Titanica: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Instant
You gain ¤¤¤.
Pay any amount of ¤. Create that many 1/1 white Insect Ally creature tokens.
The nice thing about gold is that peoples who eschew currency still understand how to use it.
 
 M 
Legendary Enchantment
At the beginning of your upkeep, you gain ¤¤.
¤¤: Create a 1/1 red Kobold creature token.
¤¤¤¤: Name a card type and reveal the top card of your library. If the card has that type, you gain ¤¤¤¤¤¤ and draw a card.
¤¤¤¤¤¤: Target creature or player takes 5 damage.
 U 
Enchantment
Whenever a creature you control takes damage, put a Quest counter on Quest for the Panacea.
Remove three quest counters from Quest for the Panacea and sacrifice it: Medicate (Create a colorless Potion artifact token with "{2}, Sacrifice this artifact: Regenerate target creature."), then return a creature card from your graveyard to your hand.
 U 
Enchantment – Shop
Whenever you cast a creature spell, you gain ¤¤.
¤¤: Medicate
¤¤¤¤, sacrifice Thri-Kreen Outpost: Create three 1/1 white Insect Ally tokens.
A place of healing and happiness for weary nomads of all languages.
 U 
Creature – Insect
First Strike
Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker he or she controls. Exile the tokens at end of combat.)
4/3
 C 
Creature – Human Soldier Ally
When Sunhall Sellsword enters the battlefield, it gets a +1/+1 counter for each Ally you control, and you gain ¤¤.
¤: Sunhall Sellsword gains First Strike until end of turn.
Sunhall produces the finest mercenaries in Raregrove to represent her ideals abroad.
2/3
 C 
Sorcery
Target creature you control gets +2/+0 until end of turn and deals damage equal to its power to target creature you don't control.
 C 
Creature – Insect Cleric Ally
When Kreen Speaker enters the battlefield, Ally's you control get +1/+1 and First Strike until end of turn.
"Fleshy ones think very loudly. Here, I'll tune you all in."-Zik'ch, Kreen Speaker
2/2
 C 
Enchantment – Shop
When Backalley Alchemists enters the battlefield, you gain ¤¤.
¤¤: Each opponent loses 1 life and you gain that much life.
¤¤, sacrifice Backalley Alchemists: Target creature gets -2/-2 until end of turn.
It's what ails ya.
 C 
Artifact – Vehicle
Crew 1 (Tap any number of untapped creatures you control with total power 1 or greater: This permanent becomes an artifact creature until end of turn.)
{b}: Scrap Speeder gains Menace until end of turn.
A roaring panther of rust and recklessness.
5/2
 C 
Sorcery
Create two 2/2 white Insect Ally creature tokens with First Strike.
With a silent call, the clutch is brought together in common purpose.
 C 
Enchantment – Aura
Enchant creature.
Enchanted creature has double strike. (It deals both first-strike and regular combat damage.)
Skilled Kreen use their secondary arms to quad-wield. Master Kreen only pretend to do so.
 C 
Creature – Demon Rogue
Skulk
When Memory Thief deals damage to a player, you may draw a card.
2/2
 C 
Instant
As an additional cost to cast Lightning Axe, discard a card or pay {5}.
Lightning Axe deals 5 damage to target creature.
Plains
 
 B 
Basic Land – Plains

Adventurer Bounty (common, foil)
Grindcore Flotilla (mythic)
Quest for the Panacea (uncommon)
Thri-Kreen Outpost (uncommon)
Elder Clutch (uncommon)
Sunhall Sellsword (common)
Smack Down (common)
Kreen Speaker (common)
Backalley Alchemists (common)
Scrap Speeder (common)
Signal the Clutch (common)
Battle Mastery (common)
Memory Thief (common)
Lightning Axe (common)
Plains (basic)