Titanica: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Legendary Creature – Rat Wizard
{1}, Exile an instant or sorcery card from your graveyard: Choose one —
• Tap target land. It does not untap on its owners next untap step.
• Deal 2 damage to target creature.
• Deal 4 damage to target creature with flying.
• Exile the top card of your library. Until end of turn, you may play that card.
5/4
 U 
Creature – Vampire
Lifelink
Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker he or she controls. Exile the tokens at end of combat.)
3/3
 U 
Enchantment – Aura
Enchant creature
Enchanted creature can't attack or block, and its activated abilities can't be activated. It gains "At the beginning of your upkeep, add {w} to your mana pool or gain ¤¤."
Weft Street locals help you escape the life, and stay that way.
 U 
Enchantment – Shop
Whenever a creature you control deals combat damage, you gain ¤¤.
¤¤: Fuel
¤¤¤¤, sacrifice Ephemeral Armory: Distribute four +1/+1 counters among creatures you control.
It wasn't there yesterday, and won't be there tomorrow.
 C 
Enchantment – Aura
Enchant creature.
Enchanted creature has double strike. (It deals both first-strike and regular combat damage.)
Skilled Kreen use their secondary arms to quad-wield. Master Kreen only pretend to do so.
 C 
Sorcery
Goad all creatures. Until the beginning of your next upkeep, creatures get -0/-2.
 C 
Creature – Kobold Wizard
When Chaos Mage enters the battlefield, each player exiles the top card of their library. Those cards have Flash and their owners can play them until end of turn.
Rakso never did work out how to keep his magical power to himself.
2/2
 C 
Artifact – Vehicle
Crew 1 (Tap any number of untapped creatures you control with total power 1 or greater: This permanent becomes an artifact creature until end of turn.)
{b}: Scrap Speeder gains Menace until end of turn.
A roaring panther of rust and recklessness.
5/2
 C 
Creature – Human Soldier
Vigilance
The Raregrove Watch are generally overshadowed by the Military Police.
1/3
 C 
Creature – Human Soldier Ally
When Sunhall Sellsword enters the battlefield, it gets a +1/+1 counter for each Ally you control, and you gain ¤¤.
¤: Sunhall Sellsword gains First Strike until end of turn.
Sunhall produces the finest mercenaries in Raregrove to represent her ideals abroad.
2/3
 C 
Creature – Kobold Pirate
Haste
"Let's all kill each other, yeaaah!"-Kwazo, Kobold Pugilist
1/1
 C 
Enchantment – Shop
When Dungeon Merchant enters the battlefield, you gain ¤¤.
¤¤: Target creature gets +3\+3 until end of turn.
¤¤, sacrifice Dungeon Merchant: Fuel (Create a colorless artifact token named Etherium Cell with "T, Sacrifice this artifact: Add one mana of any color to your mana pool.")
It's dangerous to go alone!
 C 
Instant
Destroy target artifact or enchantment.
 C 
Sorcery
Target creature you control gets +2/+0 until end of turn and deals damage equal to its power to target creature you don't control.
Forest
 
 B 
Basic Land – Forest

Cassandra, Tempest Seer (mythic)
Roving Vampires (uncommon)
Rehabilitate (uncommon)
Ephemeral Armory (uncommon)
Battle Mastery (common)
Pointless Violence (common)
Chaos Mage (common)
Scrap Speeder (common)
Officer of the Watch (common)
Sunhall Sellsword (common)
Bold 'Bold (common)
Dungeon Merchant (common)
Disenchant (common)
Smack Down (common)
Forest (basic)