Titanica: Virtual Booster
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Mechanics | Skeleton |
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
You could alternatively have a booster in the usual rarity pattern.
As an additional cost to cast Lightning Axe, discard a card or pay
![]() Lightning Axe deals 5 damage to target creature. |
Whenever you draw your second card on a turn, you gain ¤¤.
¤¤: Scry 3 ¤¤¤¤, sacrifice Drajkonr Café: Draw 2 cards. Kryokos has funded many such shops, to encourage the exchange of ideas alongside the exchange of addresses.
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Exile the top two cards of your library. Until end of turn you may play those cards.
Dokur's magic was always a little flighty, like trying to light a bomb in the rain.
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Vigilance
When Cataclysmic Gearhulk enters the battlefield, each player chooses an artifact, a creature, an enchantment, and a planeswalker from among the nonland permanents he or she controls, then sacrifices the rest. 4/5
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When Hellrazer dies, target creature or player takes 1 damage.
"Light them on fire! Light me on fire! Light everything on fire!"-Varto, Kejari Bomber
2/1
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Goad all creatures. Until the beginning of your next upkeep, creatures get -0/-2.
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Crew 2 (Tap any number of untapped creatures you control with total power 2 or greater: This permanent becomes an artifact creature until end of turn.)
![]() They don't need roads where they're going!
6/5
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Enchant creature.
Whenever enchanted creature attacks, you gain 3 life. Whenever enchanted creature deals damage to a player, add ![]() The presentation and preparation of food does quite a bit to reduce consumption.
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Defender
Creatures you control get +0/+1. When things get out of hand with pirates or criminals, the Shield Guards of the Military Police are there.
2/2
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At the beginning of your upkeep, each player may draw a card.
![]() ![]() ![]() The books jump to the defense of their audience.
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Flying, Vigilance
When Marcus, Grand Bard enters the battlefield, creatures you control get Indestructible and +1/+1 for each Ally you control until end of turn. ![]() ![]() ![]() 3/3
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When Blaze Raider enters the battlefield, create a 1/1 red Kobold creature token.
Crew 1 (Tap any number of untapped creatures you control with total power 1 or greater: This permanent becomes an artifact creature until end of turn.) ![]() "I meant to do that!"-Katch, Kobold Pirate
4/1
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At the beginning of your upkeep, you get ¤¤.
¤¤: Target creature gets -2/-2 until end of turn. ¤¤¤¤: Each opponent loses 3 life and you gain that much life. ¤¤¤¤¤¤, ![]() |
![]() • Tap target land. It does not untap on its owners next untap step. • Deal 2 damage to target creature. • Deal 4 damage to target creature with flying. • Exile the top card of your library. Until end of turn, you may play that card. 5/4
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Destroy target artifact or enchantment.
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Lightning Axe
(common)
Drajkonr Café
(uncommon)
Spell Burst
(common)
Cataclysmic Gearhulk
(mythic)
Hellrazer
(common)
Pointless Violence
(common)
Forest Crasher
(common)
Feasting Instincts
(common)
Shield Guards
(common)
Ascendancy of Pages
(rare)
Marcus, Grand Bard
(mythic)
Blaze Raider
(common)
The Blood Bazaar
(mythic)
Cassandra, Tempest Seer
(mythic)
Disenchant
(common)