Titanica: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Legendary Creature – Rat Wizard
{1}, Exile an instant or sorcery card from your graveyard: Choose one —
• Tap target land. It does not untap on its owners next untap step.
• Deal 2 damage to target creature.
• Deal 4 damage to target creature with flying.
• Exile the top card of your library. Until end of turn, you may play that card.
5/4
 U 
Enchantment – Aura
Enchant creature
Enchanted creature can't attack or block, and its activated abilities can't be activated. It gains "At the beginning of your upkeep, add {w} to your mana pool or gain ¤¤."
Weft Street locals help you escape the life, and stay that way.
 U 
Creature – Wall
Defender (This creature can't attack.)
Whenever Wall of Frost blocks a creature, that creature doesn't untap during its controller's next untap step.
0/7
 U 
Creature – Vampire
Lifelink
Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker he or she controls. Exile the tokens at end of combat.)
3/3
{r}
 
 C 
Instant
Shock deals 2 damage to target creature or player.
"Like fireworks, baby!"-Skitchk Vitterhak, Deal Warlock
 C 
Creature – Insect Warrior
First Strike
It is generally assumed that Thri-Kreen and Thor-Kreen are civilians and warriors, respectively. In reality, "Thri-" refers to a generalist, and "Thor-" to a mutant specialist.
2/2
 C 
Artifact – Vehicle
Crew 1 (Tap any number of untapped creatures you control with total power 1 or greater: This permanent becomes an artifact creature until end of turn.)
{b}: Scrap Speeder gains Menace until end of turn.
A roaring panther of rust and recklessness.
5/2
 C 
Creature – Wall
When Kreen Mound enters the battlefield, you gain 3 life.
The Kreen once had to rely on ancient crystals to fend off wurms, but have now allowed their clutches to colonize new mounds since the curse of wurms was lifted.
0/4
 C 
Creature – Orc Knight
Defender
Creatures you control get +0/+1.
When things get out of hand with pirates or criminals, the Shield Guards of the Military Police are there.
2/2
 C 
Enchantment – Shop
When Reading Nook enters the battlefield, you gain ¤¤.
¤¤: Scry 2.
¤¤, sacrifice Reading Nook: Draw a card.
Even the butcher and the baker have a quiet shelf with a chair and a mug in Academia.
 C 
Instant
As an additional cost to cast Lightning Axe, discard a card or pay {5}.
Lightning Axe deals 5 damage to target creature.
 C 
Enchantment – Aura
Enchant creature.
Enchanted creature has double strike. (It deals both first-strike and regular combat damage.)
Skilled Kreen use their secondary arms to quad-wield. Master Kreen only pretend to do so.
 C 
Sorcery
Each opponent may tap a land they control. Those lands do not untap on their controllers next untap steps.
You gain {g}{r} for each opponent who does not untap a land.
The easy way or the hard way, these are the two options pirates offer.
 C 
Artifact
When Blaze Raider enters the battlefield, create a 1/1 red Kobold creature token.
Crew 1 (Tap any number of untapped creatures you control with total power 1 or greater: This permanent becomes an artifact creature until end of turn.)
{r}: Blaze Raider gains Haste until end of turn.
"I meant to do that!"-Katch, Kobold Pirate
4/1
Swamp
 
 B 
Basic Land – Swamp

Cassandra, Tempest Seer (mythic)
Rehabilitate (uncommon)
Wall of Frost (uncommon)
Roving Vampires (uncommon)
Shock (common)
Thri-Kreen Gythkist (common)
Scrap Speeder (common)
Kreen Mound (common)
Shield Guards (common)
Reading Nook (common)
Lightning Axe (common)
Battle Mastery (common)
Silo Raid (common)
Blaze Raider (common)
Swamp (basic)