
2/1
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Destroy target artifact or enchantment.
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Prevent all damage that would be dealt this turn.
The Thri-Kreen can't predict if they'll lose a battle, but they know to plan around an escape anyways.
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When Kreen Mound enters the battlefield, you gain 3 life.
The Kreen once had to rely on ancient crystals to fend off wurms, but have now allowed their clutches to colonize new mounds since the curse of wurms was lifted.
0/4
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First Strike
It is generally assumed that Thri-Kreen and Thor-Kreen are civilians and warriors, respectively. In reality, "Thri-" refers to a generalist, and "Thor-" to a mutant specialist.
2/2
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Desperate Revolution
(rare)
Drajkonr Café
(uncommon)
Suplex the Train
(uncommon)
Sawbones Cellar
(uncommon)
Smack Down
(common)
Survey Wing
(common)
Drajkonr Negotiator
(common)
Lightning Axe
(common)
Backalley Alchemists
(common)
Hellrazer
(common)
Disenchant
(common)
Sandwave
(common)
Kreen Mound
(common)
Thri-Kreen Gythkist
(common)
Mountain
(basic)


, sacrifice a creature: The next spell you cast this turn can't be countered.


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